Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 14:54:45 Player: EX-OCT Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (279) 279 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1560) 1560 TOTAL SCORE: 4664 Bonus ------- Follower Combat Kills 60 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Light Ion Engine Chronowheel Autogun Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Surge Thruster > --- UTILITY ---------- Small Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Datajack Axe > --- INVENTORY -------- Light Ion Engine Chronowheel Autogun Grenade Launcher Axe [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Datajack Energy Gun Small Laser Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 27 | 5 11 3 . . 8 . Power 5 | . 2 1 . . 2 . Engine 5 | . 2 1 . . 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 3 1 . . 3 . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 7 | . 3 1 . . 3 . Utility 7 | 1 3 1 . . 2 . Device 1 | 1 . . . . . . Storage 1 | . . . . . 1 . Processor . | . . . . . . . Hackware 3 | . 1 1 . . 1 . Protection 2 | . 2 . . . . . Artifact . | . . . . . . . Weapon 6 | 2 3 . . . 1 . Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 6 | . 1 . . . 1 4 Power . | . . . . . . . Propulsion 4 | . . . . . . 4 Utility 1 | . 1 . . . . . Weapon 1 | . . . . . 1 . Highest Loss Streak 3 | . 1 . . . 1 3 To Critical Strikes . | . . . . . . . Average Backups 5 | 2 4 5 5 5 5 6 Power . | 1 . . . . 1 1 Propulsion . | . 1 2 2 2 . . Utility . | . 1 2 1 1 . . Weapon 2 | . 1 . 1 1 2 3 Tool/Special . | . . . . . . . Unused Backups 6 | . 1 . 1 . . 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 4 | . 1 . . . . 3 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 91 100 100 100 92 82 Engine 10 | . 11 14 14 14 9 7 Treads 1 | . 7 . . . . . Flight 27 | . 21 28 28 28 33 30 Device 2 | . 8 . . . . . Storage 3 | . . . . . 8 7 Hackware 18 | . 7 16 28 28 22 27 Protection 4 | . 6 11 . . . . Energy Gun 3 | . 12 . . . . . Launcher 1 | . 4 . . . . . Impact Weapon 5 | . 5 14 14 14 . . Slashing Weapon 3 | . . . . . 8 9 Special Melee Weapon 7 | . 5 13 14 14 9 . Peak Build Rating 23 | 5 9 11 12 12 23 22 Average Rating 13 | 3 7 9 11 12 20 20 On Entrance 10 | . 5 9 11 12 12 22 Naked Turns . | . . . . . . . Heaviest Build 12 | 3 11 7 6 6 12 11 Greatest Support 40 | 3 40 8 8 8 16 15 Greatest Overweight (x) 2 | . . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 Average Capacity 6 | 5 5 5 5 5 7 7 Most Carried 8 | 4 5 5 5 5 8 7 Average Carried 5 | 2 4 5 4 5 5 6 Final Capacity 8 | 5 5 5 5 5 8 5 Final Carried 7 | 4 5 5 5 5 7 5 Class Distribution -------------------- 34% | Scavenger-Mutant 33% | Scavenger-Sprinter 26% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 635 | 240 149 156 . . 90 . Remotely . | . . . . . . . Salvage Created 435 | 106 152 40 . . 137 . Parts 45 | 7 15 7 . . 16 . Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 15 | . 5 9 . . 1 . Melee 1 | . . . . . 1 . Guns 5 | . 5 . . . . . AOE 9 | . . 9 . . . . Classes Destroyed 7 | 2 3 . . . 2 . Builder 2 | . . . . . 2 . Tunneler 2 | 2 . . . . . . Hauler 2 | . 1 . . . 1 . Recycler 1 | 1 . . . . . . Operator 3 | . 2 . . . 1 . Swarmer 14 | . 5 9 . . . . Cutter 1 | . . . . . 1 . Best Kill Streak 10 | 3 5 10 . . 2 . Combat Bots Only 9 | . 5 9 . . 1 . Max Kills in Single Turn 3 | 1 1 3 . . 1 . Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 194 | . 76 27 . . 22 69 Missed 73 | . 26 12 . . 11 24 Hits 121 | . 50 15 . . 11 45 Melee 1 | . . . . . 1 . Projectile 120 | . 50 15 . . 10 45 AOE 1 | . . . . . 1 . Critical Strikes 5 | . 1 1 . . 1 2 Actively Blocked 1 | . . 1 . . . . Damage Taken 1641 | . 523 166 . . 201 751 Core 752 | . 122 66 . . 65 499 Absorbed by Shields . | . . . . . . . Redirected to Shielding 15 | . . 15 . . . . Regen/Repaired (Parts) 69 | . 12 . . . 57 . Core Remaining (%) 62 | 100 . . . 24 . . Volleys Fired 29 | 6 16 6 . . . 1 Largest 2 | 2 2 1 . . . 1 Hottest 80 | 80 80 30 . . . 30 Shots Fired 45 | 12 26 6 . . . 1 Gun 35 | 12 23 . . . . . Cannon . | . . . . . . . Launcher 10 | . 3 6 . . . 1 Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 35 | 12 23 . . . . . Explosive 10 | . 3 6 . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 6 | 6 2 4 . . . . Robot Miss Streak 4 | 1 4 1 . . . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 32 | 9 13 4 . . 6 . Core Hits 27 | 4 10 9 . . 4 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 65 | . 2 5 . . 27 31 Impact 7 | . 2 5 . . . . Slashing 58 | . . . . . 27 31 Piercing . | . . . . . . . Sneak Attacks 6 | . 2 . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1260 | 99 322 444 . . 395 . Guns 231 | 99 132 . . . . . Cannons . | . . . . . . . Explosions 528 | . 84 444 . . . . Melee 501 | . 106 . . . 395 . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 231 | 99 132 . . . . . Explosive 528 | . 84 444 . . . . Electromagnetic . | . . . . . . . Impact 106 | . 106 . . . . . Slashing 395 | . . . . . 395 . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 92 | . 27 12 . . 53 . Projectiles . | . . . . . . . Explosions 12 | . . 12 . . . . Melee 80 | . 27 . . . 53 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 47 | . 33 14 . . . . Shots 3 | . 2 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 222 | 12 222 . . . 9 19 Average Temperature 70 | 5 99 . . . 9 6 Received Heat Transfer 465 | . 141 18 . . 81 225 Effects 2 | . 2 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions 2 | . 2 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 1 2 . . . . . Heat Transferred 525 | 225 300 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Maximum Alert Level 2 | . 1 2 . . . 2 Low Security (%) 60 | 100 57 5 . 100 100 77 Level 1 37 | . 42 94 . . . 16 Level 2 1 | . . . . . . 6 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 479 | 10 275 399 . . 103 479 Initial 94 | . 6 94 . . . 50 Average 160 | 2 150 355 . . 18 134 Influence Increases 1678 | 15 492 445 . . 257 469 Destroy 0b10 Robot/C 360 | . 100 240 . . 20 . Destroy 0b10 Robot/NC 50 | 15 15 . . . 20 . Destroy Leader 54 | . 12 40 . . 2 . Allied During Kill 3 | . . 3 . . . . Successful Hack 48 | . 17 . . . 17 14 Disable Machine 60 | . 30 30 . . . . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 138 | . 18 42 . . 18 60 Partial Spotted 75 | . 60 . . . 15 . Lose Combat Pursuer 840 | . 240 90 . . 165 345 Influence Decreases 1199 | 5 258 350 339 . 179 68 Entered New Map 521 | . 4 150 339 . . 28 Time Decay 578 | 5 234 190 . . 149 . Lost Part 60 | . 10 . . . 10 40 Lost Ally 40 | . 10 10 . . 20 . Squads Dispatched 6 | . 2 . . . 4 . Investigation 3 | . 1 . . . 2 . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 7 | . 3 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 31 15 . . 24 27 Peak Tracking Total 13 | . 8 5 . . 11 13 Tactical Retreats 18 | . 5 3 . . 4 6 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 6 | . 2 2 . . . 2 Max in Single Turn 1 | . 1 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 19 | . 7 1 2 . 6 3 Terminals 13 | . 6 1 . . 3 3 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 57 | . 20 2 2 . 26 7 Successful 39 | . 13 . 2 . 21 3 Failed 17 | . 7 2 . . 4 4 Catastrophic 2 | . . 1 . . . 1 Database Lockouts 1 | . . . . . 1 . Manual 42 | . 18 2 1 . 16 5 Terminals 44 | . 18 2 . . 17 7 Fabricators . | . . . . . . . Repair Stations 4 | . 2 . . . 2 . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . 3 . Garrison Access 4 | . . . . . 4 . Terminal Hacks 15 | . 2 . 2 . 8 3 Record 1 | . . . 1 . . . Robot Analysis 3 | . 2 . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Emergency Access Points 2 | . . . . . 1 1 Terminal Index 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . Zone Layout 3 | . . . . . 3 . Garrison Registry 1 | . . . . . . 1 Security Stations 1 | . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . Scan Component 2 | . 1 . . . 1 . Repair 2 | . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 17 | . 9 . . . 8 . Terminals 15 | . 9 . . . 6 . Track 1 | . 1 . . . . . Assimilate 2 | . 2 . . . . . Botnet 3 | . 1 . . . 2 . Disrupt 1 | . . . . . 1 . Skim 8 | . 5 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Reprogram 1 | . . . . . 1 . Intercept 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 6 1 . . 4 3 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . . 1 . Time 64 | . 26 . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer 2 | . . . . . . 2 Signal Jammer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 4 | . 2 1 . . 1 . Largest Group 2 | . 1 2 1 . 1 . Highest-Rated Group 40 | . 10 40 31 . 21 . Highest-Rated Ally 31 | . 10 31 31 . 21 . Total Orders 2 | . 2 . . . . . STAY 1 | . 1 . . . . . FOLLOW 1 | . 1 . . . . . Ally Attacks 21 | . . 17 . . 4 . Total Damage 246 | . . 205 . . 41 . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Active Infowar (turns) 320 | 3 317 . . . . . Seismic 320 | 3 317 . . . . . Robot Analysis Total 3 | . 2 . . . 1 . Derelict Logs Recovered 4 | . . 3 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 1925 | 59 512 389 156 7 340 462 Spaces Moved 2932 | 52 670 753 333 13 542 569 Core 233 | 52 99 . . . . 82 Treads 19 | . 19 . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2680 | . 552 753 333 13 542 487 Fastest Speed 29 | 50 37 37 37 37 29 29 Average Speed 36 | 50 42 37 37 37 29 32 Slowest Speed 160 | 50 160 37 37 37 37 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 30 | . 9 9 . . 9 3 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 3 97 98 84 7 37 60 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . . . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 36 | . . 3 . . 18 15 Terrain Destroyed 100 | . 16 51 . . 18 15 Melee 36 | . . 3 . . 18 15 Projectile . | . . . . . . . AOE 64 | . 16 48 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 3594 | 69 859 837 365 14 661 789 Wait 533 | 3 154 71 31 2 86 186 Move 2867 | 51 651 734 332 12 523 564 Hop 29 | . 9 9 . . 9 2 Pick Up 14 | 4 6 . 1 . 3 . Fast Attach 17 | 5 7 1 . . 4 . Attach 8 | . 3 . . . 4 1 Detach 1 | . . . . . 1 . Swap 12 | . 2 8 . . 2 . Drop 19 | . 9 3 1 . 2 4 Fire 29 | 6 16 6 . . . 1 Melee 65 | . 2 5 . . 27 31 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: Fac x2 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 9) 209 | -10/Materials | Discovered new exit (range 16) 244 | -10/Materials | Discovered new exit (range 9) 321 | -10/Materials | Discovered new exit (range 6) 334 | -10/Materials | Discovered new exit (range 12) 363 | -10/Materials | Discovered new exit (range 5) 440 | -10/Materials | Repaired Lgt. Ion Engine 453 | -10/Materials | Identified exit to Materials 453 | -10/Materials | Identified exit to Mines 453 | -10/Materials | Identified exit to Subcaves 482 | -10/Materials | Learned Storage stockpile data 505 | -10/Materials | Learned location of Storage (-8) 506 | -10/Materials | Learned 2 Materials zone layouts 527 | -10/Materials | Learned location of 1 exit from Storage 572 | -10/Materials | Entered Mines 572 | -10/Mines | Accompanied by 1 ally 584 | -10/Mines | Core integrity fell below 50% 599 | -10/Mines | Learned location of Zion (-6) 608 | -10/Mines | Learned Materials non-interactive machine intel 622 | -10/Mines | Met a Derelict bent on vengeance 633 | -10/Mines | Destroyed 9 combat bots 648 | -10/Mines | Learned Materials security intel 721 | -10/Mines | Received a Mining Laser from a helpful Derelict 890 | -10/Mines | Build established: Scavenger-Mutant 917 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 917 | -10/Mines | Discovered new exit (range 5) 961 | -10/Mines | Entered Exiles 961 | -10/Exiles | Accompanied by 1 ally 970 | -10/Exiles | Met 8R-AWN 1008 | -10/Exiles | Met EX-HEX 1018 | -10/Exiles | Met EX-BIN 1023 | -10/Exiles | Aligned with FarCom system 1023 | -10/Exiles | Given EX-Vault access code 1032 | -10/Exiles | Opened EX-Vault 1035 | -10/Exiles | Found Chronowheel 1043 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1054 | -10/Exiles | Met EX-DEC 1072 | -10/Exiles | Visited The Gauntlet 1114 | -10/Exiles | Discovered new exit (range 10) 1117 | -10/Exiles | Left Exiles lab with Chronowheel 1117 | -10/Exiles | Entered Mines 1118 | -9/Mines | Identified exit to Materials 1122 | -9/Mines | Learned location of 1 exit from Materials 1124 | -9/Mines | Entered Materials 1124 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1124 | -8/Materials | Discovered new exit (range 15) 1125 | -8/Materials | Identified exit to Factory 1128 | -8/Materials | Loaded intel: 46 non-interactive machine locations 1203 | -8/Materials | Discovered new exit (range 7) 1320 | -8/Materials | Repaired Surge Thruster? 1421 | -8/Materials | Identified exit to Garrison 1451 | -8/Materials | Central database locked down 1464 | -8/Materials | Entered Garrison 1465 | -8/Garrison | Identified exit to Materials 1485 | -8/Garrison | Learned Materials security intel 1647 | -8/Garrison | Build established: Scavenger-Sprinter 1774 | -8/Garrison | Triggered checkpoint 1774 | -8/Garrison | Triggered checkpoint 1779 | -8/Garrison | Discovered exit to Materials (range 29) 1779 | -8/Garrison | Discovered exit to Materials (range 35) 1779 | -8/Garrison | Discovered exit to Materials (range 50) 1820 | -8/Garrison | Triggered checkpoint 1823 | -8/Garrison | Installed Relay Interface Framework 1892 | -8/Garrison | Lost 3 parts (3n) 1907 | -8/Garrison | Core integrity fell below 50% 1911 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 1914 | -8/Garrison | Core integrity fell below 20% 1926 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- data. 01820_ Beams of light sweep through the air. An alarm sounds. Initiating installation procedure... 01823_ Relay Interface Framework installed. 01826_ Flight Unit destroyed. 01850_ Dropped Grenade Launcher. 01859_ Flight Unit destroyed. 01861_ Critical hit (Burn: +37). 01861_ Surge Thruster destroyed. 01862_ Dropped Lgt. Ion Engine. 01865_ Dropped Sml. Storage Unit. 01901_ Detecting nearby RIF Installer. 01905_ P-60 Hacker springs to life. Initiating installation procedure... 01911_ Expanded RIF knowledge: Signal Jamming. 01913_ Machine disabled. 01913_ Triggered Fusion Bomb Trap. 01913_ An explosion rips through the floor. 01913_ Machine disabled. Map ----- +----------------------------------------------------+ | ## ## ##??# #?# #??????????????????????????? | | ####+### #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ## ## ###########??????????????????????????? | | ^## ## ###??????????????????????????????????? | | " #??????????????????????????????????? | | " #??????????????????????????????????? | | " #??????????????????????????????????? | | " #??????????????????????????????????? | | ## ## ###??????????????????????????????????? | | ## ## ##########???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ###+### #???????????????????????????? | | ## ## ##?# #?# #???????????????????????????? | | ## ## #??# ### #???????????????????????????? | | ##"##### #??# + #???????????????????????????? | | ## #???# #### ### #???????????????????????????? | | ## #???# " g #?# #???????????????????????????? | | ## #???# ####g#?# #???????????????????????????? | | ## #???# Y#??# #?# #???????????????????????????? | | ## #???# ####;### ##############??????????????? | | **! #???# Y ^ gg #??????????????? | | ####???# ^ g #??????????????? | | +#??????####### ##"#####;@###### #??????????????? | | #????????????# ######## ##????# #??????????????? | | #????????????# ## #?????# #??????????????? | | #????????????# ## #####"###???# #??????????????? | | #????????????# ## #???# #"#???# #??????????????? | | #????????????# ## #???# "#???# ###????????????? | | #????????????# ## #???# "#???# #????????????? | | #????????????# ## #???# "#???# < #????????????? | | #????????????# ##+##### #"#???# #????????????? | | ##???????????# ###???######????????????? | | "#???????????###"""#### #???????????????????????? | | ##?????????????#ggg#??# #???????????????????????? | | #??????????????#####??# #???????????????????????? | | #?????????????????????# #???????????????????????? | | #??????????????########p###?????????????????????? | | #??????????????#""" p #?????????????????????? | | #??????????????# p "#?????????????????????? | | #?????????????## "#?????????????????????? | | #?????????????# "#?????????????????????? | | #?????????????## ""#?????????????????????? | | ##????????????# ######?????????????????????? | | "#???????????# "#??????????????????????? | | ###???????????## "#??????????????????????? | | ???????????????# "#??????????????????????? | | ???????????????## # #####??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Surge Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 70% | -10/Materials Surge Thruster | 18% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicSpacefoldJets Manual? 0 Play Time 00:36:56 Cumulative 308.5 hours Start 2025.07.06 @ 14:20:53 End 2025.07.06 @ 14:54:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 21 Types 8/1/5/1/4/1/0/0/0/1 Lore% 87 Gallery% 76 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 496c5fe1-1a08-4596-a79f-c307e379f53e