Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.08.14 @ 18:52:34 Player: Moperro Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (74) 370 Value Destroyed (2693) 2693 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 8609 Bonus ------- High Alert Combat Kills 24 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (400) Ox7 Location -5/Upper Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Large Storage Unit Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (14) --- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Long-range Terrain Scanner Target Analyzer Core Analyzer > --- WEAPON ----------- Improved Lightning Gun Tesla Rifle Heavy Laser KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Makeshift Power Source Light Treads Improved Treads Improved Treads Medium Treads Carbon-fiber Leg Medium Storage Unit Small Matter Pod Magnetic Acceleration Cannon [Rating: 80] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Fission Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Medium Reactive Plating Weapon EMP Blaster Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher EMP Blaster Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Slots Evolved 11 | . 1 . . . 4 . 2 . . 2 2 . . . . Power 3 | . 1 . . . 1 . 1 . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . . . Utility 4 | . . . . . 1 . 1 . . 1 1 . . . . Weapon 2 | . . . . . 1 . . . . . 1 . . . . Parts Attached 121 | 7 5 . 1 4 13 15 13 3 . 17 9 . 26 8 . Power 22 | 1 1 . . . 3 2 3 3 . 1 4 . 2 2 . Engine 18 | 1 1 . . . 3 2 3 3 . 1 1 . 1 2 . Core 4 | . . . . . . . . . . . 3 . 1 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 38 | 2 2 . . 2 1 4 4 . . 4 . . 16 3 . Treads 21 | . . . . . . 4 4 . . 4 . . 7 2 . Leg 15 | 2 . . . 2 1 . . . . . . . 9 1 . Wheel 2 | . 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 19 | 2 1 . 1 1 2 3 2 . . 2 1 . 2 2 . Device 7 | 1 . . . . . 2 . . . 1 1 . 2 . . Storage 4 | . 1 . 1 . . . . . . . . . . 2 . Processor 3 | . . . . 1 . . 1 . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 5 | 1 . . . . 2 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 42 | 2 1 . . 1 7 6 4 . . 10 4 . 6 1 . Energy Gun 14 | 1 1 . . . 3 3 1 . . . . . 5 . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . Ballistic Gun 11 | 1 . . . . 2 1 1 . . 5 . . 1 . . Ballistic Cannon 5 | . . . . . 1 . . . . 2 1 . . 1 . Launcher 9 | . . . . 1 1 2 2 . . 1 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 1 . 1 . . Parts Lost 25 | . . . . 1 . 1 . . . . . . 8 13 2 Power 6 | . . . . . . . . . . . . . 3 3 . Propulsion 7 | . . . . . . . . . . . . . 1 5 1 Utility 5 | . . . . . . . . . . . . . . 4 1 Weapon 7 | . . . . 1 . 1 . . . . . . 4 1 . Highest Loss Streak 10 | . . . . 1 . 1 . . . . . . 7 10 2 Average Slot Usage (%) 93 | . 96 100 100 98 98 96 93 100 100 98 99 100 93 70 24 Engine 21 | . 21 25 25 25 24 25 28 28 28 24 15 11 7 9 . Core 2 | . . . . . . . . . . . 5 11 12 4 . Treads 15 | . . . . . . 17 21 21 21 24 22 22 11 18 3 Leg 3 | . 18 . . . 23 7 . . . . . . 8 . . Wheel 2 | . 6 25 25 24 . . . . . . . . . . . Device 8 | . 12 12 12 9 . 5 7 7 7 7 15 16 16 13 . Storage 7 | . 10 12 12 12 8 8 7 7 7 6 5 5 5 6 11 Processor 7 | . . . . 2 8 2 3 7 7 12 11 11 11 11 9 Protection 3 | . 1 . . . 8 8 7 7 7 3 . . . . . Energy Gun 3 | . 12 12 12 10 2 8 2 . . . . . 7 . . Ballistic Gun 6 | . 12 12 12 12 11 8 9 7 7 7 1 . 3 . . Ballistic Cannon 2 | . . . . . 6 1 . . . 3 6 11 4 4 . Launcher 5 | . . . . . 2 2 6 14 14 3 8 5 1 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 83 | 11 18 18 26 28 51 51 79 79 74 76 83 78 79 47 24 Greatest Support 112 | 20 32 32 32 32 33 60 84 84 84 112 104 104 104 71 23 Greatest Overweight (x) 9 | . . . . 1 2 1 . . . . . . 2 9 7 Average Overweight (x) . | . . . . . 1 . . . . . . . . . 1 Largest Inventory Capacity 14 | 4 8 8 10 10 10 10 10 10 10 10 10 10 10 14 14 Average Capacity 9 | 4 7 8 9 10 10 10 10 10 10 10 10 10 10 10 14 Most Carried 10 | 4 6 5 7 8 9 9 10 10 9 10 10 10 10 6 . Average Carried 7 | 2 4 5 6 7 6 7 7 9 9 8 8 9 8 2 . Final Capacity 14 | 4 8 8 10 10 10 10 10 10 10 10 10 10 10 14 14 Final Carried 10 | 4 5 5 7 7 9 8 9 9 9 10 10 9 7 . . Class Distribution -------------------- 24% | Hacker-Mutant 22% | Hacker-Gunner 18% | Generator-Gunner 8% | Scavenger-Mutant 7% | Generator-Mutant 6% | Generator-Bomber 5% | Scavenger-Gunner 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Gunner | -8/Materials Hacker-Tank | -8/Storage Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Generator-Gunner | -7/Lower Caves Generator-Mutant | -6/Factory Generator-Gunner | -5/Factory Generator-Bomber | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Matter Collected 2726 | 276 30 . . 80 311 515 299 241 . 194 85 221 377 97 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2952 | 50 . . . 55 203 852 376 130 . 177 63 287 695 64 . Parts 143 | 5 . . . 5 23 55 14 4 . 6 . 1 29 1 . Haulers Intercepted 2 | . . . . . . 1 . . . . 1 . . . . Recyclers Shooed 3 | . . . . 1 . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Combat Hostiles Destroyed 58 | 1 . . . 3 7 20 4 6 . 3 1 1 11 1 . Guns 24 | 1 . . . 3 1 9 2 . . 2 . . 6 . . Cannons 12 | . . . . . 4 . . . . 1 1 1 4 1 . AOE 21 | . . . . . 2 11 2 6 . . . . . . . Classes Destroyed 14 | 1 . . . 1 3 4 1 . . . . 1 3 . . Worker 5 | . . . . . 3 2 . . . . . . . . . Builder 2 | . . . . . . 2 . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . Hauler 2 | . . . . . . 1 . . . . 1 . . . . Recycler 3 | . . . . . . 2 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . Watcher 2 | . . . . . . 1 1 . . . . . . . . Swarmer 15 | . . . . 3 3 6 . 3 . . . . . . . Grunt 21 | 1 . . . . . 9 . 2 . 2 1 . 6 . . Brawler 2 | . . . . . . . . . . . . . 1 1 . Sentry 13 | . . . . . 3 5 2 1 . 1 . . 1 . . Hunter 2 | . . . . . 1 . 1 . . . . . . . . Programmer 4 | . . . . . . . 1 . . . . . 3 . . Compactor 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 13 | 1 . . . 3 5 13 2 3 . 2 2 1 3 1 . Combat Bots Only 9 | 1 . . . 3 3 9 1 3 . 2 1 1 3 1 . Max Kills in Single Turn 4 | 1 . . . 1 3 4 2 1 . 1 2 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 3 1 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Damage Taken 5859 | 12 117 . . 111 190 890 356 106 . 235 32 . 1892 1371 547 Core 1194 | . 16 . . 17 2 96 34 5 . 17 . . 124 556 327 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 92 | 100 . . . 86 . 82 . . 94 98 . . . . . Volleys Fired 160 | 2 6 . . 9 14 39 22 6 . 9 1 3 38 11 . Largest 4 | 2 2 . . 2 3 3 3 3 . 3 4 4 4 1 . Hottest 248 | 70 60 . . 60 127 144 112 95 . 106 223 224 248 53 . Shots Fired 376 | 4 12 . . 11 42 80 54 18 . 21 4 12 107 11 . Gun 243 | 4 12 . . 11 23 67 32 6 . 13 . . 75 . . Cannon 75 | . . . . . 14 3 . . . 4 2 9 32 11 . Launcher 58 | . . . . . 5 10 22 12 . 4 2 3 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 201 | 2 6 . . 9 32 35 26 6 . 17 1 6 50 11 . Thermal 103 | 2 6 . . 2 5 35 6 . . . 1 3 43 . . Explosive 26 | . . . . . 5 10 . 6 . 4 1 . . . . Electromagnetic 46 | . . . . . . . 22 6 . . 1 3 14 . . Robot Hit Streak 28 | 4 11 . . 6 28 19 20 7 . 14 9 14 15 7 . Robot Miss Streak 3 | . 1 . . 1 3 3 2 1 . 1 . . 1 1 . Penetration Max 1 | . . . . . 1 1 . . . . . . 1 . . Secondary Targets 2 | . . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . Shots Hit Robots 267 | 4 11 . . 9 24 59 40 15 . 16 2 5 73 9 . Core Hits 156 | 2 3 . . 3 21 49 17 10 . 7 7 1 32 4 . Critical Hits 9 | . . . . . . 1 . . . 1 . 1 6 . . Critical Kills 4 | . . . . . . . . . . 1 . 1 2 . . Critical Parts Destroyed 4 | . . . . . . 1 . . . . . . 3 . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7730 | 51 120 . . 106 643 1974 879 470 . 356 680 158 2021 272 . Guns 3402 | 51 120 . . 106 243 829 419 31 . 216 . . 1387 . . Cannons 1337 | . . . . . 174 23 . . . 63 35 141 629 272 . Explosions 2912 | . . . . . 226 1122 460 439 . 56 592 17 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 79 | . . . . . . . . . . 21 53 . 5 . . Kinetic 3219 | 27 67 . . 96 391 510 359 31 . 279 . 110 1077 272 . Thermal 1325 | 24 53 . . 10 26 342 60 . . . 35 31 744 . . Explosive 2369 | . . . . . 226 1122 . 373 . 56 592 . . . . Electromagnetic 738 | . . . . . . . 460 66 . . . 17 195 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 3 . . . 2 2 2 Average Corruption 2 | . . . . . . . 2 3 3 . . . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 34 | . . . . . . . 3 23 . . . . 3 5 . Message Errors 10 | . . . . . . . 1 5 . . . . 1 3 . Matter Fused 9 | . . . . . . . . 9 . . . . . . . Heat Flow Errors 7 | . . . . . . . 1 4 . . . . . 2 . Energy Discharges 2 | . . . . . . . . 2 . . . . . . . Data Loss (minor) 3 | . . . . . . . . 2 . . . . 1 . . Targeting Errors 2 | . . . . . . . . 1 . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 202 | . . . . . . 87 15 3 . . 77 . 20 . . Projectiles 20 | . . . . . . . . . . . . . 20 . . Explosions 175 | . . . . . . 87 15 3 . . 70 . . . . Melee 7 | . . . . . . . . . . . 7 . . . . Knockbacks 4 | . . . . . 1 . . . . 1 1 . . 1 . Impact 1 | . . . . . . . . . . . 1 . . . . Kinetic 3 | . . . . . 1 . . . . 1 . . . 1 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 203 | . . . . . 2 33 25 78 . 32 33 . . . . Shots 19 | . . . . . 1 2 6 7 . 2 1 . . . . Rammed 4 | . . . . . . . . . . 1 2 . 1 . . Targets Rammed 4 | . . . . . . . . . . 1 2 . 1 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 554 | 24 183 . . 15 241 554 103 273 . 127 90 93 255 152 . Average Temperature 139 | 15 87 . . 9 101 236 31 91 . 40 46 49 65 74 . Received Heat Transfer 1779 | 12 111 . . . 54 459 60 18 . 105 . . 435 525 . Effects 43 | . . . . . 4 38 . . . . . . 1 . . Shutdowns 19 | . . . . . . 19 . . . . . . . . . Energy Bleed 6 | . . . . . 1 4 . . . . . . 1 . . Interference 12 | . . . . . 3 9 . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . Short Circuit 3 | . . . . . . 3 . . . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Melted 4 | . . . . . . 3 . . . . . . 1 . . Heat Transferred 2548 | 74 125 . . 25 74 888 148 . . . 50 50 1114 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Peak Influence 459 | 20 39 10 . 60 273 459 316 . . 70 107 8 335 . . Initial 139 | . 9 10 . . 16 14 139 . . . 18 . 4 . . Average 116 | 4 10 10 . 12 135 290 194 . . 25 46 3 161 . . Maximum Alert Level 2 | . . . . . 1 2 1 . . . . . 1 . . Low Security (%) 72 | 100 100 100 . 100 59 23 51 . . 100 100 100 57 . . Level 1 22 | . . . . . 40 39 48 . . . . . 42 . . Level 2 5 | . . . . . . 36 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . . 4 2 . . 1 . . 6 . . Investigation 1 | . . . . . . . . . . . . . 1 . . Extermination 4 | . . . . . . . 1 . . 1 . . 2 . . Reinforcement 5 | . . . . . . 1 1 . . . . . 3 . . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Distress Signals 1 | . . . . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 95 | 1 7 . . 5 7 23 7 4 . 3 1 1 24 8 4 Peak Tracking Total 7 | 1 6 . . 3 3 6 2 2 . 2 1 1 7 6 4 Tactical Retreats 9 | . 1 . . . . 2 . . . . . . 4 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Traps Triggered 9 | . . . . . 1 1 1 . . 3 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 1 1 . . . 1 . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Machines Disabled 16 | . . . . . 2 . . . . 2 6 . 6 . . Max in Single Turn 4 | . . . . . 1 . . . . 1 4 . 4 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Machines Accessed 8 | . 1 . 1 . 1 3 . . . 2 . . . . . Terminals 5 | . 1 . . . . 3 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 43 | . 1 . 23 . 2 6 . . . 11 . . . . . Successful 43 | . 1 . 23 . 2 6 . . . 11 . . . . . Failed . | . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 8 | . 1 . . . . 6 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . 10 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 31 | . 1 . 23 . . 6 . . . 1 . . . . . Record 29 | . . . 23 . . 5 . . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . 10 . . . . . Insert Component 5 | . . . . . . . . . . 5 . . . . . Analyze 5 | . . . . . . . . . . 5 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 1 . . . 2 . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 21 | . . . . . 21 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . 5 . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Turns Passed 7096 | 118 198 61 283 306 494 700 463 1435 103 799 407 195 599 766 169 Spaces Moved 4242 | 99 145 62 280 276 272 345 225 873 65 454 238 116 272 447 73 Core 43 | 34 . . . . . . . . . . . . . 7 2 Treads 2849 | . . . . . . 243 225 873 65 454 238 116 154 410 71 Legs 705 | 65 108 . . 10 272 102 . . . . . . 118 30 . Wheels 645 | . 37 62 280 266 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 150 150 160 160 160 160 160 160 120 150 180 Average Speed 148 | 95 114 100 100 101 152 159 161 160 160 160 160 160 155 164 186 Slowest Speed 500 | 120 120 100 100 150 180 163 163 160 160 160 160 160 180 500 400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 32 14 74 68 27 51 6 90 13 11 9 68 8 64 10 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . 1 . . . 4 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 302 | . . . . . 47 88 . 67 . 36 23 5 34 2 . Melee . | . . . . . . . . . . . . . . . . Projectile 20 | . . . . . . . . . . 1 1 5 11 2 . AOE 282 | . . . . . 47 88 . 67 . 35 22 . 23 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Was Fac Upp Upp Total 4724 | 118 163 61 282 289 318 428 279 897 64 505 261 119 367 467 106 Wait 66 | . . . . . . 8 . 11 . 9 . . 5 . 33 Move 4228 | 98 144 61 279 275 271 344 224 872 64 453 238 115 271 446 73 Hop . | . . . . . . . . . . . . . . . . Pick Up 89 | 11 5 . 2 1 13 10 12 2 . 13 6 . 13 1 . Fast Attach . | . . . . . . . . . . . . . . . . Attach 46 | 7 1 . . 1 4 2 5 . . 10 2 . 7 7 . Detach . | . . . . . . . . . . . . . . . . Swap 75 | . 4 . 1 3 9 13 8 3 . 7 7 . 19 1 . Drop 56 | . 3 . . . 7 12 8 3 . 3 5 1 13 1 . Fire 160 | 2 6 . . 9 14 39 22 6 . 9 1 3 38 11 . Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . 1 2 . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Identified exit to Materials 82 | -11/Scrapyard | Discovered exit to Materials (range 8) 119 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Evolved 1 slot: Power x1 245 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Discovered exit to Mines (range 16) 301 | -10/Materials | Build established: Hacker-Mutant 317 | -10/Materials | Entered Mines 374 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 374 | -10/Mines | Identified exit to Exiles 374 | -10/Mines | Discovered exit to Exiles (range 5) 378 | -10/Mines | Entered Exiles 393 | -10/Exiles | Identified exit to Mines 393 | -10/Exiles | Discovered exit to Mines (range 15) 414 | -10/Exiles | Met 8R-AWN 430 | -10/Exiles | Met EX-HEX 485 | -10/Exiles | Met EX-DEC 504 | -10/Exiles | Visited The Gauntlet 621 | -10/Exiles | Learned location of Zion (-7) 649 | -10/Exiles | Discovered exit to Mines (range 14) 661 | -10/Exiles | Entered Mines 941 | -9/Mines | Identified exit to Materials 941 | -9/Mines | Discovered exit to Materials (range 11) 944 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 967 | -9/Mines | Entered Materials 967 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1321 | -8/Materials | Identified exit to Storage 1321 | -8/Materials | Discovered exit to Storage (range 4) 1461 | -8/Materials | Entered Storage 1650 | -8/Storage | Destroyed 9 combat bots 1947 | -8/Storage | Garrison activated, responded to threat 2035 | -8/Storage | Identified exit to Factory 2035 | -8/Storage | Discovered exit to Factory (range 16) 2161 | -8/Storage | Entered Factory 2161 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2566 | -7/Factory | Identified exit to Lower Caves 2566 | -7/Factory | Discovered exit to Lower Caves (range 15) 2624 | -7/Factory | Entered Lower Caves 2674 | -7/Lower Caves | Build established: Hacker-Gunner 2886 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3217 | -7/Lower Caves | Learned Factory garrison access intel 3715 | -7/Lower Caves | Build established: Generator-Gunner 4038 | -7/Lower Caves | Identified exit to Lower Caves 4038 | -7/Lower Caves | Discovered exit to Lower Caves (range 12) 4059 | -7/Lower Caves | Entered another Lower Caves area 4135 | -7/Lower Caves | Identified exit to Factory 4135 | -7/Lower Caves | Discovered exit to Factory (range 16) 4162 | -7/Lower Caves | Entered Factory 4162 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4163 | -6/Factory | Loaded intel: 3 garrison access locations 4543 | -6/Factory | Build established: Generator-Mutant 4715 | -6/Factory | Identified exit to Factory 4715 | -6/Factory | Discovered exit to Factory (range 8) 4961 | -6/Factory | Entered another Factory area 4961 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5368 | -5/Factory | Sucked down chute 5368 | -5/Factory | Entered Waste 5368 | -5/Waste | The area was eerily silent 5460 | -5/Waste | A Compactor rumbled back to life 5460 | -5/Waste | Identified exit to Factory 5460 | -5/Waste | Discovered exit to Factory (range 15) 5460 | -5/Waste | Spotted C-40 Crusher 5482 | -5/Waste | Destroyed C-40 Crusher 5531 | -5/Waste | Build established: Generator-Bomber 5563 | -5/Waste | Entered Factory 5959 | -5/Factory | Identified exit to Upper Caves 5959 | -5/Factory | Discovered exit to Upper Caves (range 9) 6047 | -5/Factory | Build established: Scavenger-Gunner 6162 | -5/Factory | Entered Upper Caves 6177 | -5/Upper Caves | Lost 7 parts (3p1n3w) 6473 | -5/Upper Caves | Build established: Scavenger-Mutant 6792 | -5/Upper Caves | Spotted B-75 Beast 6794 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6848 | -5/Upper Caves | Core integrity fell below 50% 6858 | -5/Upper Caves | Lost 10 parts (2p4n3u1w) 6921 | -5/Upper Caves | Identified exit to Upper Caves 6921 | -5/Upper Caves | Discovered exit to Upper Caves (range 4) 6928 | -5/Upper Caves | Entered another Upper Caves area 6930 | -5/Upper Caves | Lost 3 parts (1p1n1u) 7062 | -5/Upper Caves | Core integrity fell below 20% 7097 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06830_ Penetrated by Slug. 06834_ L-41 Fighter destroyed. 06835_ Penetrated by Slug. 06882_ Carbon-fiber Leg destroyed. 06894_ Mic. Fission Core destroyed. 06896_ G-50 Soldier knocked back. 06899_ Sml. Matter Pod destroyed. 06909_ Penetrated by Slug. 06912_ Slug penetrates Wall. 06916_ GA Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????###??????????###??????????????????? | | ?????????# ########### #??????????????????? | | ?????????# ## #??????????????????? | | ?????????## #??????????????????? | | ??????????### #??????????????????? | | ????????????# ##??????????????????? | | ????????????# ## ##???????????????????? | | ????????????# ###### #????????????????????? | | ????????????###??### ##???????????????????? | | ???????????????### ##?##???????????????? | | ?????????????### ## ##??????????????? | | ????????????## s=s #??????????????? | | ???????????## *%%[ #??????????????? | | ???????????# ## ###= ##??????????????? | | ???????????# #####?## @##???????????????? | | ???????????## ??????# #????????????????? | | ??????##????# #?????## #????????????????? | | ???#### ???## ##???### ##????????????????? | | ???? ??# #????# ##?????????????????? | | ????? #?# ####?# ##?????????????????? | | #????# ?## #?# ###???????????????? | | ???# ?# #?## ##??????????????? | | ## ## #???# #??????????????? | | #???# #??????????????? | | ? ##??# ##??????????????? | | ???????# #?## ###???????????????? | | ???????## ## ### ##?????????????????? | | ???????????## ## ##??????????????????? | | ????????????## #???????????????????? | | ?????????????### #???????????????????? | | ???????????????# ##???????????????????? | | ???????????? ##????????????????????? | | ???????? ##?????????????????????? | | ??????# #??????????????????????? | | ??????# ??????????????????????? | | ??????### ?????????????????????? | | ????????## #????????????????????? | | ?????????## ### ##????????????????????? | | ??????????####??######?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 57 Energy Capacity 760 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Med. Treads | -6/Factory | Scanalyzed EMP Blaster | -6/Factory | Scanalyzed Lgt. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Knowing Is Half The Battle Remodeling Challenges ------------ None Game ------ Seed SuspensionHackingGravjet Manual? 0 Play Time 01:56:56 Cumulative 8.5 hours Start 2021.08.10 @ 23:51:07 End 2021.08.14 @ 18:52:34 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 5 Adventurer 3 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e309243d-4e63-422e-8b6a-189cb62e0260