Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 01:35:56 Player: 7H-NLC Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (624) 624 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2424 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 111/250 Matter 279/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle CPS Tube > --- INVENTORY (15) --- Light Treads Subdweller Monowheel Flight Unit Deep Structural Scanner Spectral Analyzer Heavy EM Pulse Gun Datajack Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Machine Gun Makeshift Hammer > --- INVENTORY -------- Arachnoskeleton Subdweller Monowheel Scrap Shield Subdweller Beam Cannon Subdweller Machine Gun Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Dirty Datajack Mining Laser Multitool Shrapnel Trap Shrapnel Trap [Rating: 19] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Subdweller Machine Gun Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 29 | 6 2 17 . 4 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 4 . 2 Treads 4 | . . 4 . . Leg . | . . . . . Wheel 3 | 2 . . . 1 Hover . | . . . . . Flight 1 | . . . . 1 Utility 5 | 1 2 2 . . Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 14 | 2 . 10 . 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 . 6 . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon 2 | . . 1 . 1 Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 6 . . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 2 | . . 2 . . Weapon 2 | . . 2 . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Backups 10 | 2 5 12 10 7 Power . | . . . . . Propulsion 2 | 1 2 2 2 1 Utility 1 | . . 1 1 1 Weapon 4 | . 1 6 5 3 Tool/Special . | . . . . . Unused Backups 15 | . . 6 . 9 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 5 | . . 3 . 2 Weapon 5 | . . 2 . 3 Tool/Special 3 | . . . . 3 Average Slot Usage (%) 93 | . 99 99 100 76 Engine 12 | . 14 13 14 8 Treads 25 | . . 27 28 23 Storage 13 | . 16 14 14 12 Protection 12 | . . 13 14 8 Ballistic Gun 17 | . 28 21 15 10 Launcher 1 | . . 3 . . Special Weapon 6 | . . 1 12 10 Impact Weapon 1 | . . 2 . . Peak Build Rating 19 | 6 7 19 19 17 Average Rating 13 | 5 6 14 16 11 On Entrance 9 | . 6 7 19 16 Avg Prop Armor Cover (%) 10 | . . 10 . . Naked Turns 241 | . . . . 241 Heaviest Build 39 | 13 33 39 37 34 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 3 | 1 1 3 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 13 Most Carried 15 | 4 6 15 15 15 Average Carried 13 | 2 5 13 15 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 6 15 15 7 Class Distribution -------------------- 95% | Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1092 | 296 . 663 68 65 Remotely . | . . . . . Salvage Created 620 | 66 16 479 46 13 Parts 54 | 8 2 38 3 3 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 30 | . . 28 . 2 Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 19 | . . 18 1 . Guns 9 | . . 8 1 . AOE 10 | . . 10 . . Classes Destroyed 5 | 1 1 2 1 . Worker 1 | . 1 . . . Tunneler 4 | 4 . . . . Swarmer 6 | . . 6 . . Sentry 1 | . . . 1 . Subdweller 12 | . . 12 . . Best Kill Streak 5 | 4 1 5 1 . Combat Bots Only 5 | . . 5 1 . Max Kills in Single Turn 3 | 1 1 3 1 . Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 85 | . . 85 . . Missed 20 | . . 20 . . Hits 65 | . . 65 . . Projectile 65 | . . 65 . . AOE 3 | . . 3 . . Critical Strikes 1 | . . 1 . . Damage Taken 1430 | . . 1430 . . Core 139 | . . 139 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 119 | 9 4 59 42 5 Largest 2 | 2 2 2 2 1 Hottest 130 | 40 40 100 130 20 Shots Fired 180 | 18 8 98 51 5 Gun 119 | 18 8 79 10 4 Cannon . | . . . . . Launcher 9 | . . 9 . . Special 52 | . . 10 41 1 Kinetic 119 | 18 8 79 10 4 Thermal 51 | . . 10 41 . Explosive 9 | . . 9 . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 5 8 13 9 14 Robot Miss Streak 2 | 2 . 2 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 88 | 11 7 63 2 5 Core Hits 39 | 4 3 30 1 1 Critical Kills 1 | 1 . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | 1 . 2 . . Destroy 3 | 1 . 2 . . Melee Attacks 17 | . . 16 1 . Impact 17 | . . 16 1 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1862 | 114 73 1588 59 28 Guns 1209 | 114 73 950 44 28 Cannons . | . . . . . Explosions 638 | . . 638 . . Melee . | . . . . . Ramming 15 | . . . 15 . Kinetic 1209 | 114 73 950 44 28 Thermal . | . . . . . Explosive 638 | . . 638 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 7 | . . 7 . . Projectiles . | . . . . . Explosions 7 | . . 7 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 62 | . . 62 . . Shots 2 | . . 2 . . Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 120 | . . 1 120 . Average Temperature 37 | . . 1 37 . Received Heat Transfer 210 | . . 210 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 32 | 5 . . 32 . Initial . | . . . . . Average 3 | . . . 3 . Influence Increases 373 | 20 5 190 153 5 Destroy 0b10 Robot/C 140 | . . 120 20 . Destroy 0b10 Robot/NC 30 | 20 5 . . 5 Destroy Leader 10 | . . 10 . . Successful Hack 20 | . . . 20 . Select Force Hacks 60 | . . . 60 . Disable Machine 15 | . . . 15 . Destroy Structure 38 | . . . 38 . Lose Combat Pursuer 60 | . . 60 . . Influence Decreases 373 | 20 5 190 153 5 Time Decay 353 | 20 5 170 153 5 Lost Part 20 | . . 20 . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 5 27 . . Peak Tracking Total 6 | . 3 6 . . Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . 2 2 2 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 13 | . . 2 8 3 Terminals 6 | . . . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 49 | . . 5 24 20 Successful 39 | . . 5 14 20 Failed 10 | . . . 10 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 15 | . . . 15 . Terminals 17 | . . . 17 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 28 | . . 5 3 20 Record 23 | . . 4 . 19 Part Schematic 2 | . . . 2 . Robot Analysis 1 | . . . 1 . Proto ID Catalog 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . . . 10 . Terminals 8 | . . . 8 . Botnet 3 | . . . 3 . Skim 5 | . . . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Tunnel 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . . 6 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 158 | . 142 16 . . Seismic 158 | . 142 16 . . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 7 | . . 2 . 5 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 8948 | 82 169 4437 1827 2433 Spaces Moved 5271 | 55 127 2524 790 1775 Core 476 | 1 . . . 475 Treads 4505 | . . 2417 790 1298 Legs . | . . . . . Wheels 290 | 54 127 107 . 2 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 160 50 Average Speed 148 | 79 94 157 160 135 Slowest Speed 240 | 95 95 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 3 31 96 96 79 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 10 | . . . 5 5 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 8 | . . 5 . 3 Spaces Dug 32 | . . 5 27 . Terrain Destroyed 86 | . . 42 44 . Melee 3 | . . 2 1 . Projectile 46 | . . 3 43 . AOE 37 | . . 37 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 6102 | 73 168 2844 1215 1802 Wait 581 | . 32 171 376 2 Move 5267 | 54 126 2523 789 1775 Hop . | . . . . . Pick Up 40 | 4 3 25 . 8 Fast Attach 13 | 6 1 2 . 4 Attach 6 | . . 4 . 2 Detach 2 | . . . . 2 Swap 35 | . 1 28 5 1 Drop 20 | . 1 16 . 3 Fire 119 | 9 4 59 42 5 Melee 17 | . . 16 1 . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 4) 252 | -10/Materials | Entered Subcaves 253 | -10/Subcaves | Approached by a straggling Scientist 318 | -10/Subcaves | Build established: Mutant 684 | -10/Subcaves | Discovered new exit (range 16) 1001 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1006 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1900 | -10/Subcaves | Visited Clippyterm 1905 | -10/Subcaves | Learned Research security intel 2037 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2158 | -10/Subcaves | Learned location of 1 exit from Materials 2427 | -10/Subcaves | Core integrity fell below 50% 2592 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2607 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2640 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2751 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3108 | -10/Subcaves | Visited 4L-MR0's lab 3137 | -10/Subcaves | Found Arachnoskeleton 3244 | -10/Subcaves | Discovered new exit (range 15) 3273 | -10/Subcaves | Learned Materials security intel 3833 | -10/Subcaves | Discovered new exit (range 3) 4170 | -10/Subcaves | Disturbed a concealed Subdweller 4689 | -10/Subcaves | Entered Recycling 5124 | -9/Recycling | Discovered new exit (range 15) 6133 | -9/Recycling | Learned location of Storage (-9) 6213 | -9/Recycling | Identified exit to Scraptown 6240 | -9/Recycling | Learned Materials stockpile data 6268 | -9/Recycling | Learned Storage garrison access intel 6286 | -9/Recycling | Learned location of Zion (-7) 6348 | -9/Recycling | Learned location of 2 exits from Materials 6477 | -9/Recycling | Scanned before Scraplab entrance 6501 | -9/Recycling | Entered Scraplab 6516 | -9/Recycling | Entered Scraptown 6545 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7057 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7062 | -9/Scraptown | Learned Research trap positions 7064 | -9/Scraptown | Learned Factory stockpile data 7065 | -9/Scraptown | Learned location of 1 exit from Research 7067 | -9/Scraptown | Learned location of 1 exit from Factory 7068 | -9/Scraptown | Learned location of Warlord (-4) 7118 | -9/Scraptown | Visited Cave Peace 7144 | -9/Scraptown | Visited CR-KLE's Repair Center 7262 | -9/Scraptown | Visited Red Mages 7347 | -9/Scraptown | Visited UFD Registry 7347 | -9/Scraptown | Registered with UFD as "Fissiontank" 7414 | -9/Scraptown | Visited Science Guys 7478 | -9/Scraptown | Visited Curators Association 7560 | -9/Scraptown | Delivered Scrap Shield to a Scientist 7627 | -9/Scraptown | Visited A0-MCA Data Center 7656 | -9/Scraptown | Visited Scrap Suit Storage 7683 | -9/Scraptown | Visited Abandonware Association 7700 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 7744 | -9/Scraptown | Visited Cartography Club 7817 | -9/Scraptown | Visited Scrapoid Pod Storage 7860 | -9/Scraptown | Visited Infowarlord's Domain 7873 | -9/Scraptown | Found Spectral Analyzer 8055 | -9/Scraptown | Released all parts (7) 8114 | -9/Scraptown | Learned location of Recycling (-9) 8114 | -9/Scraptown | Learned location of Lower Caves (-7) 8114 | -9/Scraptown | Learned location of Armory (-4) 8114 | -9/Scraptown | Learned 16 Materials zone layouts 8114 | -9/Scraptown | Learned 16 Factory zone layouts 8114 | -9/Scraptown | Learned 4 Access zone layouts 8114 | -9/Scraptown | Learned 12 Lower Caves zone layouts 8114 | -9/Scraptown | Learned 20 Lower Caves zone layouts 8114 | -9/Scraptown | Learned Research emergency access door positions 8114 | -9/Scraptown | Learned location of 1 exit from Lower Caves 8114 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 8114 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 8126 | -9/Scraptown | Found Deep Structural Scanner 8223 | -9/Scraptown | Visited Science Testing Area 8678 | -9/Scraptown | Attached CPS modules to S-10 Pest 8949 | -9/Scraptown | Self-destructed Last Messages --------------- 08295_ Acquired Sub. Monowheel. 08297_ Dropped Deep Structural Scanner. 08299_ Acquired Deep Structural Scanner. 08301_ Acquired Lgt. Treads. 08311_ Acquired Lrg. Storage Unit. 08495_ Acquired 40 matter. 08499_ Acquired Datajack. 08571_ Acquired Hvy. EM Pulse Gun. 08577_ Acquired Lgt. Assault Rifle. 08678_ CPS modules attach to S-10 Pest. 08681_ Destroyed Flight Unit. 08687_ CPS modules swiftly deploy to protect S-10 Pest components. 08687_ S-10 Pest destroyed. 08688_ Acquired 13 matter. 08692_ Acquired Flight Unit. 08694_ Lgt. Ion Engine fries itself beyond repair. 08695_ Lgt. Assault Rifle fries itself beyond repair. 08698_ Acquired Lgt. Treads. KW-908(E): We are 0bPrime. We are one. 08942_ HO-7OF(p) scrutinizes some mainframe outputs. 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"" "??????????? | | ???# ""#???? ??????????? | | ???# ""#???? ??????????? | | #### ""###### ############ | | """""""""""""""""""""" | | """""""""""""""""""""" | | | | | | | | #""""#" | | #????#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Recycling | Hacked System Restoration Module | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterGammaInjector Manual? 0 Play Time 00:32:03 Cumulative 516.7 hours Start 2026.10.02 @ 16:38:02 End 2026.10.03 @ 01:35:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 393 Adventurer 0 Explorer 0 Win Type - Total 11 Types 4/0/5/2/0/0/0/0/0/0 Lore% 69 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5cc6fb7-bd90-4eae-806b-34f61962ada6