Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.04 @ 00:03:32 Player: Rohain Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2641) 2641 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (778) 778 TOTAL SCORE: 5584 Bonus ------- High Alert Combat Kills 578 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY (15) --- Improved Ion Engine Reinforced Ion Engine Small Storage Unit Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Cooling System Large Storage Unit > --- WEAPON ----------- Beam Rifle Heavy Laser Heavy Laser > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Cooling System Small Storage Unit Small Laser Particle Gun Improved Grenade Launcher [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Cooling System Device Cooling System Storage Large Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 80 | 6 8 11 15 40 Power 10 | 1 1 2 1 5 Engine 10 | 1 1 2 1 5 Core . | . . . . . Reactor . | . . . . . Propulsion 27 | 2 1 5 4 15 Treads . | . . . . . Leg 27 | 2 1 5 4 15 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 2 2 4 5 Device 10 | . 2 2 2 4 Storage 4 | 1 . . 2 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 29 | 2 4 2 6 15 Energy Gun 25 | 1 4 2 6 12 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 39 | . . 6 2 31 Power 3 | . . . . 3 Propulsion 18 | . . 3 1 14 Utility 6 | . . 1 . 5 Weapon 12 | . . 2 1 9 Highest Loss Streak 8 | . . 4 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 99 91 98 84 Engine 9 | . 14 11 9 8 Leg 31 | . 28 36 35 29 Device 13 | . 13 10 18 13 Storage 9 | . 14 11 9 8 Energy Gun 22 | . 20 21 25 22 Ballistic Gun 2 | . 7 . . 2 Naked Turns 5 | . . . . 5 Heaviest Build 44 | 10 18 20 41 44 Greatest Support 51 | 20 20 46 51 51 Greatest Overweight (x) 8 | . . 1 1 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 12 | 7 8 8 12 14 Most Carried 15 | 3 8 8 11 15 Average Carried 9 | . 2 7 7 11 Final Capacity 15 | 8 8 8 15 15 Final Carried 11 | 1 8 8 11 7 Class Distribution -------------------- 43% | Scavenger-Gunner 23% | Scavenger-Mutant 20% | Mutant 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Matter Collected 1262 | 181 133 167 140 641 Remotely . | . . . . . Salvage Created 2681 | . 266 451 707 1257 Parts 129 | . 19 27 35 48 Haulers Intercepted 3 | . 1 1 1 . Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Combat Hostiles Destroyed 65 | . 8 11 10 36 Guns 61 | . 8 10 9 34 AOE 1 | . . . . 1 Classes Destroyed 11 | . 3 2 3 3 Worker 1 | . . . 1 . Hauler 3 | . 1 1 1 . Recycler 3 | . . . 3 . Watcher 1 | . . . 1 . Swarmer 16 | . 3 2 3 8 Grunt 32 | . 5 5 4 18 Brawler 3 | . . . . 3 Duelist 2 | . . 1 . 1 Sentry 7 | . . 3 3 1 Hunter 1 | . . . . 1 Programmer 4 | . . . . 4 Best Kill Streak 7 | . 4 3 5 7 Combat Bots Only 7 | . 4 3 3 7 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Damage Taken 4562 | . 282 778 477 3025 Core 723 | . 81 88 54 500 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 67 78 . . Volleys Fired 202 | . 22 42 30 108 Largest 3 | . 2 2 3 3 Hottest 194 | . 130 130 190 194 Shots Fired 494 | . 44 83 90 277 Gun 491 | . 44 83 90 274 Cannon . | . . . . . Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 51 | . 8 . . 43 Thermal 423 | . 36 83 73 231 Explosive 3 | . . . . 3 Electromagnetic 17 | . . . 17 . Robot Hit Streak 18 | . 10 18 14 13 Robot Miss Streak 7 | . 2 4 7 6 Penetration Max . | . . . . . Secondary Targets 16 | . 2 . 3 11 Max Gunslinging Chain 2 | . 1 . 1 2 Shots Hit Robots 298 | . 28 51 57 162 Core Hits 130 | . 12 16 28 74 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 19 | . 1 2 4 12 Burn 18 | . 1 2 4 11 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5579 | . 368 815 938 3458 Guns 5186 | . 368 810 938 3070 Cannons . | . . . . . Explosions 388 | . . . . 388 Melee . | . . . . . Ramming 5 | . . 5 . . Kinetic 805 | . 44 . . 761 Thermal 4200 | . 324 810 757 2309 Explosive 388 | . . . . 388 Electromagnetic 181 | . . . 181 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . . 20 Message Errors 4 | . . . . 4 Matter Fused 6 | . . . . 6 Heat Flow Errors 1 | . . . . 1 Energy Discharges 4 | . . . . 4 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 25 | . . . . 25 Projectiles . | . . . . . Explosions 25 | . . . . 25 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 52 | . . . . 52 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 2 | . . 2 . . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 485 | . 15 485 187 424 Average Temperature 108 | . 5 139 79 119 Received Heat Transfer 1686 | . 126 192 225 1143 Effects 10 | . . 2 . 8 Shutdowns 2 | . . 1 . 1 Matter Decay 2 | . . 1 . 1 Damage (major) 6 | . . . . 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 3 | . . 1 1 1 Combat Hostiles 3 | . . 1 1 1 Parts Melted 27 | . 2 5 7 13 Heat Transferred 10822 | . 830 2035 2061 5896 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Peak Influence 1004 | . 258 465 480 1004 Initial 314 | . . 108 111 314 Average 518 | . 93 278 297 737 Maximum Alert Level 3 | . 1 2 2 3 Low Security (%) 18 | 100 78 23 31 . Level 1 21 | . 21 53 43 8 Level 2 23 | . . 23 24 28 Level 3 36 | . . . . 63 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Distress Signals 4 | . . 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 10 20 19 38 Peak Tracking Total 8 | . 3 5 8 5 Tactical Retreats 7 | . . 3 3 1 Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Garrison Relay 4 | . . . . 4 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Machines Accessed 6 | . 1 2 2 1 Terminals 5 | . 1 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 12 | . 3 5 3 1 Successful 7 | . 2 4 1 . Failed 5 | . 1 1 2 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 10 | . 3 5 1 1 Terminals 10 | . 3 5 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 3 | . 1 2 . . Robot Analysis 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 3 | . 1 2 . . Terminals 3 | . 1 2 . . Botnet 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 2 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 14 | . . . . 14 Machine Destruction 14 | . . . . 14 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Robot Analysis Total 3 | . 1 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Turns Passed 2683 | 55 314 471 293 1550 Spaces Moved 1368 | 38 194 230 127 779 Core 19 | 4 . . . 15 Treads . | . . . . . Legs 1349 | 34 194 230 127 764 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 130 | 112 120 120 120 138 Slowest Speed 450 | 120 120 190 190 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 39 26 12 69 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 22 | . . . . 22 Melee . | . . . . . Projectile . | . . . . . AOE 22 | . . . . 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Total 1840 | 48 232 343 197 1020 Wait 125 | . 1 47 18 59 Move 1365 | 37 193 229 127 779 Hop . | . . . . . Pick Up 28 | 4 4 6 2 12 Fast Attach 19 | 4 1 5 1 8 Attach 32 | 2 1 3 6 20 Detach 2 | . 1 . 1 . Swap 29 | . 6 3 8 12 Drop 21 | 1 3 6 4 7 Fire 202 | . 22 42 30 108 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis 15 | . . . . 15 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 56 | -11/Junkyard | Entered Materials 325 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 15) 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Propulsion x2 587 | -9/Materials | Lost 4 parts (2n2w) 787 | -9/Materials | Discovered new exit (range 15) 807 | -9/Materials | Build established: Scavenger-Mutant 841 | -9/Materials | Entered another Materials area 841 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1134 | -8/Materials | Identified exit to Garrison 1134 | -8/Materials | Entered Garrison 1177 | -8/Garrison | Build established: Scavenger-Gunner 1305 | -8/Garrison | Destroyed 7 combat bots 1348 | -8/Garrison | Spotted B-75 Beast 1348 | -8/Garrison | Spotted B-75 Beast 1406 | -8/Garrison | Triggered checkpoint 1470 | -8/Garrison | Triggered checkpoint 1561 | -8/Garrison | Discovered new exit (range 11) 1590 | -8/Garrison | Triggered checkpoint 1694 | -8/Garrison | Triggered checkpoint 1837 | -8/Garrison | Discovered new exit (range 8) 1868 | -8/Garrison | Triggered checkpoint 2058 | -8/Garrison | Triggered checkpoint 2119 | -8/Garrison | Lost 8 parts (3n3u2w) 2152 | -8/Garrison | Discovered new exit (range 10) 2171 | -8/Garrison | Garrison Relay disabled 2171 | -8/Garrison | Garrison Relay disabled 2186 | -8/Garrison | Garrison Relay disabled 2195 | -8/Garrison | Garrison Relay disabled 2256 | -8/Garrison | Lost 4 parts (3n1w) 2298 | -8/Garrison | Triggered checkpoint 2314 | -8/Garrison | Core integrity fell below 50% 2322 | -8/Garrison | System corruption reached 10% 2354 | -8/Garrison | Lost 8 parts (3n2u3w) 2554 | -8/Garrison | Triggered checkpoint 2557 | -8/Garrison | Core integrity fell below 20% 2623 | -8/Garrison | Lost 5 parts (2p2n1w) 2684 | -8/Garrison | Triggered checkpoint 2684 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02571_ Aluminum Leg melted. 02571_ Lgt. Nuclear Core melted. 02571_ G-47 Trooper destroyed. 02571_ Switching to secondary target: G-47 Trooper. 02574_ Overheating: Pulse Rifle damaged (-12). 02574_ Overheating: Aluminum Leg damaged (-1). 02574_ Overheating: Pulse Rifle damaged (-26). 02576_ Pulse Rifle destroyed. 02583_ System corrupted: Matter fused (-7). 02592_ Aluminum Leg destroyed. 02593_ G-47 Trooper heat damages Aluminum Leg, Imp. Heat Sink. 02594_ G-47 Trooper critical meltdown. 02604_ System corrupted: Energy discharge (-18). 02605_ Acquired 2 matter. 02614_ Acquired Aluminum Leg. 02617_ Acquired 20 matter. 02633_ System corrupted: Matter fused (-8). 02645_ Acquired 8 matter. 02670_ EX9,>AHASXCKDT1T5ZUBY:> 02684_ Beams of light sweep through the air. An alarm sounds. 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