Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.14 @ 16:35:20 Player: OBLIQUE Result: Destroyed by P-70 Sage via exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (244) 1220 Value Destroyed (9915) 9915 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (4608) 4608 TOTAL SCORE: 21883 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3218 Follower Combat Kills 377 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -87 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 89/100 System Corruption 8% Temperature Cool (12) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Drone Bay (1/2) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Advanced Heat Sink Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Armored Leg Thunder Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Energy Well Layered Heavy Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Fission Core Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Power Amplifier Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Huge Storage Unit Energy Well Improved Terrain Scanner Advanced Terrain Scan Processor Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Graphene Brace Wave Gun Advanced Plasma Cannon Advanced Plasma Cannon Long-range Missile Launcher [Rating: 108] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Cooling System Device Cooling System Storage Huge Storage Unit Processor Advanced Target Analyzer Protection Hardened Heavy Armor Plating Weapon Firepult Energy Gun Thermic Laser Energy Cannon Firepult Launcher Long-range Missile Launcher Special Weapon CPS Tube Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 . . . 4 . . . . 2 Power 2 | . . . . . 1 . . . 1 . . . . . Propulsion 2 | . . . . . . . . . 1 . . . . 1 Utility 5 | . . . . . 3 . . . 2 . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 143 | 7 4 4 1 . 9 2 . 1 33 6 8 . 18 50 Power 33 | 1 . 1 . . 4 . . . 9 2 1 . 4 11 Engine 14 | 1 . 1 . . 4 . . . 3 1 1 . 2 1 Core 17 | . . . . . . . . . 6 1 . . 1 9 Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 41 | 2 . 2 . . . 2 . . 12 2 3 . 6 12 Treads 6 | . . . . . . . . . 2 . 2 . 2 . Leg 15 | . . . . . . . . . . . . . 3 12 Wheel 20 | 2 . 2 . . . 2 . . 10 2 1 . 1 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 51 | 2 3 1 . . 5 . . . 10 2 4 . 6 18 Device 29 | 1 . 1 . . 4 . . . 6 1 1 . 3 12 Storage 6 | 1 2 . . . 1 . . . 1 . . . 1 . Processor 1 | . . . . . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . Protection 15 | . 1 . . . . . . . 3 1 3 . 2 5 Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 2 1 . 1 . . . . 1 2 . . . 2 9 Energy Gun 5 | 2 . . . . . . . . 2 . . . 1 . Energy Cannon 10 | . 1 . 1 . . . . . . . . . . 8 Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . Unidentified Prototypes 2 | . . . . . . . . . 1 . . . 1 . Parts Lost 85 | . . 2 . 1 . . . . 22 1 8 . 16 35 Power 23 | . . 1 . . . . . . 9 . . . 7 6 Propulsion 29 | . . 1 . 1 . . . . 8 . 5 . 3 11 Utility 19 | . . . . . . . . . 4 1 3 . 3 8 Weapon 14 | . . . . . . . . . 1 . . . 3 10 Highest Loss Streak 16 | . . 2 . 1 . . . . 4 1 2 . 8 16 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 22 | 1 14 20 24 24 23 24 25 25 23 18 21 19 13 22 Power 4 | 1 3 2 5 6 6 7 7 7 4 4 5 6 2 2 Propulsion 2 | . 2 1 1 . . 1 2 2 3 2 3 1 1 3 Utility 10 | . 5 10 11 11 8 10 10 10 11 11 11 11 8 13 Weapon 3 | . 3 5 6 6 6 5 5 5 2 . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 46 | . . . . . 3 1 1 1 10 . . . 3 27 Power 11 | . . . . . 1 . 1 1 1 . . . 3 4 Propulsion 4 | . . . . . . . . . . . . . . 4 Utility 19 | . . . . . 1 1 . . 3 . . . . 14 Weapon 11 | . . . . . 1 . . . 6 . . . . 4 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 99 94 85 88 90 90 90 86 92 91 93 83 91 Engine 10 | . 14 14 14 14 17 18 18 18 11 6 12 13 8 . Core 5 | . . . . . . . . . 6 12 6 6 4 11 Treads 1 | . . . . . . . . . . . 7 20 15 . Leg 5 | . . . . . . . . . . . . . 3 21 Wheel 13 | . 28 27 28 28 18 18 18 18 18 19 11 . . . Device 20 | . 2 13 14 14 26 27 27 27 23 19 16 13 14 19 Storage 13 | . 14 14 14 14 17 18 18 18 13 13 13 13 13 9 Protection 4 | . 11 . . . . . . . 4 6 8 13 11 4 Energy Gun 3 | . 22 14 8 . . . . . . 13 13 13 6 . Energy Cannon 8 | . 5 14 14 14 9 9 9 8 5 . . . . 15 Peak Build Rating 108 | 9 11 12 30 30 42 42 43 43 69 57 64 61 77 108 Average Rating 57 | 5 9 11 19 29 39 42 42 42 57 55 58 61 52 94 On Entrance 37 | . 9 11 12 30 30 42 42 43 43 43 56 61 61 73 Avg Prop Armor Cover (%) 7 | . . . . . . . . . 8 . 6 . 17 4 Naked Turns 110 | . . . . . . . . . . . . . . 110 Heaviest Build 187 | 11 91 92 109 109 122 120 120 120 150 160 165 150 150 187 Greatest Support 96 | 20 20 20 20 26 26 26 26 26 48 30 63 63 76 96 Greatest Overweight (x) 13 | . 4 4 5 4 4 4 4 4 13 5 8 2 6 3 Average Overweight (x) 3 | . 2 4 4 4 4 4 4 3 3 4 4 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 21 22 25 25 25 25 25 25 25 21 25 20 20 25 Average Carried 22 | 1 14 20 24 24 23 24 25 25 23 18 21 20 14 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 21 22 25 25 24 25 25 25 21 21 20 20 13 25 Class Distribution -------------------- 40% | Scavenger-Mutant 21% | Mutant 17% | Commander-Mutant 11% | Scavenger-Tank 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 1967 | 265 55 46 . 52 101 20 . 20 424 75 95 . 222 592 Remotely . | . . . . . . . . . . . . . . . Salvage Created 12646 | 77 83 124 . 59 80 488 50 . 4629 329 283 . 1275 5169 Parts 433 | 7 2 16 . 2 5 21 2 . 137 16 4 . 17 204 Haulers Intercepted 5 | . . . . . . 1 . . 3 . . . . 1 Recyclers Shooed 9 | . . . . . . 2 1 . 3 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . 15 4 . 13 . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 177 | . 2 5 . 3 1 5 . . 59 9 5 . 8 80 Guns 24 | . 2 2 . . . . . . 3 7 3 . 7 . Cannons 72 | . . 2 . . . . . . 7 . . . . 63 AOE 34 | . . 1 . 3 1 5 . . 18 . . . . 6 Classes Destroyed 22 | 2 1 1 . . 2 4 . . 10 . . . . 2 Worker 15 | . . . . . . 1 . . 9 . . . . 5 Builder 19 | . . . . . . 1 . . 16 . . . . 2 Tunneler 2 | 1 . . . . . . . . 1 . . . . . Hauler 5 | . . . . . . 1 . . 3 . . . . 1 Recycler 9 | 1 . . . . . 1 . . 4 . . . . 3 Carrier 1 | . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . 1 . . . . . Watcher 11 | . . . . . . 2 . . 4 . . . . 5 Swarmer 42 | . . 3 . 3 . . . . 10 6 . . 3 17 Saboteur 3 | . . . . . . . . . 1 . . . . 2 Grunt 63 | . 2 2 . . . . 1 . 26 . 4 . 2 26 Brawler 5 | . . . . . . . . . 1 . . . . 4 Duelist 3 | . . . . . . . . . 1 . . . . 2 Protector 1 | . . . . . . . . . 1 . . . . . Sentry 12 | . . . . . 1 5 . . 1 1 . . . 4 Specialist 5 | . . . . . . . . . 4 . . . . 1 Hunter 10 | . . . . . . . . . 3 2 . . . 5 Programmer 31 | . . . . . . . . . 9 . 1 . 3 18 Heavy 3 | . . . . . . . . . 3 . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 Zionite 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 15 | 2 2 3 . 3 1 3 . . 15 3 2 . 3 11 Combat Bots Only 11 | . 2 3 . 3 1 2 . . 10 3 2 . 3 11 Max Kills in Single Turn 5 | 1 1 1 . 2 1 2 1 . 5 2 1 . 1 5 Gunslinging 1 | . . . . . . . . . . 1 . . . . Exploded 4 | . . 1 . 2 1 2 . . 2 . . . . 4 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 1127 | . 27 26 . 2 2 9 1 . 171 87 113 . 157 532 Missed 361 | . 7 7 . . 1 3 . . 60 28 42 . 55 158 Hits 766 | . 20 19 . 2 1 6 1 . 111 59 71 . 102 374 Melee 9 | . . . . . . . . . . . . . . 9 Projectile 757 | . 20 19 . 2 1 6 1 . 111 59 71 . 102 365 AOE 2 | . . . . . . . . . 1 . . . . 1 Critical Strikes 31 | . . . . . . . . . 4 1 2 . 4 20 Actively Blocked 6 | . . . . . . . . . . . . . 2 4 Part Disruptions 4 | . . . . . . . . . 3 . . . . 1 Damage Taken 14040 | . 272 165 . 64 15 211 14 . 2818 393 935 . 2085 7068 Core 1933 | . 53 36 . 13 . 48 . . 344 36 64 . 248 1091 Absorbed by Shields 8 | . . . . . . . . . . . . . . 8 Redirected to Shielding 20 | . . . . . . . . . . . . . 20 . Ignored by Resistances 871 | . . . . . . . . . . 247 240 . 268 116 Core Remaining (%) 67 | 100 . . . 59 . . . 91 . . . . 18 . Volleys Fired 411 | 4 14 10 . 2 3 14 1 . 106 19 13 . 43 182 Largest 3 | 2 2 2 . 1 1 1 1 . 2 2 2 . 2 3 Hottest 294 | 80 96 96 . 250 250 250 250 . 250 170 170 . 170 294 Shots Fired 823 | 8 28 20 . 2 3 14 1 . 126 38 26 . 56 501 Gun 195 | 8 25 10 . . . . . . 32 38 26 . 56 . Cannon 626 | . 3 10 . 2 3 14 1 . 94 . . . . 499 Launcher 2 | . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 808 | 8 25 10 . 2 3 14 1 . 126 38 26 . 56 499 Explosive 2 | . . . . . . . . . . . . . . 2 Electromagnetic 13 | . 3 10 . . . . . . . . . . . . Robot Hit Streak 37 | 1 9 3 . 3 8 17 1 . 13 14 11 . 21 37 Robot Miss Streak 6 | 2 5 2 . 2 . 4 3 . 6 2 1 . 2 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . Shots Hit Robots 556 | 3 19 10 . 1 2 12 1 . 105 26 22 . 39 316 Core Hits 405 | 3 6 7 . 3 4 21 4 . 167 12 9 . 24 145 Critical Kills 9 | . . . . . . . . . . . . . . 9 Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 33 | . . . . . . . . . 7 2 6 . 9 9 Burn 24 | . . . . . . . . . 7 2 6 . 9 . Meltdown 9 | . . . . . . . . . . . . . . 9 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 22680 | 32 257 184 . 104 106 726 105 . 6278 468 427 . 862 13131 Guns 2611 | 32 198 68 . . . . . . 556 468 427 . 862 . Cannons 13111 | . 59 82 . 16 19 207 . . 1054 . . . . 11674 Explosions 6885 | . . 34 . 88 87 519 105 . 4668 . . . . 1384 Melee . | . . . . . . . . . . . . . . . Ramming 73 | . . . . . . . . . . . . . . 73 Kinetic . | . . . . . . . . . . . . . . . Thermal 21322 | 32 198 102 . 104 106 726 105 . 5834 468 427 . 862 12358 Explosive 1144 | . . . . . . . . . 444 . . . . 700 Electromagnetic 141 | . 59 82 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . 3 3 3 3 . . . . 2 2 1 . 6 8 Average Corruption 2 | . 2 3 3 3 . . . . 1 1 1 . 5 2 Corruption Purged 9 | . . . . . . . . . 1 1 2 . 1 4 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 116 | . 3 11 12 17 . . . . 21 3 . . 17 32 Message Errors 28 | . . 4 6 3 . . . . 3 . . . 8 4 Matter Fused 28 | . 2 1 1 7 . . . . 6 . . . 3 8 Heat Flow Errors 19 | . . 3 2 1 . . . . 4 . . . 1 8 Energy Discharges 11 | . . 2 . 2 . . . . 1 . . . 1 5 Parts Fused 2 | . . . . . . . . . . 1 . . 1 . Data Loss (minor) 10 | . . . 3 3 . . . . . 1 . . 1 2 Data Loss (major) 4 | . 1 1 . . . . . . 1 . . . . 1 Misfires 7 | . . . . . . . . . 4 . . . 1 2 Alerts 7 | . . . . 1 . . . . 2 1 . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 749 | . 6 . . 1 . 5 . . 125 . . . . 612 Projectiles 371 | . 6 . . . . . . . 15 . . . . 350 Explosions 378 | . . . . 1 . 5 . . 110 . . . . 262 Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 1106 | . . . . 49 . 72 . . 794 . . . . 191 Shots 67 | . . . . 5 . 7 . . 52 . . . . 3 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . 4 Kicked 4 | . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 427 | 36 270 289 242 427 120 241 96 . 326 144 262 . 387 361 Average Temperature 107 | 20 89 86 114 200 70 83 57 . 117 33 81 . 135 112 Received Heat Transfer 2953 | . 156 39 . . 9 27 9 . 243 36 476 . 399 1559 Effects 2 | . . . . 1 . . . . . . . . 1 . Shutdowns 2 | . . . . 1 . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted 54 | . . . . . . 1 . . 36 2 2 . 1 12 Combat Hostiles 47 | . . . . . . . . . 31 2 2 . 1 11 Parts Melted 272 | . 2 . . 1 1 9 1 . 174 8 8 . 7 61 Heat Transferred 60027 | 75 450 150 . 640 640 4000 640 . 30992 1500 1700 . 3011 16229 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Maximum Alert Level 5 | . . . . . . 1 . . 4 . . . . 5 Low Security (%) 56 | 100 100 100 . 100 100 55 100 . 56 . . . . 22 Level 1 12 | . . . . . . 44 . . 9 . . . . 22 Level 2 7 | . . . . . . . . . 16 . . . . 3 Level 3 11 | . . . . . . . . . 9 . . . . 23 Level 4 8 | . . . . . . . . . 8 . . . . 16 Level 5 1 | . . . . . . . . . . . . . . 3 High Security 2 | . . . . . . . . . . . . . . 7 Max Security . | . . . . . . . . . . . . . . . Peak Influence 2324 | 10 78 94 . 71 45 322 115 . 1529 . . . . 2324 Initial 115 | . . 14 . . . . 115 . . . . . . . Average 389 | 1 13 33 . 6 8 177 20 . 353 . . . . 767 Influence Increases 7422 | 10 188 156 . 85 109 593 57 . 2314 210 195 . 240 3265 Destroy 0b10 Robot/C 3760 | . 40 100 . 60 40 220 20 . 1200 180 100 . 200 1600 Destroy 0b10 Robot/NC 335 | 10 . . . . 10 30 . . 200 . . . . 85 Destroy Leader 886 | . 10 20 . 10 22 86 . . 306 30 20 . 30 352 Allied During Kill 146 | . . . . . 4 101 8 . 23 . . . 10 . Successful Hack 181 | . 33 6 . 4 11 17 22 . 42 . . . . 46 Disable Machine 840 | . . 30 . . . 75 . . 345 . . . . 390 Anti-Garrison Action 200 | . . . . . . . . . . . . . . 200 Destroy Structure 564 | . . . . 11 22 64 7 . 108 . . . . 352 Lose Combat Pursuer 510 | . 105 . . . . . . . 90 . 75 . . 240 Influence Decreases 5108 | 10 151 193 . 85 109 296 354 . 805 855 771 288 240 951 Entered New Map 1217 | . . 23 . . . . 182 . . 559 165 288 . . Time Decay 3021 | 10 151 150 . 75 109 256 152 . 515 286 526 . 200 591 Lost Part 710 | . . 20 . 10 . . . . 220 10 80 . 20 350 Lost Ally 160 | . . . . . . 40 20 . 70 . . . 20 10 Squads Dispatched 56 | . . 1 . . . 1 . . 24 . . . . 30 Investigation 5 | . . 1 . . . . . . 2 . . . . 2 Extermination 16 | . . . . . . . . . 8 . . . . 8 Reinforcement 15 | . . . . . . 1 . . 11 . . . . 3 Assault 18 | . . . . . . . . . 3 . . . . 15 Garrison 2 | . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . 5 Construction Impeded 4 | . . . . . . . . . 3 . . . . 1 Haulers Reinforced 4 | . . . . . . . . . 3 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 15 | . . . . . 1 3 . . 5 . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 271 | . 17 5 . 1 6 10 1 . 77 9 10 . 13 122 Peak Tracking Total 12 | . 6 3 . 1 2 4 1 . 6 3 4 . 4 12 Tactical Retreats 22 | . 2 . . . . . . . 6 . 4 . . 10 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 14 | . 2 . . . . 1 . . 9 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 56 | . . 2 . . . 5 . . 23 . . . . 26 Max in Single Turn 11 | . . 1 . . . 2 . . 5 . . . . 11 Garrison Access 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 51 | . 6 1 1 1 3 3 6 1 11 . . 4 . 14 Terminals 35 | . 6 1 . 1 3 3 6 . 6 . . . . 9 Fabricators 3 | . . . . . . . . . 1 . . . . 2 Repair Stations 1 | . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . 3 . . . . 2 Garrison Access 1 | . . . . . . . . . . . . . . 1 Total Hacks 194 | . 23 4 1 4 10 12 18 4 44 . . 27 . 47 Successful 114 | . 13 1 1 2 4 5 6 4 25 . . 27 . 26 Failed 77 | . 9 3 . 2 6 7 11 . 19 . . . . 20 Catastrophic 16 | . 1 . . . 2 . 3 . 5 . . . . 5 Database Lockouts 3 | . 1 . . . . . 1 . . . . . . 1 Manual 76 | . 12 4 1 1 3 12 15 . 16 . . . . 12 Terminals 110 | . 23 4 . 4 10 12 18 . 19 . . . . 20 Fabricators 5 | . . . . . . . . . 2 . . . . 3 Repair Stations 2 | . . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 43 | . . . . . . . . . 21 . . . . 22 Garrison Access 2 | . . . . . . . . . . . . . . 2 Terminal Hacks 66 | . 10 1 1 2 3 4 6 4 3 . . 27 . 5 Record 12 | . . . . . . . . 4 . . . 8 . . Part Schematic 11 | . . . . . . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . Robot Analysis 7 | . 1 1 . . 1 1 2 . 1 . . . . . Prototype ID Bank 6 | . . . . . 1 . 1 . . . . 3 . 1 Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Machine Index 1 | . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 Locate Traps 5 | . 3 . . . . 1 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . . . . . Security Status 2 | . . . . . 1 . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 Zone Layout 8 | . 2 . . 1 . 2 2 . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 36 | . . . . . . . . . 19 . . . . 17 Insert Component 12 | . . . . . . . . . 6 . . . . 6 Analyze 12 | . . . . . . . . . 6 . . . . 6 Retrieve Study 12 | . . . . . . . . . 7 . . . . 5 Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 . . . 1 1 . . 2 . . . . 4 Terminals 9 | . 3 . . . 1 1 . . 2 . . . . 2 Assimilate 2 | . 1 . . . . . . . . . . . . 1 Botnet 4 | . 1 . . . 1 . . . 1 . . . . 1 Operators 3 | . 1 . . . . 1 . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . Hacking Detections 45 | . 6 1 . 1 3 3 6 . 11 . . . . 14 Full Trace Events 4 | . . 1 . . . . 1 . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . 5 . . 11 . 5 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . . . . . . . 7 . . . . 5 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . . . . . 6 . . . . 5 Part Schematics Acquired 10 | . . . . . . . . . 5 . . . . 5 Parts Damaged 3 | . . . . . . . . . 2 . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . 3 . . . . 7 Machine Destruction 3 | . . . . . . . . . . . . . . 3 Programmers 7 | . . . . . . . . . 3 . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 13 | . . . . 2 . 10 . . . . . . 1 . Largest Group 10 | . . . . 2 2 10 8 6 6 . . . 1 . Highest-Rated Group 173 | . . . . 49 49 173 141 109 109 . . . 96 . Highest-Rated Ally 96 | . . . . 31 31 31 29 29 29 . . . 96 . Total Orders 4 | . . . . . . . . . 4 . . . . . STAY 2 | . . . . . . . . . 2 . . . . . FOLLOW 2 | . . . . . . . . . 2 . . . . . Ally Attacks 116 | . . . . . 21 45 7 . 36 . . . 7 . Total Damage 1641 | . . . . . 224 536 52 . 443 . . . 386 . Kills 15 | . . . . . 3 6 1 . 3 . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 147 | 8 139 . . . . . . . . . . . . . Terrain 147 | 8 139 . . . . . . . . . . . . . Robot Analysis Total 7 | . 1 1 . . 1 1 2 . 1 . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . 2 2 . 1 . Drone Launches 1 | . . . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 17848 | 67 723 387 500 848 482 627 860 1401 4655 626 1470 202 877 4123 Spaces Moved 9031 | 47 562 242 313 530 263 320 554 929 2298 385 672 75 316 1525 Core 201 | 1 . . . . . . . . . . . . . 200 Treads 474 | . . . . . . . . . . . 192 75 207 . Legs 1409 | . . . . . . . . . . . . . 84 1325 Wheels 6947 | 46 562 242 313 530 263 320 554 929 2298 385 480 . 25 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 140 150 150 150 150 135 115 130 145 272 190 50 Average Speed 155 | 79 114 140 144 150 150 150 150 149 138 139 186 272 229 181 Slowest Speed 285 | 80 140 140 155 150 150 150 150 150 275 145 272 272 285 283 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 82 62 77 98 18 48 80 57 54 60 78 68 44 45 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 3 | . . 1 . . . . . . . 1 . 1 . . Known Exits Taken 4 | . . . . . 1 . . . 1 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 . . 1 1 . . Scrap Searched 12 | . . 1 . 3 . . . 3 . 2 3 . . . Spaces Dug 44 | . . . . . . 4 . . . . . . . 40 Terrain Destroyed 409 | . . . . 15 22 61 12 . 102 . . . . 197 Melee . | . . . . . . . . . . . . . . . Projectile 103 | . . . . 2 1 5 3 . 1 . . . . 91 AOE 306 | . . . . 13 21 56 9 . 101 . . . . 106 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 12157 | 65 611 269 360 581 354 458 584 938 3643 435 861 74 411 2513 Wait 2286 | 2 18 11 42 48 61 116 28 4 1139 18 159 . 13 627 Move 9017 | 46 561 241 312 529 262 319 553 928 2297 384 671 74 315 1525 Hop . | . . . . . . . . . . . . . . . Pick Up 123 | 6 14 3 3 1 8 3 1 1 19 2 4 . 10 48 Fast Attach 46 | 6 . . 1 . 1 . . 2 11 1 1 . 2 21 Attach 78 | 1 . 2 . 1 5 . . . 18 5 9 . 16 21 Detach 11 | . . . . . 2 . . . 2 3 1 . 2 1 Swap 61 | . 4 2 . . 3 2 . . 16 2 2 . 6 24 Drop 93 | . . . 2 . 9 4 1 3 19 1 1 . 3 50 Fire 411 | 4 14 10 . 2 3 14 1 . 106 19 13 . 43 182 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . 16 . . . . 10 Rewire 1 | . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 10) 342 | -10/Materials | Central database locked down 439 | -10/Materials | Discovered new exit (range 17) 621 | -10/Materials | Discovered new exit (range 9) 791 | -10/Materials | Entered Mines 873 | -10/Mines | Learned location of 1 exit from Materials 1041 | -10/Mines | Discovered new exit (range 7) 1140 | -10/Mines | Learned location of Storage (-8) 1172 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1172 | -10/Mines | Discovered new exit (range 5) 1178 | -10/Mines | Entered Exiles 1216 | -10/Exiles | Met 8R-AWN 1237 | -10/Exiles | Met EX-HEX 1309 | -10/Exiles | Met EX-DEC 1335 | -10/Exiles | Visited The Gauntlet 1412 | -10/Exiles | Met EX-BIN 1432 | -10/Exiles | Aligned with FarCom system 1433 | -10/Exiles | Given EX-Vault access code 1466 | -10/Exiles | Opened EX-Vault 1475 | -10/Exiles | Found Firepult 1512 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1622 | -10/Exiles | Discovered new exit (range 10) 1678 | -10/Exiles | Left Exiles lab with Firepult 1678 | -10/Exiles | Entered Mines 1793 | -9/Mines | Discovered new exit (range 5) 1887 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1928 | -9/Mines | Learned 2 Materials zone layouts 2007 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2100 | -9/Mines | Discovered new exit (range 9) 2236 | -9/Mines | Learned Materials garrison access intel 2526 | -9/Mines | Entered Materials 2526 | -8/Materials | Accompanied by 2 allies 2526 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2527 | -8/Materials | Identified exit to Factory 2528 | -8/Materials | Identified exit to Storage 2529 | -8/Materials | Loaded intel: 1 garrison access location 2531 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3008 | -8/Materials | Entered Storage 3008 | -8/Storage | Accompanied by 1 ally 3320 | -8/Storage | Used back door to open Recycling access 3320 | -8/Storage | Discovered new exit (range 5) 3448 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3635 | -8/Storage | Entered Recycling 3635 | -8/Recycling | Accompanied by 8 allies 3749 | -8/Recycling | Build established: Commander-Mutant 3775 | -8/Recycling | Discovered new exit (range 5) 3881 | -8/Recycling | Scanned before Scraplab entrance 3929 | -8/Recycling | Entered Scraplab 4472 | -8/Recycling | Discovered new exit (range 2) 4495 | -8/Recycling | Entered Scraptown 4495 | -8/Scraptown | Accompanied by 6 allies 4627 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4752 | -8/Scraptown | Discovered new exit (range 11) 4943 | -8/Scraptown | Visited Assassins FH 4979 | -8/Scraptown | Visited Symbiants 5010 | -8/Scraptown | Visited Science Testing Area 5040 | -8/Scraptown | Visited The Evicted 5060 | -8/Scraptown | Visited Comm Corps 5368 | -8/Scraptown | Visited Shadow of the Wyrm 5416 | -8/Scraptown | Visited Supply Room 5481 | -8/Scraptown | Turned away by UFD registrar 5896 | -8/Scraptown | Entered Factory 5896 | -6/Factory | Accompanied by 6 allies 5896 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6658 | -6/Factory | Lost 5 allies 7194 | -6/Factory | Build established: Scavenger-Mutant 8959 | -6/Factory | Lost 4 parts (3p1n) 8980 | -6/Factory | Destroyed 10 combat bots 9394 | -6/Factory | Found Hvy. Reactive Plating 9396 | -6/Factory | First assault squad dispatched 9781 | -6/Factory | Destroyed 7 combat bots 9995 | -6/Factory | Identified exit to Lower Caves 10227 | -6/Factory | Found Launcher Loader 10400 | -6/Factory | Lost 3 parts (1p1u1w) 10551 | -6/Factory | Entered Lower Caves 10558 | -6/Lower Caves | Encountered a Warlord checkpoint 10773 | -6/Lower Caves | Identified exit to Lower Caves 11039 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11177 | -6/Lower Caves | Entered another Lower Caves area 11182 | -6/Lower Caves | Learned 8 Factory zone layouts 11196 | -6/Lower Caves | Encountered a Warlord checkpoint 11644 | -6/Lower Caves | Spotted B-75 Beast 12151 | -6/Lower Caves | Core integrity fell below 50% 12213 | -6/Lower Caves | Learned 8 Factory zone layouts 12267 | -6/Lower Caves | Discovered new exit (range 6) 12647 | -6/Lower Caves | Entered Data Miner 12647 | -6/Data Miner | Discovered new exit (range 6) 12699 | -6/Data Miner | Met Data Miner 12748 | -6/Data Miner | Learned location of Section 7 (-2) 12748 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12789 | -6/Data Miner | Received God Mode back door access code from Data Miner 12849 | -6/Data Miner | Entered Proximity Caves 12855 | -5/Proximity Caves | Identified exit to Factory 12980 | -5/Proximity Caves | Lost 4 parts (2p1n1w) 13486 | -5/Proximity Caves | Escorted by Enhanced Grunt 13537 | -5/Proximity Caves | Lost 8 parts (3p2n2u1w) 13686 | -5/Proximity Caves | Spotted B-75 Beast 13718 | -5/Proximity Caves | Core integrity fell below 20% 13726 | -5/Proximity Caves | Entered Factory 13726 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13727 | -5/Factory | Identified exit to Factory 14094 | -5/Factory | Destroyed 8 combat bots 14472 | -5/Factory | Build established: Scavenger-Tank 15826 | -5/Factory | First assault squad dispatched 15843 | -5/Factory | Incoming assault squad redirected 16007 | -5/Factory | Incoming investigation squad redirected 16174 | -5/Factory | Discovered new exit (range 4) 16222 | -5/Factory | Identified exit to Upper Caves 16222 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 16263 | -5/Factory | Central database locked down 16322 | -5/Factory | Build established: Scavenger-Skirmisher 16449 | -5/Factory | Incoming assault squad redirected 16453 | -5/Factory | Destroyed 8 combat bots 16454 | -5/Factory | Incoming assault squad redirected 17268 | -5/Factory | Spotted B-75 Beast 17268 | -5/Factory | Garrison activated, responded to threat 17287 | -5/Factory | Destroyed B-75 Beast 17354 | -5/Factory | Incoming assault squad redirected 17383 | -5/Factory | Garrison activated, responded to threat 17518 | -5/Factory | Destroyed 11 combat bots 17519 | -5/Factory | Lost 4 parts (1p1n1u1w) 17540 | -5/Factory | High security lockdown imminent 17620 | -5/Factory | High security lockdown engaged 17718 | -5/Factory | Core integrity fell below 50% 17737 | -5/Factory | Released all parts (10) 17766 | -5/Factory | Lost 16 parts (2p5n2u7w) 17815 | -5/Factory | Core integrity fell below 20% 17849 | -5/Factory | Destroyed by P-70 Sage via exploding Fusion Modulator Last Messages --------------- 17756_ System corrupted: Matter fused (-10). 17771_ System corrupted: Heat flow error (+139). 17804_ Critical hit (Burn: +50). 17814_ Acquired 10 matter. 17823_ Subcomponent Replicator disabled. 17827_ EN C>#0L LPSJ9XK&GVLZ3 17836_ Pressure Siphon disabled. 17836_ Matter Pump disabled. 17837_ C-45 Heavy ARC bursts open, deploying its payload. 17837_ P-70 Sage unfolds itself. 17837_ H-66 Slayer unfolds itself. 17837_ E-15 Imp unfolds itself. 17840_ E-15 Imp destroyed. 17847_ Acquired Adv. Drone Bay. 17849_ Advanced Drone released from Adv. Drone Bay. 17849_ Fusion Modulator explodes. 17849_ Advanced Drone destroyed. 17849_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ??????????????????????????????? + #??? | | ######???????????????????????????????????????????? | | ## ???????????????????????????????????????????? | | ## ???????????????????????????????????????????? | | ## ???????????????????????????????????????????? | | ! ## ???????????????????????????????????????????? | | ## ???????????????????????????????????????????? | | ## ???????????????????????????????????????????? | | !## ???????????????????????????????????????????? | | ## ???????????????????????????????????????????? | | ## ???????????????????????????????????????????? | | ## ???????????????????????????????????????????? | | ## ???????????????????????????????????????????? | | ## ???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #####????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | F"" #???????????????? ???????????????????????????? | | "" ############# ?? ???????????????????????????? | | # ?########?????????????????? | | /# #* #?????????????????? | | # """"" # #?????????????????? | | + """"" """" # #?????????????????? | | # "" F" """" #! #?????????????????? | | # ** """" ## #?????????????????? | | ##### ##@ #?????????????????? | | # """" """" """" ## #?????????????????? | | " # """"""""" """" ## % #?????????????????? | | " # """"%"""" """" # #?????????????????? | | " # " C # #?????????????????? | | " + """" """" """" #p #?????????????????? | | " # """" """" """" + #?????????????????? | | " # """% """" """" # " F" #?????????????????? | | " # p # """" #?????????????????? | | # h p ! ########?????????????????? | | ### #?????????????????? | | ### %= #?????????????????? | | ######## +?????????????????? | | #??????# #?????????????????? | | """ ""% #??????# #?????????????????? | | """ """ ###############C #?????????????????? | | """ """ ## # #?????????????????? | | ## # #?????????????????? | | """ """ ## # #?????????????????? | | """ """ ## # #?????????????????? | | """ """ ## + +?????????????????? | | ## # #?????????????????? | | """ """ ## # ??????????????????? | | """ """ ## # ??????????????????? | | """ """ + # ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 160 Energy Generation 49 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 750 Resistance: KI 40 Resistance: TH 25 Utility Shielding 33 Phase Shifting 5 Evasion (%) 50 Target Analysis 8 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Wheel | -6/Factory | Scanalyzed Thermic Laser | -6/Factory | Scanalyzed Imp. Cryofiber Web | -6/Factory | Scanalyzed Graphene Brace | -6/Factory | Scanalyzed Launcher Loader | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Adv. Plasma Cannon | -5/Factory | Scanalyzed Imp. Titanium Leg | -5/Factory | Scanalyzed Adv. Heat Sink | -5/Factory | Scanalyzed Huge Storage Unit | -5/Factory | Scanalyzed Energy Well | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Thermic Laser | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Lgt. Treads | -6/Factory | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Hvy. Ion Cannon | -5/Factory | Hacked Arm. Leg | -5/Factory | Hacked Imp. Titanium Leg | -5/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Preemptive Strike Challenges ------------ None Game ------ Seed TacticalShadingTracker Manual? 0 Play Time 02:34:25 Cumulative 104.1 hours Start 2026.06.13 @ 16:07:52 End 2026.06.14 @ 16:35:20 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 49 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4423b28b-2f1b-49ce-83dd-84ddea400911