Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.13 @ 19:52:46 Player: Big Tortoise Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (151) 755 Value Destroyed (5096) 5096 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2124) 2124 TOTAL SCORE: 12175 Bonus ------- High Alert Combat Kills 1246 Follower Combat Kills 878 Cogmind --------- Core Integrity 0/850 Matter 170/300 Energy 57/100 System Corruption 0% Temperature Cool (7) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (7) ------ Armored Scrap Engine Large Storage Unit Targeting Computer Improved Light Armor Plating > --- WEAPON (4) ------- Heavy Laser > --- INVENTORY (15) --- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Matter Pod (200) Improved Signal Interpreter Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] System Restoration Module Improved System Restoration Module Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Momentum-Angular Engine > --- PROPULSION ------- FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Structural Scanner Improved Signal Interpreter Improved System Restoration Module > --- WEAPON ----------- Guided EMP Blaster Burst Accelerated Construct/G Flak Accelerated Construct/G > --- INVENTORY -------- Compact Wheel Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Matter Pod Improved Signal Interpreter Improved Reaction Control System Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Tractor Beam Long-range Tractor Beam Heavy Hammer [Rating: 76] Favorites ----------- Power Constructs Engine Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Compact Wheel Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware Authchip [Device] Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Ballistic Cannon Assault Cannon Launcher Guided EMP Blaster Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . . . . 3 . . 2 Weapon 2 | . . . . . . . . 2 Parts Attached 96 | 5 8 . 2 5 10 26 7 33 Power 7 | . 4 . . . 1 2 . . Engine 7 | . 4 . . . 1 2 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 1 . . 2 1 9 1 2 Treads 12 | . . . . 2 1 7 1 1 Leg 3 | 2 1 . . . . . . . Wheel 3 | . . . . . . 2 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 42 | 1 2 . 1 1 7 6 4 20 Device 18 | . 1 . . . 1 4 1 11 Storage 6 | 1 1 . 1 . 1 . . 2 Processor 5 | . . . . . 3 . . 2 Hackware 3 | . . . . . . . 2 1 Protection 10 | . . . . 1 2 2 1 4 Artifact . | . . . . . . . . . Weapon 29 | 2 1 . 1 2 1 9 2 11 Energy Gun 4 | 1 1 . . . . 1 . 1 Energy Cannon 4 | . . . . . . 3 . 1 Ballistic Gun 9 | 1 . . . 2 1 1 1 3 Ballistic Cannon 1 | . . . . . . 1 . . Launcher 5 | . . . . . . 2 . 3 Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . . . . 1 1 3 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 5 | . . . . . . 3 . 2 Corrupted Parts 1 | . . . . . . . 1 . System Corruption 2 | . . . . . . . 2 . Parts Lost 27 | . . . . . 2 1 . 24 Power 3 | . . . . . . 1 . 2 Propulsion 5 | . . . . . . . . 5 Utility 8 | . . . . . 2 . . 6 Weapon 11 | . . . . . . . . 11 Highest Loss Streak 14 | . . . . . 1 1 . 14 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 93 100 100 100 94 99 80 66 Engine 7 | . 12 14 14 14 9 9 9 3 Treads 8 | . . . . 26 24 21 8 1 Leg 6 | . 28 28 28 1 . . . 4 Wheel 2 | . . . . . . 5 9 . Device 12 | . 9 14 14 1 2 7 9 17 Storage 9 | . 14 14 14 14 16 10 9 6 Processor 7 | . . . . . 13 18 9 6 Hackware 1 | . . . . . . . 1 2 Protection 4 | . . . . 12 9 9 7 2 Energy Gun 1 | . 13 14 . . . . . . Energy Cannon 2 | . . . . . . 6 . 2 Ballistic Gun 8 | . 14 14 14 22 18 4 6 5 Ballistic Cannon 3 | . . . . . . 5 8 3 Impact Weapon 1 | . . . . . . . 3 2 Special Melee Weapon 1 | . . . 13 5 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 55 | 9 20 18 18 22 47 52 45 55 Greatest Support 76 | 20 20 20 20 40 60 60 16 76 Greatest Overweight (x) 8 | . . . . . 1 2 2 8 Average Overweight (x) . | . . . . . . 1 2 . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 Average Capacity 13 | 7 9 10 10 10 14 15 15 15 Most Carried 15 | 7 10 10 10 10 15 15 15 15 Average Carried 12 | 4 9 10 10 8 12 14 13 13 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 Final Carried 15 | 7 10 10 10 9 14 15 14 12 Scrap Engine Consumption 102 | . . . . . . . 22 80 Constructs Created 9 | . . . . . . . 2 7 Constructs Modified 30 | . . . . . . . 2 28 Class Distribution -------------------- 50% | Mutant 25% | Construct 16% | Scavenger-Mutant 5% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Matter Collected 2981 | 265 169 . 20 123 352 484 89 1479 Remotely . | . . . . . . . . . Salvage Created 5978 | 64 455 . . 230 510 1047 50 3622 Parts 319 | 12 26 . . 21 33 51 3 173 Haulers Intercepted 7 | . 2 . . . . 4 . 1 Recyclers Shooed 4 | . 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 115 | . 11 . . 8 14 19 1 62 Melee 1 | . . . . . . 1 . . Guns 70 | . 11 . . 8 13 1 1 36 Cannons 29 | . . . . . . 8 . 21 AOE 10 | . . . . . . 9 . 1 Classes Destroyed 21 | 1 4 . . 1 1 6 . 8 Worker 8 | . . . . . . 1 . 7 Builder 6 | . . . . . . . . 6 Tunneler 6 | 3 . . . . . . . 3 Hauler 7 | . 2 . . . . 4 . 1 Recycler 7 | . . . . . . 1 . 6 Mechanic 1 | . . . . . . . . 1 Operator 2 | . . . . . . 2 . . Watcher 3 | . 2 . . . . . . 1 Swarmer 28 | . 6 . . 5 4 . . 13 Saboteur 1 | . . . . . . . . 1 Grunt 40 | . 5 . . 2 7 8 . 18 Brawler 5 | . . . . . . 2 . 3 Duelist 2 | . . . . . 1 1 . . Protector 1 | . . . . . . 1 . . Sentry 14 | . . . . 1 2 5 1 5 Demolisher 2 | . . . . . . . . 2 Specialist 1 | . . . . . . . . 1 Hunter 12 | . . . . . . 2 . 10 Programmer 4 | . . . . . . . . 4 Heavy 1 | . . . . . . . . 1 Assembled 4 | . . . . . . . . 4 Best Kill Streak 11 | 2 5 . . 4 5 10 1 11 Combat Bots Only 9 | . 5 . . 4 5 9 1 9 Max Kills in Single Turn 4 | 1 1 . . 1 2 4 1 4 Gunslinging 1 | . . . . . 1 . . 1 Exploded 4 | . . . . . . 4 . 1 Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Hostile Shots Fired 915 | . 27 . . 21 77 38 2 750 Missed 278 | . 6 . . 3 26 5 1 237 Damage Taken 7675 | . 157 . . 103 577 412 9 6417 Core 1024 | . 36 . . 12 37 64 . 875 Absorbed by Shields 262 | . . . . . . . 3 259 Ignored by Resistances 2304 | . 52 . . 37 171 113 3 1928 Regen/Repaired (Parts) 2095 | . 47 . . . . 34 9 2005 Core Remaining (%) 87 | 100 . . . 80 . . 81 . Volleys Fired 311 | 5 33 . . 12 38 32 3 188 Largest 3 | 2 2 . . 2 2 2 2 3 Hottest 185 | 70 70 . . 46 48 112 67 185 Shots Fired 626 | 10 66 . . 21 76 62 6 385 Gun 428 | 10 66 . . 21 76 19 3 233 Cannon 182 | . . . . . . 40 3 139 Launcher 16 | . . . . . . 3 . 13 Special . | . . . . . . . . . Kinetic 494 | 5 33 . . 21 76 32 6 321 Thermal 116 | 5 33 . . . . 27 . 51 Explosive 16 | . . . . . . 3 . 13 Electromagnetic . | . . . . . . . . . Robot Hit Streak 38 | 3 30 . . 10 33 29 25 38 Robot Miss Streak 5 | 1 1 . . 1 2 1 . 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 9 | . 1 . . 1 2 . . 5 Max Gunslinging Chain 1 | . 1 . . 1 1 . . 1 Shots Hit Robots 536 | 6 53 . 6 14 64 51 6 336 Core Hits 366 | 3 23 . . 9 26 48 3 254 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . 1 2 . 2 Critical Strikes 10 | . 2 . . . 1 2 . 5 Burn 2 | . 2 . . . . . . . Destroy 3 | . . . . . 1 . . 2 Blast 2 | . . . . . . . . 2 Smash 3 | . . . . . . 2 . 1 Melee Attacks 32 | . . . 6 . . 10 1 15 Impact 26 | . . . . . . 10 1 15 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 10 | . . . 6 . . 1 1 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12313 | 70 693 . . 215 984 2089 149 8113 Guns 6421 | 70 693 . . 215 984 181 53 4225 Cannons 3091 | . . . . . . 760 50 2281 Explosions 1968 | . . . . . . 914 . 1054 Melee 833 | . . . . . . 234 46 553 Ramming . | . . . . . . . . . Kinetic 7757 | 32 382 . . 215 984 382 103 5659 Thermal 1755 | 38 311 . . . . 559 . 847 Explosive 1968 | . . . . . . 914 . 1054 Electromagnetic . | . . . . . . . . . Impact 833 | . . . . . . 234 46 553 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . 2 4 6 Average Corruption 3 | . . . . . . 2 2 5 Corruption Purged 6 | . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . Effects 48 | . . . . . . 12 13 23 Message Errors 14 | . . . . . . 1 6 7 Matter Fused 14 | . . . . . . 5 4 5 Heat Flow Errors 6 | . . . . . . 3 . 3 Energy Discharges 7 | . . . . . . 1 1 5 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 2 . Misfires 2 | . . . . . . 1 . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 427 | . . . . . . 68 6 353 Projectiles 40 | . . . . . . 11 . 29 Explosions 93 | . . . . . . . . 93 Melee 294 | . . . . . . 57 6 231 Knockbacks 27 | . . . . . . 2 . 25 Impact 1 | . . . . . . 1 . . Kinetic 25 | . . . . . . . . 25 Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 83 | . . . . . . . . 83 Shots 4 | . . . . . . . . 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 284 | . 144 . . 6 34 228 18 284 Average Temperature 39 | . 36 . . 3 10 31 8 55 Received Heat Transfer 1848 | . 60 . . 12 351 162 6 1257 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 10 | . . . . . . 3 1 6 Robots Melted 3 | . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 17 | 1 4 . . . . 3 . 9 Heat Transferred 4694 | 111 1036 . . . . 976 . 2571 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Peak Influence 982 | 15 243 68 . 195 369 550 295 982 Initial 300 | . 8 68 . . 64 75 117 300 Average 388 | 6 132 68 . 94 170 321 94 662 Maximum Alert Level 3 | . 1 . . . 1 2 1 3 Low Security (%) 35 | 100 83 100 . 100 75 17 81 . Level 1 22 | . 16 . . . 25 62 18 11 Level 2 22 | . . . . . . 20 . 43 Level 3 19 | . . . . . . . . 44 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 29 | . 3 . . . 3 6 . 17 Investigation 7 | . 3 . . . . 1 . 3 Extermination 4 | . . . . . . . . 4 Reinforcement 12 | . . . . . 1 2 . 9 Assault 3 | . . . . . . 2 . 1 Garrison 3 | . . . . . 2 1 . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 Construction Impeded 2 | . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Distress Signals 5 | . 2 . . . . 1 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 175 | . 15 . . 10 16 37 3 94 Peak Tracking Total 9 | . 6 . . 3 6 9 2 9 Tactical Retreats 4 | . 1 . . . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 8 | . 1 . . . . 1 . 6 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 16 | . . . . . . 3 . 13 Max in Single Turn 10 | . . . . . . 1 . 10 Garrison Access 3 | . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 52 | . 9 . 4 . 1 12 11 15 Terminals 25 | . 7 . . . . 9 5 4 Fabricators 2 | . . . . . . . . 2 Repair Stations 5 | . 1 . . . . 1 . 3 Recycling Units 11 | . 1 . . . . 1 6 3 Scanalyzers 2 | . . . . . . . . 2 Garrison Access 3 | . . . . . 1 1 . 1 Total Hacks 154 | . 28 . 27 . 2 37 27 33 Successful 108 | . 19 . 27 . 1 21 18 22 Failed 45 | . 9 . . . 1 15 9 11 Catastrophic 7 | . 1 . . . . 1 1 4 Database Lockouts 1 | . . . . . . 1 . . Manual 77 | . 24 . . . . 21 18 14 Terminals 87 | . 24 . . . . 32 17 14 Fabricators 5 | . . . . . . . . 5 Repair Stations 10 | . 2 . . . . 2 . 6 Recycling Units 18 | . 2 . . . . 2 10 4 Scanalyzers 3 | . . . . . . . . 3 Garrison Access 4 | . . . . . 2 1 . 1 Terminal Hacks 62 | . 12 . 27 . . 12 7 4 Record 27 | . . . 27 . . . . . Part Schematic 3 | . . . . . . . 3 . Robot Analysis 12 | . 8 . . . . 3 . 1 Prototype ID Bank 3 | . 1 . . . . 1 1 . Open Door 1 | . . . . . . 1 . . Branch Access Points 3 | . 1 . . . . 1 . 1 Terminal Index 3 | . 1 . . . . 1 . 1 Alert Level 3 | . . . . . . 2 1 . Unreport Threat 3 | . . . . . . 1 1 1 Locate Traps 1 | . 1 . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . Zone Layout 2 | . . . . . . 1 1 . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 10 | . 2 . . . . 2 . 6 Scan Component 5 | . 1 . . . . 1 . 3 Repair 5 | . 1 . . . . 1 . 3 Recycling Unit Hacks 7 | . 1 . . . . 1 3 2 Retrieve Components 7 | . 1 . . . . 1 3 2 Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks 24 | . 4 . . . . 5 8 7 Terminals 11 | . 3 . . . . 4 2 2 Botnet 11 | . 3 . . . . 4 2 2 Fabricators 4 | . . . . . . . . 4 Report 1 | . . . . . . . . 1 Liberate 1 | . . . . . . . . 1 Fabnet 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 8 | . 1 . . . . 1 6 . Tunnel 8 | . 1 . . . . 1 6 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Jam 1 | . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . 2 . . Used . | . . . . . . . . . Hacking Detections 35 | . 7 . . . 1 10 6 11 Full Trace Events 6 | . 4 . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 3 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . 1 . . . . 1 . 3 Time 178 | . 26 . . . . 51 . 101 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 31 | . 3 . . . . 10 . 18 Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 5 | . . . 5 . . . . . Non-combat 3 | . . . 3 . . . . . Combat 2 | . . . 2 . . . . . Robot Hacks Applied 5 | . . . 5 . . . . . parse_system 5 | . . . 5 . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Total Allies 18 | . . . . . . 15 3 . Largest Group 10 | . . . . . . 10 8 8 Highest-Rated Group 216 | . . . . . . 173 216 216 Highest-Rated Ally 31 | . . . . . . 31 31 31 Total Orders . | . . . . . . . . . Ally Attacks 236 | . . . . . . 120 20 96 Total Damage 3331 | . . . . . . 1753 347 1231 Kills 35 | . . . . . . 18 5 12 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 12 | . 8 . . . . 3 . 1 Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Turns Passed 7845 | 116 760 66 554 254 492 1315 1135 3153 Spaces Moved 4489 | 76 493 55 452 129 206 744 755 1579 Core 9 | 7 . . . . . . . 2 Treads 853 | . . . . 127 206 254 . 266 Legs 2143 | 69 493 55 452 2 . . . 1072 Wheels 1484 | . . . . . . 490 755 239 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 130 130 115 Average Speed 137 | 113 120 120 120 159 168 140 130 147 Slowest Speed 450 | 120 120 120 120 160 240 160 130 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 3 86 18 89 47 19 96 99 40 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 10 | . 1 . 1 . . 2 6 . Known Exits Taken 3 | . 1 . . . 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . . . . 2 Terrain Destroyed 159 | . . . . . . 20 1 138 Melee 2 | . . . . . . . . 2 Projectile 5 | . . . . . . 1 1 3 AOE 151 | . . . . . . 19 . 132 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Total 5537 | 93 596 55 460 156 281 946 906 2044 Wait 480 | 1 47 1 . 6 15 92 111 207 Move 4481 | 75 492 54 451 128 205 743 754 1579 Hop . | . . . . . . . . . Pick Up 45 | 7 8 . . 2 9 12 5 2 Fast Attach 42 | 5 3 . . . 5 10 1 18 Attach 23 | . 1 . . 1 2 3 5 11 Detach 11 | . . . . . . 3 2 6 Swap 31 | . 4 . 2 4 3 13 1 4 Drop 62 | . 8 . 1 3 4 28 11 7 Fire 311 | 5 33 . . 12 38 32 3 188 Melee 32 | . . . 6 . . 10 1 15 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 7 | . . . . . . . . 7 Rewire 12 | . . . . . . . 12 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / Ext x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 509 | -10/Materials | Discovered new exit (range 6) 667 | -10/Materials | Discovered new exit (range 10) 838 | -10/Materials | Repaired Med. Laser 877 | -10/Materials | Entered Mines 895 | -10/Mines | Learned Materials trap positions 897 | -10/Mines | Build established: Scavenger-Mutant 937 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 938 | -10/Mines | Discovered new exit (range 5) 943 | -10/Mines | Entered Exiles 973 | -10/Exiles | Met 8R-AWN 998 | -10/Exiles | Met EX-HEX 1051 | -10/Exiles | Met EX-BIN 1168 | -10/Exiles | Met EX-DEC 1198 | -10/Exiles | Learned location of Zion (-6) 1258 | -10/Exiles | Visited The Gauntlet 1486 | -10/Exiles | Discovered new exit (range 10) 1497 | -10/Exiles | Entered Mines 1505 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1706 | -9/Mines | Discovered new exit (range 8) 1713 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1751 | -9/Mines | Entered Materials 1751 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1752 | -8/Materials | Loaded intel: 20 trap records 1762 | -8/Materials | Build established: Mutant 1767 | -8/Materials | Discovered new exit (range 11) 1967 | -8/Materials | Identified exit to Storage 2091 | -8/Materials | Garrison activated, responded to threat 2243 | -8/Materials | Entered Storage 2259 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2359 | -8/Storage | Learned location of Armory (-3) 2437 | -8/Storage | Garrison activated, responded to threat 2497 | -8/Storage | Lost 8 allies 2524 | -8/Storage | Identified exit to Recycling 2739 | -8/Storage | Build established: Scavenger-Mutant 2958 | -8/Storage | Allied Derelicts emerged from ambush trap array 3063 | -8/Storage | Build established: Mutant 3156 | -8/Storage | Discovered new exit (range 16) 3174 | -8/Storage | Identified exit to Factory 3272 | -8/Storage | Central database locked down 3341 | -8/Storage | Repaired Adv. Beam Cannon 3363 | -8/Storage | Met a pair of Derelict thieves 3419 | -8/Storage | Destroyed 9 combat bots 3552 | -8/Storage | Used back door to open Recycling access 3558 | -8/Storage | Entered Recycling 3558 | -8/Recycling | Accompanied by 5 allies 3566 | -8/Recycling | Found Scrap Engine 4015 | -8/Recycling | Discovered new exit (range 5) 4693 | -8/Recycling | Entered Factory 4693 | -6/Factory | Accompanied by 8 allies 4693 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 5043 | -6/Factory | Search patrols dispatched 5184 | -6/Factory | Lost 3 allies 5437 | -6/Factory | Build established: Construct 5601 | -6/Factory | Repaired Hrd. Medium Armor Plating 5632 | -6/Factory | Discovered new exit (range 13) 5646 | -6/Factory | Cargo convoy interrupted 5692 | -6/Factory | Repaired Adv. Beam Cannon 5718 | -6/Factory | Identified exit to Factory 6052 | -6/Factory | Identified exit to Lower Caves 6052 | -6/Factory | Identified exit to Extension 6137 | -6/Factory | Repaired Hrd. Medium Armor Plating 6180 | -6/Factory | Build established: Hacker-Construct 6352 | -6/Factory | Core integrity fell below 50% 6365 | -6/Factory | Lost 7 parts (1p1n1u4w) 6824 | -6/Factory | Build established: Construct 7143 | -6/Factory | First assault squad dispatched 7408 | -6/Factory | Spotted B-75 Beast 7725 | -6/Factory | Assembled infested ambush trap array 7800 | -6/Factory | Destroyed 9 combat bots 7802 | -6/Factory | Core integrity fell below 20% 7836 | -6/Factory | Discovered exit to Factory (range 15) 7846 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07801_ H-66 Slayer destroyed. 07804_ Penetrated by Slug. 07815_ Structural Scanner destroyed. 07818_ Penetrated by Slug. 07819_ H-66 Slayer destroyed. 07822_ Arm. Scrap Engine consumes Faulty Imp. Heavy Machine Gun. 07830_ Acquired Med. Treads. 07831_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07831_ Acquired 15 matter. 07833_ Acquired 20 matter. 07834_ Subcomponent Replicator disabled. 07835_ Arm. Scrap Engine consumes Carbon-fiber Leg. 07836_ EXIT=FOUND: FACTORY 07838_ Acquired Imp. Light Armor Plating. 07841_ Acquired Hvy. Laser. 07842_ The unstable cave ceiling collapses. 07844_ Fabricator completes Prc. Energy Filter. 07844_ >> FABRICATOR: Completed Prc. Energy Filter at (39,168). 07845_ Imp. Heavy Machine Gun destroyed. 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"""" " | | ?????????? H * %= ""F" "" | | ??????????< x %[=% !*/%""!! "" | | ?????????? b %*@% = | | ?????????? x =!%= ! | | ???????????+####### %!"" " = ####### | | ??????????????? # "" "" %! # | | ????????????????? # """ """ """%! " """ # | | ??????????????????# """ """ """[% # " "T" # ? | | ??????????????????# """l""" """ = # " ????? | | ??????????????????#g + " ????? | | ??????????????????? ?"" "" "" " ? ?????? | | ??????????????????????" "" "" # " ??????? | | ??????????????????????"" """ """ # " ???????? | | ??????????????????????"" ?"" """ # ? ?????????? | | ???????????????????????????" """ # ???????????? | | ??????????????????????????? # ???????????? | | ???????????????????????????? ##???????????? | | ??????????????????????????? ##???????????? | | ???????????????????????????###########???????????? | | ??????????????????????????? #####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 60 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Reflective Plating | -8/Recycling | Hacked Lrg. Storage Unit | -8/Recycling | Hacked Adv. Treads | -8/Recycling | Hacked Imp. System Restoration Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyIonicSource Manual? 0 Play Time 01:20:28 Cumulative 392.1 hours Start 2024.05.03 @ 19:57:11 End 2024.05.13 @ 19:52:46 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 66 Rogue 13 Adventurer 48 Explorer 5 Win Type - Total 21 Types 9/0/5/4/1/0/1/1/0 Lore% 79 Gallery% 85 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07d64b31-953d-4e58-8245-25018628b09f