Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 00:18:46 Player: orbstealer Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (55) 275 Value Destroyed (1265) 1265 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (629) 629 TOTAL SCORE: 7229 Bonus ------- Follower Combat Kills 629 Cogmind --------- Core Integrity 0/1150 Matter 173/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Makeshift Leg Humpback Gauss Rifle Peak State ------------ > --- POWER ------------ F-cell Engine Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Matter Compressor Enhanced Optical Array Focal Shield System Shield > --- WEAPON ----------- Plasma Rifle Gauss Rifle KE Penetrator Gauss Cannon > --- INVENTORY -------- Fusion Compressor Makeshift Leg Humpback Gauss Rifle [Rating: 85] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Improved Targeting Computer Device Focal Shield Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . 2 2 2 Power 2 | . . . . . . . . 1 . 1 Propulsion 2 | . . . 2 . . . . . . . Utility 6 | . . . . . 2 1 . 1 1 1 Weapon 2 | . . . . . . 1 . . 1 . Parts Attached 76 | 6 6 2 3 9 8 3 7 18 6 8 Power 10 | 1 1 . 1 1 . . . 4 1 1 Engine 6 | 1 1 . 1 1 . . . 2 . . Core 3 | . . . . . . . . 2 1 . Reactor 1 | . . . . . . . . . . 1 Propulsion 22 | 2 . . 2 4 2 . 2 4 1 5 Treads . | . . . . . . . . . . . Leg 12 | 2 . . 2 4 . . 2 2 . . Wheel 2 | . . . . . 2 . . . . . Hover 5 | . . . . . . . . . . 5 Flight 3 | . . . . . . . . 2 1 . Utility 22 | 1 3 . . . 3 2 3 7 1 2 Device 4 | 1 1 . . . . . . 2 . . Storage 7 | . 1 . . . . . 2 4 . . Processor 4 | . . . . . 3 . . 1 . . Hackware 1 | . . . . . . . . . 1 . Protection 6 | . 1 . . . . 2 1 . . 2 Artifact . | . . . . . . . . . . . Weapon 22 | 2 2 2 . 4 3 1 2 3 3 . Energy Gun 7 | . 2 1 . 2 . . . 1 1 . Energy Cannon 2 | . . 1 . . . . . 1 . . Ballistic Gun 6 | 2 . . . . 1 1 . 1 1 . Ballistic Cannon 4 | . . . . . 1 . 2 . 1 . Launcher 3 | . . . . 2 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 3 . . Parts Lost 18 | . . . . . 1 1 7 1 1 7 Power 2 | . . . . . . . 1 . . 1 Propulsion 2 | . . . . . . . 2 . . . Utility 6 | . . . . . . . 3 . 1 2 Weapon 8 | . . . . . 1 1 1 1 . 4 Highest Loss Streak 6 | . . . . . 1 1 3 1 1 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 64 | . 95 100 100 99 81 83 20 43 72 56 Engine 6 | . 14 14 11 11 9 7 . 4 8 4 Core 1 | . . . . . . . . 4 1 4 Leg 9 | . 28 28 44 43 1 . . 3 . . Wheel 3 | . . . . . 17 15 3 . . . Flight 2 | . . . . . . . . 7 13 2 Device 3 | . 20 . . . . . . 6 8 3 Storage 6 | . 2 14 11 11 9 7 2 5 5 4 Processor 7 | . . . . . 27 23 4 1 5 5 Protection 3 | . 2 14 11 11 . 7 1 . . 1 Energy Gun 4 | . 5 16 11 10 . . . 2 6 3 Energy Cannon 1 | . . 11 11 3 . . . . . . Ballistic Gun 4 | . 21 . . . 5 7 1 2 6 6 Ballistic Cannon 2 | . . . . . 3 6 3 3 4 3 Launcher 2 | . . . . 8 9 7 1 . . . Naked Turns 191 | . . . . . . . 191 . . . Heaviest Build 71 | 8 21 24 28 31 22 36 24 36 59 71 Greatest Support 56 | 20 20 20 40 40 56 56 56 40 16 48 Greatest Overweight (x) 5 | . 1 1 . . . . 1 3 3 5 Average Overweight (x) . | . . 1 . . . . . 1 2 1 Largest Inventory Capacity 35 | 5 8 8 8 8 8 8 35 35 5 5 Average Capacity 6 | 5 5 8 8 8 8 8 5 5 5 5 Most Carried 8 | 4 6 8 8 8 8 8 7 5 5 5 Average Carried 5 | 1 2 7 7 8 7 6 5 4 5 5 Final Capacity 8 | 5 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 2 5 8 8 8 8 7 4 5 5 5 Class Distribution -------------------- 66% | Mutant 14% | Tank 10% | Scavenger-Mutant 6% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Bomber | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Factory Tank | -5/Factory Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Fac Fac Fac Matter Collected 1870 | 290 100 20 30 140 184 . 169 432 222 283 Remotely . | . . . . . . . . . . . Salvage Created 1603 | 210 151 . 134 291 278 135 . 145 141 118 Parts 124 | 13 11 . 14 20 25 12 . 4 13 12 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Fac Fac Fac Combat Hostiles Destroyed 32 | . 5 . 2 7 9 3 . . 2 4 Guns 16 | . 5 . 1 1 3 1 . . 1 4 Cannons 10 | . . . 1 4 3 1 . . 1 . AOE 6 | . . . . 2 3 1 . . . . Classes Destroyed 10 | 3 2 . 2 1 2 . . . . . Worker 7 | 2 . . 1 . 2 . . . . 2 Builder 6 | . . . 1 1 . 2 . . 2 . Tunneler 6 | 3 1 . . 1 1 . . . . . Recycler 3 | 1 . . . . 1 . . 1 . . Watcher 1 | . . . . . 1 . . . . . Swarmer 12 | . 3 . . . 4 . . . 1 4 Grunt 13 | . 2 . . 6 2 3 . . . . Brawler 2 | . . . . 1 . . . . 1 . Sentry 4 | . . . 2 . 2 . . . . . Hunter 1 | . . . . . 1 . . . . . Best Kill Streak 6 | 3 3 . 3 5 5 5 . 1 2 6 Combat Bots Only 5 | . 3 . 1 5 4 3 . . 2 4 Max Kills in Single Turn 3 | 1 1 . 2 2 3 2 . 1 2 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 1 2 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Fac Fac Fac Hostile Shots Fired 463 | . 23 . 10 30 39 23 144 15 8 171 Missed 138 | . 3 . 3 5 11 3 53 7 2 51 Damage Taken 5492 | . 184 . 112 359 458 477 1449 113 156 2184 Core 2109 | . 66 . . 38 76 8 645 73 49 1154 Absorbed by Shields 42 | . . . . . . . . . . 42 Redirected to Shielding 44 | . . . . . . . . . . 44 Ignored by Resistances 181 | . . . . . . . . 22 11 148 Core Remaining (%) 77 | 100 . 73 . 90 86 . 6 91 95 . Volleys Fired 112 | 18 17 . 5 20 19 7 1 4 6 15 Largest 4 | 2 2 . 2 2 2 3 1 1 4 4 Hottest 211 | 40 40 . 110 110 74 102 48 75 211 184 Shots Fired 230 | 36 34 . 10 32 32 21 1 4 12 48 Gun 153 | 36 34 . 5 15 9 7 . 4 10 33 Cannon 52 | . . . 5 12 10 7 1 . 2 15 Launcher 25 | . . . . 5 13 7 . . . . Special . | . . . . . . . . . . . Kinetic 149 | 36 34 . . . 19 14 1 . 8 37 Thermal 42 | . . . 5 20 . . . 4 2 11 Explosive 25 | . . . . 5 13 7 . . . . Electromagnetic 14 | . . . 5 7 . . . . 2 . Robot Hit Streak 12 | 5 12 . 4 4 8 10 . 7 3 3 Robot Miss Streak 6 | 2 3 . 3 2 6 2 . . 2 6 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 120 | 20 25 . 5 18 17 12 . 4 7 12 Core Hits 112 | 12 13 . 5 14 38 13 . 3 6 8 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . 1 . . . . . 1 1 Burn 2 | . . . . . . . . . 1 1 Corrupt 1 | . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3044 | 155 222 . 246 553 827 306 . 90 187 458 Guns 1217 | 155 222 . 29 88 127 67 . 90 129 310 Cannons 606 | . . . 70 233 114 44 . . 58 87 Explosions 1210 | . . . 147 232 586 184 . . . 61 Melee . | . . . . . . . . . . . Ramming 11 | . . . . . . 11 . . . . Kinetic 1138 | 155 222 . . . 241 111 . . 121 288 Thermal 750 | . . . 217 289 . . . 90 45 109 Explosive 1063 | . . . . 232 586 184 . . . 61 Electromagnetic 82 | . . . 29 32 . . . . 21 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 5 . Average Corruption 5 | . . . . . . . . 5 5 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 5 | . . . . . . . . 1 4 . Message Errors 2 | . . . . . . . . . 2 . Matter Fused 1 | . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 33 | . . . 17 . 16 . . . . . Projectiles . | . . . . . . . . . . . Explosions 33 | . . . 17 . 16 . . . . . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . 3 1 . . . . Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . 3 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 124 | . . . . 37 46 41 . . . . Shots 5 | . . . . 2 1 2 . . . . Rammed 3 | . . . . . . 3 . . . . Targets Rammed 3 | . . . . . . 3 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 788 | . 18 . 189 406 36 281 11 248 276 788 Average Temperature 192 | . 11 . 76 135 13 143 11 68 145 311 Received Heat Transfer 1841 | . 54 . 63 186 72 162 855 18 . 431 Effects 53 | . . . . 4 . . . . . 49 Shutdowns 20 | . . . . 1 . . . . . 19 Energy Bleed 2 | . . . . . . . . . . 2 Interference 5 | . . . . 3 . . . . . 2 Matter Decay 4 | . . . . . . . . . . 4 Short Circuit 6 | . . . . . . . . . . 6 Damage (minor) 4 | . . . . . . . . . . 4 Damage (major) 12 | . . . . . . . . . . 12 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 . 2 Heat Transferred 1529 | . . . 261 518 . . . 200 200 350 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Fac Fac Fac Peak Influence 333 | 30 144 55 111 287 333 252 . 180 161 236 Initial 107 | . 19 55 21 43 35 107 . 90 42 2 Average 113 | 9 98 55 35 230 137 179 . 79 96 84 Maximum Alert Level 1 | . . . . 1 1 1 . . . 1 Low Security (%) 78 | 100 100 100 100 27 54 47 . 100 100 90 Level 1 21 | . . . . 72 45 52 . . . 9 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 1 1 . . 2 6 . . . 1 Investigation 3 | . . 1 . . 2 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 5 | . 1 . . . . 3 . . . 1 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Fac Fac Fac Distress Signals 2 | . 1 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 83 | . 7 . 6 7 10 8 21 4 4 16 Peak Tracking Total 10 | . 3 . 4 5 5 4 7 2 3 10 Tactical Retreats 9 | . . . . . . 1 8 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Fac Fac Fac Traps Triggered 5 | . . . . . 2 1 . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Fac Fac Fac Machines Disabled 7 | . . . 1 2 3 . . . . 1 Max in Single Turn 2 | . . . 1 2 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Fac Fac Fac Machines Accessed 3 | . . 1 . . 1 . 1 . . . Terminals 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 5 | . . 1 . . 3 . 1 . . . Successful 3 | . . 1 . . 1 . 1 . . . Failed 2 | . . . . . 2 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 3 | . . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . . 1 . . 1 . 1 . . . Open Door 2 | . . 1 . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Fac Fac Fac Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 1 1 1 Highest-Rated Group 135 | . . . . . . . 135 135 135 135 Highest-Rated Ally 135 | . . . . . . . 135 135 135 135 Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . . . . . . 1 9 5 8 Total Damage 1004 | . . . . . . . 12 417 227 348 Kills 14 | . . . . . . . 1 6 3 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Fac Fac Fac Turns Passed 4290 | 169 205 158 160 452 490 331 720 720 416 469 Spaces Moved 3067 | 94 112 80 93 312 400 256 863 434 152 271 Core 920 | 12 . . . . . . 703 91 . 114 Treads . | . . . . . . . . . . . Legs 817 | 82 112 80 93 312 7 . 1 130 . . Wheels 808 | . . . . . 393 256 159 . . . Hover 133 | . . . . . . . . . . 133 Flight 389 | . . . . . . . . 213 152 24 Fastest Speed 50 | 50 120 190 120 120 100 100 50 100 190 50 Average Speed 119 | 111 130 190 120 120 100 100 78 155 259 140 Slowest Speed 274 | 120 190 190 120 120 120 100 140 200 274 270 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 5 14 27 14 78 30 9 64 9 3 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . 1 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 212 | . . . 4 46 92 62 . . 1 7 Melee . | . . . . . . . . . . . Projectile 9 | . . . . 1 . 2 . . 1 5 AOE 203 | . . . 4 45 92 60 . . . 2 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Fac Fac Fac Total 3502 | 129 146 86 133 357 461 315 908 474 165 328 Wait 129 | 4 . . 21 12 9 45 20 5 . 13 Move 3057 | 93 111 79 92 311 399 255 862 433 151 271 Hop . | . . . . . . . . . . . Pick Up 51 | 8 7 4 7 . 13 1 4 7 . . Fast Attach 27 | . 2 . . 1 1 . 4 6 5 8 Attach 32 | 6 3 . 2 . 5 3 3 10 . . Detach 6 | . . . . . . 1 1 4 . . Swap 17 | . 1 2 1 8 2 . . 2 1 . Drop 60 | . 5 1 5 5 13 . 13 3 2 13 Fire 112 | 18 17 . 5 20 19 7 1 4 6 15 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . 3 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 61 | -11/Scrapyard | Discovered new exit (range 14) 170 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered Mines 378 | -10/Mines | Met a Derelict shopkeep closing up shop 505 | -10/Mines | Discovered new exit (range 16) 533 | -10/Mines | Entered Materials 533 | -9/Materials | Evolved 2 slots: Propulsion x2 675 | -9/Materials | Discovered new exit (range 9) 693 | -9/Materials | Entered Mines 979 | -9/Mines | Learned location of Zion (-6) 1007 | -9/Mines | Build established: Scavenger-Mutant 1135 | -9/Mines | Discovered new exit (range 6) 1145 | -9/Mines | Entered Materials 1145 | -8/Materials | Evolved 2 slots: Utility x2 1450 | -8/Materials | Build established: Mutant 1626 | -8/Materials | Discovered new exit (range 5) 1635 | -8/Materials | Entered Factory 1635 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1791 | -7/Factory | Garrison activated, responded to threat 1954 | -7/Factory | Discovered new exit (range 12) 1966 | -7/Factory | Entered Lower Caves 2091 | -7/Lower Caves | Lost 3 parts (1p2u) 2171 | -7/Lower Caves | Lost 3 parts (2n1u) 2518 | -7/Lower Caves | Core integrity fell below 50% 2622 | -7/Lower Caves | Core integrity fell below 20% 2683 | -7/Lower Caves | AD-0RF showed up to help 2685 | -7/Lower Caves | AD-0RF revealed a hidden path 2686 | -7/Lower Caves | Entered Factory 2686 | -6/Factory | Accompanied by 1 ally (AD-0RF) 2686 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3373 | -6/Factory | Discovered new exit (range 11) 3406 | -6/Factory | Entered another Factory area 3406 | -5/Factory | Accompanied by 1 ally (AD-0RF) 3406 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3603 | -5/Factory | Discovered new exit (range 21) 3822 | -5/Factory | Entered another Factory area 3822 | -4/Factory | Accompanied by 1 ally (AD-0RF) 3822 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3986 | -4/Factory | Build established: Tank 4221 | -4/Factory | Lost 6 parts (1p1u4w) 4224 | -4/Factory | Core integrity fell below 50% 4284 | -4/Factory | Core integrity fell below 20% 4291 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 04206_ Penetrated by Slug. 04206_ K-01 Serf collects debris. 04220_ Penetrated by Slug. 04220_ Terminal disabled. 04225_ System Shield destroyed. 04237_ Dropped Imp. Propulsion Shielding. 04273_ Triggered Stasis Trap. 04273_ A bubble of rippling energy engulfs the area. 04273_ Field strength at 94. 04273_ Field strength at 88. 04274_ Field strength at 77. 04275_ Field strength at 71. 04276_ Field strength at 65. 04277_ Field strength at 48. 04278_ Field strength at 42. 04279_ Field strength at 32. 04280_ Field strength at 15. 04281_ Stasis field depleted. 04287_ Penetrated by Slug. 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