Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 19:13:03 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (194) 970 Value Destroyed (6216) 6216 Prototype IDs (52) 1040 Alien Tech Used (1) 200 Bonus (6086) 6086 TOTAL SCORE: 21712 Bonus ------- High Alert Combat Kills 253 Follower Combat Kills 4073 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 160 Cogmind --------- Core Integrity 813/1150 Matter 255/300 Energy 240/240 System Corruption 10% Temperature Cool (24) Movement Walking (250) Ox2 Location -4/Factory Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (10) ----- Advanced Heat Sink Improved Cooling System Improved Coolant Injector Vampiric Humpback Machine Analyzer Improved Signal Interpreter Core Analyzer Advanced Shield Generator > --- WEAPON (3) ------- Matter Neutralizer Matter Neutralizer > --- INVENTORY (35) --- Reinforced Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Scrap Suit Scrap Suit Advanced Heat Sink Advanced Heat Sink Coolant Network Improved Coolant Injector Experimental Sensor Array Seismic Detector Experimental Targeting Computer Core Analyzer Experimental Cloaking Device Advanced System Shield Matter Neutralizer Vortex Driver (30) Vortex Driver (30) Helical Railgun Helical Railgun Long-range Missile Launcher Advanced Remote Datajack CPS Tube (2) CPS Tube (2) CPS Tube (1) Chainsword Vortex Lance (40) Vortex Lance (40) Botcube Botcube Large Botcube Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Improved Cooling System Improved Coolant Injector Vampiric Humpback Machine Analyzer Experimental Sensor Array Improved Signal Interpreter Core Analyzer Advanced Shield Generator System Mapper > --- WEAPON ----------- Neutron Cannon Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Reinforced Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Scrap Suit Scrap Suit Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Coolant Network Improved Coolant Injector Seismic Detector Experimental Targeting Computer Core Analyzer Experimental Cloaking Device Advanced System Shield Matter Neutralizer Vortex Driver Vortex Driver Helical Railgun Helical Railgun Long-range Missile Launcher Advanced Remote Datajack CPS Tube CPS Tube CPS Tube Chainsword Vortex Lance Vortex Lance Botcube Botcube Large Botcube [Rating: 145] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Compact Wheel Treads Light Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Utility Light Armor Plating Device Master Drone Bay Storage Vampiric Humpback Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Chainsword Energy Gun Advanced Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Launcher Long-range Missile Launcher Special Weapon Junk Cannon Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 . . . 4 . . . . . . 2 . . . . 2 Power 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Utility 7 | . . . 1 . 1 . . . 2 . . . . . . 1 . . . . 2 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 164 | 6 7 3 14 6 8 13 2 10 8 1 22 6 2 . 2 12 1 2 12 6 21 Power 16 | 1 . 1 . 1 1 . . . 1 . 3 . 1 . 1 1 . 1 2 . 2 Engine 7 | 1 . 1 . 1 1 . . . . . 1 . . . . 1 . 1 . . . Core 4 | . . . . . . . . . 1 . 2 . 1 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 1 . . . 2 . 2 Propulsion 43 | 2 2 . 6 . 1 5 1 5 1 . 9 . . . . 2 1 . 1 2 5 Treads 18 | 2 . . 6 . 1 5 1 1 . . 1 . . . . 1 . . . . . Leg 6 | . . . . . . . . . . . . . . . . . . . . 1 5 Wheel 19 | . 2 . . . . . . 4 1 . 8 . . . . 1 1 . 1 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 63 | 1 4 . 4 3 2 4 1 3 4 1 5 2 1 . 1 7 . 1 5 3 11 Device 24 | . 1 . 1 2 . . . 1 2 1 . 1 . . . 2 . 1 4 1 7 Storage 6 | 1 2 . . . 1 . . 2 . . . . . . . . . . . . . Processor 6 | . . . . . . 1 . . 1 . . . . . . 1 . . 1 . 2 Hackware 4 | . . . . . . . . . 1 . . . . . . 1 . . . 1 1 Protection 23 | . 1 . 3 1 1 3 1 . . . 5 1 1 . 1 3 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 1 2 4 2 4 4 . 2 2 . 5 4 . . . 2 . . 4 1 3 Energy Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . 3 . . . . . . . . . . 1 . . 1 . 2 Ballistic Gun 14 | 2 1 2 1 1 . 3 . . . . 2 1 . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 2 1 . . . . 1 . . . . . . 1 . . . . . Special Weapon 6 | . . . . . . . . 1 . . 1 1 . . . . . . 2 . 1 Impact Weapon 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . 1 . 1 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . 2 1 . 1 . . . . 1 . . 1 . . 8 3 2 Parts Lost 27 | . . . 1 2 . . . . 1 . 9 . 1 . 1 . . 1 . 3 8 Power 7 | . . . 1 1 . . . . . . 2 . . . . . . 1 . . 2 Propulsion 9 | . . . . . . . . . 1 . 4 . 1 . . . . . . 2 1 Utility 8 | . . . . 1 . . . . . . 1 . . . 1 . . . . 1 4 Weapon 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 Highest Loss Streak 5 | . . . 1 1 . . . . 1 . 5 . 1 . 1 . . 1 . 2 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 21 | 1 7 17 18 18 19 19 20 23 24 25 24 21 21 20 21 24 25 24 20 25 27 Power . | . 1 1 . . . 1 1 1 . 1 . 1 2 2 2 1 1 . . . 1 Propulsion 4 | . 3 6 5 6 4 3 4 4 5 5 5 3 4 4 5 5 4 4 3 4 2 Utility 7 | . 2 5 6 4 6 5 6 8 10 10 9 8 8 7 6 8 9 9 7 8 9 Weapon 5 | . 1 4 6 8 8 8 7 7 5 5 4 1 1 1 1 3 5 5 4 8 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 80 | . 2 4 1 . 1 . . 4 1 . 7 15 1 . 3 3 5 2 10 . 21 Power 6 | . . 1 . . . . . . . . . 1 . . 1 . 1 . . . 2 Propulsion 22 | . 1 2 1 . . . . 2 1 . 2 4 . . 1 3 . 1 2 . 2 Utility 28 | . . . . . . . . 1 . . 2 7 1 . 1 . 3 1 3 . 9 Weapon 21 | . 1 1 . . 1 . . . . . 3 3 . . . . 1 . 5 . 6 Tool/Special 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 98 99 98 97 88 95 98 91 85 86 78 88 92 87 86 89 94 89 89 77 76 Engine 6 | . 14 14 10 8 9 9 9 9 6 6 4 6 4 . . 5 5 5 3 . . Core 2 | . . . . . . . . . 6 6 4 6 7 12 9 5 5 5 4 . . Reactor 1 | . . . . . . . . . . . . . . . 2 5 5 . 4 11 10 Treads 11 | . 27 . 32 33 34 36 36 18 . . 1 . . . . 1 5 5 4 . . Wheel 14 | . . 28 . . . . . 17 25 26 21 26 25 18 18 16 16 16 16 10 4 Device 8 | . 4 13 5 7 9 2 4 4 10 13 4 10 12 12 11 11 11 11 10 14 15 Storage 7 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 6 6 5 5 5 5 5 5 Processor 3 | . . . . . . 5 4 . 5 6 6 6 6 6 6 5 5 5 5 5 10 Hackware 2 | . . . . . . . . . 5 6 6 6 3 . . 4 5 5 4 2 5 Protection 10 | . 7 . 15 14 9 15 18 17 2 . 7 1 5 12 12 10 11 11 11 10 8 Energy Cannon 1 | . . . . . 1 . . . . . . . . . . 3 4 5 5 4 8 Ballistic Gun 7 | . 28 28 20 21 11 13 14 13 . . 1 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 6 6 4 . . . . . . . 2 . 2 Impact Weapon 2 | . . . . . . . . . . . . 3 6 6 6 5 5 5 5 5 . Slashing Weapon 3 | . . . . . . 3 2 . 5 1 5 9 12 12 12 6 5 5 2 5 3 Peak Build Rating 145 | 6 8 13 24 18 27 30 27 46 67 68 75 75 66 65 70 97 96 96 120 126 145 Average Rating 59 | 4 7 11 17 16 23 27 26 29 64 67 67 62 64 65 64 90 95 88 100 115 136 On Entrance 53 | . 6 8 13 18 16 27 27 23 46 65 68 68 64 65 65 70 96 96 95 111 122 Avg Prop Armor Cover (%) 4 | . 12 . 3 . . . . 6 . . 2 . . . . 5 5 5 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 299 | 12 47 56 59 55 73 73 62 229 239 233 248 240 238 235 248 268 267 267 298 298 299 Greatest Support 100 | 40 40 26 60 60 80 80 80 80 50 44 80 58 58 42 42 42 42 36 52 52 100 Greatest Overweight (x) 11 | . 4 2 1 . . . . 9 6 5 9 4 5 5 5 6 7 7 8 11 8 Average Overweight (x) 3 | . . 1 . . . . . 1 4 5 4 3 3 5 5 6 6 6 7 7 7 Largest Inventory Capacity 35 | 8 20 20 20 20 20 20 20 35 35 35 35 35 35 35 35 35 35 35 35 35 35 Average Capacity 29 | 6 9 20 20 20 20 20 20 27 35 35 35 35 35 35 35 35 35 35 35 35 35 Most Carried 35 | 4 11 20 20 20 20 20 20 35 35 35 35 35 32 30 35 35 35 35 35 35 35 Average Carried 27 | 1 8 18 19 19 19 19 19 24 34 35 33 31 31 30 31 34 35 34 30 34 33 Final Capacity 35 | 8 20 20 20 20 20 20 20 35 35 35 35 35 35 35 35 35 35 35 35 35 35 Final Carried 35 | 4 11 20 20 20 19 20 20 35 35 35 33 32 30 30 35 35 35 35 35 35 35 Class Distribution -------------------- 36% | Hauler-Mutant 25% | Commander-Mutant 23% | Scavenger-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hauler-Mutant | -6/Factory Hauler-Skirmisher | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 5086 | 206 325 169 427 524 141 698 108 160 85 80 594 215 198 . 136 192 108 25 195 110 390 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8927 | . 448 152 695 247 168 1338 52 . 321 746 2265 72 72 . . 99 148 127 58 114 1805 Parts 446 | . 30 11 59 26 5 87 3 . 14 4 72 5 6 . . 4 7 4 6 6 97 Haulers Intercepted 12 | . 2 . 3 . 2 4 . . 1 . . . . . . . . . . . . Recyclers Shooed 7 | . 2 . 2 . . . 1 . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 149 | . . . . . . . . . . . . 2 28 . 46 . 40 11 . 22 . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 130 | . 9 2 22 12 1 21 1 . 5 1 15 1 3 . . 1 4 . 1 3 28 Melee 11 | . . . . . . . . . . . 8 . . . . . . . . . 3 Guns 48 | . 9 2 7 4 1 21 1 . . 1 1 1 . . . . . . . . . Cannons 35 | . . . . . . . . . 4 . 5 . . . . . . . 1 3 22 AOE 31 | . . . 15 8 . . . . . . . . 3 . . . 4 . . . 1 Classes Destroyed 19 | . 5 . 3 2 . 1 . . 1 1 2 1 1 . . . 1 1 . . . Worker 15 | . 1 1 3 2 1 . . . . . 1 . . . . . . . . . 6 Builder 8 | . . . . . . 4 . . 1 . 1 . . . . . . . . . 2 Tunneler 5 | . 1 1 . 2 . . . . . . . . . . . 1 . . . . . Hauler 12 | . 2 . 3 . 2 4 . . 1 . . . . . . . . . . . . Recycler 11 | . . . 2 2 . . . . . . 7 . . . . . . . . . . Minesweeper 3 | . . . . . . . . . . . . . 1 . . . 1 1 . . . Operator 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Watcher 5 | . . . 2 . . 1 . . . . 1 . . . . . . . . . 1 Swarmer 34 | . 3 . 14 6 . 3 . . . . . . 3 . . . 4 . . 1 . Grunt 44 | . 6 2 4 . . 7 . . . . 8 . . . . 1 . 1 . 1 14 Brawler 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Sentry 25 | . . . 4 . 1 11 1 . 1 . 4 . . . . . . . . 1 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . . . . . 2 . . . . . . . . . 3 Programmer 17 | . . . . . . . . . 4 . 4 . . . . . . . 1 . 8 Compactor 4 | . . . . . . . . . . 3 1 . . . . . . . . . . Botcube 1 | . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . 4 2 10 5 1 7 1 . 2 1 3 1 3 . . 1 4 1 1 1 5 Combat Bots Only 8 | . 4 2 8 5 1 6 1 . 2 1 3 1 3 . . 1 4 . 1 1 4 Max Kills in Single Turn 5 | . 1 1 4 2 1 2 1 . 1 1 1 1 2 . . 1 3 1 1 1 5 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . 4 2 . . . . . . . . 2 . . . 3 . . . 1 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 912 | . 43 6 75 29 1 93 2 23 44 . 231 12 24 . 9 4 12 18 2 59 225 Missed 251 | . 8 1 18 6 . 25 . 9 14 . 61 3 11 . 2 1 3 6 1 17 65 Hits 661 | . 35 5 57 23 1 68 2 14 30 . 170 9 13 . 7 3 9 12 1 42 160 Melee 8 | . . . . 5 . . . 1 . . . . . . . . . . . . 2 Projectile 653 | . 35 5 57 18 1 68 2 13 30 . 170 9 13 . 7 3 9 12 1 42 158 AOE 10 | . . . . 5 . . . . . . . . . . . . . . 5 . . Critical Strikes 23 | . 1 . 1 . . 2 . 2 . . 4 . . . . . . . . 2 11 Part Disruptions 4 | . . . . . . . . . . . . . 3 . . 1 . . . . . Damage Taken 10140 | . 379 74 808 508 30 857 42 260 364 . 2192 161 274 . 251 150 154 231 129 726 2550 Core 977 | . 40 24 76 22 . 62 . 8 116 . 136 39 92 . 50 46 14 . 15 18 219 Absorbed by Shields 1158 | . . . . . . . . . . . . . . . . . . . 40 196 922 Ignored by Resistances 22 | . . . . . . . . . . . 22 . . . . . . . . . . Regen/Repaired (Parts) 712 | . . . . . 348 . . . . . 36 . . . . 97 . . 18 . 213 Core Remaining (%) 73 | 100 . 74 . 75 . . . 86 . . . . . . 22 . . . . 83 . Volleys Fired 436 | . 43 11 51 29 12 60 4 3 16 27 49 7 2 . . 6 6 2 7 29 72 Largest 3 | . 2 2 2 2 2 2 2 1 1 2 2 2 1 . . 1 1 1 1 1 3 Hottest 300 | . 40 46 46 46 84 136 50 . 43 61 35 70 43 . . 90 90 90 90 90 300 Shots Fired 701 | . 86 23 90 49 24 120 8 3 16 30 49 11 2 . . 6 6 2 7 29 140 Gun 420 | . 86 23 78 40 24 118 8 . . 21 12 10 . . . . . . . . . Cannon 181 | . . . . . . 2 . . . . . . . . . 4 4 2 3 29 137 Launcher 28 | . . . 12 9 . . . . 2 . . . 2 . . . 2 . . . 1 Special 72 | . . . . . . . . 3 14 9 37 1 . . . 2 . . 4 . 2 Kinetic 385 | . 86 23 78 40 13 115 8 . . . 12 10 . . . . . . . . . Thermal 216 | . . . . . 11 5 . . . 21 . . . . . 4 4 2 3 29 137 Explosive 28 | . . . 12 9 . . . . 2 . . . 2 . . . 2 . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 62 | . . . . . . . . 3 14 9 36 . . . . . . . . . . Robot Hit Streak 19 | . 8 4 11 7 8 17 18 . 13 19 15 3 3 . . 4 . 2 6 10 9 Robot Miss Streak 8 | . 2 6 4 8 2 5 . 1 . 3 2 3 . . . 1 1 . 3 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 1 . . 4 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 540 | . 60 11 50 24 16 94 8 . 19 24 92 6 6 . . 4 4 6 4 17 95 Core Hits 272 | . 22 7 45 24 6 46 2 . 5 8 25 3 4 . . 1 7 2 1 5 59 Critical Kills 4 | . . . . . . . . . . . 1 . . . . . . 1 . . 2 Critical Parts Destroyed 12 | . . . . . . . . . 2 . 6 . 1 . . 1 . 2 . . . Critical Strikes 29 | . . . . . . . . . 3 2 12 . 1 . . 1 . 3 . . 7 Burn 2 | . . . . . . . . . . 2 . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . 2 Destroy 1 | . . . . . . . . . . . 1 . . . . . . . . . . Smash 13 | . . . . . . . . . 2 . 6 . 1 . . 1 . 3 . . . Sever 11 | . . . . . . . . . 1 . 5 . . . . . . . . . 5 Melee Attacks 194 | . . . 6 . . 12 . 2 18 1 85 3 12 . 1 10 7 5 . 7 25 Impact 31 | . . . 6 . . . . 2 . . . 1 1 . . 7 6 5 . 2 1 Slashing 163 | . . . . . . 12 . . 18 1 85 2 11 . 1 3 1 . . 5 24 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 43 | . . . . . . 4 . . 4 . 22 . 4 . . 1 4 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . Damage Inflicted 21920 | . 752 167 2149 874 299 1979 158 . 1330 1031 5005 116 607 . . 228 848 471 45 719 5142 Guns 4712 | . 752 167 717 327 275 1645 137 . . 420 156 116 . . . . . . . . . Cannons 4513 | . . . . . . . . . . . . . . . . 50 37 70 45 648 3663 Explosions 4012 | . . . 1412 547 . . . . . . . . 317 . . . 539 . . 71 1126 Melee 5092 | . . . . . . 306 . . 398 . 2894 . 290 . . 178 272 401 . . 353 Ramming 93 | . . . 20 . 24 28 21 . . . . . . . . . . . . . . Kinetic 4112 | . 752 167 717 327 135 1605 137 . . . 156 116 . . . . . . . . . Thermal 6218 | . . . . . 140 40 . . . 420 . . . . . 50 152 70 45 719 4582 Explosive 2907 | . . . 1412 547 . . . . . . . . 317 . . . 424 . . . 207 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 4382 | . . . . . . . . . 932 611 1955 . 33 . . 178 272 401 . . . Slashing 4208 | . . . . . . 306 . . 398 . 2894 . 257 . . . . . . . 353 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . 1 1 . 1 2 2 2 . 2 27 28 28 28 28 28 . . . . . 10 Average Corruption 14 | . 1 1 . 1 2 2 2 . 1 16 27 28 28 28 28 . . . . . 5 Corruption Purged 5 | . . . . . . . . . 5 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 336 | . 5 6 . 5 1 12 15 . 1 11 102 58 51 6 37 . . . . . 26 Message Errors 79 | . 3 2 . 2 . 5 2 . . 4 18 17 12 1 7 . . . . . 6 Matter Fused 85 | . . 1 . 2 . 1 4 . . 3 31 11 12 2 12 . . . . . 6 Heat Flow Errors 47 | . . 1 . . . 4 1 . . 3 13 6 9 1 4 . . . . . 5 Energy Discharges 40 | . . 1 . . . 2 1 . . 1 13 7 8 . 6 . . . . . 1 Parts Rejected 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 Parts Fused 7 | . . . . . . . . . 1 . 1 3 1 1 . . . . . . . Data Loss (minor) 39 | . 1 . . 1 . . 3 . . . 17 4 5 1 3 . . . . . 4 Data Loss (major) 17 | . . . . . 1 . 3 . . . 3 7 1 . 2 . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . . Alerts 9 | . 1 . . . . . 1 . . . . 1 3 . 3 . . . . . . Misdirections 3 | . . . . . . . . . . . 3 . . . . . . . . . . Weapon Failures 6 | . . . . . . . . . . . 1 2 . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2783 | . . . 126 17 . 26 . . 437 65 1254 . 187 . . 75 90 229 . 10 267 Projectiles 1391 | . . . . . . . . . 352 65 845 . . . . 21 . . . 10 98 Explosions 338 | . . . 126 17 . . . . . . . . . . . . 26 . . . 169 Melee 1054 | . . . . . . 26 . . 85 . 409 . 187 . . 54 64 229 . . . Knockbacks 8 | . . . . . . . . . 4 . 3 . . . . 1 . . . . . Impact 7 | . . . . . . . . . 3 . 3 . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 428 | . . . 102 58 . . . . . . . . . . . . 14 . . 23 231 Shots 10 | . . . 3 2 . . . . . . . . . . . . 1 . . 1 3 Rammed 10 | . . . . . 1 5 4 . . . . . . . . . . . . . . Targets Rammed 11 | . . . 1 . 1 5 4 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 340 | . 33 87 32 . 72 334 122 18 . 209 257 276 340 186 268 135 144 144 70 15 309 Average Temperature 87 | . 14 26 10 . 28 97 36 18 . 71 94 120 116 96 103 54 52 66 37 8 107 Received Heat Transfer 2128 | . 144 42 222 . 18 297 18 100 24 . 717 . 12 . . 18 18 75 6 85 332 Effects 5 | . . . . . . 3 . . . . . . 2 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . Interference 4 | . . . . . . 3 . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . 1 . 2 . 1 . . 1 . 1 . . . Combat Hostiles 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . Parts Fried 14 | . . . . . . . . . 1 . 10 . 1 . . . . 2 . . . Impact Corruptions 42 | . . . . . . . . . 11 3 19 . 1 . . 1 1 6 . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 5 | . . . . . . . . . . . . . . . . . . . . . 5 Heat Transferred 3573 | . . . . . 259 74 . . . 925 . . . . . . 100 . . 50 2165 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . 1 . . 1 2 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Maximum Alert Level 3 | . . . 2 1 . 2 . . . . 1 . . . . 1 . . . . 3 Low Security (%) 84 | 100 100 100 52 89 100 40 100 . 100 100 96 . . . . 86 . . . . 68 Level 1 11 | . . . 42 10 . 57 . . . . 3 . . . . 13 . . . . 4 Level 2 3 | . . . 5 . . 2 . . . . . . . . . . . . . . 27 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 771 | . 131 42 480 254 33 407 114 . 59 14 333 . . . . 267 . . . . 771 Initial 184 | . . 6 . 184 . . 78 . . 13 . . . . . 105 . . . . . Average 83 | . 45 3 172 89 4 209 37 . 14 1 47 . . . . 83 . . . . 186 Influence Increases 7636 | . 240 60 762 225 94 786 256 . 268 3 807 36 294 . 559 460 449 143 744 249 1201 Destroy 0b10 Robot/C 4400 | . 180 40 440 140 40 440 60 . 100 . 320 20 220 . 400 220 360 100 580 180 560 Destroy 0b10 Robot/NC 355 | . 20 10 50 30 30 45 . . 10 . 60 . 5 . . 25 5 5 10 . 50 Destroy Leader 760 | . 34 10 110 20 16 130 . . 52 . 104 10 20 . 50 52 20 10 . 10 112 Allied During Kill 551 | . . . . . 6 68 54 . . . 7 6 49 . 109 32 64 28 109 14 5 Successful Hack 141 | . 5 . 19 . 2 38 22 . 29 . 6 . . . . 20 . . . . . Select Force Hacks 120 | . . . . . . . 120 . . . . . . . . . . . . . . Disable Machine 390 | . . . 60 . . 45 . . 45 . 60 . . . . 30 . . . . 150 Anti-Garrison Action 200 | . . . . . . . . . . . 200 . . . . . . . . . . Destroy Structure 539 | . 1 . 83 35 . 5 . . 32 3 20 . . . . 66 . . . . 294 Lose Combat Pursuer 180 | . . . . . . 15 . . . . 30 . . . . 15 . . 45 45 30 Influence Decreases 6865 | . 224 73 291 699 94 586 456 . 230 41 477 366 204 90 392 392 564 263 312 681 430 Entered New Map 1268 | . . 10 3 290 . . 122 . . 25 . 123 . 90 . 62 88 23 . 432 . Time Decay 4535 | . 224 63 278 379 81 426 334 . 230 16 387 113 174 . 282 320 416 210 128 154 320 Lost Part 230 | . . . 10 20 . . . . . . 70 . 10 . 10 . . 10 . 20 80 Lost Ally 682 | . . . . 10 13 10 . . . . 20 130 20 . 100 10 60 20 184 75 30 Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 27 | . . . 2 . . 6 . . 4 . 7 . . . . 2 . . . . 6 Investigation 5 | . . . . . . 1 . . 1 . 2 . . . . 1 . . . . . Extermination 11 | . . . . . . . . . 3 . 4 . . . . 1 . . . . 3 Reinforcement 5 | . . . 1 . . . . . . . 1 . . . . . . . . . 3 Assault 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 20 | . 2 . 2 1 . 2 . . . . 4 . . . . . . . 3 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 323 | . 10 3 28 12 5 25 3 14 4 4 36 12 9 . 11 7 16 6 61 20 37 Peak Tracking Total 15 | . 3 2 5 15 1 5 2 5 2 3 4 6 5 . 5 5 7 4 12 5 5 Tactical Retreats 12 | . . . . 1 . 1 . . . 1 2 . . . . 1 . . 1 3 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 7 | . 1 . . . . . . . 2 . . . 1 . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 36 | . . . 4 . . 3 . 5 3 . 4 . . . . 2 1 . 2 2 10 Max in Single Turn 5 | . . . 2 . . 1 . 1 1 . 1 . . . . . . . . 1 5 Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 60 | . 2 1 5 . 4 7 10 3 6 . 7 . . 4 . 6 . . 2 1 2 Terminals 29 | . 2 . 5 . 2 6 5 . 2 . 3 . . . . 3 . . . 1 . Fabricators 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . Repair Stations 4 | . . . . . 2 . . . 1 . . . . . . . . . . . 1 Recycling Units 7 | . . . . . . . 5 . . . 1 . . . . 1 . . . . . Scanalyzers 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Total Hacks 159 | . 6 1 9 . 12 16 14 13 11 . 13 . . 28 . 18 . . 7 7 4 Successful 110 | . 4 1 4 . 7 9 8 13 6 . 5 . . 28 . 7 . . 7 7 4 Failed 49 | . 2 . 5 . 5 7 6 . 5 . 8 . . . . 11 . . . . . Catastrophic 8 | . . . . . . 2 1 . 1 . 3 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 6 . 9 . 1 11 13 . 3 . 9 . . . . 12 . . 1 . 1 Terminals 64 | . 6 . 9 . 4 14 7 . 3 . 3 . . . . 11 . . . 7 . Fabricators 5 | . . . . . . . . . 1 . 4 . . . . . . . . . . Repair Stations 13 | . . . . . 8 . . . 2 . . . . . . . . . . . 3 Recycling Units 11 | . . . . . . . 7 . . . 3 . . . . 1 . . . . . Scanalyzers 8 | . . . . . . . . . 5 . . . . . . 3 . . . . . Garrison Access 9 | . . . . . . 2 . . . . 3 . . . . 3 . . . . 1 Terminal Hacks 68 | . . 1 2 . 2 5 . 13 1 . . . . 28 . 2 . . 7 7 . Record 22 | . . . . . . . . 4 . . . . . 11 . . . . . 7 . Part Schematic 9 | . . . . . . . . . . . . . . 9 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . Robot Analysis 8 | . . . . . . . . 8 . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . 1 . . . . . . . . 3 . . . . 6 . . Open Door 3 | . . 1 . . . 1 . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . . 1 . 1 1 . . 1 . . . . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 9 | . . . . . 5 . . . 2 . . . . . . . . . . . 2 Scan Component 5 | . . . . . 3 . . . 1 . . . . . . . . . . . 1 Repair 4 | . . . . . 2 . . . 1 . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . 3 . . . . . . 2 . . . . . Insert Component 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . Analyze 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 Seal Access 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 23 | . 4 . 2 . . 3 8 . . . 3 . . . . 2 . . . . 1 Terminals 14 | . 4 . 2 . . 3 4 . . . . . . . . 1 . . . . . Assimilate 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . Skim 6 | . 2 . . . . . 4 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 6 | . . . . . . . 4 . . . 1 . . . . 1 . . . . . Tunnel 4 | . . . . . . . 4 . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . . . . . 1 . . . . . Scrapoids 1 | . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 35 | . 1 . 4 . 3 5 6 . 5 . 7 . . . . 3 . . . 1 . Full Trace Events 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . 9 . 1 . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . 128 . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 2 . . . 1 . . . . . . . . . . . 1 Time 140 | . . . . . 70 . . . 26 . . . . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . 2 . . parse_system 2 | . . . . . . . . . . . . . . . . . . . 2 . . Manual 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . 2 . . . . 2 . 5 . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 81 | . . . 1 3 . 13 . . . 3 12 6 1 . 4 1 6 2 17 10 2 Largest Group 12 | . . . 1 3 3 12 12 12 . 1 7 7 2 2 3 2 3 2 6 1 1 Highest-Rated Group 352 | . . . 10 40 40 235 235 235 . 141 203 209 183 183 267 98 162 108 352 58 62 Highest-Rated Ally 141 | . . . 10 16 16 31 31 31 . 141 141 106 106 98 98 84 84 61 132 58 62 Initial UFD Resources 37 | . . . . . . . . . 23 23 23 20 20 20 23 23 33 33 33 37 37 Total Orders 32 | . . . . . . 3 . . . 1 7 1 . 1 1 . 2 2 14 . . STAY 19 | . . . . . . 1 . . . . 2 1 . 1 . . . 1 13 . . FOLLOW 4 | . . . . . . 2 . . . . 1 . . . . . . . 1 . . RETURN 9 | . . . . . . . . . . 1 4 . . . 1 . 2 1 . . . Ally Attacks 501 | . . . . . 20 11 14 47 . 12 18 48 18 . 64 24 48 21 101 55 . Total Damage 13282 | . . . . . 255 87 226 688 . 401 308 1049 594 . 1801 1194 1315 628 3312 1424 . Kills 127 | . . . . . 4 1 2 8 . 1 2 7 8 . 20 15 16 5 32 6 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 6 | . . . . . . . . 1 . . . . . . . . . . 5 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 19084 | . 228 806 360 784 493 346 461 2087 1142 266 1957 1181 1110 130 779 798 1010 690 1869 1248 1339 Optics 1 | . . . . . . . . . . . . . . . . . . . 1 . . Sensors 3764 | . . . 1 . . . . . 69 . . . . . . 767 1010 385 477 510 545 IFF 2081 | . . . . . . . . . 66 87 . 672 1110 130 16 . . . . . . Seismic 8255 | . 228 806 360 784 493 346 461 2087 899 266 688 . . . 763 74 . . . . . Machine Analysis 12574 | . . . . . . . . . 1141 266 1957 1181 1093 . . 780 1010 690 1869 1248 1339 Cloaking 246 | . . . . . . . . . . . . . . . . . . . 2 . 244 ECM 2 | . . . . . . . . . . . . . . . . 2 . . . . . Robot Analysis Total 8 | . . . . . . . . 8 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . . . . 1 2 . 2 . 2 . . 2 . Drone Launches 13 | . . . . . . . . . . 2 4 1 . . . . 2 1 1 2 . Drone Recoveries 12 | . . . . . . . . . . 1 4 1 . . 1 . 2 1 1 1 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 23849 | 114 667 824 838 1110 493 1114 1014 4148 1143 266 1957 1181 1110 130 786 798 1010 690 1869 1248 1339 Spaces Moved 12273 | 67 317 631 372 620 216 485 566 2374 586 89 848 699 691 78 397 344 444 358 857 644 590 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . Treads 3946 | 62 305 . 372 620 216 485 566 1272 . . 48 . . . . . . . . . . Legs 56 | . . . . . . . . . . . . . . . . . . . . . 56 Wheels 8266 | . 12 631 . . . . . 1102 586 89 800 699 691 78 397 344 444 358 857 644 534 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 163 163 162 162 162 115 150 160 142 140 140 168 168 183 183 176 165 120 130 Average Speed 160 | 151 159 117 163 163 162 162 162 158 156 160 171 141 147 168 168 183 189 179 191 158 142 Slowest Speed 380 | 160 240 120 245 163 163 162 162 220 176 160 330 155 168 168 168 183 191 191 206 255 380 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . 2 . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 63 95 43 98 15 65 98 86 10 88 26 73 84 68 63 12 60 41 60 77 17 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 7 | . . . . . . . 4 . . . . . 1 1 1 . . . . . . Known Exits Taken 7 | . . . 1 . 1 1 . . . . 1 . . . . 1 . 1 . 1 . Unknown Exits Taken 12 | 1 1 1 . 1 . . 1 1 . . . 1 1 1 1 . 1 . 1 . . Scrap Searched 24 | . . 2 . 1 . . . 7 . . . 3 3 . . . 2 1 . 5 . Spaces Dug 180 | . . . 25 24 . 4 . . 44 1 9 2 19 . . 8 25 1 . 4 14 Terrain Destroyed 487 | . . . 81 55 . 4 . . 44 3 22 8 37 . . 9 36 1 2 26 159 Melee 60 | . . . 4 . . 4 . . 11 1 9 2 4 . . 6 2 1 . 4 12 Projectile 80 | . . . . . . . . . 1 2 13 6 . . . 3 3 . 2 12 38 AOE 347 | . . . 77 55 . . . . 32 . . . 33 . . . 31 . . 10 109 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 15464 | 76 399 697 490 668 336 715 658 2768 770 180 1178 884 765 77 516 490 594 391 1086 830 896 Wait 1798 | . 15 27 20 9 76 110 70 322 124 62 126 88 56 . 107 78 111 22 126 127 122 Move 12249 | 66 316 626 371 619 215 484 565 2373 586 88 847 698 690 77 396 343 443 357 856 643 590 Hop 2 | . . 2 . . . . . . . . . . . . . . . . . . . Pick Up 187 | 4 12 15 3 2 8 8 3 21 8 . 16 19 . . 7 9 . 1 21 6 24 Fast Attach 59 | 6 . . . 1 3 1 . 6 3 . 9 3 1 . . 9 . . 7 2 8 Attach 56 | . 1 1 4 1 3 2 1 6 4 . 9 2 2 . 1 2 . 1 2 5 9 Detach 38 | . . . 1 . 1 1 2 10 2 . 3 4 1 . . 1 . . 5 4 3 Swap 162 | . 6 5 28 6 7 18 4 4 5 2 15 3 3 . 2 11 4 2 9 4 24 Drop 190 | . 6 10 5 1 10 14 5 21 4 . 19 24 . . 2 15 2 1 27 5 19 Fire 436 | . 43 11 51 29 12 60 4 3 16 27 49 7 2 . . 6 6 2 7 29 72 Melee 186 | . . . 6 . . 12 . 2 18 1 85 2 10 . 1 8 6 5 . 5 25 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . 1 . 1 5 4 . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . 8 . . . . . Rewire 82 | . . . . . . . . . . . . 34 . . . . 22 . 26 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Ext) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 4) 587 | -10/Materials | Discovered new exit (range 12) 782 | -10/Materials | Entered Mines 802 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 906 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1066 | -10/Mines | Learned Materials emergency access door positions 1083 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1101 | -10/Mines | Discovered new exit (range 9) 1175 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1175 | -10/Mines | Discovered new exit (range 5) 1221 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1227 | -10/Mines | Build established: Scavenger-Mutant 1245 | -10/Mines | Discovered new exit (range 6) 1389 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1392 | -10/Mines | Found Prototype Device 1492 | -10/Mines | Discovered new exit (range 10) 1606 | -10/Mines | Entered Materials 1606 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1609 | -9/Materials | Identified Exp. Sensor Array 2064 | -9/Materials | Destroyed 8 combat bots 2209 | -9/Materials | Discovered new exit (range 10) 2283 | -9/Materials | Build established: Mutant 2381 | -9/Materials | Identified exit to Mines 2406 | -9/Materials | First assault squad dispatched 2444 | -9/Materials | Entered Mines 2444 | -9/Mines | Accompanied by 1 ally 2635 | -9/Mines | Assembled infested the area 2851 | -9/Mines | Discovered new exit (range 15) 3068 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3465 | -9/Mines | Learned Materials emergency access door positions 3499 | -9/Mines | Discovered new exit (range 9) 3511 | -9/Mines | Learned location of 1 exit from Materials 3542 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3554 | -9/Mines | Entered Materials 3554 | -8/Materials | Accompanied by 3 allies 3554 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3555 | -8/Materials | Identified exit to Factory 3622 | -8/Materials | Repaired Hvy. Assault Rifle 3662 | -8/Materials | Repaired Arm. Treads 3701 | -8/Materials | Identified exit to Storage 3853 | -8/Materials | Build established: Scavenger-Mutant 4047 | -8/Materials | Entered Storage 4047 | -8/Storage | Accompanied by 2 allies 4288 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4475 | -8/Storage | Identified exit to Recycling 4486 | -8/Storage | Garrison activated, responded to threat 4557 | -8/Storage | Build established: Commander-Mutant 5124 | -8/Storage | Met a pair of Derelict thieves 5142 | -8/Storage | Used back door to open Recycling access 5161 | -8/Storage | Entered Recycling 5161 | -8/Recycling | Accompanied by 12 allies 5634 | -8/Recycling | Discovered new exit (range 16) 6071 | -8/Recycling | Scanned before Scraplab entrance 6117 | -8/Recycling | Entered Scraplab 6130 | -8/Recycling | Discovered new exit (range 3) 6175 | -8/Recycling | Entered Scraptown 6175 | -8/Scraptown | Accompanied by 12 allies 6175 | -8/Scraptown | System corruption cleaned by C-Scrubber 6596 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6609 | -8/Scraptown | Discovered new exit (range 11) 6734 | -8/Scraptown | Visited Bundlers 6947 | -8/Scraptown | Visited IN-MT5's Study 6986 | -8/Scraptown | Visited UFD Registry 6986 | -8/Scraptown | Registered with UFD as "Cargobank" 7023 | -8/Scraptown | Visited Curators Association 7067 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7085 | -8/Scraptown | Found DCF Scrap (27 items) 7116 | -8/Scraptown | Visited Chapter 10 7234 | -8/Scraptown | Visited Analyses Database 7268 | -8/Scraptown | Visited Abandonware Association 7286 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 7286 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 7316 | -8/Scraptown | Visited Supply Room 7347 | -8/Scraptown | Visited Botcube Research 7376 | -8/Scraptown | Visited Junk Repository 7404 | -8/Scraptown | Visited Science Guys 9268 | -8/Scraptown | Found Lrg. Botcube 9342 | -8/Scraptown | Visited Junk Cannon Lab 9349 | -8/Scraptown | Found Prototype Special Weapon 9349 | -8/Scraptown | Identified Junk Cannon 9671 | -8/Scraptown | Met Optimus 9671 | -8/Scraptown | Accepted into 0bPrime 10071 | -8/Scraptown | Civil war broke out across Scraptown 10078 | -8/Scraptown | Found Vmp. Humpback 10098 | -8/Scraptown | Found Ballwheel 10176 | -8/Scraptown | Found Master Drone Bay 10248 | -8/Scraptown | Found Botcube 10257 | -8/Scraptown | Found Lrg. Botcube 10261 | -8/Scraptown | Found Botcube 10317 | -8/Scraptown | Discovered new exit (range 5) 10323 | -8/Scraptown | Entered Factory 10323 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 10379 | -6/Factory | Identified exit to Lower Caves 10432 | -6/Factory | Discovered new exit (range 12) 10626 | -6/Factory | Build established: Hauler-Mutant 11116 | -6/Factory | Repaired Broken CPS Tube 11466 | -6/Factory | Sucked down chute 11466 | -6/Factory | Entered Waste 11481 | -6/Waste | EMP discharged 11516 | -6/Waste | Spotted C-40 Crusher 11529 | -6/Waste | Spotted C-40 Crusher 11558 | -6/Waste | Spotted C-40 Crusher 11560 | -6/Waste | Master Drone dominated C-40 Crusher. 11577 | -6/Waste | Spotted C-40 Crusher 11580 | -6/Waste | Destroyed C-40 Crusher 11581 | -6/Waste | EMP discharged 11581 | -6/Waste | System corruption reached 10% 11584 | -6/Waste | Destroyed Mastered Crusher 5a 11585 | -6/Waste | Master Drone dominated C-40 Crusher. 11590 | -6/Waste | Allies destroyed C-40 Crusher 11617 | -6/Waste | Destroyed Mastered Crusher 5b 11679 | -6/Waste | Spotted C-40 Crusher 11681 | -6/Waste | EMP discharged 11696 | -6/Waste | Spotted C-40 Crusher 11697 | -6/Waste | Discovered new exit (range 11) 11698 | -6/Waste | Master Drone dominated C-40 Crusher. 11732 | -6/Waste | Entered Factory 11732 | -6/Factory | Accompanied by 1 ally 12236 | -6/Factory | Master Drone dominated G-50 Soldier. 12255 | -6/Factory | Master Drone dominated P-60 Hacker. 12450 | -6/Factory | Destroyed Crusher 5c 12605 | -6/Factory | Fabricated Arm. Heavy Treads? 12667 | -6/Factory | Lost 3 parts (1p1n1w) 12885 | -6/Factory | Found Hvy. Insulated Plating 13200 | -6/Factory | Lost 5 parts (1p2n1u1w) 13352 | -6/Factory | Master Drone dominated H-66 Slayer. 13528 | -6/Factory | Master Drone dominated Y-54 Guardian. 13557 | -6/Factory | Discovered exit to Lower Caves (range 11) 13622 | -6/Factory | Master Drone dominated P-60 Hacker. 13634 | -6/Factory | Core integrity fell below 50% 13640 | -6/Factory | Master Drone dominated P-60 Hacker. 13678 | -6/Factory | Scrapoids reinforcements arrived? 13689 | -6/Factory | Entered Lower Caves 13689 | -6/Lower Caves | Accompanied by 7 allies 13709 | -6/Lower Caves | Attacked by a faux Warlord 13729 | -6/Lower Caves | Found Unknown Device 13767 | -6/Lower Caves | Lost 7 allies 13907 | -6/Lower Caves | Found Unknown Device 14065 | -6/Lower Caves | Found Unknown Device 14146 | -6/Lower Caves | Lrg. Botcube activated 14180 | -6/Lower Caves | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 14263 | -6/Lower Caves | Attached CPS modules to *bullet deposit. 14326 | -6/Lower Caves | Master Drone dominated S-27 Virus. 14330 | -6/Lower Caves | Master Drone dominated S-27 Virus. 14475 | -6/Lower Caves | Master Drone dominated H-66 Slayer. 14497 | -6/Lower Caves | Learned Factory terminal intel 14539 | -6/Lower Caves | Encountered a Warlord checkpoint 14751 | -6/Lower Caves | Discovered new exit (range 14) 14870 | -6/Lower Caves | Entered another Lower Caves area 14870 | -6/Lower Caves | Accompanied by 2 allies 15101 | -6/Lower Caves | Spotted B-75 Beast 15178 | -6/Lower Caves | Master Drone dominated B-75 Beast. 15454 | -6/Lower Caves | Found Alien Artifact 15454 | -6/Lower Caves | Identified Core Expander 15454 | -6/Lower Caves | Installed Core Expander, added new Utility slot 15482 | -6/Lower Caves | Encountered a Warlord checkpoint 15568 | -6/Lower Caves | Learned Factory stockpile data 15760 | -6/Lower Caves | Build established: Scavenger-Mutant 15939 | -6/Lower Caves | Discovered new exit (range 13) 15980 | -6/Lower Caves | Entered Data Miner 15980 | -6/Data Miner | Accompanied by 2 allies 15980 | -6/Data Miner | Discovered new exit (range 6) 16016 | -6/Data Miner | Met Data Miner 16044 | -6/Data Miner | Learned location of Section 7 (-2) 16044 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16071 | -6/Data Miner | Received God Mode back door access code from Data Miner 16110 | -6/Data Miner | Entered Proximity Caves 16110 | -5/Proximity Caves | Accompanied by 2 allies 16230 | -5/Proximity Caves | Build established: Hauler-Mutant 16536 | -5/Proximity Caves | Master Drone dominated G-50 Soldier. 16544 | -5/Proximity Caves | Master Drone dominated G-50 Soldier. 16574 | -5/Proximity Caves | Lost 3 allies 16707 | -5/Proximity Caves | Master Drone dominated G-50 Soldier. 16802 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16866 | -5/Proximity Caves | Learned location of 1 exit from Factory 16876 | -5/Proximity Caves | Discovered new exit (range 12) 16890 | -5/Proximity Caves | Build established: Scavenger-Mutant 16896 | -5/Proximity Caves | Entered Factory 16896 | -5/Factory | Accompanied by 1 ally 16896 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16897 | -5/Factory | Identified exit to Factory 16899 | -5/Factory | Loaded intel: 26 terminal locations 16972 | -5/Factory | Identified exit to Upper Caves 17120 | -5/Factory | Allied Derelicts emerged from ambush trap array 17156 | -5/Factory | Found Unknown Protection 17156 | -5/Factory | Identified Powered Armor 17674 | -5/Factory | Loaded intel: 8 recycling unit locations 17694 | -5/Factory | Entered Upper Caves 17694 | -5/Upper Caves | Accompanied by 1 ally 18133 | -5/Upper Caves | Master Drone dominated G-50 Soldier. 18137 | -5/Upper Caves | Master Drone dominated Y-72 Warden. 18148 | -5/Upper Caves | Master Drone dominated L-41 Fighter. 18179 | -5/Upper Caves | Lost 3 allies 18428 | -5/Upper Caves | Master Drone dominated B-60 Warrior. 18513 | -5/Upper Caves | Learned location of 1 exit from Factory 18635 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18683 | -5/Upper Caves | Discovered new exit (range 14) 18704 | -5/Upper Caves | Entered another Upper Caves area 18704 | -5/Upper Caves | Accompanied by 1 ally 18705 | -5/Upper Caves | Identified exit to Warlord 18705 | -5/Upper Caves | Master Drone dominated G-50 Soldier. 18713 | -5/Upper Caves | Master Drone dominated G-67 Veteran. 19291 | -5/Upper Caves | Murdered *bullet deposit 19291 | -5/Upper Caves | Destroyed *bullet deposit 19299 | -5/Upper Caves | Found Lrg. Botcube 19394 | -5/Upper Caves | Entered Warlord 19863 | -5/Warlord | Opened Warlord's prototype stash 19871 | -5/Warlord | Found Prototype Device 19871 | -5/Warlord | Identified Exp. Focal Shield 19885 | -5/Warlord | Found Prototype Device 19885 | -5/Warlord | Identified Exp. Cloaking Device 19986 | -5/Warlord | Found Prototype Processor 20040 | -5/Warlord | Found Prototype Reactor 20040 | -5/Warlord | Identified Vortex Chain Reactor 20074 | -5/Warlord | Lrg. Botcube activated 20106 | -5/Warlord | Lrg. Botcube completed mutation into treaded form, armed with 4 cannons. 20106 | -5/Warlord | Identified Scrap Suit 20149 | -5/Warlord | Found Prototype Hackware 20325 | -5/Warlord | Build established: Hauler-Mutant 20430 | -5/Warlord | Attached CPS modules to *Hyperslug. 20486 | -5/Warlord | Warlord's base attacked by MAIN.C 20546 | -5/Warlord | Found Prototype Piercing Weapon 20549 | -5/Warlord | Found Prototype Piercing Weapon 20552 | -5/Warlord | Found Prototype Launcher 20559 | -5/Warlord | Found Prototype Energy Cannon 20562 | -5/Warlord | Found Prototype Energy Cannon 20763 | -5/Warlord | P-70 Sage assimilated allied Disruptor 6a 20764 | -5/Warlord | Master Drone dominated P-80 Master. 20772 | -5/Warlord | Master Drone dominated G-50 Soldier. 20777 | -5/Warlord | Master Drone dominated G-67 Veteran. 20781 | -5/Warlord | Master Drone dominated G-50 Soldier. 20783 | -5/Warlord | Master Drone dominated G-67 Veteran. 20788 | -5/Warlord | Master Drone dominated G-50 Soldier. 20794 | -5/Warlord | Master Drone dominated G-50 Soldier. 20797 | -5/Warlord | Master Drone dominated G-50 Soldier. 20799 | -5/Warlord | Master Drone dominated G-50 Soldier. 20804 | -5/Warlord | Master Drone dominated G-67 Veteran. 20810 | -5/Warlord | Master Drone dominated B-74 Champion. 20836 | -5/Warlord | Warlord forces counterattacked 20848 | -5/Warlord | P-80 Master assimilated allied Sentinel 6b 20877 | -5/Warlord | Spotted Striker 20880 | -5/Warlord | Lost 15 allies 20887 | -5/Warlord | Allies destroyed Striker 20904 | -5/Warlord | Identified Vortex Driver (x2) 20906 | -5/Warlord | Identified Vortex Lance (x2) 20925 | -5/Warlord | Spotted Striker 20937 | -5/Warlord | Spotted Executioner 20939 | -5/Warlord | Spotted Striker 20968 | -5/Warlord | Lost 5 allies 20986 | -5/Warlord | Discovered new exit (range 20) 20988 | -5/Warlord | Found Prototype Processor 21006 | -5/Warlord | Spotted Executioner 21026 | -5/Warlord | Allies destroyed Executioner 21064 | -5/Warlord | Lost 12 allies 21161 | -5/Warlord | Warlord base infiltrated, sounded retreat 21184 | -5/Warlord | Lost 14 allies 21263 | -5/Warlord | Entered Proximity Caves 21266 | -4/Proximity Caves | Ambushed by research squad 21268 | -4/Proximity Caves | Master Drone dominated H-77 Assassin. 21281 | -4/Proximity Caves | Master Drone dominated H-77 Assassin. 21378 | -4/Proximity Caves | Learned 8 Research zone layouts 21471 | -4/Proximity Caves | Master Drone dominated H-77 Assassin. 21590 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21773 | -4/Proximity Caves | Master Drone dominated G-73 Enforcer. 21779 | -4/Proximity Caves | Master Drone dominated G-67 Veteran. 21816 | -4/Proximity Caves | Master Drone dominated G-67 Veteran. 21854 | -4/Proximity Caves | Attracted the attention of an 0b10 base 21867 | -4/Proximity Caves | Master Drone dominated G-67 Veteran. 21874 | -4/Proximity Caves | Master Drone dominated G-67 Veteran. 21934 | -4/Proximity Caves | Learned Extension garrison access intel 21934 | -4/Proximity Caves | Learned Research stockpile data 21934 | -4/Proximity Caves | Learned Armory trap positions 21934 | -4/Proximity Caves | Learned location of 1 exit from Factory 22138 | -4/Proximity Caves | Master Drone dominated S-27 Virus. 22141 | -4/Proximity Caves | Master Drone dominated S-27 Virus. 22320 | -4/Proximity Caves | Learned Research non-interactive machine intel 22511 | -4/Proximity Caves | Entered Factory 22511 | -4/Factory | Evolved 2 slots: Utility x2 22512 | -4/Factory | Identified exit to Extension 22512 | -4/Factory | Identified exit to Research 22624 | -4/Factory | Repaired Powered Armor 22756 | -4/Factory | Identified System Mapper 22765 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 22815 | -4/Factory | Build established: Hauler-Assassin 22883 | -4/Factory | Discovered exit to Research (range 11) 23170 | -4/Factory | Botcube activated 23184 | -4/Factory | Botcube completed mutation into legged form (unarmed). 23187 | -4/Factory | Attached CPS modules to *Concussion Plasma. 23279 | -4/Factory | Build established: Hauler-Mutant 23464 | -4/Factory | Found Botcube 23703 | -4/Factory | Lost 4 parts (1p1n2u) 23765 | -4/Factory | System corruption reached 10% 23850 | -4/Factory | Self-destructed Last Messages --------------- 23838_ System corrupted: Component data lost. 23838_ K-01 Serf cleans the Fusion Modulator. 23847_ Penetrated by Slug. 23847_ Neutron Cannon destroyed. 23847_ Fusion Modulator explodes. 23847_ Destroyed Wheel. 23847_ H-77 Assassin destroyed. 23847_ Fusion Modulator explodes. 23847_ K-01 Serf destroyed. 23847_ Fusion Modulator explodes. 23847_ >> Machine Analyzer network decryption results: 23847_ Garrison Access x1 23847_ K-01 Serf destroyed. 23847_ Imp. Quantum Reactor destroyed. 23847_ Destroyed Imp. Quantum Reactor. 23847_ Destroyed Hover Unit. 23847_ O-16 Technician destroyed. 23847_ Terminal disabled. 23847_ Penetrated by Slug. 23847_ Slug penetrates Terminal. Map ----- +----------------------------------------------------+ | ????????????????????# ##### # ? ?" | | ????????????????????# ^ % # | | ????????????????????# " " | | ????????????????????# " = | | ????????????????????# "" | | ????????????????????# "" ######### | | ????????????????????# "" #??????? | | ???????????????###### % ""##?????? | | ?????????????? ^ ???? | | ?????????????? % ???? | | ?????????????? "" " ??? | | ??????????????? ""R"" ??? | | ???????????????? """" ??? | | ??m???????????????###########A##";#""""#######???? | | ??????????????????# ! k # ??????? | | ????????????????### # " " " " " ?????? | | ????????????????# ; ; " " " " "??????? | | ????????????????# ;! % ; " " " "?"??????? | | ????????????????# ; ; " " "?"?"??????? | | ?????????????####;; ; " "?"?"?"??????? | | ?????????????? ; ; " "?"?"?"??????? | | ?????????????""" ]; ; " "?"?"?"??????? | | ?????????????"G ; " "?"?"?"??????? | | ???????????? """ ; " " " "?"??????? | | ???????????+ [ ; ???????????? | | ?????????? ; ; %[ @ #?????????????????? | | ??????"""????????#;;;w ;##?????????????????? | | ??????"""??????T?##;; #??????????????????? | | ??????"""??????? h # ###??????????????????? | | ????????????? ?###????????????????????? | | ???????????? ????????????????????????? | | ???????????? ????????????????????????? | | ????????????###### ????????????????????????? | | ?????????????????# ????????????????????????? | | ?????????????????# ?????????????????????????? | | ?????????????????# ?????????????????????????? | | ?????????????????# w ?????????????????????????? | | ?????????????????# ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 160 Energy Generation 79 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 750 Resistance: TH 10 Resistance: EM 30 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free CPS Tube | -5/Factory | Scanalyzed Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Arm. Heavy Treads | x1 | -6/Factory | Preloaded Repaired ---------- Hvy. Assault Rifle | 18% | -8/Materials Arm. Treads | 15% | -8/Materials CPS Tube | 99% | -6/Factory | Broken Powered Armor | 50% | -4/Factory Studied --------- None Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed RelayArchitectPenetrator Manual? 0 Play Time 03:12:57 Cumulative 958.2 hours Start 2026.04.11 @ 17:13:51 End 2026.04.15 @ 19:13:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 857 Rogue 770 Adventurer 87 Explorer 0 Win Type - Total 65 Types 10/9/33/2/1/1/5/1/1/2 Lore% 97 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49993b12-2fe1-4126-8759-61e31519808a