Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 17:51:10 Player: Baxter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (109) 545 Value Destroyed (3593) 3593 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1151) 1151 TOTAL SCORE: 8109 Bonus ------- High Alert Combat Kills 451 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 373/500 Energy 100/100 System Corruption 5% Temperature Cool (18) Movement Flying (99) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Medium Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- High-powered Shotgun Ripper > --- INVENTORY (10) --- Micro Nuclear Core Micro Nuclear Core Medium Treads Structural Scanner Experimental Sensor Array Seismic Detector Improved Transmission Jammer Flak Gun Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Antigrav System Gyrokinetic Inverter Linear Gravjet > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Transmission Jammer Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Phase Cannon Heavy Assault Rifle Minigun > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved VTOL Module Improved VTOL Module Improved VTOL Module High-capacity Matter Pod Structural Scanner Experimental Sensor Array Missile Launcher Smartbomb Launcher Ripper [Rating: 58] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Slots Evolved 6 | . . . . 4 . 2 Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 3 | . . . . 2 . 1 Weapon 1 | . . . . . . 1 Parts Attached 138 | 7 9 9 8 54 31 20 Power 9 | 1 1 1 1 4 . 1 Engine 5 | 1 1 1 1 1 . . Core 4 | . . . . 3 . 1 Reactor . | . . . . . . . Propulsion 36 | 2 2 . 2 21 5 4 Treads 12 | 1 1 . 1 7 2 . Leg 2 | . . . . 2 . . Wheel 13 | 1 1 . 1 10 . . Hover 4 | . . . . . 3 1 Flight 5 | . . . . 2 . 3 Utility 33 | 2 2 4 1 11 4 9 Device 13 | 1 . 3 1 4 1 3 Storage 4 | 1 1 . . . . 2 Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 15 | . 1 1 . 6 3 4 Artifact . | . . . . . . . Weapon 60 | 2 4 4 4 18 22 6 Energy Gun 7 | 1 2 1 . 3 . . Energy Cannon 2 | . . . . . . 2 Ballistic Gun 31 | 1 2 3 . 10 14 1 Ballistic Cannon . | . . . . . . . Launcher 8 | . . . 3 3 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 12 | . . . 1 2 7 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . 1 1 . 2 . 1 Parts Lost 29 | . . 1 3 12 5 8 Power 3 | . . . . 2 . 1 Propulsion 9 | . . . 1 5 3 . Utility 10 | . . 1 1 3 2 3 Weapon 7 | . . . 1 2 . 4 Highest Loss Streak 5 | . . 1 2 5 2 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 100 99 99 92 98 85 Engine 7 | . 14 14 14 3 . . Core 3 | . . . . 5 9 6 Treads 17 | . 14 14 17 13 30 4 Leg 1 | . . . . 5 . . Wheel 9 | . 14 14 10 12 . . Hover 2 | . . . . . 4 15 Device 6 | . 4 10 5 9 . 7 Storage 11 | . 14 14 14 9 9 9 Processor 3 | . . . . 6 9 4 Protection 9 | . 9 3 8 8 15 8 Energy Gun 4 | . 14 13 . 1 . . Ballistic Gun 11 | . 14 14 3 12 14 11 Launcher 3 | . . . 13 2 . 1 Slashing Weapon 3 | . . . 11 1 3 1 Naked Turns . | . . . . . . . Heaviest Build 63 | 11 32 32 35 48 48 63 Greatest Support 88 | 20 20 16 40 88 88 31 Greatest Overweight (x) 3 | 1 1 1 3 2 2 3 Average Overweight (x) 1 | . . 1 2 . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 14 Most Carried 15 | 5 14 15 15 15 15 15 Average Carried 12 | 3 8 14 13 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 10 Final Carried 15 | 5 14 15 13 14 15 10 Class Distribution -------------------- 80% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Matter Collected 2881 | 275 339 138 236 878 552 463 Remotely 45 | . . . . 45 . . Salvage Created 3887 | 141 473 353 126 1335 972 487 Parts 252 | 8 35 22 8 71 73 35 Haulers Intercepted 4 | . 1 . . 3 . . Recyclers Shooed 3 | . 1 . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . 10 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Combat Hostiles Destroyed 80 | . 10 8 5 23 25 9 Melee 1 | . . . 1 . . . Guns 63 | . 10 8 . 17 25 3 Cannons 2 | . . . . . . 2 AOE 13 | . . . 4 5 . 4 Classes Destroyed 14 | 2 5 1 1 4 . 1 Worker 6 | . . 2 . 3 . 1 Builder 9 | . 2 1 . 3 . 3 Tunneler 4 | 3 . . . . . 1 Hauler 4 | . 1 . . 3 . . Recycler 3 | 1 . 1 . . . 1 Operator 1 | . . . . 1 . . Watcher 2 | . 2 . . . . . Swarmer 30 | . 3 6 . 4 14 3 Grunt 30 | . 7 2 . 13 4 4 Brawler 1 | . . . . 1 . . Sentry 12 | . . . . 4 7 1 Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . . 1 Subdweller 5 | . . . 5 . . . Best Kill Streak 7 | 4 3 3 1 7 4 5 Combat Bots Only 6 | . 2 3 1 6 4 2 Max Kills in Single Turn 3 | 1 1 2 1 2 2 3 Gunslinging 1 | . . 1 . . 1 . Exploded 1 | . . . 1 1 . 1 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Fac Hostile Shots Fired 614 | . 43 33 16 131 242 149 Missed 140 | . 10 9 3 33 52 33 Damage Taken 6237 | . 414 277 377 1779 1447 1943 Core 1411 | . 152 75 17 261 197 709 Absorbed by Shields 9 | . . . . . . 9 Redirected to Shielding 59 | . . . . 59 . . Core Remaining (%) 39 | 100 . . 2 . 16 . Volleys Fired 297 | 5 49 36 16 115 51 25 Largest 3 | 2 2 2 1 2 2 3 Hottest 138 | 60 85 90 33 90 48 138 Shots Fired 548 | 10 97 72 16 210 101 42 Gun 505 | 10 97 72 . 194 100 32 Cannon 5 | . . . . . . 5 Launcher 38 | . . . 16 16 1 5 Special . | . . . . . . . Kinetic 384 | 5 49 50 . 148 100 32 Thermal 49 | 5 39 . . . . 5 Explosive 35 | . . . 16 13 1 5 Electromagnetic 80 | . 9 22 . 49 . . Robot Hit Streak 22 | 7 15 10 3 22 15 16 Robot Miss Streak 5 | . 4 5 2 5 3 4 Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 2 . 2 3 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Shots Hit Robots 396 | 7 64 40 11 163 77 34 Core Hits 197 | 4 33 21 9 70 40 20 Critical Kills 2 | 1 . . . 1 . . Critical Parts Destroyed 2 | 1 . 1 . . . . Critical Strikes 5 | 2 . 1 . 2 . . Destroy 5 | 2 . 1 . 2 . . Melee Attacks 62 | . . . 12 6 37 7 Impact . | . . . . . . . Slashing 62 | . . . 12 6 37 7 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . 3 . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7726 | 79 693 528 690 2996 1421 1319 Guns 4709 | 79 693 466 . 1897 1217 357 Cannons 182 | . . . . . . 182 Explosions 1862 | . . 62 478 859 . 463 Melee 973 | . . . 212 240 204 317 Ramming . | . . . . . . . Kinetic 3234 | 32 234 232 . 1162 1217 357 Thermal 839 | 47 358 62 . 190 . 182 Explosive 1500 | . . . 478 559 . 463 Electromagnetic 1180 | . 101 234 . 845 . . Impact . | . . . . . . . Slashing 973 | . . . 212 240 204 317 Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 261 | . . . 3 128 42 88 Projectiles 1 | . . . . . . 1 Explosions 47 | . . . 3 40 . 4 Melee 213 | . . . . 88 42 83 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 417 | . . 51 31 281 . 54 Shots 15 | . . 2 2 10 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 812 | 20 174 121 . 390 136 812 Average Temperature 130 | 10 55 31 . 124 27 428 Received Heat Transfer 1554 | . 207 39 48 648 375 237 Effects 55 | . . . . 1 . 54 Shutdowns 10 | . . . . . . 10 Energy Bleed 7 | . . . . . . 7 Interference 3 | . . . . . . 3 Matter Decay 6 | . . . . . . 6 Short Circuit 6 | . . . . 1 . 5 Damage (minor) 2 | . . . . . . 2 Damage (major) 15 | . . . . . . 15 Damage (core) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 6 | . . 1 . 5 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1418 | 100 833 100 . 200 . 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . 2 . 4 . . Alert | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Peak Influence 1338 | 20 184 148 . 411 1338 860 Initial 699 | . 13 3 . . 215 699 Average 395 | 7 59 48 . 251 901 739 Maximum Alert Level 4 | . . . . 2 4 3 Low Security (%) 40 | 100 100 100 . 18 . . Level 1 27 | . . . . 81 14 . Level 2 7 | . . . . . 17 26 Level 3 13 | . . . . . 24 73 Level 4 10 | . . . . . 43 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . 3 . 2 Investigation 2 | . 1 . . 1 . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . . 2 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Distress Signals 6 | . 1 2 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 138 | . 18 10 7 43 36 24 Peak Tracking Total 8 | . 4 3 2 6 4 8 Tactical Retreats 11 | . . 1 . 4 4 2 Traps | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Traps Triggered 7 | . 1 . 2 2 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Machines Disabled 8 | . . . . 4 4 . Max in Single Turn 1 | . . . . 1 1 . Garrison Relay 4 | . . . . . 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Machines Accessed 15 | . 7 . . 5 3 . Terminals 13 | . 7 . . 3 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 45 | . 13 . . 26 6 . Successful 22 | . 8 . . 12 2 . Failed 23 | . 5 . . 14 4 . Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual 27 | . 14 . . 13 . . Terminals 35 | . 13 . . 16 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 7 | . . . . 7 . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 6 | . 1 . . 3 2 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . Dispatch Records 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Garrison Registry 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 2 | . . . . 2 . . Garrison Access Hacks 2 | . . . . 2 . . Unlock Access 1 | . . . . 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks 12 | . 7 . . 5 . . Terminals 12 | . 7 . . 5 . . Track 1 | . . . . 1 . . Botnet 9 | . 6 . . 3 . . Operators 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 7 . . 5 3 . Full Trace Events 3 | . 1 . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -10 -10 -8 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 15 | . . . . . 15 . Machine Destruction 15 | . . . . . 15 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Turns Passed 7505 | 76 1116 878 1551 1773 1482 629 Spaces Moved 4836 | 56 837 659 1114 1004 824 342 Core 4 | 4 . . . . . . Treads 1093 | 2 6 . 225 233 627 . Legs 39 | . . . . 39 . . Wheels 3161 | 50 831 659 889 732 . . Hover 423 | . . . . . 197 226 Flight 116 | . . . . . . 116 Fastest Speed 50 | 50 95 115 115 95 128 99 Average Speed 126 | 84 109 115 131 127 142 135 Slowest Speed 251 | 160 160 115 240 240 226 251 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 3 98 98 52 62 71 12 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 5 | . . 2 3 . . . Spaces Dug 26 | . . . 12 2 11 1 Terrain Destroyed 302 | . . 11 113 100 11 67 Melee 3 | . . . . 2 . 1 Projectile . | . . . . . . . AOE 299 | . . 11 113 98 11 66 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Total 5633 | 72 955 716 1162 1298 967 463 Wait 179 | . 39 4 9 58 17 52 Move 4829 | 55 836 658 1113 1003 822 342 Hop . | . . . . . . . Pick Up 59 | 5 12 5 2 25 4 6 Fast Attach 40 | 7 1 . . 24 3 5 Attach 23 | . . 1 3 7 3 9 Detach 1 | . . . . 1 . . Swap 75 | . 8 8 5 23 25 6 Drop 68 | . 10 4 2 36 5 11 Fire 297 | 5 49 36 16 115 51 25 Melee 62 | . . . 12 6 37 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 9) 472 | -10/Materials | Core integrity fell below 50% 824 | -10/Materials | Discovered new exit (range 16) 989 | -10/Materials | Discovered new exit (range 14) 1193 | -10/Materials | Entered Mines 1278 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1280 | -10/Mines | Found Prototype Device 1281 | -10/Mines | Identified Exp. Sensor Array 1395 | -10/Mines | Discovered new exit (range 6) 1399 | -10/Mines | Learned Materials terminal intel 1583 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1815 | -10/Mines | Core integrity fell below 20% 1888 | -10/Mines | Discovered new exit (range 8) 1953 | -10/Mines | Discovered new exit (range 15) 2023 | -10/Mines | Learned location of 1 exit from Materials 2071 | -10/Mines | Entered Subcaves 2101 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2115 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2204 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2316 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2351 | -10/Subcaves | Learned location of Zion (-7) 2351 | -10/Subcaves | Met a Zionite searching for "candidates" 3042 | -10/Subcaves | Disturbed a concealed Subdweller 3613 | -10/Subcaves | Discovered new exit (range 6) 3622 | -10/Subcaves | Entered Materials 3622 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3623 | -8/Materials | Identified exit to Factory 3624 | -8/Materials | Loaded intel: 9 terminal locations 3950 | -8/Materials | Lost 5 parts (2n1u2w) 4112 | -8/Materials | Build established: Scavenger-Mutant 4955 | -8/Materials | Discovered exit to Factory (range 11) 5393 | -8/Materials | Identified exit to Garrison 5395 | -8/Materials | Entered Garrison 5421 | -8/Garrison | Build established: Mutant 5448 | -8/Garrison | Triggered checkpoint 5471 | -8/Garrison | Garrison Relay disabled 5560 | -8/Garrison | Triggered checkpoint 5561 | -8/Garrison | Core integrity fell below 50% 5716 | -8/Garrison | Triggered checkpoint 5806 | -8/Garrison | Discovered exit to Factory (range 7) 5834 | -8/Garrison | Triggered checkpoint 5874 | -8/Garrison | Garrison Relay disabled 5903 | -8/Garrison | Garrison Relay disabled 6094 | -8/Garrison | Triggered checkpoint 6094 | -8/Garrison | Triggered checkpoint 6194 | -8/Garrison | Triggered checkpoint 6232 | -8/Garrison | Garrison Relay disabled 6364 | -8/Garrison | Installed Relay Interface Framework 6382 | -8/Garrison | Discovered exit to Factory (range 5) 6408 | -8/Garrison | Discovered exit to Factory (range 13) 6408 | -8/Garrison | Discovered exit to Factory (range 63) 6408 | -8/Garrison | Discovered exit to Factory (range 55) 6556 | -8/Garrison | Spotted B-75 Beast 6629 | -8/Garrison | Core integrity fell below 20% 6877 | -8/Garrison | Entered Factory 6877 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7258 | -7/Factory | Core integrity fell below 50% 7266 | -7/Factory | Core integrity fell below 20% 7319 | -7/Factory | Lost 5 parts (2u3w) 7506 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07415_ Mic. Nuclear Core destroyed. 07423_ Acquired 21 matter. 07426_ Acquired 10 matter. 07429_ System corrupted: Matter fused (-6). 07447_ System corrupted: Matter fused (-5). 07447_ Missile Launcher destroyed. 07448_ Detecting nearby Garrison Access. 07450_ K-01 Serf cleans the Neutrino Reactor. 07460_ K-01 Serf cleans the Garrison Access. 07473_ ALERT: Cargo convoy en route, clear transfer corridor. 07474_ Acquired Med. Storage Unit. 07476_ Dropped Lrg. Storage Unit. 07479_ Acquired 179 matter. 07499_ System corrupted: FCS attempts to trigger Hpw. Shotgun. 07499_ System corrupted: Hpw. Shotgun misfires. 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"??????????????????????????????????? | | ???? ?? ???????????????????????????????????? | | ??? ??? ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 377 Matter Capacity 500 Sight Range 21 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Utility Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed LobotomyDisruptorExtractor Manual? 0 Play Time 01:00:50 Cumulative 91.1 hours Start 2024.04.10 @ 16:50:10 End 2024.04.10 @ 17:51:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: de4742c9-0ca2-4e95-8efb-ac8d548f3162