Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 16:34:43 Player: Falconhoof Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (52) 260 Value Destroyed (1203) 1203 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1520) 1520 TOTAL SCORE: 8043 Bonus ------- Follower Combat Kills 20 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 76/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (55) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Makeshift Flight Unit > --- UTILITY (6) ------ Improved Light Armor Plating Relay Coupler [Grunt] (6) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Heat Sink Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Medium Storage Unit Advanced ECM Suite Relay Coupler [Hunter] > --- WEAPON ----------- Improved EM Pulse Cannon Improved Remote Datajack > --- INVENTORY -------- Scrap Suit Improved Heat Sink Hacking Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Advanced Beam Cannon Improved Grenade Launcher Improved Remote Datajack [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Flying Fortress v7 Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Hunter] Protection Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Slots Evolved 8 | . . 2 . . . 2 2 . . . 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . Utility 4 | . . 1 . . . . 2 . . . 1 . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 72 | 6 2 18 3 . 4 14 3 2 . 11 1 8 Power 12 | 1 1 4 . . 1 2 . . . 1 1 1 Engine 9 | 1 1 4 . . . 1 . . . 1 1 . Core 3 | . . . . . 1 1 . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 20 | 2 . 5 2 . 2 1 . . . 5 . 3 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 11 | 2 . 5 2 . 2 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9 | . . . . . . 1 . . . 5 . 3 Utility 15 | 1 1 1 1 . 1 6 1 1 . . . 2 Device 5 | . . . 1 . 1 3 . . . . . . Storage 3 | 1 . . . . . 2 . . . . . . Processor 3 | . . 1 . . . 1 1 . . . . . Hackware 2 | . . . . . . . . 1 . . . 1 Protection 2 | . 1 . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 . 8 . . . 5 2 1 . 5 . 2 Energy Gun 5 | 1 . 2 . . . 1 1 . . . . . Energy Cannon 13 | . . 4 . . . 4 1 . . 4 . . Ballistic Gun 3 | 1 . 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 3 . . . 1 2 . . . . . Parts Lost 26 | . 1 3 1 . 1 1 . . . 10 4 5 Power 3 | . . 1 . . . . . . . 1 . 1 Propulsion 12 | . . 2 1 . 1 . . . . 4 2 2 Utility 6 | . . . . . . 1 . . . 3 2 . Weapon 5 | . 1 . . . . . . . . 2 . 2 Highest Loss Streak 10 | . 1 2 1 . 1 1 . . . 10 3 5 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 6 | . 3 5 5 5 4 6 8 8 9 8 8 4 Power . | . 1 . 1 1 1 . . . . . . 1 Propulsion . | . . 1 1 1 1 . . . . . . . Utility 2 | . . 1 1 1 1 2 2 3 5 5 5 1 Weapon 2 | . 1 1 1 1 . 3 4 4 3 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . . . . 1 1 1 1 1 . . 7 1 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . Utility 10 | . . . . . 1 . . 1 . . 7 1 Weapon . | . . . . . . . . . . . . . Tool/Special 2 | . . . . . . 1 1 . . . . . Average Slot Usage (%) 74 | . 91 93 99 100 98 70 69 75 76 59 19 15 Engine 7 | . 14 10 11 11 4 12 7 7 7 2 . 3 Core 2 | . . . . . 6 5 7 7 7 4 . . Wheel 15 | . 28 32 32 33 31 . . . . . . . Flight 3 | . . . . . . 8 7 7 7 6 7 7 Device 9 | . . . 9 11 11 15 23 23 23 19 . . Storage 8 | . 14 11 11 11 11 9 7 7 7 7 4 . Processor 4 | . . 6 11 11 11 2 . 1 . . . . Hackware 1 | . . . . . . . . 5 7 7 5 1 Protection 2 | . 6 11 1 . . . . . . . . . Energy Gun 1 | . 14 3 . . . 2 . . . . . . Energy Cannon 12 | . . 13 22 22 22 15 14 8 7 7 . . Ballistic Gun 1 | . 13 5 . . . . . . . . . . Peak Build Rating 67 | 6 7 17 17 20 22 57 65 67 67 67 18 19 Average Rating 27 | 4 6 13 16 18 21 53 60 66 67 46 11 8 On Entrance 27 | . 6 6 17 17 20 22 56 65 67 67 15 2 Naked Turns 57 | . . . . . . . . . . . 29 28 Heaviest Build 43 | 10 11 22 22 22 22 42 43 43 40 43 10 9 Greatest Support 50 | 26 26 36 36 30 30 50 50 50 50 50 10 8 Greatest Overweight (x) 9 | . . 1 . . 1 . . . . 9 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 5 Average Capacity 8 | 7 8 8 8 8 8 9 10 10 10 10 8 5 Most Carried 10 | 2 6 8 7 8 8 10 10 10 10 10 10 5 Average Carried 7 | . 3 5 5 7 7 7 9 9 10 9 8 3 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 5 5 Final Carried 10 | 2 6 6 7 8 8 10 10 10 10 9 5 2 Class Distribution -------------------- 59% | Mutant 20% | Scavenger-Mutant 13% | Bothacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/DSF Bothacker-Mutant | -6/Factory Sprinter | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Matter Collected 1051 | 234 26 239 91 . 40 185 . . . 6 78 152 Remotely . | . . . . . . . . . . . . . Salvage Created 1509 | . 60 559 99 . 82 459 132 . . 88 . 30 Parts 89 | . 5 33 8 . 10 14 5 . . 14 . . Haulers Intercepted 4 | . . 2 . . . 1 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . 18 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Combat Hostiles Destroyed 35 | . 3 12 3 . 3 7 1 . . 5 . 1 Guns 8 | . 3 5 . . . . . . . . . . Cannons 20 | . . 7 3 . 3 4 1 . . 1 . 1 AOE 4 | . . . . . . . . . . 4 . . Classes Destroyed 9 | . 2 3 . . . 2 1 . . 1 . . Worker 11 | . 1 4 3 . 3 . . . . . . . Hauler 4 | . . 2 . . . 1 1 . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 1 | . . . . . . 1 . . . . . . Swarmer 15 | . 3 6 3 . 3 . . . . . . . Cutter 5 | . . . . . . . . . . 5 . . Grunt 8 | . . 4 . . . 3 1 . . . . . Sentry 6 | . . 2 . . . 3 . . . . . 1 Hunter 1 | . . . . . . 1 . . . . . . Best Kill Streak 6 | . 3 6 3 . 3 2 2 . . 3 . 1 Combat Bots Only 3 | . 3 3 3 . 3 2 1 . . 3 . 1 Max Kills in Single Turn 2 | . 1 1 1 . 1 1 1 . . 2 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Hostile Shots Fired 466 | . 75 67 10 . 38 45 . 2 . 98 41 90 Missed 149 | . 26 17 . . 10 20 . 2 . 28 20 26 Hits 317 | . 49 50 10 . 28 25 . . . 70 21 64 Melee 19 | . . . . . . . . . . 19 . . Projectile 298 | . 49 50 10 . 28 25 . . . 51 21 64 AOE 4 | . . . . . . . . . . 4 . . Critical Strikes 17 | . . 1 . . . 1 . . . 12 . 3 Damage Taken 5190 | . 512 644 74 . 229 395 . . . 1898 315 1123 Core 1966 | . 186 221 36 . 61 29 . . . 573 225 635 Absorbed by Shields 24 | . . . . . . . . . . . 24 . Redirected to Shielding 45 | . 9 31 5 . . . . . . . . . Regen/Repaired (Parts) 23 | . . . . . . . . . . . 23 . Core Remaining (%) 51 | 100 25 . . . 20 94 . . . 18 . . Volleys Fired 168 | . 17 46 14 . 19 25 6 13 . 12 . 16 Largest 2 | . 2 2 2 . 2 2 2 2 . 2 . 1 Hottest 138 | . 60 136 136 . 136 138 138 138 . 138 . 44 Shots Fired 274 | . 34 92 21 . 23 48 12 14 . 14 . 16 Gun 72 | . 34 28 . . . 10 . . . . . . Cannon 180 | . . 64 21 . 23 38 12 6 . 6 . 10 Launcher 7 | . . . . . . . . . . 7 . . Special 15 | . . . . . . . . 8 . 1 . 6 Kinetic 41 | . 17 14 . . . . . . . . . 10 Thermal 158 | . 17 78 21 . 23 19 . . . . . . Explosive 7 | . . . . . . . . . . 7 . . Electromagnetic 53 | . . . . . . 29 12 6 . 6 . . Robot Hit Streak 17 | . 6 15 8 . 10 8 7 5 . 4 . 17 Robot Miss Streak 8 | . 5 8 2 . 4 3 2 4 . 5 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 159 | . 16 49 13 . 15 32 7 5 . 6 . 16 Core Hits 70 | . 4 30 5 . 6 10 2 . . 10 . 3 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . . . 1 . . 3 . . . . . 1 Burn 1 | . . . . . . 1 . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . Blast 1 | . . . . . . . . . . . . 1 Corrupt 2 | . . . . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3681 | . 182 961 287 . 307 796 225 . . 615 6 302 Guns 598 | . 182 282 . . . 134 . . . . . . Cannons 2488 | . . 679 287 . 307 614 225 . . 74 . 302 Explosions 589 | . . . . . . 48 . . . 541 . . Melee . | . . . . . . . . . . . . . Ramming 6 | . . . . . . . . . . . 6 . Kinetic 454 | . 48 104 . . . . . . . . . 302 Thermal 1833 | . 134 857 287 . 307 248 . . . . . . Explosive 541 | . . . . . . . . . . 541 . . Electromagnetic 847 | . . . . . . 548 225 . . 74 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 31 | . . . 2 . 5 . 4 . . 20 . . Projectiles 11 | . . . 2 . 5 . 4 . . . . . Explosions 20 | . . . . . . . . . . 20 . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 201 | . . . . . . . . . . 199 2 . Shots 4 | . . . . . . . . . . 4 . . Rammed 3 | . . . . . . . . . . . 3 . Targets Rammed 3 | . . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 583 | . 91 583 126 . 44 461 . . . . . 19 Average Temperature 173 | . 29 194 60 . 21 219 . . . . . 11 Received Heat Transfer 876 | . 174 135 . . . 144 . . . 243 36 144 Effects 25 | . . 17 . . . 8 . . . . . . Shutdowns 4 | . . 2 . . . 2 . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Interference 8 | . . 5 . . . 3 . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . Short Circuit 3 | . . 1 . . . 2 . . . . . . Damage (minor) 4 | . . 3 . . . 1 . . . . . . Damage (major) 2 | . . 2 . . . . . . . . . . Damage (core) 2 | . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 1 . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . Parts Fried 7 | . . . . . . 5 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 8 | . 2 5 . . . 1 . . . . . . Heat Transferred 3340 | . 300 1436 518 . 555 531 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Maximum Alert Level 1 | . . . . . . . . . . 1 . . Low Security (%) 99 | 100 100 100 100 . 100 100 100 100 100 99 100 . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 208 | . 114 176 115 . 50 127 77 86 44 208 71 . Initial 69 | . . 24 65 . . . 55 . 44 34 69 . Average 44 | . 61 80 46 . 10 42 25 49 44 117 22 . Influence Increases 1469 | . 169 374 85 . 85 259 56 86 5 199 80 71 Destroy 0b10 Robot/C 720 | . 60 240 60 . 60 140 20 . . 100 . 40 Destroy 0b10 Robot/NC 90 | . 5 30 15 . 15 10 10 . . 5 . . Destroy Leader 140 | . 10 44 10 . 10 54 2 . . 10 . . Allied During Kill 1 | . . . . . . . . . . . . 1 Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . Successful Hack 93 | . 19 . . . . 9 9 16 5 . 35 . Disable Machine 60 | . . 30 . . . 15 15 . . . . . Anti-Garrison Action 50 | . . . . . . . . 50 . . . . Destroy Structure 65 | . . . . . . 6 . 20 . 39 . . Partial Spotted 15 | . . . . . . . . . . . 15 . Lose Combat Pursuer 225 | . 75 30 . . . 15 . . . 45 30 30 Influence Decreases 1469 | . 110 265 253 . 85 137 178 . 42 115 198 86 Entered New Map 332 | . . 35 103 . . . 67 . 42 15 64 6 Time Decay 927 | . 100 200 140 . 75 127 111 . . . 129 45 Lost Part 205 | . 10 30 10 . 10 10 . . . 100 5 30 Lost Ally 5 | . . . . . . . . . . . . 5 Squads Dispatched 16 | . 2 1 . . . 3 3 . . 3 4 . Investigation 6 | . 1 . . . . 1 1 . . . 3 . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 9 | . 1 1 . . . 2 2 . . 3 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Distress Signals 4 | . 1 2 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 101 | . 17 19 3 . 3 12 4 1 . 15 8 19 Peak Tracking Total 14 | . 7 5 3 . 3 3 2 1 . 6 7 14 Tactical Retreats 15 | . 3 2 . . . 2 1 . . 3 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Traps Triggered 8 | . 1 . . . . . 1 2 . 2 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . Reused 1 | . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Machines Disabled 6 | . . 3 . . . 1 1 1 . . . . Max in Single Turn 1 | . . 1 . . . 1 1 1 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Garrison Relay 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Machines Accessed 23 | . 2 2 . 1 . 2 5 2 2 . 7 . Terminals 14 | . 2 2 . . . 2 3 2 1 . 2 . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . 1 . 1 . Recycling Units 2 | . . . . . . . . . . . 2 . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . . . 1 . Total Hacks 52 | . 2 6 . 1 . 4 12 2 3 . 22 . Successful 30 | . 2 1 . 1 . 4 5 2 1 . 14 . Failed 22 | . . 5 . . . . 7 . 2 . 8 . Catastrophic 4 | . . 1 . . . . 2 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . Terminals 27 | . 2 6 . . . 4 7 2 1 . 5 . Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations 5 | . . . . . . . . . 2 . 3 . Recycling Units 5 | . . . . . . . . . . . 5 . Scanalyzers 6 | . . . . . . . . . . . 6 . Garrison Access 5 | . . . . . . . 2 . . . 3 . Terminal Hacks 18 | . 2 1 . 1 . 4 3 2 1 . 4 . Record 2 | . . 1 . . . 1 . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . . . 1 . Open DSF 2 | . . . . . . . 1 . 1 . . . Emergency Access Points 2 | . . . . . . . 1 1 . . . . Terminal Index 1 | . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . 1 . Zone Layout 2 | . 1 . . . . . . . . . 1 . Security Stations 1 | . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 3 | . . . . . . . . . . . 3 . Process 1 | . . . . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . . . . 2 . Scanalyzer 2 | . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . 1 . Garrison Access Hacks 4 | . . . . . . . 1 . . . 3 . Unlock Access 2 | . . . . . . . 1 . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 1 2 . . . 1 5 . 1 . 7 . Full Trace Events 4 | . . . . . . 1 . . . . 3 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 106 | . . . . . . . 106 . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . Time 38 | . . . . . . . . . . . 38 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 8 | . . . . . . . . . . . 8 . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked 7 | . . . . . . . . 1 . 1 . 5 Non-combat . | . . . . . . . . . . . . . Combat 7 | . . . . . . . . 1 . 1 . 5 Robot Hacks Applied 7 | . . . . . . . . 1 . 1 . 5 parse_system 1 | . . . . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . . . . . . 1 go_dormant 1 | . . . . . . . . 1 . . . . overwrite_iff 4 | . . . . . . . . . . . . 4 Relay Couplers Released 3 | . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . Attached 2 | . . . . . . . . 1 . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Total Allies 4 | . . . . . . . . . . . . 4 Largest Group 2 | . . . . . . . . . . . . 2 Highest-Rated Group 46 | . . . . . . . . . . . . 46 Highest-Rated Ally 29 | . . . . . . . . . . . . 29 Total Orders . | . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . . 8 Total Damage 112 | . . . . . . . . . . . . 112 Kills 1 | . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Active Infowar (turns) 30 | . . . . . . 23 7 . . . . . ECM 30 | . . . . . . 23 7 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Turns Passed 3336 | 61 244 424 365 299 299 334 391 196 18 130 423 152 Spaces Moved 3584 | 56 209 243 401 371 235 409 413 292 35 99 572 249 Core 103 | 1 . . . . . . . . . 10 50 42 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 1514 | 55 209 243 401 371 235 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1967 | . . . . . . 409 413 292 35 89 522 207 Fastest Speed 29 | 50 90 86 80 80 80 50 50 50 50 29 32 32 Average Speed 65 | 89 90 86 80 80 81 50 50 50 50 80 61 38 Slowest Speed 500 | 100 90 115 86 80 95 50 50 50 50 500 115 195 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . 1 1 2 . 1 . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 42 24 74 87 47 40 12 36 1 87 20 32 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched 4 | . . . 1 . 1 . . . . . . 2 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 51 | . . . . . . 5 . . . 46 . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 51 | . . . . . . 5 . . . 46 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Total 4297 | 63 233 369 422 374 319 493 584 332 34 135 647 292 Wait 322 | . . 35 1 . 53 16 152 4 . . 44 17 Move 3561 | 55 208 242 400 370 234 406 410 286 34 96 571 249 Hop 5 | . . . . . . 1 1 2 . 1 . . Pick Up 44 | 2 5 8 1 1 2 7 4 4 . 4 6 . Fast Attach 46 | 6 1 10 . . 2 11 4 1 . 5 1 5 Attach 28 | . . 5 2 . 1 5 1 1 . 7 2 4 Detach 24 | . . 6 1 . 1 10 . . . 3 2 1 Swap 11 | . 1 4 2 . 2 2 . . . . . . Drop 51 | . 1 13 1 3 5 10 6 5 . 3 4 . Fire 168 | . 17 46 14 . 19 25 6 13 . 12 . 16 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . 16 . 4 14 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 13) 245 | -10/Materials | Discovered new exit (range 10) 283 | -10/Materials | Core integrity fell below 50% 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 333 | -9/Materials | Build established: Mutant 573 | -9/Materials | Discovered new exit (range 4) 677 | -9/Materials | Discovered new exit (range 13) 714 | -9/Materials | Core integrity fell below 50% 730 | -9/Materials | Entered Mines 733 | -9/Mines | Met a Derelict bent on vengeance 868 | -9/Mines | Learned Materials emergency access door positions 876 | -9/Mines | Discovered new exit (range 11) 948 | -9/Mines | Learned location of Storage (-7) 1084 | -9/Mines | Build established: Scavenger-Mutant 1092 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1092 | -9/Mines | Discovered new exit (range 5) 1095 | -9/Mines | Entered Exiles 1108 | -9/Exiles | Discovered new exit (range 15) 1117 | -9/Exiles | Met 8R-AWN 1129 | -9/Exiles | Met EX-HEX 1157 | -9/Exiles | Met EX-BIN 1166 | -9/Exiles | Aligned with FarCom system 1167 | -9/Exiles | Given EX-Vault access code 1191 | -9/Exiles | Opened EX-Vault 1197 | -9/Exiles | Found Flying Fortress v7 1216 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1236 | -9/Exiles | Met EX-DEC 1264 | -9/Exiles | Visited The Gauntlet 1384 | -9/Exiles | Discovered new exit (range 14) 1394 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1394 | -9/Exiles | Entered Mines 1511 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 1516 | -8/Mines | Found Scrap Suit 1684 | -8/Mines | Discovered new exit (range 11) 1693 | -8/Mines | Entered Materials 1693 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1830 | -8/Materials | Build established: Mutant 2006 | -8/Materials | Discovered new exit (range 7) 2027 | -8/Materials | Entered Factory 2027 | -7/Factory | Evolved 2 slots: Utility x2 2316 | -7/Factory | Fabricated Imp. Remote Datajack (x2) 2417 | -7/Factory | Identified exit to Garrison 2418 | -7/Factory | Entered Garrison 2439 | -7/Garrison | Installed Relay Interface Framework 2445 | -7/Garrison | Garrison Relay disabled 2460 | -7/Garrison | Triggered checkpoint 2492 | -7/Garrison | Triggered checkpoint 2529 | -7/Garrison | Discovered new exit (range 8) 2597 | -7/Garrison | Learned Factory security intel 2614 | -7/Garrison | Entered Factory 2632 | -7/Factory | Identified exit to DSF 2632 | -7/Factory | Entered DSF 2655 | -7/DSF | Additional patrols routed to DSF 2734 | -7/DSF | Discovered new exit (range 16) 2749 | -7/DSF | Core integrity fell below 50% 2762 | -7/DSF | Entered Factory 2762 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2780 | -6/Factory | Identified exit to Garrison 2793 | -6/Factory | Lost 10 parts (1p4n3u2w) 3056 | -6/Factory | Repaired Cesium-ion Thruster 3177 | -6/Factory | Discovered new exit (range 12) 3185 | -6/Factory | Lost 3 parts (2n1u) 3185 | -6/Factory | Entered Lower Caves 3192 | -6/Lower Caves | Encountered a Warlord checkpoint 3242 | -6/Lower Caves | Spotted B-75 Beast 3280 | -6/Lower Caves | Attracted the attention of an 0b10 base 3288 | -6/Lower Caves | Core integrity fell below 50% 3309 | -6/Lower Caves | Core integrity fell below 20% 3326 | -6/Lower Caves | Lost 3 allies 3336 | -6/Lower Caves | Learned 4 Factory zone layouts 3337 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- VTOL Module fries itself beyond repair. G-50 Soldier reactivates. Magnetic Acceleration Cannon destroyed. Acquired 39 matter. Acquired 30 matter. Acquired 6 matter. Searching scrap... Found Imp. Light Armor Plating. Found 33 Matter. Acquired Imp. Light Armor Plating. Lgt. Nuclear Core fries itself beyond repair. Searching scrap... Found Imp. Cryofiber Web. Found Mak. Flight Unit. Found Force Booster. Found System Shield. Found 46 Matter. Acquired Mak. Flight Unit. Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????######################???????? | | ??????# !%! #???????? | | ??????# ! #???????? | | ?????????########+"###### #???????? | | ?????????# ?# # "#ss#???????? | | ?????????# ?# # "# #???????? | | ?????????# ?# # %"# #???????? | | ??????# ?## ## % # #???????? | | ??????# ?# # #???????? | | ??????# ?+ %% # #???????? | | ??????# ?+ % % # #???????? | | ??????# # " " % % + #???????? | | #####?# # """""% % ; #???????? | | # ### # %%= # #???????? | | ## # % T# #???????? | | ## #""" "# #???????? | | #??" ""# #???????? | | ## ???" """"""#@ #???????? | | ##?# ######"+######## #???????? | | ##??# #???????? | | ##??# #???????? | | ##### ### ##############???????? | | ## #?##### #????????????????? | | # #??# #????????????????? | | #### #????????????????? | | #### #????????????????? | | ???# ### ##????????????????? | | ???# #?#### #?????????????????? | | ???# #????## ##????????????????? | | ???# #?????## ##???????????????? | | #### #??????## ##??????????????? | | ##??????# #??????????????? | | ##????## #??????????????? | | #???## #??????????????? | | ##??## ##??????????????? | | ##?### ##???????????????? | | #### ##????????????????? | | #?????????????????? | | % #????????????????? | | ### #???????????????? | | ##### #?### #???????????????? | | ??## #???## ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 28 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 68 Targeting Accuracy 6 Salvage Targeting 2 Relay Coupler Types 1 Relay Coupler Value 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Remote Datajack | x2 | -7/Factory | Preloaded Repaired ---------- Cesium-ion Thruster | 8% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Error 47 Party Time Challenges ------------ None Game ------ Seed TargetCryofiberBay Manual? 0 Play Time 01:20:49 Cumulative 129.7 hours Start 2025.06.18 @ 13:42:00 End 2025.06.18 @ 16:34:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 9c8ecfc6-ecd2-413d-a30a-0c3b523faa01