Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.04 @ 10:03:48 Player: Mr Goldstein Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (161) 161 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 611 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 31/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Visual Processing Unit Visual Processing Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Visual Processing Unit Visual Processing Unit > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Mini Grenade Launcher [Rating: 8] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Utility Visual Processing Unit Processor Visual Processing Unit Weapon Mini Grenade Launcher Launcher Mini Grenade Launcher Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 6 | 2 2 2 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage . | . . . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 56 | . 51 57 Treads 20 | . 28 18 Processor 26 | . 22 28 Launcher 8 | . . 10 Naked Turns . | . . . Heaviest Build 1 | . . 1 Greatest Support 3 | 3 3 3 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 2 | . 2 2 Average Carried 1 | . 1 . Final Capacity 5 | 5 5 5 Final Carried 2 | . 2 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 82 | 82 . . Remotely . | . . . Salvage Created 41 | . . 41 Parts 13 | . . 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 10 | . . 10 AOE 10 | . . 10 Classes Destroyed 2 | . . 2 Swarmer 8 | . . 8 Grunt 2 | . . 2 Best Kill Streak 7 | . . 7 Combat Bots Only 7 | . . 7 Max Kills in Single Turn 3 | . . 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 603 | . . 603 Core 258 | . . 258 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 11 | . . 11 Largest 1 | . . 1 Hottest 30 | . . 30 Shots Fired 11 | . . 11 Gun . | . . . Cannon . | . . . Launcher 11 | . . 11 Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive 11 | . . 11 Electromagnetic . | . . . Robot Hit Streak 4 | . . 4 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 4 | . . 4 Core Hits 16 | . . 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 643 | . . 643 Guns . | . . . Cannons . | . . . Explosions 638 | . . 638 Melee . | . . . Ramming 5 | . . 5 Kinetic . | . . . Thermal . | . . . Explosive 638 | . . 638 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 19 | . . 19 Projectiles . | . . . Explosions 19 | . . 19 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 98 | . . 98 Shots 3 | . . 3 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 5 | . . 5 Average Temperature 5 | . . 5 Received Heat Transfer 156 | . . 156 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 338 | . 45 338 Initial 17 | . . 17 Average 123 | . 17 163 Maximum Alert Level 1 | . . 1 Low Security (%) 83 | 100 100 77 Level 1 16 | . . 22 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 2 17 Peak Tracking Total 7 | . 1 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 221 | 13 47 161 Spaces Moved 375 | 20 84 271 Core 375 | 20 84 271 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 50 | 50 50 50 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 3 28 56 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 30 | . . 30 Terrain Destroyed 80 | . . 80 Melee . | . . . Projectile . | . . . AOE 80 | . . 80 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 393 | 21 87 285 Wait . | . . . Move 373 | 19 83 271 Hop . | . . . Pick Up 2 | . 2 . Fast Attach 4 | 2 2 . Attach 2 | . . 2 Detach . | . . . Swap . | . . . Drop . | . . . Fire 11 | . . 11 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 14 | -11/Junkyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 18) 61 | -10/Materials | Entered Mines 72 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 173 | -10/Mines | Discovered new exit (range 7) 180 | -10/Mines | Core integrity fell below 50% 192 | -10/Mines | Core integrity fell below 20% 206 | -10/Mines | Lost 3 parts (2n1w) 217 | -10/Mines | Destroyed 7 combat bots 222 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- then we'll never be afraid of an ambush while sneaking around Materials again, ha." 00083_ S-10 Pest destroyed. 00090_ The unstable cave ceiling collapses. 00129_ U-05 Engineer builds a Wall. 00131_ Slammed into G-47 Trooper. 00133_ U-05 Engineer lays Concrete. 00162_ Mni. Grenade Launcher destroyed. 00164_ Lgt. Treads destroyed. 00170_ S-10 Pest destroyed. 00173_ EXIT=FOUND 00175_ Lgt. Treads destroyed. 00184_ Destroyed Lgt. Ion Engine. 00184_ S-10 Pest destroyed. 00184_ Destroyed Flight Unit. 00186_ G-34 Mercenary destroyed. 00186_ S-10 Pest destroyed. 00192_ Destroyed Lgt. Nuclear Core. 00196_ G-47 Trooper destroyed. 00205_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ## ????????????????????????????????????????????? | | ?? ???????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ?????###????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????#???????????????? | | ?????????????????????????????? ##??????????????? | | ????###############???####### ##?????????????? | | #???# #???# g #?????????????? | | ##### #???# @ g k #????????? | | ## # ### < #???# ##### #????????????? | | # #?# ##### #??????????????????????? | | #?########### #??????????????????????? | | ######??????# #??????????????????????? | | [ #??????# #####??????????????????????? | | #??????# #??????????????????????????? | | ####??????# #??????????????????????????? | | ##?????????# #??????????????????????????? | | # #??????????# #??????????????????????????? | | ### #???????#### ##?????????????????????????? | | ###?# #??????## ##????????????????????????? | | ????# [ ######## #????????????????????????? | | ????##% ## ###??????????????????????? | | ????## ??????????????? | | #??## ### ?????????????? | | #### ##?## ###### ###???????????????? | | ######???? #???????????????????????? | | #####????????? #??????????????????????? | | ########????????????? #?????????????????????? | | ?????????????????????# #????????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????? ####??????????????????? | | ??????????????????????? ##?????????????????????? | | ##????????????????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 162 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunThiefNukerbomber Manual? 0 Play Time 00:26:23 Cumulative 172.6 hours Start 2023.05.04 @ 09:50:14 End 2023.05.04 @ 10:03:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 509 Rogue 509 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19d362c6-ece1-49db-bf0b-36fbc001c654