Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 17:30:03 Player: wojo Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (68) 340 Value Destroyed (1717) 1717 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (312) 312 TOTAL SCORE: 3409 Bonus ------- High Alert Combat Kills 312 Cogmind --------- Core Integrity 0/400 Matter 130/300 Energy 158/160 System Corruption 1% Temperature Warm (175) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Visual Processing Unit Improved Sensor Array Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Advanced Beam Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Sensor Array Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Particle Gun Spread Laser Spread Laser Grenade Launcher Mini Grenade Launcher Improved Datajack Mining Claw [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 45 | 7 10 28 Power 7 | 1 2 4 Engine 6 | 1 2 3 Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 2 1 4 Treads 6 | 2 1 3 Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 11 | 2 3 6 Device 1 | 1 . . Storage 3 | 1 2 . Processor 5 | . 1 4 Hackware 2 | . . 2 Protection . | . . . Artifact . | . . . Weapon 20 | 2 4 14 Energy Gun 4 | . 2 2 Energy Cannon 2 | . . 2 Ballistic Gun 7 | 2 1 4 Ballistic Cannon . | . . . Launcher 6 | . 1 5 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 1 | . . 1 Parts Lost 14 | . 3 11 Power 3 | . 1 2 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 6 | . 2 4 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 99 94 Engine 12 | . 14 10 Treads 22 | . 28 17 Device 5 | . 11 . Storage 12 | . 14 11 Processor 14 | . 2 25 Hackware 3 | . . 7 Energy Gun 10 | . 15 5 Energy Cannon 1 | . . 3 Ballistic Gun 9 | . 11 7 Launcher 2 | . . 4 Naked Turns . | . . . Heaviest Build 35 | 13 32 35 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 11 | . . 11 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 14 15 Most Carried 15 | 1 15 15 Average Carried 11 | . 10 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 1 15 13 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1006 | 282 211 513 Remotely . | . . . Salvage Created 1838 | 54 406 1378 Parts 129 | 6 32 91 Haulers Intercepted 2 | . 1 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 49 | . 13 36 Guns 22 | . 11 11 Cannons 8 | . . 8 AOE 19 | . 2 17 Classes Destroyed 10 | 1 5 4 Worker 6 | . . 6 Builder 2 | . . 2 Tunneler 3 | 2 . 1 Hauler 2 | . 1 1 Mechanic 1 | . . 1 Operator 5 | . 2 3 Watcher 2 | . 1 1 Swarmer 10 | . 6 4 Grunt 34 | . 7 27 Sentry 5 | . . 5 Best Kill Streak 9 | 2 5 9 Combat Bots Only 6 | . 5 6 Max Kills in Single Turn 3 | 1 2 3 Gunslinging 1 | . 1 . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 226 | . 73 153 Missed 58 | . 14 44 Damage Taken 2224 | . 625 1599 Core 473 | . 61 412 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 75 . Volleys Fired 127 | 2 47 78 Largest 2 | 2 2 2 Hottest 130 | 40 130 101 Shots Fired 243 | 4 90 149 Gun 186 | 4 89 93 Cannon 31 | . . 31 Launcher 26 | . 1 25 Special . | . . . Kinetic 120 | 4 54 62 Thermal 97 | . 35 62 Explosive 26 | . 1 25 Electromagnetic . | . . . Robot Hit Streak 16 | 1 10 16 Robot Miss Streak 9 | 1 9 5 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 157 | 2 61 94 Core Hits 123 | 2 43 78 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4542 | 20 836 3686 Guns 1632 | 20 708 904 Cannons 477 | . . 477 Explosions 2433 | . 128 2305 Melee . | . . . Ramming . | . . . Kinetic 1066 | 20 455 591 Thermal 1043 | . 253 790 Explosive 2433 | . 128 2305 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Heat Flow Errors 1 | . . 1 Parts Rejected 1 | . . 1 Overload Shots . | . . . Overflow Damage 156 | . 7 149 Projectiles . | . . . Explosions 156 | . 7 149 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 244 | . 2 242 Shots 10 | . 1 9 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 276 | . 276 234 Average Temperature 82 | . 87 80 Received Heat Transfer 1017 | . 270 747 Effects 2 | . 2 . Energy Bleed 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 1943 | . 393 1550 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 932 | 10 191 932 Initial 6 | . 6 . Average 220 | 2 51 401 Maximum Alert Level 3 | . . 3 Low Security (%) 69 | 100 100 38 Level 1 2 | . . 5 Level 2 17 | . . 36 Level 3 9 | . . 19 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 1 6 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 4 | . 1 3 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 76 | . 24 52 Peak Tracking Total 5 | . 4 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts 9 | . . 9 Triggered . | . . . Disarmed 2 | . . 2 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . . 6 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 14 | . 5 9 Terminals 10 | . 3 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 41 | . 13 28 Successful 29 | . 9 20 Failed 12 | . 4 8 Catastrophic 4 | . 1 3 Database Lockouts . | . . . Manual 2 | . . 2 Terminals 22 | . 6 16 Fabricators . | . . . Repair Stations . | . . . Recycling Units 10 | . 7 3 Scanalyzers 9 | . . 9 Garrison Access . | . . . Terminal Hacks 14 | . 4 10 Record 1 | . 1 . Prototype ID Bank 3 | . 1 2 Emergency Access Points 2 | . 1 1 Locate Traps 2 | . . 2 Dispatch Records 1 | . . 1 Surveillance Status 1 | . . 1 Hauler Manifests 2 | . 1 1 Registered Components 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 7 | . 5 2 Process 2 | . 1 1 Report Inventory 3 | . 2 1 Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 8 | . . 8 Insert Component 4 | . . 4 Analyze 4 | . . 4 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 2 | . 1 1 Used . | . . . Hacking Detections 9 | . 3 6 Full Trace Events 3 | . . 3 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 4 | . . 4 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 402 | . 78 324 Retrieved Matter 84 | . 84 . Retrieved Components 2 | . 2 . Parts Scanalyzed 4 | . . 4 Part Schematics Acquired 4 | . . 4 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2677 | 80 1292 1305 Spaces Moved 1284 | 43 697 544 Core 9 | 5 . 4 Treads 1271 | 38 697 536 Legs 4 | . . 4 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 170 | 147 160 184 Slowest Speed 600 | 160 160 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 5 98 52 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 210 | . 10 200 Melee . | . . . Projectile 2 | . . 2 AOE 208 | . 10 198 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1534 | 52 784 698 Wait 7 | . 1 6 Move 1282 | 42 696 544 Hop . | . . . Pick Up 38 | 1 21 16 Fast Attach 15 | 7 1 7 Attach 13 | . 3 10 Detach 1 | . . 1 Swap 17 | . 6 11 Drop 24 | . 8 16 Fire 127 | 2 47 78 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap 9 | . . 9 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 7) 704 | -10/Materials | Discovered new exit (range 3) 888 | -10/Materials | Discovered new exit (range 7) 904 | -10/Materials | Discovered new exit (range 15) 1112 | -10/Materials | Discovered new exit (range 16) 1373 | -10/Materials | Entered another Materials area 1373 | -9/Materials | Evolved 2 slots: Utility x2 1947 | -9/Materials | Discovered new exit (range 10) 2131 | -9/Materials | Discovered new exit (range 8) 2373 | -9/Materials | Core integrity fell below 50% 2432 | -9/Materials | Lost 5 parts (1p2n2w) 2573 | -9/Materials | First assault squad dispatched 2664 | -9/Materials | Core integrity fell below 20% 2678 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02660_ G-34 Mercenary unfolds itself. 02660_ M-13 Machinist unfolds itself. 02663_ G-34 Mercenary destroyed. 02665_ System corrupted: Heat flow error (+200). 02666_ Destroyed Lgt. Nuclear Core. 02666_ G-47 Trooper destroyed. 02666_ Destroyed Wheel. 02666_ U-05 Engineer builds a Wall. 02667_ U-05 Engineer lays Concrete. 02668_ U-05 Engineer builds a Wall. 02669_ Destroyed Wheel. 02669_ M-13 Machinist destroyed. 02669_ Destroyed Structural Scanner. 02671_ The unstable cave ceiling collapses. 02672_ G-34 Mercenary destroyed. 02672_ U-05 Engineer destroyed. 02675_ The unstable cave ceiling collapses. 02675_ 3 Matter crushed. 02675_ Critical hit (Burn: +37). 02675_ Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | *%=%#???????????????##*#?##??????? | | !#??????????????## ####??????? | | #####+## #??????????????# ##?????? | | ??# #######??????????????# ! ##????? | | ??# #?????################ ! ###### | | ??#! 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Y??????? | | ???????????????????? #####???####?????? | | ??????????????????? ????????????????? | | ??????????????????? ????????????????? | | ???????????????????? # ????????????????? | | ???????????????????? ? #????????????????? | | ?????????????????????? ?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 18 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneNuclearDesublimator Manual? 0 Play Time 00:38:38 Cumulative 22.3 hours Start 2024.06.03 @ 16:40:02 End 2024.06.03 @ 17:30:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: c2c53863-dac0-404f-96a4-5604f82bda99