Cogmind - Beta 12 --- EXPLORER MODE // 2023.12.03 @ 15:13:32 Player: viper Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (74) 370 Value Destroyed (2577) 2577 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7907 Bonus ------- None Cogmind --------- Core Integrity 342/1000 Matter 131/300 Energy 10/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (15) --- Reinforced Ion Engine Heavy Ion Engine Deuterium Engine Light Nuclear Core Angular Momentum Engine Light Angular Momentum Engine Armored Treads Medium Treads Improved Medium Treads Cryofiber Web Advanced Heat Sink Core Shielding Mining Laser Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Transport Network Coupler Heart of Steel > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Heavy Machine Gun > --- INVENTORY -------- Reinforced Ion Engine Heavy Ion Engine Deuterium Engine Light Nuclear Core Angular Momentum Engine Light Angular Momentum Engine Armored Treads Cryofiber Web Advanced Heat Sink Core Shielding Flak Gun Mining Laser Heavy Pick [Rating: 67] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Utility Transport Network Coupler Device Structural Scanner Storage Large Storage Unit Processor Transport Network Coupler Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Slots Evolved 11 | . 1 . 2 . 2 2 . . 2 . . 2 Power 1 | . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 4 | . 1 . 1 . . . . . . . . 2 Weapon 4 | . . . . . . 2 . . 2 . . . Parts Attached 53 | 7 3 . 11 . 6 7 . . 14 1 . 4 Power 13 | 1 1 . 3 . 2 . . . 6 . . . Engine 8 | 1 . . 2 . 2 . . . 3 . . . Core 2 | . 1 . 1 . . . . . . . . . Reactor 3 | . . . . . . . . . 3 . . . Propulsion 13 | 2 . . 2 . 3 3 . . 3 . . . Treads 13 | 2 . . 2 . 3 3 . . 3 . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 10 | 2 2 . 2 . 1 1 . . . 1 . 1 Device 6 | 1 . . 2 . . 1 . . . 1 . 1 Storage 2 | 1 1 . . . . . . . . . . . Processor 1 | . 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 . . 4 . . 3 . . 5 . . 3 Energy Gun 2 | 1 . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 14 | 1 . . 4 . . 3 . . 5 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . 1 . . 1 Parts Lost 19 | . . . . . 1 1 . . 2 . . 15 Power 2 | . . . . . . . . . . . . 2 Propulsion 2 | . . . . . . . . . . . . 2 Utility 5 | . . . . . 1 1 . . . . . 3 Weapon 10 | . . . . . . . . . 2 . . 8 Highest Loss Streak 15 | . . . . . 1 1 . . 1 . . 15 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 100 99 100 99 99 100 100 99 93 93 68 Engine 6 | . 3 . 10 10 14 14 14 14 7 . . . Core 2 | . 8 12 9 10 1 . . . . . . . Reactor 4 | . . . . . . . . . 4 12 12 9 Treads 24 | . 25 25 20 20 33 28 28 28 24 25 25 14 Device 13 | . 12 12 20 20 12 7 14 14 12 12 12 10 Storage 7 | . 12 12 10 10 8 7 7 7 6 6 6 5 Processor 7 | . 12 12 10 10 8 7 7 7 6 6 6 4 Energy Gun 1 | . 12 12 1 . . . . . . . . . Ballistic Gun 25 | . 12 12 18 20 16 28 28 28 36 31 31 20 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 72 | 17 29 29 43 43 46 50 50 50 67 63 63 72 Greatest Support 90 | 40 40 40 40 40 80 90 90 90 90 90 90 90 Greatest Overweight (x) 20 | 4 . . 2 1 . . . . . . . 20 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 9 10 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 9 9 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 7 9 11 15 14 13 13 15 14 15 15 13 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 9 9 15 15 14 13 15 15 15 15 15 13 Class Distribution -------------------- 44% | Hacker-Executioner 37% | Hacker-Mutant 17% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Executioner | -6/Factory Hacker-Executioner | -6/Lower Caves Hacker-Executioner | -6/Lower Caves Hacker-Executioner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Matter Collected 2688 | 205 103 15 333 . 349 97 46 1 776 367 . 396 Remotely . | . . . . . . . . . . . . . Salvage Created 3417 | . 293 . 601 . 888 61 46 . 973 309 . 246 Parts 173 | . 17 . 50 . 46 1 4 . 34 11 . 10 Haulers Intercepted 5 | . . . 1 . 3 . . . 1 . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 56 | . 6 . 14 . 12 1 1 . 13 5 . 4 Melee 3 | . . . . . . . . . . . . 3 Guns 52 | . 5 . 14 . 12 1 1 . 13 5 . 1 AOE 1 | . 1 . . . . . . . . . . . Classes Destroyed 14 | . 1 . 6 . 1 1 1 . 4 . . . Worker 3 | . . . 1 . 1 . . . 1 . . . Builder 2 | . . . 1 . 1 . . . . . . . Hauler 5 | . . . 1 . 3 . . . 1 . . . Recycler 2 | . . . . . 2 . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . 1 . . . Watcher 4 | . . . 3 . . . . . 1 . . . Swarmer 9 | . . . 6 . 2 . . . . 1 . . Grunt 33 | . 6 . 6 . 7 . . . 9 2 . 3 Duelist 1 | . . . . . . 1 . . . . . . Sentry 7 | . . . 2 . 3 . . . 1 1 . . Hunter 2 | . . . . . . . 1 . . . . 1 Programmer 3 | . . . . . . . . . 2 1 . . Behemoth 1 | . . . . . . . . . 1 . . . Best Kill Streak 11 | . 2 . 7 . 11 1 1 . 3 3 . 2 Combat Bots Only 5 | . 2 . 5 . 3 1 1 . 3 3 . 2 Max Kills in Single Turn 1 | . 1 . 1 . 1 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Damage Taken 4269 | . 153 . 214 . 433 276 49 . 869 129 . 2146 Core 761 | . 24 . 23 . 8 . . . 42 6 . 658 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 54 | . . . . . 15 39 . . . . . . Regen/Repaired (Parts) 147 | . . . 34 . . . . . 113 . . . Core Remaining (%) 96 | 100 . 90 . 94 98 . . 100 . . 94 . Volleys Fired 190 | . 23 . 40 . 50 6 2 . 42 12 . 15 Largest 6 | . 2 . 2 . 2 4 4 . 6 5 . 1 Hottest 145 | . 60 . 46 . 46 92 92 . 145 122 . 69 Shots Fired 575 | . 46 . 80 . 100 22 8 . 244 60 . 15 Gun 575 | . 46 . 80 . 100 22 8 . 244 60 . 15 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 542 | . 23 . 80 . 100 22 8 . 244 60 . 5 Thermal 10 | . . . . . . . . . . . . 10 Explosive . | . . . . . . . . . . . . . Electromagnetic 23 | . 23 . . . . . . . . . . . Robot Hit Streak 37 | . 32 . 14 . 21 18 5 . 36 25 . 37 Robot Miss Streak 3 | . 1 . 3 . 1 1 1 . 2 1 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . . . 3 . 2 . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . 1 . . . Shots Hit Robots 473 | . 41 . 60 . 82 19 5 . 194 48 . 24 Core Hits 175 | . 16 . 27 . 36 4 3 . 57 15 . 17 Critical Kills 1 | . . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . 1 . 1 1 . . 1 . . . Critical Strikes 8 | . . . 1 . 1 1 . . 2 . . 3 Burn 1 | . . . . . . . . . . . . 1 Destroy 5 | . . . 1 . 1 1 . . 2 . . . Impale 2 | . . . . . . . . . . . . 2 Melee Attacks 9 | . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . 9 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7613 | . 508 . 881 2 1249 298 55 . 3126 837 . 657 Guns 7189 | . 469 . 877 . 1249 298 55 . 3079 837 . 325 Cannons . | . . . . . . . . . . . . . Explosions 39 | . 39 . . . . . . . . . . . Melee 319 | . . . . . . . . . . . . 319 Ramming 66 | . . . 4 2 . . . . 47 . . 13 Kinetic 6673 | . 139 . 877 . 1249 298 55 . 3079 837 . 139 Thermal 225 | . 39 . . . . . . . . . . 186 Explosive . | . . . . . . . . . . . . . Electromagnetic 330 | . 330 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 319 | . . . . . . . . . . . . 319 Highest Corruption 3 | . . . . . . . . . 3 3 3 . Average Corruption 2 | . . . . . . . . . 1 3 3 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 29 | . . . . . . . . . 10 19 . . Message Errors 4 | . . . . . . . . . . 4 . . Matter Fused 3 | . . . . . . . . . 1 2 . . Heat Flow Errors 8 | . . . . . . . . . 5 3 . . Energy Discharges 6 | . . . . . . . . . 1 5 . . Data Loss (minor) 2 | . . . . . . . . . . 2 . . Data Loss (major) 3 | . . . . . . . . . 1 2 . . Alerts 1 | . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . Rammed 9 | . . . 1 1 . . . . 3 . . 4 Targets Rammed 10 | . . . 1 1 . . . . 4 . . 4 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . Highest Temperature 205 | . 111 . 96 . 99 74 . . 205 180 . 6 Average Temperature 36 | . 44 . 31 . 38 43 . . 31 88 . 6 Received Heat Transfer 1890 | . 159 . 87 . 306 18 . . 360 51 . 909 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 2 Heat Transferred 444 | . . . . . . . . . . . . 444 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Peak Influence 341 | . 198 3 269 73 341 50 . . 274 . . 20 Initial 73 | . . 3 . 73 19 25 . . . . . 16 Average 76 | . 90 3 97 73 144 27 . . 86 . . 11 Maximum Alert Level 1 | . . . 1 . 1 . . . 1 . . . Low Security (%) 90 | 100 100 100 78 100 79 100 . . 89 . . 100 Level 1 9 | . . . 21 . 20 . . . 10 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . . . 3 . 4 . . . 5 . . 1 Investigation 6 | . . . 2 . . . . . 3 . . 1 Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . . . 1 . . . . . 2 . . . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Distress Signals 4 | . . . 4 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 77 | . 8 . 21 . 14 3 1 . 19 5 . 6 Peak Tracking Total 4 | . 2 . 4 . 3 3 1 . 3 2 . 4 Tactical Retreats 1 | . . . . . . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Traps Triggered 2 | . . . . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Machines Disabled 2 | . . . . . . . . . 2 . . . Max in Single Turn 1 | . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Machines Accessed 17 | . 4 . 6 . 1 . 1 . 4 . . 1 Terminals 13 | . 4 . 5 . 1 . . . 2 . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 49 | . 15 . 15 . 2 . 1 . 13 . . 3 Successful 30 | . 9 . 8 . 2 . 1 . 8 . . 2 Failed 19 | . 6 . 7 . . . . . 5 . . 1 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . 2 . . . . . . . . . . . Terminals 39 | . 15 . 12 . 2 . . . 7 . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 8 | . . . 3 . . . . . 5 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Terminal Hacks 24 | . 9 . 6 . 2 . 1 . 4 . . 2 Record 2 | . 2 . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 3 | . . . 1 . . . . . 1 . . 1 Terminal Index 1 | . . . . . . . . . . . . 1 Locate Traps 5 | . 1 . 3 . . . . . 1 . . . Security Status 1 | . . . 1 . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 5 | . 2 . 1 . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . . . . 3 . . . Scan Component 3 | . . . 1 . . . . . 2 . . . Repair 2 | . . . 1 . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 3 . 5 . . . . . 3 . . 1 Full Trace Events 10 | . 2 . 4 . . . . . 3 . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . 1 . . . Time 32 | . . . 19 . . . . . 13 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Robot Analysis Total 1 | . . . . . . . . . 1 . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Turns Passed 5661 | 105 510 92 731 34 501 201 577 244 902 1107 56 601 Spaces Moved 2844 | 68 260 56 245 14 208 109 360 155 444 659 36 230 Core 31 | 26 . . . . . . . . . . . 5 Treads 2813 | 42 260 56 245 14 208 109 360 155 444 659 36 225 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 158 158 158 158 158 158 158 Average Speed 165 | 126 160 160 219 240 161 158 158 158 158 158 158 180 Slowest Speed 1050 | 250 160 160 320 240 162 162 158 158 158 158 158 1050 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 48 18 36 8 23 3 53 21 19 65 7 2 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 4 | . 4 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 4 | . 4 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Total 3360 | 83 313 59 362 14 273 121 364 154 525 696 35 361 Wait 220 | 2 24 4 57 . 4 . 1 . 13 22 . 93 Move 2832 | 67 259 55 244 13 207 108 359 154 443 658 35 230 Hop . | . . . . . . . . . . . . . Pick Up 24 | 7 2 . 4 . 3 . 1 . 3 1 . 3 Fast Attach 14 | 7 1 . 2 . . . . . 3 . . 1 Attach 17 | . 1 . 2 . 3 4 . . 4 . . 3 Detach 2 | . 1 . 1 . . . . . . . . . Swap 22 | . 1 . 7 . 3 3 . . 7 1 . . Drop 20 | . 1 . 4 . 3 . 1 . 6 2 . 3 Fire 190 | . 23 . 40 . 50 6 2 . 42 12 . 15 Melee 9 | . . . . . . . . . . . . 9 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush 8 | . . . 1 1 . . . . 4 . . 2 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / Upp x2) History --------- Turn | Location | Event 5 | -11/Junkyard | Identified exit to Materials 5 | -11/Junkyard | Discovered exit to Materials (range 15) 106 | -11/Junkyard | Entered Materials 106 | -10/Materials | Evolved 1 slot: Utility x1 307 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Discovered exit to Materials (range 3) 317 | -10/Materials | Build established: Hacker-Mutant 490 | -10/Materials | Discovered exit to Materials (range 10) 583 | -10/Materials | Identified exit to Mines 583 | -10/Materials | Discovered exit to Mines (range 12) 586 | -10/Materials | Discovered exit to Materials (range 11) 616 | -10/Materials | Entered Mines 641 | -10/Mines | Met a Derelict bent on vengeance 653 | -10/Mines | Discovered exit to Materials (range 10) 708 | -10/Mines | Entered Materials 708 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 710 | -9/Materials | Identified exit to Storage 710 | -9/Materials | Discovered exit to Storage (range 8) 1044 | -9/Materials | Identified exit to Mines 1190 | -9/Materials | Repaired Lgt. Nuclear Core 1439 | -9/Materials | Entered Mines 1447 | -9/Mines | Identified exit to Materials 1447 | -9/Mines | Discovered exit to Materials (range 12) 1473 | -9/Mines | Entered Materials 1473 | -8/Materials | Evolved 2 slots: Propulsion x2 1510 | -8/Materials | Garrison activated, responded to threat 1659 | -8/Materials | Identified exit to Factory 1918 | -8/Materials | Garrison activated, responded to threat 1974 | -8/Materials | Entered Factory 1974 | -7/Factory | Evolved 2 slots: Weapon x2 2163 | -7/Factory | Identified exit to Lower Caves 2163 | -7/Factory | Discovered exit to Lower Caves (range 8) 2175 | -7/Factory | Entered Lower Caves 2285 | -7/Lower Caves | Build established: Hacker-Skirmisher 2482 | -7/Lower Caves | Encountered a Warlord checkpoint 2640 | -7/Lower Caves | Found Prototype Device 2738 | -7/Lower Caves | Identified exit to Lower Caves 2738 | -7/Lower Caves | Discovered exit to Lower Caves (range 9) 2752 | -7/Lower Caves | Entered another Lower Caves area 2982 | -7/Lower Caves | Identified exit to Factory 2982 | -7/Lower Caves | Discovered exit to Factory (range 10) 2996 | -7/Lower Caves | Entered Factory 2996 | -6/Factory | Evolved 2 slots: Weapon x2 3084 | -6/Factory | Repaired Lgt. Treads 3297 | -6/Factory | Identified exit to Lower Caves 3312 | -6/Factory | Build established: Hacker-Executioner 3461 | -6/Factory | Spotted B-75 Beast 3516 | -6/Factory | Destroyed B-75 Beast 3892 | -6/Factory | Identified exit to Factory 3892 | -6/Factory | Discovered exit to Factory (range 14) 3898 | -6/Factory | Entered Lower Caves 3900 | -6/Lower Caves | Learned Factory terminal intel 4029 | -6/Lower Caves | Encountered a Warlord checkpoint 4060 | -6/Lower Caves | Learned location of 1 exit from Factory 4757 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4981 | -6/Lower Caves | Identified exit to Lower Caves 4981 | -6/Lower Caves | Discovered exit to Lower Caves (range 14) 5005 | -6/Lower Caves | Entered another Lower Caves area 5039 | -6/Lower Caves | Discovered exit to Factory (range 15) 5061 | -6/Lower Caves | Entered Factory 5061 | -5/Factory | Evolved 2 slots: Utility x2 5062 | -5/Factory | Identified exit to Factory 5062 | -5/Factory | Identified Heart of Steel 5063 | -5/Factory | Loaded intel: 26 terminal locations 5094 | -5/Factory | Identified exit to Upper Caves 5638 | -5/Factory | Core integrity fell below 50% 5662 | -5/Factory | Self-destructed Last Messages --------------- 05621_ Penetrated by Slug. 05634_ Slug penetrates Wall. 05635_ Penetrated by Slug. 05640_ Acquired Hvy. Laser. 05641_ Penetrated by Slug. 05641_ Transport Network Coupler destroyed. 05642_ Penetrated by Slug. 05644_ Heart of Steel destroyed. 05645_ Penetrated by Slug. 05652_ Destroyed Phase Shifter. 05652_ H-66 Slayer suffers critical hit (Burn). 05652_ Penetrated by Slug. 05655_ H-66 Slayer heat damages core (-16). 05658_ Penetrated by Slug. 05659_ H-66 Slayer heat short circuits Targeting Computer. 05660_ Targeting Computer melted. 05660_ Flexi-carbon Leg melted. 05660_ H-66 Slayer destroyed. 05660_ Penetrated by Slug. 05660_ Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????? ####???????????? | | ??????????????? ####??########## | | ?????????????" #??########## | | ?????????????" *** ???## # | | ????????????"" ** ???## # | | ???????????? [] ##?## # | | ????????????"" ##?## # | | ???????????""" ##?##/ # | | ?????????" """ ##?## # | | ????????? ##?## # | | ???????? ##?## # | | ??????????? ##?## # | | ?????????????##^ ##### # | | ????????????? # #####| # | | ????????????? # """" !!# # | | ????????????? # """" h @=# # | | ????????????? # """" %!!*# = # | | ????????????? # ! =%| # | | ????????????? # =*# # | | ?????????????#####+### = # # | | ????????????? #! ######### | | ?????????????? ???? # ####### | | ????????????? ?????? # ##????? | | ???????????????????? # ##????? | | ???????????????????? # ##????? | | ???????????????????? # ####### | | ???????????????????? ####+########## | | ???????????????????? # ## | | ??????????"""??????? # "T" ## | | ??????????"T???????? # ## | | ??????????"""??????? # ## | | ???????????????????? # ## | | ????????????????????## / ## | | ????????????????????## ## | | ????????????????????## """""" ## | | ????????????????????## """""" ## | | ????????????????????## """""" ## | | ????????????????????## """""" ## | | ????????????????????## ## | | ????????????????????################ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideAerolevBiocell Manual? 0 Play Time 00:41:34 Cumulative 1614.3 hours Start 2023.12.03 @ 14:17:16 End 2023.12.03 @ 15:13:32 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 924 Rogue 62 Adventurer 0 Explorer 862 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 83x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bee1ac9-a3ae-4d89-a2a0-3c9eee9192d8