Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 18:29:56 Player: Fleshy Vegetable Bird Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (67) 335 Value Destroyed (1697) 1697 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 7761 Bonus ------- Follower Combat Kills 163 Friendly Fire -114 Cogmind --------- Core Integrity 0/1300 Matter 222/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Thermal Shield Remote Force Field Improved Plasma Cutter Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Medium Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Energy Well Experimental Sensor Array Improved Kinecellerator Remote Force Field Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Kinetic Spear Kinetic Spear Force Lance Force Lance > --- INVENTORY -------- Light Fission Core Huge Storage Unit Large Matter Pod Matter Filter Improved Heavy Armor Plating Improved Thermal Shield EM Shield Improved Shield Generator Remote Force Field Matter Neutralizer Improved Plasma Cutter Power Maul [Rating: 79] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Medium Treads Wheel Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 1 . 1 1 . Utility 7 | . . . . . 2 1 2 . . 2 Weapon 2 | . . . . . 1 . . 1 . . Parts Attached 82 | 8 1 6 3 3 12 5 5 19 9 11 Power 6 | 1 . . 1 . 1 . . 2 . 1 Engine 3 | 1 . . 1 . . . . 1 . . Core 3 | . . . . . 1 . . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 25 | 3 . 2 . 2 4 2 1 6 2 3 Treads 5 | . . . . . 2 . 1 1 . 1 Leg . | . . . . . . . . . . . Wheel 19 | 3 . 2 . 2 2 2 . 5 2 1 Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 30 | 2 1 1 1 1 3 3 3 6 4 5 Device 13 | 1 . 1 1 . 2 1 1 3 1 2 Storage 6 | 1 1 . . . 1 . . 2 1 . Processor 2 | . . . . . . . 1 . . 1 Hackware 3 | . . . . . . . . . 2 1 Protection 6 | . . . . 1 . 2 1 1 . 1 Artifact . | . . . . . . . . . . . Weapon 21 | 2 . 3 1 . 4 . 1 5 3 2 Energy Gun 3 | 1 . . . . 2 . . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 5 | 1 . 1 . . 1 . . 2 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . 1 . . 1 . 1 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . 1 . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon 4 | . . . . . . . . 1 3 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 2 . . 2 . 2 Parts Lost 35 | . . 3 . . 1 2 . 12 4 13 Power 2 | . . . . . . . . 1 . 1 Propulsion 15 | . . 2 . . 1 1 . 4 2 5 Utility 11 | . . . . . . 1 . 3 2 5 Weapon 7 | . . 1 . . . . . 4 . 2 Highest Loss Streak 12 | . . 2 . . 1 2 . 12 4 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 3 10 10 13 14 13 13 14 14 9 4 Power . | . 1 1 . . 1 1 1 . 1 . Propulsion 1 | . 2 . 1 2 1 . 1 . . . Utility 6 | . 5 6 7 7 5 5 6 7 4 2 Weapon 4 | . 2 2 3 4 5 6 6 5 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 17 | . 2 1 . . 1 1 2 3 4 3 Power 1 | . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . Utility 8 | . 1 . . . 1 . . 1 3 2 Weapon 7 | . 1 1 . . . 1 1 2 1 . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 100 98 100 100 90 96 89 91 41 40 Engine 6 | . 14 14 14 14 7 . . 1 . . Core 2 | . . . . . 1 7 6 3 . 1 Treads 3 | . . . . . 9 7 6 5 2 . Wheel 19 | . 28 26 28 28 18 20 13 16 3 8 Device 12 | . 14 14 14 . 9 19 20 14 9 6 Storage 9 | . 14 14 14 14 9 7 6 6 7 3 Hackware 1 | . . . . . . . . . 9 8 Protection 6 | . . . . 13 9 8 13 10 . 3 Energy Gun 2 | . 14 4 13 . 2 . . . . . Ballistic Gun 12 | . 14 10 14 21 17 15 13 10 . . Launcher 1 | . . 4 . . . . 2 4 . . Slashing Weapon 2 | . . . . 7 5 7 3 . . . Piercing Weapon 1 | . . . . . . . . 4 6 3 Peak Build Rating 79 | 10 10 11 20 17 28 39 50 78 79 66 Average Rating 32 | 5 10 10 11 11 21 32 47 66 47 48 On Entrance 22 | . 10 10 11 17 13 28 39 50 37 34 Avg Prop Armor Cover (%) 6 | 10 . . . . 7 5 4 4 13 14 Naked Turns . | . . . . . . . . . . . Heaviest Build 83 | 13 28 29 28 31 42 50 55 83 55 23 Greatest Support 48 | 20 20 20 20 20 20 38 38 48 32 42 Greatest Overweight (x) 4 | 3 1 1 1 3 2 2 1 3 4 . Average Overweight (x) . | . . 1 1 1 1 1 1 1 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 13 15 15 15 15 15 15 15 10 5 Most Carried 15 | 8 12 13 15 15 15 15 15 15 15 5 Average Carried 12 | 2 10 10 13 14 13 13 14 14 9 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 8 12 13 13 15 15 15 15 12 5 4 Class Distribution -------------------- 40% | Mutant 18% | Scavenger-Mutant 16% | Scavenger-Tank 14% | Hacker-Mutant 5% | Tank 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Commander-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 1931 | 319 101 175 . 289 248 93 96 567 20 23 Remotely . | . . . . . . . . . . . Salvage Created 2529 | 168 101 277 . 241 263 20 196 1009 186 68 Parts 148 | 14 7 20 . 23 11 . 15 47 7 4 Haulers Intercepted 4 | . 1 . . . 1 . . 2 . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 32 | . 3 8 . 1 4 . 4 9 1 2 Melee 1 | . . . . . . . . . 1 . Guns 12 | . 3 1 . 1 2 . 1 4 . . Cannons 2 | . . . . . . . . . . 2 AOE 17 | . . 7 . . 2 . 3 5 . . Classes Destroyed 12 | 2 2 3 . . 1 1 2 1 . . Worker 7 | . . 1 . 3 . . . 2 . 1 Builder 5 | . . 1 . . 1 . 1 2 . . Tunneler 11 | 4 . 2 . 4 . . 1 . . . Hauler 4 | . 1 . . . 1 . . 2 . . Recycler 6 | 1 . 1 . 1 . . . 2 1 . Watcher 1 | . . . . . . 1 . . . . Swarmer 8 | . 3 4 . 1 . . . . . . Grunt 12 | . . 4 . . 4 . . 4 . . Duelist 1 | . . . . . 1 . . . . . Sentry 2 | . . . . . . . . 1 1 . Hunter 5 | . . . . . . . 3 2 . . Programmer 5 | . . . . . . . 1 2 . 2 Best Kill Streak 6 | 3 3 4 . 3 3 1 6 6 1 2 Combat Bots Only 5 | . 3 4 . 1 3 . 4 5 1 2 Max Kills in Single Turn 3 | 1 1 1 . 1 2 1 3 3 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 . . 2 . 2 2 . . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 496 | . 17 41 . . 12 38 7 197 14 170 Missed 184 | . 5 8 . . 6 12 3 82 2 66 Hits 312 | . 12 33 . . 6 26 4 115 12 104 Melee 4 | . . . . . 1 3 . . . . Projectile 308 | . 12 33 . . 5 23 4 115 12 104 AOE 1 | . . . . . . . . 1 . . Critical Strikes 16 | . . . . . . . . 3 2 11 Actively Blocked 2 | . . . . . . . . 1 . 1 Part Disruptions 2 | . . . . . . . . 2 . . Damage Taken 6116 | . 93 382 . . 138 372 77 1921 280 2853 Core 1735 | . 38 80 . . . 58 . 181 74 1304 Absorbed by Shields 197 | . . . . . 3 102 17 75 . . Reduced by Siege Mode 128 | . . . . . . . . . . 128 Redirected to Shielding 255 | . . . . . . . . 160 . 95 Ignored by Resistances 69 | . . . . . . . . . . 69 Core Remaining (%) 88 | 100 . . . 52 100 91 100 81 93 . Volleys Fired 113 | 13 10 30 . 1 16 7 5 21 . 10 Largest 3 | 2 2 2 . 2 3 2 3 3 . 1 Hottest 105 | 70 70 50 . 40 100 45 84 105 . 105 Shots Fired 207 | 26 20 36 . 2 39 14 14 46 . 10 Gun 174 | 26 20 25 . 2 37 14 10 40 . . Cannon 7 | . . . . . . . . . . 7 Launcher 26 | . . 11 . . 2 . 4 6 . 3 Special . | . . . . . . . . . . . Kinetic 134 | 13 10 19 . 2 26 14 10 40 . . Thermal 47 | 13 10 6 . . 11 . . . . 7 Explosive 26 | . . 11 . . 2 . 4 6 . 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 8 | 4 3 5 . 3 8 4 2 5 . 3 Robot Miss Streak 6 | 3 3 2 . . 3 6 3 3 . 1 Penetration Max 2 | . . . . . . . . 2 . . Secondary Targets 2 | . 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 162 | 15 11 21 . 12 29 9 6 38 12 9 Core Hits 112 | 6 4 17 . 7 17 3 16 33 3 6 Critical Kills 2 | . . . . . . . 1 1 . . Critical Parts Destroyed 4 | . . . . . . . . 4 . . Critical Strikes 12 | 1 1 . . . . . 1 6 2 1 Burn 2 | 1 1 . . . . . . . . . Destroy 6 | . . . . . . . 1 5 . . Impale 4 | . . . . . . . . 1 2 1 Melee Attacks 60 | . . 6 . 11 2 6 . 16 15 4 Impact 6 | . . 6 . . . . . . . . Slashing 19 | . . . . 11 2 6 . . . . Piercing 35 | . . . . . . . . 16 15 4 Sneak Attacks 30 | . . 3 . 8 1 3 . 10 3 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . Damage Inflicted 6880 | 203 149 869 . 722 796 366 370 2027 548 830 Guns 1808 | 203 149 172 . 23 384 151 114 612 . . Cannons 226 | . . . . . . . . . . 226 Explosions 2071 | . . 525 . . 295 . 256 530 . 465 Melee 2770 | . . 172 . 699 117 215 . 885 548 134 Ramming 5 | . . . . . . . . . . 5 Kinetic 1491 | 78 86 123 . 23 304 151 114 612 . . Thermal 543 | 125 63 49 . . 80 . . . . 226 Explosive 2071 | . . 525 . . 295 . 256 530 . 465 Electromagnetic . | . . . . . . . . . . . Impact 172 | . . 172 . . . . . . . . Slashing 1031 | . . . . 699 117 215 . . . . Piercing 1567 | . . . . . . . . 885 548 134 Highest Corruption 11 | . 2 2 2 2 . . . 7 . 11 Average Corruption 2 | . 1 2 2 2 . . . 1 . 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 31 | . 4 5 7 8 . . . 3 . 4 Message Errors 8 | . . 1 1 3 . . . 2 . 1 Matter Fused 6 | . 1 2 1 . . . . 1 . 1 Heat Flow Errors 6 | . 3 . 1 2 . . . . . . Energy Discharges 2 | . . . . 1 . . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . Data Loss (minor) 4 | . . . 3 1 . . . . . . Data Loss (major) 3 | . . 1 1 1 . . . . . . Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 670 | . . 131 . 114 . 47 . 247 36 95 Projectiles . | . . . . . . . . . . . Explosions 99 | . . 58 . . . . . 6 . 35 Melee 571 | . . 73 . 114 . 47 . 241 36 60 Knockbacks 1 | . . 1 . . . . . . . . Impact 1 | . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 295 | . . 65 . . . . 3 . . 227 Shots 7 | . . 3 . . . . 1 . . 3 Rammed 2 | . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 257 | 21 197 22 237 257 57 . 36 121 . 166 Average Temperature 51 | 19 53 11 127 117 14 . 16 59 . 55 Received Heat Transfer 804 | . . 75 . . 52 20 . 552 54 51 Siege Activations 1 | . . . . . . . . . . 1 Total Turns 4 | . . . . . . . . . . 4 Longest Duration 4 | . . . . . . . . . . 4 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . Impact Corruptions 3 | . . 3 . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | 1 1 1 . . . . . . . . Heat Transferred 1221 | 444 259 148 . . 185 . . . . 185 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Maximum Alert Level 1 | . . . . . . . . 1 . . Low Security (%) 99 | 100 100 100 . 100 100 100 100 98 100 100 Level 1 . | . . . . . . . . 1 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 219 | 10 70 173 . 98 150 32 154 219 50 126 Initial 50 | . . . . . 3 32 . 50 50 . Average 36 | 1 23 119 . 21 89 4 43 42 10 16 Influence Increases 1840 | 25 93 274 . 141 320 53 178 411 40 305 Destroy 0b10 Robot/C 820 | . 60 160 . 80 200 . 80 180 20 40 Destroy 0b10 Robot/NC 180 | 25 5 25 . 40 20 5 10 40 5 5 Destroy Leader 170 | . 12 20 . 10 42 2 20 44 10 10 Allied During Kill 49 | . . . . 11 38 . . . . . Successful Hack 71 | . 16 . . . 3 . 14 21 5 12 Select Force Hacks 50 | . . . . . . . . 50 . . Disable Machine 45 | . . . . . . . 30 15 . . Destroy Structure 200 | . . 54 . . 17 1 24 46 . 58 Lose Combat Pursuer 255 | . . 15 . . . 45 . 15 . 180 Influence Decreases 1714 | 25 90 179 98 131 257 126 74 412 143 179 Entered New Map 256 | . . 3 98 . 7 41 . 54 53 . Time Decay 1142 | 25 90 160 . 131 180 75 74 233 90 84 Lost Part 251 | . . 16 . . 10 10 . 120 . 95 Lost Ally 60 | . . . . . 60 . . . . . Purge Threat 5 | . . . . . . . . 5 . . Squads Dispatched 22 | . . . . . 5 3 4 9 . 1 Investigation 1 | . . . . . . . . 1 . . Extermination 4 | . . . . . . 1 1 1 . 1 Reinforcement 8 | . . . . . 2 2 1 3 . . Assault 2 | . . . . . 2 . . . . . Garrison 7 | . . . . . 1 . 2 4 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 1 . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 3 | . . . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 138 | . 5 10 . 4 16 16 11 41 6 29 Peak Tracking Total 15 | . 3 4 . 4 5 4 3 15 5 14 Tactical Retreats 10 | . . 1 . . . 2 . 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 8 | . 2 . . . . 3 . 2 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 10 | . 10 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 3 | . . . . . . . 2 1 . . Max in Single Turn 1 | . . . . . . . 1 1 . . Garrison Access 2 | . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 18 | . 3 . 2 . 1 1 2 5 1 3 Terminals 11 | . 3 . . . 1 1 1 2 1 2 Fabricators 2 | . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . 1 . 1 Total Hacks 69 | . 11 . 32 . 2 2 4 8 5 5 Successful 54 | . 10 . 32 . 2 . 1 4 3 2 Failed 15 | . 1 . . . . 2 3 4 2 3 Catastrophic 6 | . 1 . . . . . 1 3 . 1 Database Lockouts . | . . . . . . . . . . . Manual 23 | . 6 . . . 2 2 2 5 3 3 Terminals 30 | . 11 . . . 2 2 2 5 5 3 Fabricators 3 | . . . . . . . 2 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . 1 . 2 Terminal Hacks 41 | . 5 . 32 . . . . 2 2 . Record 32 | . . . 32 . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . . . . 1 . Disarm Traps 2 | . 2 . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 12 | . 5 . . . 2 . 1 2 1 1 Terminals 11 | . 5 . . . 2 . 1 1 1 1 Track 3 | . 2 . . . 1 . . . . . Botnet 7 | . 2 . . . 1 . 1 1 1 1 Operators 1 | . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . Overload 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 3 . . . 1 1 2 4 1 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . Machine Destruction 2 | . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 18 | . . . 3 3 . . . . 12 . Largest Group 4 | . . . 3 4 4 . . . 4 . Highest-Rated Group 155 | . . . 37 61 61 . . . 155 . Highest-Rated Ally 46 | . . . 21 21 21 . . . 46 . Total Orders . | . . . . . . . . . . . Ally Attacks 61 | . . . . 13 48 . . . . . Total Damage 711 | . . . . 119 592 . . . . . Kills 12 | . . . . 4 8 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Active Infowar (turns) 2247 | 10 319 339 449 . . 372 300 260 198 . Sensors 198 | . . . . . . . . . 198 . Terrain 2049 | 10 319 339 449 . . 372 300 260 . . Robot Analysis Total 1 | . . . . . . . . 1 . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 4775 | 120 319 340 470 612 360 633 301 833 417 370 Spaces Moved 3815 | 60 283 251 450 586 252 481 213 624 242 373 Core 180 | 14 . . . . . . . . 65 101 Treads 17 | . . . . . 16 . 1 . . . Legs . | . . . . . . . . . . . Wheels 3618 | 46 283 251 450 586 236 481 212 624 177 272 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 95 105 101 100 50 Average Speed 99 | 95 92 95 95 95 107 97 105 101 144 84 Slowest Speed 240 | 200 95 95 95 125 240 110 240 135 200 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 4 46 58 89 83 37 20 5 26 6 17 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 16 | . . 12 . . . 1 . 2 . 1 Terrain Destroyed 166 | . . 63 . . 21 1 24 23 . 34 Melee 6 | . . 2 . . . 1 . 2 . 1 Projectile 4 | . . . . . . . . 2 . 2 AOE 156 | . . 61 . . 21 . 24 19 . 31 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 4502 | 95 323 303 491 625 306 627 281 759 288 404 Wait 256 | . 19 4 . 17 10 110 45 45 6 . Move 3805 | 59 282 250 449 585 251 480 212 623 241 373 Hop . | . . . . . . . . . . . Pick Up 66 | 15 7 4 3 4 5 7 4 11 6 . Fast Attach 30 | . . . . . 4 5 1 9 2 9 Attach 35 | 7 . 3 . . 5 3 1 6 8 2 Detach 2 | . . . . . . . . 1 . 1 Swap 37 | 1 1 5 5 6 6 1 3 9 . . Drop 60 | . 4 1 3 1 7 8 5 18 10 3 Fire 113 | 13 10 30 . 1 16 7 5 21 . 10 Melee 57 | . . 6 . 11 2 6 . 16 12 4 Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 5 . 3 . Rewire 31 | . . . 31 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto x2 / [*Low]) -6/Factory -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 8) 440 | -10/Materials | Entered Mines 445 | -10/Mines | Identified exit to Materials 577 | -10/Mines | Discovered exit to Materials (range 7) 666 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 668 | -10/Mines | Found Prototype Device 701 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 771 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 772 | -10/Mines | Discovered new exit (range 5) 780 | -10/Mines | Entered Exiles 780 | -10/Exiles | Found Exiles lab destroyed 983 | -10/Exiles | Learned location of Zion (-7) 1229 | -10/Exiles | Identified Exp. Sensor Array 1242 | -10/Exiles | Discovered new exit (range 11) 1250 | -10/Exiles | Entered Mines 1250 | -9/Mines | Accompanied by 3 allies 1258 | -9/Mines | Learned Materials terminal intel 1272 | -9/Mines | Met a Derelict bent on vengeance 1424 | -9/Mines | Discovered new exit (range 2) 1485 | -9/Mines | Learned Materials trap positions 1650 | -9/Mines | Discovered new exit (range 8) 1778 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1794 | -9/Mines | Learned location of Storage (-7) 1862 | -9/Mines | Entered Materials 1862 | -8/Materials | Accompanied by 4 allies 1862 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1863 | -8/Materials | Loaded intel: 17 trap records 1864 | -8/Materials | Loaded intel: 11 terminal locations 1972 | -8/Materials | Garrison activated, responded to threat 2058 | -8/Materials | Lost 3 allies 2123 | -8/Materials | Met 7R-MNS 2209 | -8/Materials | Discovered new exit (range 11) 2222 | -8/Materials | Entered Factory 2222 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2223 | -7/Factory | Caught up to 7R-MNS 2223 | -7/Factory | Identified exit to Storage 2436 | -7/Factory | Build established: Scavenger-Mutant 2527 | -7/Factory | Discovered exit to Storage (range 13) 2707 | -7/Factory | Discovered new exit (range 9) 2825 | -7/Factory | Discovered new exit (range 16) 2855 | -7/Factory | Entered another Factory area 2855 | -6/Factory | Evolved 2 slots: Utility x2 2856 | -6/Factory | Caught up to 7R-MNS 3045 | -6/Factory | Garrison activated, responded to threat 3151 | -6/Factory | Discovered new exit (range 5) 3156 | -6/Factory | Entered another Factory area 3156 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3157 | -5/Factory | Caught up to 7R-MNS 3174 | -5/Factory | Discovered new exit (range 15) 3361 | -5/Factory | Build established: Scavenger-Tank 3488 | -5/Factory | Garrison activated, responded to threat 3708 | -5/Factory | Discovered new exit (range 14) 3771 | -5/Factory | Garrison activated, responded to threat 3945 | -5/Factory | Discovered new exit (range 14) 3953 | -5/Factory | Cargo convoy interrupted 3962 | -5/Factory | 7R-MNS lamented failing the tripod run 3989 | -5/Factory | Entered another Factory area 3989 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4019 | -4/Factory | Lost 12 parts (1p4n3u4w) 4157 | -4/Factory | Discovered new exit (range 8) 4220 | -4/Factory | Lost 4 parts (2n2u) 4318 | -4/Factory | Build established: Hacker-Mutant 4401 | -4/Factory | Discovered new exit (range 4) 4406 | -4/Factory | Entered Research 4406 | -3/Research | Evolved 2 slots: Utility x2 4412 | -3/Research | Found Prototype Device 4412 | -3/Research | Identified Exp. Thermal Shield 4610 | -3/Research | Spotted B-86 Titan 4698 | -3/Research | Found Fusion Bomb Launcher 4738 | -3/Research | System corruption reached 10% 4747 | -3/Research | Core integrity fell below 50% 4765 | -3/Research | Lost 11 parts (1p4n4u2w) 4766 | -3/Research | Core integrity fell below 20% 4776 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04723_ System corrupted: Energy discharge (-31). 04729_ The unstable cave ceiling collapses. 04734_ Adv. Hacking Suite destroyed. 04742_ System corrupted: Matter fused (-6). 04744_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 6U. 04748_ Slammed into K-01 Serf. [Achievement: For Emergencies Only] 04754_ Slammed into K-01 Serf. 04754_ Destabilizing: Core damaged (-52). 04759_ JRQH6BVMESK>ZU7P 3R2 04767_ Slug penetrates TF Node. 04767_ TF Node disabled. 04767_ Adv. Sensor Array tumbles out of TF Node. 04767_ Adv. Signal Interpreter tumbles out of TF Node. 04767_ Slug penetrates Wall. 04770_ Acquired Adv. Signal Interpreter. 04772_ Adv. System Shield destroyed. Map ----- +----------------------------------------------------+ | # ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ##########?????? ??????????????????????????????? | | ?????? ??????????????????????????????? | | #########?? ??????????????????????????????? | | ## ! !! #?? #??????????????????????????????? | | #? !! #?# #??????????????????????????????? | | # #?? !! #?# #??????????????????????????????? | | # #??? #?# #???#######????????????????????? | | # #???? ###H ##? #???????????????????? | | # #######"## # ????????????????????? | | # # ""?????????????????????? | | # / ""?????????????????????? | | # ########## # ""?????????????????????? | | # #????????## ##?????????????????????????????? | | # #?????????# #??????????????????????????????? | | # #?????????# #??????????????????????????????? | | +?????????# #?????########?????????????????? | | #????????## ##????#"""G"""#????????????????? | | #????????# ss######""" """# ????????? | | #????????# ! sss @ p ????????? | | ######????????# p ????????? | | ??????????????# ####???????????? | | ??????????????###;# #??????????????? | | ????????????????## =#??????????????? | | ???????????????? #??????????????? | | ?????????????? #??????????????? | | ?????????????##### #??????????????? | | ?????????????????##+###############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 650 Matter Stores 400 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Resistance: TH 30 Resistance: EM 25 Core Shielding 30 Utility Shielding 90 Evasion (%) 50 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction DATA ERROR: Steam Global Achievement% Fancy Inventory For Emergencies Only Immobile And Lovin' It Jackpot Organ Harvest Overwhelming Resistances Are Futile That Tickles There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed CargoBladeCarapace Manual? 0 Play Time 01:07:31 Cumulative 403.0 hours Start 2026.02.16 @ 17:20:48 End 2026.02.16 @ 18:29:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 445 Rogue 445 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0/0 Lore% 75 Gallery% 68 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a962211f-9535-468d-9564-b4afcbde26c1