Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.11.25 @ 23:12:00 Player: SuDmit Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (503) 2515 Value Destroyed (23668) 23668 Prototype IDs (56) 1120 Alien Tech Used (3) 600 Bonus (11086) 11086 TOTAL SCORE: 48289 Bonus ------- High Alert Combat Kills 1009 Follower Combat Kills 4560 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 640 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -1223 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Treads Advanced Matter Compressor (223) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Advanced Targeting Computer Centrium Light Armor Plating Improved Hacking Suite Improved Hacking Suite Wardrone Bay > --- WEAPON ----------- Multirail Hypervelocity Multirail Hypervelocity Mass Driver Compact Linear Accelerator > --- INVENTORY -------- Heavy Antimatter Reactor Improved Quantum Reactor Advanced Heavy Treads Centrium Heavy Treads Armored Wheel Armored Wheel Armored Wheel Huge Storage Unit Advanced Matter Compressor Centrium Light Armor Plating Experimental Field Recycling Unit Transdimensional Reconstructor Coil Gun Hypervelocity Mass Driver Heavy Rocket Launcher SGEMP Prototype [Rating: 224] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Reinforced Antimatter Reactor Propulsion Advanced Heavy Treads Treads Advanced Heavy Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Heavy Gauss Cannon Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 14 | . . . 1 2 2 2 . . . . 2 . . . . 2 . . . . 1 . . 2 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 450 | 6 11 2 50 31 62 21 13 15 . 11 46 6 12 21 11 26 11 4 6 18 12 32 16 7 Power 45 | 1 1 1 4 1 9 1 1 2 . 1 2 1 . 1 2 2 2 . 2 4 1 4 2 . Engine 24 | 1 1 1 4 1 5 1 . 2 . 1 1 1 . 1 1 1 1 . . . . 1 . . Core 7 | . . . . . 4 . 1 . . . 1 . . . . . . . . . . 1 . . Reactor 14 | . . . . . . . . . . . . . . . 1 1 1 . 2 4 1 2 2 . Propulsion 65 | 2 3 . 9 4 2 1 . 3 . 2 10 . . 3 1 4 . 2 . 6 2 7 3 1 Treads 32 | 2 3 . 7 3 . . . 2 . 2 2 . . . 1 2 . 2 . . 2 3 1 . Leg 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Wheel 28 | . . . 2 1 2 1 . 1 . . 8 . . 3 . 2 . . . 2 . 4 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 247 | 1 6 . 19 21 42 11 5 10 . 5 27 3 7 17 6 13 8 2 4 6 6 14 11 3 Device 135 | . 1 . 11 11 27 6 3 6 . 4 8 3 4 7 6 9 8 1 2 3 3 8 2 2 Storage 9 | 1 4 . . . . . . . . . 1 . . . . . . . 1 . 1 1 . . Processor 33 | . 1 . . 3 2 2 . 2 . . 6 . . 7 . 1 . . . . . 2 7 . Hackware 11 | . . . . . 2 . . . . . 4 . . 2 . 1 . . . . 1 1 . . Protection 59 | . . . 8 7 11 3 2 2 . 1 8 . 3 1 . 2 . 1 1 3 1 2 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 1 1 18 5 9 8 7 . . 3 7 2 5 . 2 7 1 . . 2 3 7 . 3 Energy Gun 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . Ballistic Gun 33 | 2 . 1 14 2 3 2 1 . . 1 1 . . . . . . . . . 1 3 . 2 Ballistic Cannon 38 | . . . . 2 4 4 3 . . 2 4 1 3 . . 6 1 . . 2 2 4 . . Launcher 16 | . . . 3 1 2 2 3 . . . 1 1 . . 2 . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 . 1 1 1 . . . . . . 2 . . . . 4 . 2 11 . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Lost 99 | . 1 . 3 4 4 8 5 3 . 2 6 2 4 3 2 8 4 . . 3 4 9 1 23 Power 10 | . . . . . . 1 2 . . . 1 1 . . . . 2 . . . 1 1 . 1 Propulsion 16 | . . . 1 . 1 2 . 2 . 1 . . . 1 . 3 . . . 1 . . . 4 Utility 44 | . . . . 3 1 3 2 1 . . 4 1 2 2 1 4 2 . . . 1 4 1 12 Weapon 29 | . 1 . 2 1 2 2 1 . . 1 1 . 2 . 1 1 . . . 2 2 4 . 6 Highest Loss Streak 12 | . 1 . 1 3 2 3 2 2 . 2 1 1 2 3 1 3 2 . . 2 2 4 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 100 99 99 99 97 80 89 100 96 94 86 89 80 95 93 90 93 93 93 95 63 67 70 Engine 3 | . 14 14 11 9 3 5 . 5 6 6 1 1 5 5 3 . 3 . . . . . . . Core 1 | . . . . . 3 . 4 . . . 3 1 . . . . . . . . . 3 . . Treads 5 | . 28 28 17 9 5 . . 5 6 7 3 5 5 2 4 3 5 5 5 2 2 3 5 3 Wheel 3 | . . . 4 9 8 11 6 5 6 1 3 . . 5 2 2 . . . . 2 . 5 6 Device 12 | . 7 14 19 18 11 13 11 15 20 19 4 5 6 7 10 15 18 14 14 14 17 4 5 6 Storage 6 | . 14 14 11 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 19 | . 1 . . 11 15 18 21 20 20 20 27 29 26 17 29 24 26 26 26 21 19 14 12 21 Hackware 10 | . . . . . 14 13 6 6 6 6 18 17 17 12 11 10 10 10 10 10 13 10 4 . Protection 5 | . . . 2 5 2 6 1 2 6 6 5 5 5 3 5 9 5 9 10 12 9 . 5 11 Ballistic Gun 7 | . 20 19 32 20 6 6 6 13 13 7 3 . . . . . . . . . 4 7 8 9 Ballistic Cannon 9 | . . . . 6 15 12 9 6 6 11 11 10 5 5 . 10 14 15 15 14 14 10 8 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 186 | 13 88 85 102 109 120 128 127 119 117 123 130 124 136 169 128 156 152 140 140 169 178 178 186 143 Greatest Support 150 | 40 46 46 46 18 22 22 12 20 10 53 70 70 70 70 70 70 70 70 70 70 70 80 150 75 Greatest Overweight (x) 56 | 4 2 1 9 10 9 10 10 11 11 11 11 1 1 7 3 4 2 1 1 56 7 11 7 9 Average Overweight (x) 4 | . . 1 3 8 7 5 9 10 11 6 2 1 1 3 1 2 1 1 1 3 4 2 4 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 1 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 24 25 19 Average Carried 23 | . 10 22 24 24 24 23 23 24 25 23 24 24 22 23 24 23 23 23 23 23 24 20 20 16 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 20 25 25 25 25 22 25 25 25 25 25 24 22 25 24 25 24 23 25 25 22 21 21 3 Class Distribution -------------------- 43% | Hacker-Gunner 15% | Hacker-Skirmisher 12% | Hacker-Mutant 8% | Scavenger-Gunner 5% | Hacker-Tank 4% | Scavenger-Skirmisher 4% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Hacker-Gunner | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Gunner | -3/Testing Hacker-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 23641 | 129 679 118 944 742 2012 1268 1800 993 . 1634 2574 603 415 329 206 1336 815 195 . 1636 1562 1481 1351 819 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19423 | . 700 209 1383 971 1580 972 860 389 . 380 2104 599 544 131 296 1611 621 107 . 1161 1313 742 1725 1025 Parts 866 | . 34 14 100 47 110 37 33 16 . 14 96 13 19 1 11 86 19 6 . 25 57 32 55 41 Haulers Intercepted 11 | . 1 . 1 2 2 . . . . . 2 . . . . . . . . 1 . 1 1 . Recyclers Shooed 6 | . 1 . 2 . . 1 . . . . 2 . . . . . . . . . . . . . Parts Field Recycled 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Retrieved Matter 25 | . . . . . . . . . . . . . . . . . 25 . . . . . . . Parts Self-Destructed 174 | . . . . . . . 29 15 . 37 . 11 17 . 9 . 21 6 . 29 . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 404 | . 11 11 29 21 33 28 23 8 . 5 38 17 11 5 6 28 20 6 . 23 32 11 24 14 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Guns 139 | . 11 11 23 11 3 11 8 5 . 2 9 . . . . . . . . . 6 7 18 14 Cannons 238 | . . . . 9 27 15 8 3 . 3 28 14 11 4 4 27 20 6 . 23 26 4 6 . AOE 23 | . . . 6 1 3 2 7 . . . . 3 . . 1 . . . . . . . . . Classes Destroyed 25 | . 5 . 6 2 2 . 1 . . . 1 . . 1 . . . . . 3 . 2 2 . Worker 15 | . . . 3 . 9 . . . . . 3 . . . . . . . . . . . . . Builder 19 | . . . 2 1 5 1 . . . . 5 . . . . 3 . . . 1 1 . . . Tunneler 5 | . . . 1 . 2 1 . . . . 1 . . . . . . . . . . . . . Hauler 11 | . 1 . 1 2 2 . . . . . 2 . . . . . . . . 1 . 1 1 . Recycler 11 | . 2 . 2 . 2 . . . . . 2 . . . . 1 . . . 2 . . . . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 4 | . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . . Watcher 27 | . 3 . 3 . 5 1 . . . . 8 . . . . 2 . . . . 1 . 3 1 Swarmer 85 | . 2 9 11 . 7 7 4 3 . . 5 4 . . . 3 9 5 . 3 4 . 6 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 137 | . 9 2 7 15 10 8 15 2 . 2 12 7 5 3 . 3 4 . . 9 10 5 . 9 Brawler 8 | . . . 1 2 . 1 . . . 1 . 1 . . . . . . . 2 . . . . Duelist 20 | . . . . 1 1 . 2 1 . 2 . 2 4 1 . . 2 . . 1 2 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 52 | . . . 10 2 5 5 . 1 . . 6 2 1 . . 7 2 1 . 5 4 . 1 . Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Hunter 30 | . . . . 1 3 5 . 1 . . 3 2 . . 4 4 . . . . . 1 4 2 Programmer 54 | . . . . . 5 2 1 . . . 12 . 2 . 2 11 4 . . . 12 2 1 . Heavy 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Striker 9 | . . . . . . . . . . . . . . . . . . . . . . 2 7 . Executioner 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 3 6 4 8 4 5 6 . 3 4 8 6 2 2 11 4 5 . 4 8 3 7 5 Combat Bots Only 10 | . 3 3 6 4 4 4 5 6 . 3 3 8 6 2 2 10 4 5 . 4 8 3 5 5 Max Kills in Single Turn 5 | . 1 1 4 1 5 2 3 2 . 1 2 2 1 1 2 2 1 1 . 1 2 1 2 2 Gunslinging 1 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 1 1 1 3 . . . . 1 . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Damage Taken 24729 | . 542 153 1194 1030 1317 1331 573 644 . 194 2267 666 687 534 394 1597 906 243 . 1031 2045 1524 1149 4708 Core 3574 | . 118 8 144 109 195 109 87 122 . 52 350 82 37 23 32 43 86 28 . 64 104 189 41 1551 Absorbed by Shields 1246 | . . . . . 192 868 . 47 . . . . . . . . . . . . 139 . . . Reduced by Siege Mode 561 | . . . . . . . . . . . 10 49 10 . 5 13 30 11 . 47 64 8 60 254 Redirected to Shielding 88 | . . . 3 35 . . . . . . . . . . . . . 38 . 12 . . . . Regen/Repaired (Parts) 2219 | . . . . . . . . . . . 759 136 10 74 243 271 100 161 . 87 334 44 . . Core Remaining (%) 72 | 100 . 49 64 80 72 . . . . 56 . . . . 47 . . . . 80 . 77 97 . Volleys Fired 969 | . 71 20 84 56 66 64 37 21 . 22 106 30 32 18 12 57 33 8 . 70 55 28 41 38 Largest 4 | . 2 2 3 3 3 3 3 3 . 3 3 2 3 3 3 3 3 3 . 3 4 4 4 4 Hottest 267 | . 60 60 86 121 135 124 124 109 . 138 144 132 219 267 267 210 183 183 . 183 228 247 231 195 Shots Fired 2680 | . 142 40 252 164 190 190 96 54 . 60 288 53 50 34 28 136 96 19 . 208 215 88 155 122 Gun 1120 | . 142 40 249 128 54 71 37 43 . 25 83 . . . . . . . . . 53 29 81 85 Cannon 1534 | . . . . 34 133 117 52 11 . 35 203 49 50 34 26 135 96 19 . 208 162 59 74 37 Launcher 26 | . . . 3 2 3 2 7 . . . 2 4 . . 2 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2533 | . 123 24 249 162 187 188 89 54 . 60 286 49 40 14 1 104 96 19 . 208 215 88 155 122 Thermal 121 | . 19 16 . . . . . . . . . . 10 20 25 31 . . . . . . . . Explosive 26 | . . . 3 2 3 2 7 . . . 2 4 . . 2 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 60 | . 27 11 45 53 22 44 21 26 . 19 46 25 14 9 21 19 14 12 . 40 43 14 27 60 Robot Miss Streak 3 | . 2 2 2 2 2 1 1 2 . 1 2 1 2 2 1 2 2 1 . 1 2 3 1 2 Penetration Max 1 | . . . . 1 1 1 . . . . 1 1 1 1 . 1 1 . . 1 1 1 1 1 Secondary Targets 13 | . 2 2 5 2 . . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1981 | . 116 26 208 123 124 146 67 38 . 49 203 38 40 21 25 99 62 12 . 176 150 61 106 91 Core Hits 926 | . 35 17 82 50 90 58 38 15 . 13 91 25 15 10 10 44 26 7 . 80 67 23 68 62 Critical Kills 64 | . 1 . 1 . . 1 . . . . 1 . 3 2 1 17 . . . . 2 8 17 10 Critical Parts Destroyed 91 | . 1 . 1 . . 1 . . . . . . 6 3 . 20 . . . . 1 12 26 20 Critical Strikes 319 | . 2 . 2 7 16 24 3 1 . 2 17 3 12 5 1 39 8 3 . 24 32 23 53 42 Meltdown 3 | . . . . . . . . . . . . . . 1 1 1 . . . . . . . . Destroy 174 | . 2 . 2 . . 3 . . . . 1 . 10 4 . 36 . . . . 3 21 50 42 Blast 142 | . . . . 7 16 21 3 1 . 2 16 3 2 . . 2 8 3 . 24 29 2 3 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57715 | . 1217 257 2508 2820 4697 3902 2335 681 . 1273 7822 2846 1460 688 963 3325 2459 448 . 5442 5893 1469 2696 2514 Guns 13275 | . 1217 257 2135 1508 609 962 494 481 . 435 1209 . . . . . . . . . 872 306 1113 1677 Cannons 39955 | . . . . 891 3052 2652 967 200 . 838 6238 2307 1460 688 796 3015 2459 448 . 5439 5021 1064 1583 837 Explosions 4440 | . . . 368 421 1036 288 874 . . . 358 539 . . 167 290 . . . . . 99 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 45 | . . . 5 . . . . . . . 17 . . . . 20 . . . 3 . . . . Kinetic 50212 | . 1015 120 2135 2399 3661 3614 1461 681 . 1273 7447 2307 1141 187 16 1936 2459 448 . 5439 5893 1370 2696 2514 Thermal 3682 | . 202 137 . . 283 . . . . . 69 . 319 501 780 1310 . . . . . 81 . . Explosive 3555 | . . . 368 421 550 288 874 . . . 289 539 . . 167 59 . . . . . . . . Electromagnetic 221 | . . . . . 203 . . . . . . . . . . . . . . . . 18 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 3 1 2 2 2 2 6 . 1 2 1 2 2 2 2 2 8 10 1 4 Average Corruption 2 | . . . . . 2 1 1 2 2 2 4 . 1 1 1 1 2 2 2 2 4 8 1 2 Corruption Purged 10 | . . . . . . . . . . . 6 . 1 2 . 1 . . . . . . . . Corruption Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . 15 6 . Effects 366 | . . . . . 40 3 18 22 2 59 84 . 3 2 8 3 30 12 4 34 18 15 7 2 Message Errors 97 | . . . . . 10 2 6 3 2 20 15 . . . 3 2 11 1 . 14 4 2 1 1 Matter Fused 81 | . . . . . 8 1 4 7 . 7 19 . 1 . . . 8 7 2 4 8 4 . 1 Heat Flow Errors 41 | . . . . . 5 . 2 6 . 7 11 . 1 . 1 . 2 . 2 2 . . 2 . Energy Discharges 37 | . . . . . 4 . 2 2 . 6 9 . . . 1 . 4 1 . 2 1 3 2 . Parts Rejected 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 49 | . . . . . 7 . 3 3 . 5 14 . 1 2 1 . 4 2 . 2 2 2 1 . Data Loss (major) 22 | . . . . . 2 . . . . 7 6 . . . 1 1 . . . 3 1 . 1 . Misfires 24 | . . . . . 2 . . 1 . 5 8 . . . 1 . 1 1 . 4 . 1 . . Alerts 6 | . . . . . . . . . . 2 . . . . . . . . . 3 . 1 . . Weapon Failures 7 | . . . . . 1 . 1 . . . 1 . . . . . . . . . 2 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1754 | . . . 23 85 189 65 23 . . 26 450 180 151 15 13 119 192 . . 16 117 68 22 . Projectiles 1450 | . . . . 44 87 52 13 . . 26 429 180 151 15 11 27 192 . . 16 117 68 22 . Explosions 304 | . . . 23 41 102 13 10 . . . 21 . . . 2 92 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 254 | . . . . 14 18 18 11 1 . 7 45 10 13 2 1 13 14 . . 21 46 6 12 2 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 231 | . . . . 11 16 17 9 1 . 7 43 9 13 2 1 13 13 . . 15 42 5 12 2 Secondary 22 | . . . . 3 2 1 2 . . . 2 1 . . . . 1 . . 5 4 1 . . Self-Inflicted Damage 495 | . . . 20 82 94 . 18 . . . 55 . . . . 159 . . . . . . . 67 Shots 12 | . . . 1 3 2 . 1 . . . 1 . . . . 3 . . . . . . . 1 Rammed 8 | . . . 2 . . . . . . . 2 . . . . 4 . . . . . . . . Targets Rammed 11 | . . . 2 . . . . . . . 3 . . . . 4 . . . 2 . . . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 580 | . 162 60 326 363 261 357 188 309 . 558 313 323 505 580 435 555 189 198 246 373 393 114 131 51 Average Temperature 91 | . 54 23 63 75 71 75 70 111 . 134 76 91 205 271 194 160 67 97 109 107 98 41 38 11 Received Heat Transfer 4719 | . 384 30 600 666 125 226 189 102 . 99 420 144 378 153 . 168 67 9 . 364 253 72 18 252 Effects 43 | . . . 1 1 . . . 3 . 12 1 . 4 4 2 11 . . . 2 2 . . . Shutdowns 10 | . . . . 1 . . . . . 1 . . 1 1 1 4 . . . . 1 . . . Energy Bleed 6 | . . . 1 . . . . . . 2 1 . 1 . . . . . . 1 . . . . Interference 12 | . . . . . . . . 3 . 6 . . 1 . . 2 . . . . . . . . Matter Decay 7 | . . . . . . . . . . 1 . . . 2 1 3 . . . . . . . . Short Circuit 3 | . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . Damage (minor) 4 | . . . . . . . . . . . . . . 1 . 1 . . . 1 1 . . . Damage (major) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 58 | . . . . . . . . . . . 2 4 1 . 1 5 2 2 . 12 9 5 11 4 Total Turns 1070 | . . . . . . . . . . . 23 87 25 . 9 350 45 17 . 145 115 41 125 88 Longest Duration 290 | . . . . . . . . . . . 16 28 25 . 9 290 34 15 . 33 27 15 32 51 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 3 1 . . . . 1 . . . . . . . . . . . . 1 Impact Corruptions 4 | . . . . . . 1 . . . . 1 1 . . . . . . . . 1 . . . Robots Melted 3 | . . . . . . . . . . . . . . 1 1 1 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . 1 1 1 . . . . . . . . Parts Melted 6 | . . 1 . . . . . . . . . . . 1 2 2 . . . . . . . . Heat Transferred 3641 | . 450 300 . . 150 . . . . . 50 . 296 369 740 1236 . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 806 | . 166 305 509 288 388 430 . . . . 295 . . . . 556 . . . . 511 548 806 725 Initial 420 | . . . 100 103 28 39 . . . . . . . . . . . . . . . 158 142 420 Average 170 | . 55 163 217 133 93 231 . . . . 81 . . . . 153 . . . . 182 313 391 610 Maximum Alert Level 3 | . . 1 2 1 1 2 . . . . 1 . . . . 2 . . . . 2 2 3 3 Low Security (%) 66 | 100 100 56 47 72 85 36 . . . . 91 . . . . 72 . . . . 57 15 35 . Level 1 24 | . . 43 48 27 14 58 . . . . 8 . . . . 22 . . . . 36 55 18 . Level 2 7 | . . . 3 . . 4 . . . . . . . . . 5 . . . . 6 28 27 78 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . 18 21 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . 1 . 1 7 13 7 . . . . 28 . 1 . . 4 . . . . 8 10 . 5 Investigation 15 | . 1 . . 1 1 2 . . . . 6 . . . . . . . . . 2 1 . 1 Extermination 31 | . . . . . 7 2 . . . . 10 . . . . 3 . . . . 5 3 . 1 Reinforcement 22 | . . . 1 3 5 . . . . . 5 . . . . 1 . . . . . 5 . 2 Assault 4 | . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . 1 Garrison 13 | . . . . 3 . 3 . . . . 6 . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . 3 . . . . . . . . . 2 1 . 1 Construction Impeded 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 25 | . 1 . 1 2 2 2 . . . . 2 . . . . 2 . . . . . 2 9 2 Communications Jammed 31 | . . . . . . . . . . . . . . . . . . . . 1 30 . . . Distress Signals 30 | . . . . . . . . . . . . . . . . . . . . 1 29 . . . Times Spotted 627 | . 18 13 40 26 45 40 27 9 . 20 74 19 12 18 7 35 20 3 . 23 42 36 41 59 Peak Tracking Total 19 | . 3 3 7 4 4 8 6 6 . 7 4 8 7 11 2 5 5 5 . 4 7 6 4 19 Tactical Retreats 27 | . . 2 1 1 2 5 1 . . . 4 . . . . 2 . . . 1 1 1 . 6 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 9 | . 1 . 1 1 2 1 . . . . . . . . . . . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 32 | . . . . . 3 . 4 . . . . . 1 23 . 1 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 59 | . . . . 2 17 3 1 . . 2 10 . . . . 11 1 . . 2 2 7 . 1 Max in Single Turn 6 | . . . . 1 5 1 1 . . 1 4 . . . . 6 1 . . 1 1 1 . 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 110 | . 10 1 10 5 19 8 1 . 3 1 31 . 1 2 . 1 . . 4 2 6 2 . 3 Terminals 62 | . 8 1 9 3 11 5 . . . . 16 . . . . . . . . 1 4 1 . 3 Fabricators 12 | . . . . . 4 1 . . . . 5 . . . . . . . . 1 1 . . . Repair Stations 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 1 2 . . . . . 3 . . . . . . . . . 1 . . . Scanalyzers 5 | . . . . . 1 1 . . . . 3 . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 1 1 . . . . 1 . . . . 1 . . . . . 1 . . Total Hacks 397 | . 37 6 37 16 60 18 1 . 22 1 148 . 1 3 . 3 . . 13 4 17 3 . 7 Successful 299 | . 19 2 20 14 48 15 1 . 22 1 120 . 1 3 . 3 . . 13 2 11 3 . 1 Failed 93 | . 17 4 17 2 11 3 . . . . 25 . . . . . . . . 2 6 . . 6 Catastrophic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Database Lockouts 5 | . 1 . . . 1 . . . . . 3 . . . . . . . . . . . . . Manual 257 | . 29 5 32 16 40 18 . . . . 92 . . 2 . 3 . . . 2 10 1 . 7 Terminals 249 | . 28 6 33 11 37 12 . . . . 100 . . . . . . . . 1 12 2 . 7 Fabricators 36 | . . . . . 13 2 . . . . 15 . . . . . . . . 3 3 . . . Repair Stations 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . Recycling Units 29 | . 9 . 4 2 4 . . . . . 8 . . . . . . . . . 2 . . . Scanalyzers 17 | . . . . . 3 1 . . . . 13 . . . . . . . . . . . . . Garrison Access 19 | . . . . 3 3 3 . . . . 6 . . . . 3 . . . . . 1 . . Terminal Hacks 149 | . 8 2 11 4 18 3 1 . 22 1 57 . 1 3 . . . . 13 1 3 1 . . Record 11 | . . . . . . . . . 2 1 5 . . 2 . . . . 1 . . . . . Part Schematic 21 | . . . . . 1 . . . 12 . 4 . . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 35 | . 2 1 6 2 2 . . . . . 18 . . . . . . . 4 . . . . . Prototype ID Bank 12 | . 1 . . . . . . . 3 . 4 . . . . . . . 4 . . . . . Open Door 4 | . . . . . . . 1 . . . . . 1 1 . . . . . 1 . . . . Level Access Points 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . Branch Access Points 6 | . 1 . 1 1 1 1 . . . . 1 . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Terminal Index 6 | . 1 . 1 1 1 1 . . . . 1 . . . . . . . . . . . . . Fabricator Index 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Locate Traps 4 | . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Security Status 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Assault Status 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Recall Extermination 4 | . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 7 | . . 1 1 . 2 . . . . . 3 . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . 3 . . . . . 5 . . . . . . . . 1 2 . . . Network Status 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Build 6 | . . . . . 2 . . . . . 2 . . . . . . . . 1 1 . . . Repair Station Hacks 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . . . 2 . . . . . 2 . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 6 | . 2 . . . 1 . . . . . 2 . . . . . . . . . 1 . . . Scanalyzer 15 | . . . . . 3 . . . . . 12 . . . . . . . . . . . . . Insert Component 6 | . . . . . 1 . . . . . 5 . . . . . . . . . . . . . Analyze 9 | . . . . . 2 . . . . . 7 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 111 | . 9 . 9 10 22 12 . . . . 39 . . . . 3 . . . . 5 1 . 1 Terminals 63 | . 8 . 7 5 11 6 . . . . 21 . . . . . . . . . 3 1 . 1 Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 47 | . 7 . 5 3 9 4 . . . . 14 . . . . . . . . . 3 1 . 1 Disrupt 9 | . . . 1 1 1 1 . . . . 5 . . . . . . . . . . . . . Operators 6 | . 1 . 1 1 1 1 . . . . 1 . . . . . . . . . . . . . Fabricators 16 | . . . . . 6 2 . . . . 7 . . . . . . . . . 1 . . . Report 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . Fabnet 11 | . . . . . 4 1 . . . . 5 . . . . . . . . . 1 . . . Haulers 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 . 2 2 2 . . . . . 4 . . . . . . . . . 1 . . . Reject 5 | . . . 1 1 1 . . . . . 2 . . . . . . . . . . . . . Mask 7 | . 1 . 1 1 1 . . . . . 2 . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Extract 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Garrison Access 18 | . . . . 3 3 3 . . . . 6 . . . . 3 . . . . . . . . Broadcast 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . Decoy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Redirect 4 | . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Intercept 3 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Watchers 5 | . . . . 1 1 1 . . . . 1 . . . . 1 . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . Used 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 83 | . 9 1 9 4 16 7 . . . . 25 . . . . . . . . 2 6 1 . 3 Full Trace Events 8 | . 1 . . . 1 1 . . . . 2 . . . . . . . . . 2 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . 2 4 . . 12 . 11 . . . . . . . 4 . . 2 . . Parts Built 8 | . . . . . 2 . . . . . 3 . . . . . . . . 2 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 316 | . . . . . 53 . . . . . 123 . . . . . . . . 64 76 . . . Total Part Build Rating 48 | . . . . . 12 . . . . . 15 . . . . . . . . 16 5 . . . Parts Repaired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . 40 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 28 | . . . . . 28 . . . . . . . . . . . . . . . . . . . Retrieved Components 46 | . 11 . . . 5 . . . . . 20 . . . . . . . . . 10 . . . Parts Scanalyzed 5 | . . . . . 1 . . . . . 4 . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . 4 . . . . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 51 | . . . . . . 2 4 . . 2 8 1 2 15 1 5 3 . . . . 4 3 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 51 | . . . . . . 2 4 . . 2 8 1 2 15 1 5 3 . . . . 4 3 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 15 | . . . . . . 12 12 12 12 7 7 7 7 7 15 15 15 15 15 5 5 5 3 1 Autooverrided 51 | . . . . . . 2 4 . . 2 8 1 2 15 1 5 3 . . . . 4 3 1 Robots Rewired 21 | . . . . . 1 . 2 . . 2 . 2 2 . . . 1 . . 10 . 1 . . Allies Hacked 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 84 | . . . . . 4 2 5 . . 6 13 3 4 15 1 5 4 . . 10 . 5 3 4 Largest Group 6 | . . . . . 3 3 2 . . 3 4 2 1 3 1 2 1 1 1 6 6 3 1 3 Highest-Rated Group 374 | . . . . . 60 60 58 . . 158 173 59 30 125 51 96 54 30 30 280 280 312 69 374 Highest-Rated Ally 148 | . . . . . 32 20 49 . . 99 99 30 30 56 51 54 54 30 30 56 56 148 69 131 Total Orders 21 | . . . . . . . . . . . . . . 3 . . . . . . 1 10 7 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . RETURN 19 | . . . . . . . . . . . . . . 3 . . . . . . . 10 6 . Ally Attacks 410 | . . . . . 1 21 19 . . 35 77 22 7 15 . 8 9 . . 22 22 90 50 12 Total Damage 20908 | . . . . . 61 359 434 . . 1533 2734 328 117 1090 . 111 64 . . 548 931 6830 5464 304 Kills 110 | . . . . . . 2 1 . . 14 26 1 1 4 . . . . . 3 7 33 17 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 34 | . 2 1 6 2 2 . . . . . 17 . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . 1 . . . . 2 . . 2 . 2 . . 1 . 2 1 . . . . . . Drone Launches 20 | . . . . . . . . . . . . . . 3 . . . . . . . 10 7 . Drone Recoveries 19 | . . . . . . . . . . . . . . 3 . . . . . . . 10 6 . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 45267 | 46 1315 317 2398 1749 4177 1663 2213 1697 258 4236 6447 1962 912 1388 1102 1617 2402 779 366 2450 1632 2236 1106 799 Spaces Moved 16343 | 28 500 104 835 507 1656 800 860 643 106 1115 2595 750 338 671 453 426 979 328 156 603 450 601 401 438 Core 167 | 15 . . . . . . . . . . . . . . . . . . . 7 . . . 145 Treads 7984 | 13 500 104 444 . . . . 3 . 679 1454 750 338 291 364 265 979 328 156 386 270 516 110 34 Legs 136 | . . . . . . . . . . . . . . . . . . . . 136 . . . . Wheels 7998 | . . . 391 507 1656 800 860 640 106 436 1141 . . 380 89 161 . . . 74 180 85 291 201 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 58 | . . . . . . . . . . . . . . . . . . . . . . . . 58 Fastest Speed 40 | 50 160 240 160 155 145 145 210 210 245 245 145 225 225 145 145 160 225 225 225 195 195 150 165 40 Average Speed 229 | 133 207 240 220 209 205 172 229 239 245 365 199 225 225 192 209 217 229 225 225 325 273 324 208 119 Slowest Speed 2850 | 250 320 240 320 230 225 240 240 570 245 560 400 225 225 225 225 305 305 225 225 2850 330 360 270 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 4 78 29 73 49 49 20 88 73 75 98 69 85 56 88 80 13 94 50 62 58 15 76 11 20 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . . . 1 . 1 1 . . . . . . Known Exits Taken 13 | . 1 1 . . 1 1 1 1 1 1 1 1 1 . 1 1 . . . . . . . . Unknown Exits Taken 11 | 1 . . 1 1 . . . . . . . . . 1 . . 1 1 1 1 1 1 1 . Scrap Searched 22 | . . 1 . . . . 1 3 . 5 . 2 2 . 2 . 3 2 . 1 . . . . Spaces Dug 32 | . . . . . . . . . . . 24 . 1 . . . . . . . 3 . . 4 Terrain Destroyed 869 | . . . 26 62 150 30 109 4 . 11 150 55 13 8 26 45 44 9 . 17 46 14 19 31 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 333 | . . . . 7 18 18 10 4 . 11 66 16 13 8 5 17 44 9 . 17 46 7 10 7 AOE 524 | . . . 26 55 132 12 99 . . . 84 39 . . 21 28 . . . . . 7 . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total 22102 | 34 650 137 1234 1066 2277 942 1021 762 105 1250 3632 966 444 746 582 1001 1058 353 171 922 720 832 572 625 Wait 3787 | . 46 6 217 443 443 49 81 69 . 64 814 166 31 20 95 469 27 11 2 181 180 128 102 143 Move 16303 | 27 499 103 834 506 1655 799 859 642 105 1114 2594 749 337 670 452 425 978 327 155 602 449 600 400 422 Hop 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Pick Up 212 | 1 19 5 19 16 23 6 11 6 . 6 28 . 13 2 5 10 1 1 1 6 9 13 8 3 Fast Attach 102 | 6 2 . 3 . 1 3 2 6 . 4 12 1 . 6 3 9 5 2 7 9 3 13 3 2 Attach 129 | . 2 . 6 6 7 7 4 7 . 2 8 1 10 13 3 8 3 2 . 5 6 14 9 6 Detach 28 | . . . . . . . . 1 . . 2 . . 5 . 1 2 . 1 3 2 10 1 . Swap 222 | . 7 2 41 25 54 11 7 2 . 5 26 4 3 2 5 9 3 . . 4 3 5 4 . Drop 233 | . 4 1 28 14 23 3 8 8 . 9 39 . 8 10 7 9 4 2 5 11 13 19 4 4 Fire 969 | . 71 20 84 56 66 64 37 21 . 22 106 30 32 18 12 57 33 8 . 70 55 28 41 38 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Crush 6 | . . . 1 . . . . . . . 1 . . . . 4 . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Rewire 98 | . . . . . 5 . 12 . . 24 . 15 10 . . . 2 . . 29 . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 669 | -10/Materials | Discovered new exit (range 9) 1010 | -10/Materials | Identified exit to Mines 1010 | -10/Materials | Identified exit to Materials 1184 | -10/Materials | Central database locked down 1362 | -10/Materials | Entered Mines 1364 | -10/Mines | Core integrity fell below 50% 1591 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1598 | -10/Mines | Learned location of Mines (-9) 1645 | -10/Mines | Discovered exit to Materials (range 7) 1679 | -10/Mines | Entered Materials 1679 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1680 | -9/Materials | Discovered new exit (range 8) 1960 | -9/Materials | Build established: Scavenger-Gunner 2756 | -9/Materials | Discovered new exit (range 13) 2969 | -9/Materials | Discovered new exit (range 15) 3591 | -9/Materials | Discovered new exit (range 8) 3857 | -9/Materials | Build established: Scavenger-Skirmisher 3888 | -9/Materials | Discovered new exit (range 15) 4001 | -9/Materials | Identified exit to Mines 4001 | -9/Materials | Identified exit to Storage 4077 | -9/Materials | Entered another Materials area 4077 | -8/Materials | Evolved 2 slots: Utility x2 4363 | -8/Materials | Discovered new exit (range 10) 5085 | -8/Materials | Lost 3 parts (3u) 5135 | -8/Materials | Discovered new exit (range 15) 5246 | -8/Materials | Garrison activated, responded to threat 5580 | -8/Materials | Discovered new exit (range 13) 5826 | -8/Materials | Entered Factory 5826 | -7/Factory | Evolved 2 slots: Utility x2 6374 | -7/Factory | Build established: Hacker-Gunner 6707 | -7/Factory | Cargo convoy interrupted 6724 | -7/Factory | Build established: Hacker-Skirmisher 8236 | -7/Factory | Identified exit to Factory 8356 | -7/Factory | Identified exit to Lower Caves 8597 | -7/Factory | Central database locked down 9360 | -7/Factory | Build established: Hacker-Tank 9425 | -7/Factory | Fabricated Imp. Dynamic Insulation System (x2) 9909 | -7/Factory | Fabricated B-48 Gladiator (x3) 10003 | -7/Factory | Entered another Factory area 10003 | -6/Factory | Accompanied by 3 allies 10003 | -6/Factory | Evolved 2 slots: Utility x2 10083 | -6/Factory | Discovered new exit (range 16) 10178 | -6/Factory | Garrison activated, responded to threat 10603 | -6/Factory | Identified exit to Lower Caves 10754 | -6/Factory | Discovered new exit (range 15) 11261 | -6/Factory | Local machine network offline 11332 | -6/Factory | Lost 3 parts (1p1u1w) 11596 | -6/Factory | Build established: Hacker-Gunner 11666 | -6/Factory | Entered Lower Caves 12166 | -6/Lower Caves | Identified exit to Lower Caves 12177 | -6/Lower Caves | Learned location of 1 exit from Factory 12235 | -6/Lower Caves | Found Prototype Device 12237 | -6/Lower Caves | Identified Heart of Steel 12712 | -6/Lower Caves | P-60 Hacker assimilated allied Soldier 5b 13879 | -6/Lower Caves | Entered another Lower Caves area 13930 | -6/Lower Caves | Discovered new exit (range 7) 14001 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14272 | -6/Lower Caves | Encountered a Warlord checkpoint 14877 | -6/Lower Caves | Build established: Scavenger-Gunner 15339 | -6/Lower Caves | Build established: Scavenger-Mutant 15427 | -6/Lower Caves | Discovered new exit (range 15) 15574 | -6/Lower Caves | Identified exit to Data Miner 15576 | -6/Lower Caves | Entered Data Miner 15576 | -6/Data Miner | Discovered new exit (range 6) 15623 | -6/Data Miner | Met Data Miner 15753 | -6/Data Miner | Received God Mode back door access code from Data Miner 15831 | -6/Data Miner | Identified exit to Proximity Caves 15834 | -6/Data Miner | Entered Proximity Caves 15910 | -5/Proximity Caves | Found Alien Artifact 15986 | -5/Proximity Caves | Escorted by Enhanced Grunt 16302 | -5/Proximity Caves | Build established: Scavenger-Gunner 16910 | -5/Proximity Caves | Discovered new exit (range 9) 16922 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17073 | -5/Proximity Caves | Heart of Steel transformed into Warbot 17358 | -5/Proximity Caves | Build established: Scavenger-Mutant 17394 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17688 | -5/Proximity Caves | Build established: Hacker-Gunner 18948 | -5/Proximity Caves | Learned Factory trap positions 19242 | -5/Proximity Caves | Build established: Hacker-Mutant 19262 | -5/Proximity Caves | Learned 4 Factory zone layouts 19796 | -5/Proximity Caves | Build established: Hacker-Gunner 20067 | -5/Proximity Caves | Identified exit to Factory 20070 | -5/Proximity Caves | Entered Factory 20070 | -5/Factory | Accompanied by 2 allies (Warbot) 20070 | -5/Factory | Evolved 2 slots: Utility x2 20071 | -5/Factory | Identified exit to Factory 20073 | -5/Factory | Loaded intel: 92 trap records 20318 | -5/Factory | Discovered new exit (range 10) 20443 | -5/Factory | Identified exit to Upper Caves 20960 | -5/Factory | Repaired Imp. Medium Armor Plating 21208 | -5/Factory | Build established: Hacker-Mutant 21333 | -5/Factory | Garrison activated, responded to threat 21541 | -5/Factory | Build established: Hacker-Gunner 21803 | -5/Factory | Discovered exit to Factory (range 6) 21834 | -5/Factory | Central database locked down 22042 | -5/Factory | Identified Dimensional Node Initializer 22057 | -5/Factory | Incoming investigation squad redirected 22341 | -5/Factory | Build established: Hacker-Tank 22758 | -5/Factory | Central database locked down 22758 | -5/Factory | Central database locked down 22883 | -5/Factory | Build established: Hacker-Skirmisher 24079 | -5/Factory | Build established: Hacker-Mutant 24273 | -5/Factory | Repaired Huge Storage Unit 24487 | -5/Factory | Build established: Hacker-Skirmisher 24758 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 24945 | -5/Factory | Garrison activated, responded to threat 25483 | -5/Factory | Incoming investigation squad redirected 25511 | -5/Factory | Fabricated Imp. System Restoration Module (x2) 25624 | -5/Factory | Incoming investigation squad redirected 25813 | -5/Factory | Found Hvy. Reflective Plating 26517 | -5/Factory | Entered Upper Caves 27247 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 27288 | -5/Upper Caves | Destroyed 8 combat bots 27476 | -5/Upper Caves | Learned 8 Factory zone layouts 27934 | -5/Upper Caves | Build established: Hacker-Gunner 28282 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28465 | -5/Upper Caves | Discovered new exit (range 6) 28474 | -5/Upper Caves | Identified exit to Upper Caves 28479 | -5/Upper Caves | Entered another Upper Caves area 28479 | -5/Upper Caves | Accompanied by 1 ally 28480 | -5/Upper Caves | Identified exit to Warlord 28803 | -5/Upper Caves | Initialized slip node 28878 | -5/Upper Caves | Build established: Hacker-Mutant 28918 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 29391 | -5/Upper Caves | Entered Warlord 29858 | -5/Warlord | Visited the Vortex Lab 29864 | -5/Warlord | Warlord's base attacked by MAIN.C 30060 | -5/Warlord | Found Prototype Device 30060 | -5/Warlord | Identified Wardrone Bay 30214 | -5/Warlord | Warlord forces counterattacked 30402 | -5/Warlord | Met Warlord 30539 | -5/Warlord | Warlord base infiltrated, sounded retreat 30619 | -5/Warlord | Met EX-DEC 30625 | -5/Warlord | Lost 3 parts (1n2u) 30684 | -5/Warlord | Spotted Executioner 30696 | -5/Warlord | Destroyed Executioner 30698 | -5/Warlord | Spotted Executioner 30744 | -5/Warlord | Discovered new exit (range 14) 30779 | -5/Warlord | Entered Proximity Caves 30832 | -4/Proximity Caves | Core integrity fell below 50% 31657 | -4/Proximity Caves | Build established: Hacker-Gunner 31687 | -4/Proximity Caves | Learned location of Testing (-3) 31869 | -4/Proximity Caves | Discovered exit to Factory (range 4) 31881 | -4/Proximity Caves | Entered Factory 31881 | -4/Factory | Evolved 2 slots: Utility x2 31882 | -4/Factory | Identified exit to Upper Caves 31882 | -4/Factory | Identified exit to Armory 32033 | -4/Factory | Local machine network offline 32105 | -4/Factory | Lost 3 parts (2u1w) 32326 | -4/Factory | Build established: Hacker-Mutant 32668 | -4/Factory | Build established: Hacker-Gunner 32878 | -4/Factory | Discovered exit to Upper Caves (range 9) 32953 | -4/Factory | Destroyed 10 combat bots 33498 | -4/Factory | Entered Upper Caves 34348 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 34648 | -4/Upper Caves | Learned Research terminal intel 34671 | -4/Upper Caves | Discovered new exit (range 8) 35183 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 35900 | -4/Upper Caves | Entered another Upper Caves area 35900 | -4/Upper Caves | Accompanied by 1 ally 36339 | -4/Upper Caves | Build established: Hacker-Mutant 36365 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36665 | -4/Upper Caves | Discovered new exit (range 6) 36666 | -4/Upper Caves | Build established: Hacker-Gunner 36679 | -4/Upper Caves | Entered Zhirov 36679 | -4/Zhirov | Accompanied by 1 ally 36679 | -4/Zhirov | Discovered new exit (range 3) 36720 | -4/Zhirov | Met Zhirov 36808 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36849 | -4/Zhirov | Found Alien Artifact 36849 | -4/Zhirov | Identified Integrated Dissipator 36849 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 36883 | -4/Zhirov | Found Alien Artifact 37045 | -4/Zhirov | Entered Proximity Caves 37045 | -3/Proximity Caves | Accompanied by 1 ally 37285 | -3/Proximity Caves | Found Unknown Protection 37285 | -3/Proximity Caves | Identified Imp. Powered Armor 37797 | -3/Proximity Caves | Entered a huge 0b10 base via the front door 37808 | -3/Proximity Caves | Spotted B-86 Titan 37835 | -3/Proximity Caves | Destroyed B-86 Titan 38478 | -3/Proximity Caves | Discovered new exit (range 8) 39094 | -3/Proximity Caves | Fabricated Biometal Leg (x2) 39495 | -3/Proximity Caves | Entered Research 39495 | -3/Research | Accompanied by 6 allies 39495 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 39496 | -3/Research | Loaded intel: 21 terminal locations 39576 | -3/Research | Incoming investigation squad redirected 39843 | -3/Research | Incoming investigation squad redirected 39892 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 40945 | -3/Research | Destroyed 8 combat bots 41036 | -3/Research | First assault squad dispatched 41098 | -3/Research | Discovered new exit (range 10) 41127 | -3/Research | Spotted B-86 Titan 41127 | -3/Research | Entered Testing 41286 | -3/Testing | Spotted PG-WF5I5FDB7P 41313 | -3/Testing | Rewired PG-WF5I5FDB7P 41319 | -3/Testing | Scanned by Researcher 41352 | -3/Testing | Local machine network offline 41357 | -3/Testing | Lost 4 parts (2u2w) 41417 | -3/Testing | Garrison activated, responded to threat 41503 | -3/Testing | Spotted Striker 41509 | -3/Testing | Destroyed Striker 41509 | -3/Testing | Spotted Striker 41510 | -3/Testing | Spotted Alpha 7 41513 | -3/Testing | Destroyed Striker 41519 | -3/Testing | Allies destroyed Alpha 7 41665 | -3/Testing | Stole the SGEMP Prototype 41682 | -3/Testing | Found Prototype Ballistic Gun 41682 | -3/Testing | Identified Multirail 41929 | -3/Testing | Found Prototype Ballistic Gun 41930 | -3/Testing | Identified Hyp. Multirail 42394 | -3/Testing | Found Prototype Processor 42394 | -3/Testing | Identified Exp. Melee Analysis Suite 42558 | -3/Testing | Incoming investigation squad redirected 43106 | -3/Testing | Discovered new exit (range 16) 43277 | -3/Testing | Found Corrupted Prototype Device 43329 | -3/Testing | Identified Exp. Thermal Shield 43330 | -3/Testing | System corruption reached 10% 43363 | -3/Testing | Entered Research 43363 | -2/Research | Warlord forces began assault on 0b10 43363 | -2/Research | Evolved 2 slots: Propulsion x2 43473 | -2/Research | Research machine network offline 43599 | -2/Research | Discovered new exit (range 10) 43865 | -2/Research | Spotted Striker 43872 | -2/Research | Spotted Striker 43873 | -2/Research | Allies destroyed Striker 43881 | -2/Research | Destroyed Striker 43915 | -2/Research | Borebot progress halted 43930 | -2/Research | Spotted Striker 43931 | -2/Research | Spotted Striker 43936 | -2/Research | Destroyed Striker 43943 | -2/Research | Destroyed Striker 44019 | -2/Research | Spotted Striker 44019 | -2/Research | Spotted Striker 44021 | -2/Research | Allies destroyed Striker 44032 | -2/Research | Destroyed Striker 44084 | -2/Research | Borebot progress halted 44090 | -2/Research | Spotted Striker 44092 | -2/Research | Destroyed Striker 44111 | -2/Research | Spotted Striker 44113 | -2/Research | Allies destroyed Striker 44207 | -2/Research | Build established: Scavenger-Gunner 44229 | -2/Research | Spotted Striker 44235 | -2/Research | Destroyed Striker 44301 | -2/Research | Borebot progress halted 44307 | -2/Research | Spotted Striker 44322 | -2/Research | Destroyed Striker 44469 | -2/Research | Entered Access 44469 | -1/Access | Evolved 2 slots: Utility x2 44470 | -1/Access | Loaded intel: 102 machine locations 44470 | -1/Access | Loaded intel: 69 trap records 44470 | -1/Access | Identified exit to Surface 44470 | -1/Access | Discovered exit to Surface (range 213) 44470 | -1/Access | Identified exit to Command 44470 | -1/Access | Discovered exit to Command (range 103) 44470 | -1/Access | Delivered the SGEMP Prototype to Zhirov 44470 | -1/Access | Zhirov transferred Access data 44564 | -1/Access | Zhirov warped through subspace 44719 | -1/Access | First assault squad dispatched 44742 | -1/Access | Incoming assault squad redirected 44895 | -1/Access | Energy Cycler disabled 44895 | -1/Access | Spotted B-99 Colossus 44947 | -1/Access | Spotted B-99 Colossus 45152 | -1/Access | Lost 12 parts (1p1n6u4w) 45199 | -1/Access | Lost 5 parts (2n2u1w) 45215 | -1/Access | Core integrity fell below 50% 45223 | -1/Access | Identified Transdimensional Reconstructor 45223 | -1/Access | Warped through subspace 45260 | -1/Access | Core integrity fell below 20% 45264 | -1/Access | Lost 3 parts (3u) 45268 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 45223_ Penetrated by Slug. 45223_ Slug penetrates Wall. 45223_ Identified Transdimensional Reconstructor. 45223_ Warped through subspace. 45233_ Adv. Targeting Computer destroyed. 45241_ Acquired Unknown Flight Unit. 45241_ Identified Field Propulsion Array. 45259_ C-30 ARC bursts open, deploying its payload. 45259_ S-43 Plague unfolds itself. 45259_ Penetrated by Slug. 45262_ Slug penetrates Wall. 45263_ 6X:%F:M%9IT6|5/YR:LXE2&S7XGV7ISXKG>8IZWT 45263_ Penetrated by Slug. 45265_ K-01 Serf collects debris. 45265_ Slug penetrates Wall. 45266_ Field Propulsion Array destroyed. 45266_ Penetrated by Slug. 45266_ Slug penetrates Wall. 45267_ Penetrated by Slug. 45267_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ################### ## # | | ################### ## # | | ################### ###########+########/### | | ################### ######## # | | ################### # # | | ################### # # | | ################### # # | | ################### + # | | ################### # # | | ################### # # | | ################### s h # # """""" | | ##########################s h %# # """""" | | ########################## k # # """""" | | ########################## sss # # """""" | | ########################## # # """""" | | ########################## s # ########## | | ###### ########hh # ########## | | ###### ######## ################# | | ##### # ################# | | ##### # ################# | | ##### " # ################# | | ##### """ + ################# | | ##### """ # ################# | | ##### " # ################# | | ###### # ################# | | ##### # @######################## | | ##### # # ########### | | + """T""" # # ########### | | ################## # ########### | | ################## # "" ########### | | ################### # "" + ##### | | ################### # """""" ##### ##### | | ################### # """""" #####+##### | | ################### # "" ## | | ################### p# "" ## | | ################### # ## | | ################### p # ## "" | | ################### # ## """ | | ################### ###+########### "" | | ^^ # "" | | # " | | ^^ # | | + | | ^ # | | # | | ^ ########## | | #### ############## ####### ^ | | #### # # ####### ^ ^ | | #### # # ####### ^^ | | #### # "" + ####### % [ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 335 ECM Strength 1 Jamming Range 16 Additional Mass Support 6 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 1550 Resistance: KI 45 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 40 Launcher Accuracy 40 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 43 Defensive Hacking 14 Item Schematics ----------------- Mni. Assault Cannon | -7/Factory | Scanalyzed Plasma Cannon | -7/Factory | Hacked Imp. System Restoration Module | -6/Factory | Extracted Flak Gun | -6/Factory | Extracted Adv. Treads | -6/Factory | Extracted Imp. Core Shielding | -6/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Variable Charge Gun | -5/Factory | Hacked Antimissile System | -5/Factory | Hacked Impact Mace | -5/Factory | Extracted Recalibrator | -5/Factory | Extracted Gauss Cannon | -5/Factory | Extracted Adv. Visual Processing Unit | -5/Factory | Scanalyzed Adv. Heavy Treads | -5/Factory | Scanalyzed Matter Compressor | -5/Factory | Scanalyzed Adv. Recalibrator | -5/Factory | Hacked Hyp. Mass Driver | -5/Factory | Hacked Adv. Shield Generator | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Tesla Bomb Launcher | -3/Testing | Archive Imp. Particle Accelerator | -3/Testing | Archive Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Imp. Dynamic Insulation System | x2 | -7/Factory | Preloaded B-48 Gladiator | x3 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Imp. System Restoration Module | x2 | -5/Factory Biometal Leg | x2 | -3/Proximity Caves | Preloaded Lgt. Regenerative Plating | x1 | -3/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Beloved Leap Before You Look Perfect Aim Pwned Turtlemind Ultimate Loadout Challenges ------------ None Game ------ Seed seed Manual? 1 Play Time 08:33:21 Cumulative 128.9 hours Start 2022.11.25 @ 06:32:40 End 2022.11.25 @ 23:12:00 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 049b9a40-6496-4ad6-94b3-4c45c4c1e456