Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.03 @ 21:02:48 Player: sckl Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (419) 419 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1449 Bonus ------- None Cogmind --------- Core Integrity 332/400 Matter 5/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Sensor Array Signal Interpreter Medium Armor Plating > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Compact Wheel Signal Interpreter Seismic Detector Core Shielding Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Compact Wheel Signal Interpreter Seismic Detector Core Shielding Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 35 | 7 23 5 Power 5 | 1 4 . Engine 5 | 1 4 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 2 4 3 Device 5 | 1 3 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 15 | 2 11 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 11 | 2 8 1 Ballistic Cannon . | . . . Launcher 4 | . 3 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 97 100 Engine 13 | . 13 11 Leg 26 | . 27 22 Device 14 | . 13 17 Storage 13 | . 14 11 Processor 2 | . . 11 Ballistic Gun 25 | . 26 21 Peak Build Rating 11 | 9 9 11 Average Rating 7 | 6 7 10 On Entrance 5 | . 9 8 Naked Turns . | . . . Heaviest Build 37 | 13 30 37 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 8 | . 8 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 15 Most Carried 15 | 7 15 14 Average Carried 10 | 5 10 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 7 15 14 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 449 | 223 215 11 Remotely . | . . . Salvage Created 522 | 139 362 21 Parts 38 | 12 23 3 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 20 | . 16 4 Guns 7 | . 7 . AOE 13 | . 9 4 Classes Destroyed 4 | 2 2 . Tunneler 5 | 5 . . Recycler 1 | 1 . . Swarmer 13 | . 9 4 Grunt 7 | . 7 . Best Kill Streak 4 | 3 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 3 | . 3 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 134 | . 75 59 Missed 45 | . 23 22 Damage Taken 921 | . 525 396 Core 193 | . 125 68 Absorbed by Shields . | . . . Core Remaining (%) 75 | 100 50 . Volleys Fired 68 | 26 37 5 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 127 | 52 68 7 Gun 118 | 52 62 4 Cannon . | . . . Launcher 9 | . 6 3 Special . | . . . Kinetic 118 | 52 62 4 Thermal . | . . . Explosive 9 | . 6 3 Electromagnetic . | . . . Robot Hit Streak 10 | 6 10 1 Robot Miss Streak 4 | 3 3 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 80 | 33 46 1 Core Hits 42 | 11 26 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1279 | 278 755 246 Guns 630 | 278 325 27 Cannons . | . . . Explosions 625 | . 407 218 Melee . | . . . Ramming 24 | . 23 1 Kinetic 630 | 278 325 27 Thermal . | . . . Explosive 625 | . 407 218 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 13 | . . 13 Projectiles . | . . . Explosions 13 | . . 13 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | . . 7 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 6 | . 5 1 Kicked 6 | . 5 1 Crushed . | . . . Highest Temperature 24 | . 24 17 Average Temperature 9 | . 9 17 Received Heat Transfer 408 | . 228 180 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 364 | 30 364 222 Initial 80 | . 19 80 Average 193 | 12 242 168 Maximum Alert Level 1 | . 1 1 Low Security (%) 51 | 100 44 34 Level 1 48 | . 55 65 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 24 10 Peak Tracking Total 7 | . 7 5 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 6 | . 6 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 5 | . 5 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1387 | 223 937 227 Spaces Moved 713 | 119 487 107 Core 9 | 6 3 . Treads . | . . . Legs 704 | 113 484 107 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 157 | 116 159 190 Slowest Speed 450 | 120 450 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 5 76 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 65 | . 43 22 Melee . | . . . Projectile . | . . . AOE 65 | . 43 22 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 860 | 158 581 121 Wait 19 | . 17 2 Move 711 | 118 486 107 Hop . | . . . Pick Up 14 | 7 7 . Fast Attach 17 | 7 9 1 Attach 2 | . . 2 Detach 1 | . . 1 Swap 16 | . 14 2 Drop 6 | . 6 . Fire 68 | 26 37 5 Melee . | . . . Ram . | . . . Kick 6 | . 5 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 224 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 8) 436 | -10/Materials | Discovered new exit (range 15) 902 | -10/Materials | Discovered new exit (range 11) 1161 | -10/Materials | Entered another Materials area 1161 | -9/Materials | Evolved 2 slots: Utility x2 1183 | -9/Materials | Build established: Scavenger-Mutant 1388 | -9/Materials | Self-destructed Last Messages --------------- 01270_ U-05 Engineer lays Concrete. 01273_ U-05 Engineer builds a Door. 01274_ U-05 Engineer lays Concrete. 01274_ K-01 Serf collects debris. 01276_ U-05 Engineer lays Concrete. 01278_ U-05 Engineer builds a Wall. 01280_ U-05 Engineer lays Concrete. 01283_ U-05 Engineer builds a Wall. 01284_ K-01 Serf collects debris. 01287_ Acquired Med. Armor Plating. 01294_ Kicked W-16 Scout. 01296_ U-05 Engineer builds a Wall. 01300_ U-05 Engineer lays Concrete. 01302_ K-01 Serf collects debris. 01302_ U-05 Engineer builds a Wall. 01324_ U-05 Engineer lays Concrete. 01364_ Acquired 11 matter. 01368_ R-06 Scavenger collects Lgt. Ion Engine. 01376_ R-06 Scavenger collects Flight Unit. 01381_ K-01 Serf collects debris. 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