Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 22:46:51 Player: Inverisimilidude Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1448) 1448 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-1) -1 TOTAL SCORE: 3662 Bonus ------- Friendly Fire -1 Cogmind --------- Core Integrity 323/550 Matter 96/300 Energy 125/125 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Advanced Visual Processing Unit System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Heavy EM Pulse Gun Shotgun Subdweller Machine Gun Battle Cannon Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Heavy Assault Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Ion Engine System Shield Heavy EM Pulse Gun Shotgun Subdweller Machine Gun Battle Cannon Shock Bomb Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Slots Evolved 4 | . . . . 4 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 27 | 6 1 6 7 5 2 Power 3 | 1 . . 1 1 . Engine 3 | 1 . . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 3 2 1 . Treads . | . . . . . . Leg 7 | 2 . 3 2 . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 . 1 . 1 1 Device 1 | . . 1 . . . Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 1 2 4 2 1 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 1 1 . . Ballistic Cannon 2 | . . . 1 1 . Launcher 5 | . . 1 2 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . . 2 4 5 Power 1 | . . . . 1 . Propulsion 5 | . . . 2 1 2 Utility 1 | . . . . 1 . Weapon 4 | . . . . 1 3 Highest Loss Streak 4 | . . . 2 4 3 To Critical Strikes . | . . . . . . Average Backups 7 | 1 6 8 7 7 5 Power . | . 1 1 1 . . Propulsion 2 | . 1 3 1 . . Utility . | . . . . . . Weapon 4 | . 3 4 4 5 4 Tool/Special . | . . . . . . Unused Backups 5 | . . 1 . 1 3 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 3 | . . . . 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 85 92 99 67 54 Engine 13 | . 14 14 14 9 8 Leg 26 | . 28 28 27 16 3 Device 9 | . . 6 14 8 . Storage 13 | . 14 14 14 9 9 Energy Gun 6 | . 14 14 . . . Ballistic Gun 11 | . 14 12 13 1 . Ballistic Cannon 2 | . . . 3 7 4 Launcher 6 | . . 1 10 9 6 Peak Build Rating 22 | 6 8 10 15 22 21 Average Rating 11 | 4 6 8 13 19 14 On Entrance 9 | . 6 8 10 15 18 Naked Turns . | . . . . . . Heaviest Build 30 | 13 15 16 22 30 27 Greatest Support 20 | 20 20 20 20 20 16 Greatest Overweight (x) 4 | 1 . . 1 1 4 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 3 8 8 8 8 7 Average Carried 7 | 1 6 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 3 8 8 7 5 5 Class Distribution -------------------- 91% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Matter Collected 1036 | 256 35 168 281 201 95 Remotely . | . . . . . . Salvage Created 1053 | . 88 330 202 357 76 Parts 76 | . 6 15 14 30 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . 7 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Combat Hostiles Destroyed 35 | . 2 8 10 10 5 Guns 9 | . 2 6 1 . . Cannons 7 | . . . 2 3 2 AOE 19 | . . 2 7 7 3 Classes Destroyed 8 | . 1 . 3 4 . Worker 1 | . . . . 1 . Builder 5 | . . . . 5 . Operator 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 5 | . . . 1 . 4 Grunt 18 | . 2 8 . 8 . Sentry 4 | . . . 1 2 1 Subdweller 8 | . . . 8 . . Best Kill Streak 15 | . 2 2 2 15 5 Combat Bots Only 9 | . 2 2 2 9 5 Max Kills in Single Turn 4 | . 1 2 2 4 2 Gunslinging . | . . . . . . Exploded 4 | . . 2 1 4 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Hostile Shots Fired 145 | . 5 28 30 49 33 Missed 40 | . 1 5 9 18 7 Hits 105 | . 4 23 21 31 26 Projectile 105 | . 4 23 21 31 26 Critical Strikes 5 | . 1 1 . 2 1 Damage Taken 1835 | . 47 304 576 573 335 Core 464 | . . 62 175 99 128 Absorbed by Shields . | . . . . . . Core Remaining (%) 52 | 100 . . 5 . . Volleys Fired 83 | . 9 21 24 22 7 Largest 2 | . 2 2 2 2 2 Hottest 90 | . 63 70 70 90 89 Shots Fired 140 | . 18 42 41 30 9 Gun 71 | . 18 40 13 . . Cannon 37 | . . . 13 22 2 Launcher 32 | . . 2 15 8 7 Special . | . . . . . . Kinetic 85 | . 9 19 31 24 2 Thermal . | . . . . . . Explosive 20 | . . 2 10 6 2 Electromagnetic 35 | . 9 21 . . 5 Robot Hit Streak 11 | . 5 11 8 5 7 Robot Miss Streak 5 | . 3 2 5 4 2 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 79 | . 9 27 24 14 5 Core Hits 78 | . 5 21 15 29 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 1 . 3 1 Blast 4 | . . . . 3 1 Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4253 | . 120 594 1148 2157 234 Guns 659 | . 120 411 128 . . Cannons 1128 | . . . 213 823 92 Explosions 2466 | . . 183 807 1334 142 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2272 | . 68 287 796 1029 92 Thermal 74 | . . 45 . . 29 Explosive 1648 | . . 138 352 1128 30 Electromagnetic 259 | . 52 124 . . 83 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 172 | . . 6 . 166 . Projectiles 32 | . . . . 32 . Explosions 140 | . . 6 . 134 . Melee . | . . . . . . Knockbacks 8 | . . . 3 5 . Impact . | . . . . . . Kinetic 7 | . . . 3 4 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 308 | . . . 187 89 32 Shots 12 | . . . 7 3 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 134 | . 60 108 . 134 9 Average Temperature 36 | . 25 40 . 42 4 Received Heat Transfer 642 | . 45 195 60 252 90 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 1 . . 2 Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 95 | 100 100 100 . 88 44 Level 1 4 | . . . . 11 55 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 273 | . 50 93 . 247 273 Initial 102 | . . . . . 102 Average 26 | . 8 16 . 42 192 Influence Increases 944 | . 58 237 40 378 231 Destroy 0b10 Robot/C 540 | . 40 160 40 200 100 Destroy 0b10 Robot/NC 40 | . . . . 40 . Destroy Leader 102 | . 10 30 . 42 20 Successful Hack 15 | . 8 . . 7 . Disable Machine 90 | . . 15 . . 75 Destroy Structure 127 | . . 17 . 74 36 Lose Combat Pursuer 30 | . . 15 . 15 . Influence Decreases 701 | . 58 237 40 136 230 Entered New Map 140 | . . . . . 140 Time Decay 477 | . 58 237 40 102 40 Lost Part 84 | . . . . 34 50 Squads Dispatched 7 | . 1 . . 2 4 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . 2 . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Distress Signals 5 | . 2 . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 6 10 10 19 9 Peak Tracking Total 10 | . 4 2 2 10 4 Tactical Retreats 2 | . . 1 . 1 . Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Machines Disabled 6 | . . 1 . . 5 Max in Single Turn 2 | . . 1 . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Machines Accessed 7 | . 1 . 2 3 1 Terminals 5 | . 1 . . 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 4 . 3 8 3 Successful 6 | . 1 . 3 2 . Failed 12 | . 3 . . 6 3 Catastrophic 4 | . 1 . . 1 2 Database Lockouts . | . . . . . . Manual 7 | . 4 . . 3 . Terminals 15 | . 4 . . 8 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 . 3 2 . Record 1 | . . . 1 . . Open Door 1 | . . . 1 . . Branch Access Points 2 | . 1 . . 1 . Recall Reinforcements 1 | . . . . 1 . Release Object 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . . 3 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Active Infowar (turns) 78 | . . . . . 78 Optics 78 | . . . . . 78 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 1 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Turns Passed 3592 | 71 296 1260 1553 323 89 Spaces Moved 2493 | 49 215 978 1062 139 50 Core 10 | 3 . . . . 7 Treads . | . . . . . . Legs 2417 | 46 215 978 1062 116 . Wheels 66 | . . . . 23 43 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 115 100 Average Speed 131 | 121 120 120 138 177 120 Slowest Speed 250 | 190 120 120 190 190 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 27 97 54 24 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 9 | . . 3 6 . . Spaces Dug . | . . . . . . Terrain Destroyed 305 | . . 20 139 112 34 Melee . | . . . . . . Projectile 7 | . . . . 7 . AOE 298 | . . 20 139 105 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Total 2662 | 57 234 1025 1106 173 67 Wait 29 | . 5 11 6 3 4 Move 2488 | 48 214 977 1061 138 50 Hop . | . . . . . . Pick Up 19 | 3 5 3 3 3 2 Fast Attach 11 | 6 . 1 1 1 2 Attach 9 | . . 1 2 4 2 Detach . | . . . . . . Swap 10 | . 1 5 4 . . Drop 12 | . . 6 4 2 . Fire 83 | . 9 21 24 22 7 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 368 | -10/Materials | Entered Mines 494 | -10/Mines | Learned Materials garrison access intel 635 | -10/Mines | Discovered new exit (range 13) 1073 | -10/Mines | Found a hidden stash of uninstalled traps 1123 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1204 | -10/Mines | Discovered new exit (range 15) 1246 | -10/Mines | Discovered new exit (range 5) 1628 | -10/Mines | Entered Subcaves 1629 | -10/Subcaves | Approached by a straggling Scientist 1697 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 1698 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1770 | -10/Subcaves | Discovered new exit (range 14) 1845 | -10/Subcaves | Released subatomizers from SUBCON Basin 2040 | -10/Subcaves | Discovered new exit (range 10) 2068 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2268 | -10/Subcaves | Disturbed a concealed Subdweller 2271 | -10/Subcaves | Core integrity fell below 50% 2779 | -10/Subcaves | Learned Materials emergency access door positions 2890 | -10/Subcaves | Core integrity fell below 20% 2937 | -10/Subcaves | Learned location of Zion (-7) 3181 | -10/Subcaves | Entered Materials 3181 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3183 | -8/Materials | Loaded intel: 1 garrison access location 3222 | -8/Materials | Identified exit to Storage 3499 | -8/Materials | Destroyed 9 combat bots 3502 | -8/Materials | Lost 4 parts (1p1n1u1w) 3504 | -8/Materials | Entered Storage 3572 | -8/Storage | Lost 3 parts (1n2w) 3593 | -8/Storage | Self-destructed Last Messages --------------- 03544_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 03544_ Hardlight Generator tumbles out of recycling unit. 03544_ S-10 Pest destroyed. 03544_ U-05 Engineer lays Concrete. 03546_ The unstable cave ceiling collapses. 03546_ S-10 Pest destroyed. 03546_ Compression Vault explodes. 03546_ U-05 Engineer lays Concrete. 03561_ Connecting with Terminal... 03561_ ALERT: Suspicious activity at Terminal S004. Dispatching Investigation squad. 03572_ Terminal disabled. 03575_ Critical hit (Burn: +37). 03578_ Com. Wheel destroyed. 03587_ Shock Bomb Launcher destroyed. 03592_ Triggered Shock Trap. 03592_ The floor emits a surge of raw power. 03592_ System corrupted (+2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????##############??????????????? | | ?????#######?????????# @ #??????????????? | | ###### ########### #??????????????? | | # #??????????????? | | + """ """ #??????????????? | | # """ """ #??????????????? | | #+#### ######### # """ """ #??????????????? | | ## ##???????#+##############??????????????? | | ## #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | * ## #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | !## #??????????????????????????????????????? | | !## #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ??????????????????????????????????????? | | [ ??????????????????????????????????????? | | ??????????????????????????????????????? | | """ ?????????????????????????????????????? | | """ ?????????????????????????????????????? | | # """ ?????????????????????????????????????? | | # ???????????????????????????????????????? | | # %???????????????????????????????????????? | | ##### ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorDynamicSegregator Manual? 0 Play Time 00:19:10 Cumulative 43.7 hours Start 2025.07.12 @ 22:28:53 End 2025.07.12 @ 22:46:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dd84f0a-cb3f-4899-8ad6-7c779beaec90