Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 22:02:19 Player: Corvi Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (188) 940 Value Destroyed (6984) 6984 Prototype IDs (76) 1520 Alien Tech Used (1) 200 Bonus (4298) 4298 TOTAL SCORE: 23042 Bonus ------- High Alert Combat Kills 654 Follower Combat Kills 77 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -33 Cogmind --------- Core Integrity 0/1600 Matter 0/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Enhanced Quantum Rifle Ionic Axe Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Graviton Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Improved Diametric Drive > --- UTILITY ---------- Experimental Cooling System Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer ECM Suite Cloaking Device Centrium Heavy Armor Plating Hacking Suite Hacking Suite Ghost Barrier > --- WEAPON ----------- Enhanced Quantum Rifle Advanced Micro-nuke Launcher Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Q-thruster Transmission Jammer Tactical Quantum Warhead Ionic Axe [Rating: 176] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Q-thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Q-thruster Utility Hacking Suite Device Transmission Jammer Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Katana Energy Gun Improved Medium Laser Ballistic Gun Railgun Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 . . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 1 . . . . . . 1 . . . . 1 . . . 1 1 Utility 10 | . . . . . 2 1 . 1 . . . . 1 . . . . 1 . . 2 1 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 302 | 7 1 10 . 1 36 10 11 25 6 . 1 2 44 2 9 9 4 22 2 3 11 36 50 Power 48 | 1 . 1 . . 5 . 1 4 2 . . 1 9 1 2 3 . 3 . . 1 4 10 Engine 13 | 1 . 1 . . 3 . . . 1 . . 1 3 1 1 1 . . . . . . . Core 20 | . . . . . 2 . 1 4 1 . . . 6 . 1 1 . 2 . . . . 2 Reactor 15 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 4 8 Propulsion 64 | 2 . 3 . . 9 2 5 3 1 . . . 9 . 1 1 2 6 . 1 1 11 7 Treads 4 | 2 . . . . 2 . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Wheel 4 | . . 3 . . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 53 | . . . . . 3 2 5 3 1 . . . 9 . 1 1 2 6 . 1 1 11 7 Utility 116 | 1 1 1 . . 12 3 2 14 2 . . 1 18 . 3 4 . 9 2 1 7 16 19 Device 58 | . 1 . . . 5 2 . 8 1 . . 1 9 . 2 2 . 3 1 1 1 11 10 Storage 3 | 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . Processor 25 | . . . . . 2 1 1 1 . . . . 4 . 1 1 . 3 . . 4 2 5 Hackware 12 | . . . . . . . . 2 . . . . 3 . . 1 . 1 . . 1 3 1 Protection 18 | . . 1 . . 4 . 1 3 1 . . . 2 . . . . 1 1 . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 3 . 5 . 1 10 5 3 4 1 . 1 . 8 1 3 1 2 4 . 1 2 5 14 Energy Gun 7 | 1 . . . . 3 . . . . . . . . . . . . . . . . 2 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 . . . . . . . . . . . . 3 . 1 . . 2 . 1 1 . . Ballistic Cannon 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . Launcher 29 | . . 2 . . 2 4 2 2 . . . . 3 1 . 1 . . . . 1 1 10 Special Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . 4 1 1 1 1 . . . 2 . 1 . 2 1 . . . 1 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Special Melee Weapon 3 | . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . Unidentified Prototypes 30 | . . . . . 3 . 5 1 . . . . 1 . . 5 . . 1 . 1 7 6 Parts Lost 78 | . . 4 . . 11 . 3 . 1 . . 3 14 . 6 . 8 . 2 1 1 7 17 Power 11 | . . . . . 2 . . . . . . 2 2 . . . 2 . . . . 1 2 Propulsion 25 | . . 2 . . 6 . . . . . . . 4 . 1 . 1 . . 1 . 1 9 Utility 30 | . . 1 . . 2 . 2 . 1 . . 1 5 . 3 . 3 . 2 . 1 4 5 Weapon 12 | . . 1 . . 1 . 1 . . . . . 3 . 2 . 2 . . . . 1 1 Highest Loss Streak 8 | . . 3 . . 7 . 1 . 1 . . 2 5 . 3 . 8 . 2 1 1 7 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 89 97 71 85 81 92 99 98 91 80 84 83 86 83 76 83 80 82 86 84 84 90 78 Engine 3 | . 14 14 14 14 5 7 . . 5 6 6 4 . 5 4 5 4 . . . . . . Core 4 | . . . . . 2 . 6 12 3 6 6 6 7 5 5 5 4 6 5 5 4 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . 5 5 4 6 6 Treads 2 | . 28 21 . . 5 . . . . . . . . . . . . . . . . . . Wheel 1 | . . 3 28 28 9 . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . 5 30 30 25 26 26 26 26 23 17 16 17 16 22 21 21 14 23 25 Device 10 | . 4 12 . . 11 15 9 14 13 6 6 5 9 17 14 14 8 3 11 15 12 10 11 Storage 1 | . 14 14 14 14 7 . . . . . . . . . . . . 1 . . . . . Processor 9 | . . . . . 5 11 19 6 2 . . . 7 5 5 11 11 17 10 10 19 14 17 Hackware 9 | . . . . . . . . 11 13 13 13 13 13 11 11 13 15 11 13 10 10 18 8 Protection 4 | . . 1 14 14 5 7 7 6 7 6 6 6 5 5 4 . . 2 3 . 2 1 1 Energy Gun 1 | . . . . . 11 . . . . . . . . . . . . . . . . 2 1 Ballistic Gun 2 | . 28 13 . . . . . . . . . . . 2 2 . . 6 10 10 8 2 . Launcher 2 | . . 8 . . . 11 10 1 . . . . 1 2 . 1 5 1 . . . 2 1 Slashing Weapon 6 | . . . . . 6 7 11 12 12 13 13 13 10 6 5 5 4 4 5 5 4 3 . Special Melee Weapon 1 | . . . . . . . . 4 3 . 4 6 1 . . . . . . . . . . Peak Build Rating 176 | 6 7 9 7 8 40 47 53 63 63 51 54 54 89 89 80 97 97 117 118 123 133 155 176 Average Rating 76 | 4 6 7 5 8 25 43 49 60 57 51 53 51 71 83 74 86 90 100 115 114 128 141 134 On Entrance 61 | . 6 7 9 6 8 34 47 51 60 51 51 54 46 89 82 80 97 73 117 115 114 126 152 Naked Turns 43 | . . . . . . . . . . . . . . . . . . . . . . . 43 Heaviest Build 63 | 14 15 20 13 16 40 19 21 24 24 22 23 23 33 33 32 34 34 37 37 37 41 53 63 Greatest Support 64 | 40 40 40 20 20 40 20 21 29 24 23 23 23 33 33 33 34 34 43 43 43 44 56 64 Greatest Overweight (x) 12 | 4 . 1 . . 12 . . 1 1 . . . 1 . 1 . . 1 . 1 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 8 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 12 | 4 8 8 8 7 12 5 5 5 5 5 5 4 5 5 5 5 4 5 5 5 5 5 5 Average Carried 5 | 2 5 7 7 7 8 4 4 4 4 4 4 3 4 5 3 4 3 3 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 5 8 7 5 5 5 5 5 5 4 3 5 5 4 4 1 5 5 4 5 5 3 Class Distribution -------------------- 41% | Hacker-Sprinter 14% | Mutant 8% | Hacker-Mutant 7% | Sprinter 5% | Scavenger-Sprinter 5% | Scavenger-Scout 4% | Scavenger-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -3/Research Wizard-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Matter Collected 4456 | 173 21 521 . . 492 . 214 250 70 . . 20 282 385 101 90 . 57 195 . 110 605 870 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7311 | 27 21 148 . . 1391 . 626 181 604 55 . 445 1267 162 184 . 52 57 121 . 140 412 1418 Parts 407 | 2 3 7 . . 76 . 42 13 22 1 . 11 79 6 10 . 6 6 12 . 9 14 88 Haulers Intercepted 9 | . . . . . 2 . 3 . . . . . . . . . . . . . . 1 3 Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . . . 25 1 . 7 . 8 8 . 8 . 12 2 . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 141 | . . 8 . . 25 . 7 4 12 2 . 3 23 4 9 . 3 2 4 . 2 6 27 Melee 93 | . . . . . 15 . 7 4 12 2 . 3 20 4 7 . 3 . . . 1 6 9 Guns 14 | . . 4 . . 3 . . . . . . . . . . . . 2 4 . 1 . . Cannons 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . AOE 32 | . . 2 . . 7 . . . . . . . 3 . 2 . . . . . . . 18 Classes Destroyed 17 | 1 1 3 . . 6 . 2 . . . . . 1 . . . 1 . 1 . . . 1 Worker 7 | . . . . . 3 . . . . . . . . . . . . . . . . . 4 Builder 12 | . . 1 . . 4 . . 1 . . . . 2 . . . . . . . 1 . 3 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . . . 2 . 3 . . . . . . . . . . . . . . 1 3 Recycler 5 | . . 2 . . 3 . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 9 | . . . . . . . 1 2 . . . . 1 . . . . . . . . 2 3 Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 11 | . 1 . . . 1 . 2 1 . . . . 2 . . . . . . . . . 4 Swarmer 54 | . . . . . 6 . . 4 4 2 . . 5 . 9 . 2 2 4 . 1 4 11 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 47 | . . . . . 15 . 2 . 8 . . 2 8 4 . . . . . . . 1 7 Brawler 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . Sentry 9 | . . . . . 3 . 4 . . . . . 1 . . . . . . . . 1 . Hunter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Programmer 17 | . . . . . . . 1 . . . . . 8 . . . . . . . 1 . 7 Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 1 5 . . 14 . 7 2 2 2 . 3 7 2 5 . 2 2 3 . 2 5 9 Combat Bots Only 10 | . . 5 . . 10 . 3 2 2 2 . 3 7 2 5 . 2 2 3 . 1 5 6 Max Kills in Single Turn 5 | 1 1 1 . . 5 . 1 1 1 1 . 1 3 1 2 . 1 1 1 . 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . 3 . . . . . . . 3 . 2 . . . . . . . 4 Melee 1 | . . . . . 1 . 1 1 1 1 . 1 1 1 1 . 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Hostile Shots Fired 876 | . . 53 . . 104 . 52 24 47 10 . 35 123 28 57 4 36 3 13 10 32 74 171 Missed 347 | . . 15 . . 22 . 27 11 19 8 . 14 51 18 20 2 16 1 1 5 24 33 60 Damage Taken 11080 | . . 598 . . 1205 . 393 138 500 28 . 353 1388 220 594 123 486 29 424 108 142 917 3434 Core 2861 | . . 49 . . 205 . 130 12 140 15 . 151 233 39 38 11 51 . 79 . . 92 1616 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 293 | . . . . . . . 50 17 61 . . 11 42 . . . . . . . 31 81 . Regen/Repaired (Parts) 800 | . . . . . . . . 67 . . . . 446 103 56 35 . 93 . . . . . Core Remaining (%) 81 | 100 . . . 80 62 . 81 . . . . 62 . . . . 62 . . 93 100 93 . Volleys Fired 142 | 1 2 45 . . 22 . . . . . . . 1 16 1 1 . 3 8 4 5 5 28 Largest 3 | 2 2 2 . . 3 . . . . . . . 1 1 1 1 . 2 2 2 2 2 1 Hottest 260 | 40 40 59 . . 145 . . . . . . . 39 39 39 260 . 70 70 70 70 94 65 Shots Fired 213 | 2 4 58 . . 50 . . . . . . . 2 16 2 1 . 6 16 8 11 9 28 Gun 142 | 2 4 35 . . 38 . . . . . . . 1 9 1 . . 6 16 8 11 9 2 Cannon 18 | . . 16 . . 2 . . . . . . . . . . . . . . . . . . Launcher 53 | . . 7 . . 10 . . . . . . . 1 7 1 1 . . . . . . 26 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 119 | 2 4 51 . . 2 . . . . . . . 1 9 1 . . 6 16 8 11 8 . Thermal 42 | . . . . . 38 . . . . . . . . . . 1 . . . . . 1 2 Explosive 52 | . . 7 . . 10 . . . . . . . 1 7 1 . . . . . . . 26 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 1 1 4 . . 5 . . . . . . . . 2 . . . 4 3 9 3 5 3 Robot Miss Streak 5 | 1 3 4 . . 5 . . . . . . . 1 5 3 4 . 1 3 . 4 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Shots Hit Robots 406 | 1 1 27 . . 62 . 37 14 37 4 1 17 67 17 12 . 6 7 8 8 11 26 43 Core Hits 253 | 1 1 18 . . 43 . 13 6 17 2 . 5 31 9 10 . 3 4 5 . 6 10 69 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 44 | . . . . . 8 . 8 . 3 . . . 8 3 4 . 1 . . . 2 1 6 Sever 38 | . . . . . 8 . 8 . 3 . . . 8 3 4 . 1 . . . 2 1 . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Melee Attacks 607 | . . . . . 56 . 71 56 45 5 1 25 125 16 25 . 11 11 5 2 35 33 85 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 521 | . . . . . 56 . 71 54 42 5 . 22 125 16 25 . 11 10 5 2 35 33 9 Piercing 76 | . . . . . . . . . . . . . . . . . . . . . . . 76 Sneak Attacks 32 | . . . . . 6 . 5 3 2 . 1 2 4 . . . . . 1 . . 2 6 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 21 | . . . . . . . 5 1 7 1 . 2 5 . . . . . . . . . . Damage Inflicted 23028 | 12 15 681 . . 3183 . 2068 675 1427 143 . 849 3464 815 650 . 193 254 214 48 415 1393 6529 Guns 1315 | 12 15 224 . . 322 . . . . . . . . 37 . . . 171 152 48 129 168 37 Cannons 267 | . . 241 . . 26 . . . . . . . . . . . . . . . . . . Explosions 5463 | . . 214 . . 650 . . . . . . . 146 301 251 . . . . . . . 3901 Melee 15981 | . . . . . 2185 . 2068 675 1427 143 . 849 3318 477 399 . 193 83 62 . 286 1225 2591 Ramming 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 1223 | 12 15 465 . . 26 . . . . . . . . 37 . . . 171 152 48 129 168 . Thermal 359 | . . . . . 322 . . . . . . . . . . . . . . . . . 37 Explosive 5463 | . . 214 . . 650 . . . . . . . 146 301 251 . . . . . . . 3901 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13682 | . . . . . 2185 . 2068 675 1427 143 . 849 3318 477 399 . 193 83 62 . 286 1225 292 Piercing 2299 | . . . . . . . . . . . . . . . . . . . . . . . 2299 Highest Corruption 24 | . . 7 7 7 . . 6 . . . . . 11 11 11 11 10 . . . 1 . 24 Average Corruption 7 | . . 6 7 7 . . 5 . . . . . 7 11 11 11 9 . . . 1 . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 96 | . . 3 8 1 . . 8 . . . . . 36 12 6 1 2 . . . 4 . 15 Message Errors 22 | . . . 3 . . . 1 . . . . . 8 3 1 . . . . . . . 6 Matter Fused 18 | . . . . . . . 1 . . . . . 5 5 1 . . . . . . . 6 Heat Flow Errors 11 | . . . 2 1 . . . . . . . . 5 1 1 . . . . . . . 1 Energy Discharges 19 | . . 1 1 . . . 4 . . . . . 9 . 1 . 1 . . . 1 . 1 Parts Rejected 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . . . . . 2 . . . . . 4 1 1 1 1 . . . 1 . . Data Loss (major) 4 | . . . 2 . . . . . . . . . 1 . . . . . . . 1 . . Misfires 4 | . . 1 . . . . . . . . . . 1 . 1 . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2039 | . . 19 . . 205 . 97 203 66 20 . 264 383 16 51 . . . . . . 163 552 Projectiles 19 | . . 19 . . . . . . . . . . . . . . . . . . . . . Explosions 186 | . . . . . 1 . . . . . . . . 1 25 . . . . . . . 159 Melee 1834 | . . . . . 204 . 97 203 66 20 . 264 383 15 26 . . . . . . 163 393 Knockbacks 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 359 | . . 33 . . 12 . . . . . . . . . 50 . . . . . . . 264 Shots 9 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . 6 Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 485 | . . 36 262 86 485 . 7 3 5 . . . 244 316 285 224 3 15 . . . 6 235 Average Temperature 88 | . . 16 110 43 222 . 7 1 2 . . . 100 120 129 114 3 7 . . . 3 70 Received Heat Transfer 1352 | . . 40 . . 657 . 69 18 147 . . 21 154 108 . . 39 . . 18 . 27 54 Effects 10 | . . . 1 . 5 . . . . . . . . 4 . . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . 2 . . . . . . . . 3 . . . . . . . . . Matter Decay 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Heat Transferred 740 | . . . . . 703 . . . . . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Peak Influence 1068 | 5 25 44 . . 472 70 536 300 . . . . 473 . . . . 456 . . 264 280 1068 Initial 353 | . 3 9 . . . 65 31 150 . . . . . . . . . 353 . . 140 148 64 Average 258 | 1 12 14 . . 231 66 245 201 . . . . 171 . . . . 347 . . 200 167 616 Maximum Alert Level 3 | . . . . . 2 . 2 1 . . . . 2 . . . . 2 . . 1 1 3 Low Security (%) 48 | 100 100 100 . 100 41 100 43 42 . . . . 52 . . . . 8 . . 47 62 18 Level 1 33 | . . . . . 42 . 40 57 . . . . 39 . . . . 77 . . 52 37 15 Level 2 7 | . . . . . 16 . 15 . . . . . 8 . . . . 13 . . . . 11 Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . 53 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . . . . . 4 . 4 2 . . . . 8 . . . . . . . 2 3 9 Investigation 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . Extermination 10 | . . . . . . . 1 . . . . . 4 . . . . . . . 1 . 4 Reinforcement 14 | . . . . . 2 . 1 2 . . . . 1 . . . . . . . 1 3 4 Assault 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Distress Signals 23 | . . . . . 3 . 3 . . . . . 1 . . 1 1 . . . 3 7 4 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Times Spotted 278 | . 1 10 . . 35 . 16 11 20 4 . 7 33 5 12 22 19 7 7 1 8 7 53 Peak Tracking Total 9 | . 1 5 . . 7 . 5 2 4 4 . 4 7 2 5 9 9 3 4 1 5 5 7 Tactical Retreats 52 | . . . . . 5 . 5 2 3 1 . 2 4 1 2 2 3 1 2 . 4 . 15 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Traps Triggered 6 | . . . . . . . . . . . . . 3 . . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . 1 2 . . . . . . 8 1 . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Machines Disabled 7 | . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . 3 Max in Single Turn 1 | . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . 1 Garrison Access 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Machines Accessed 78 | . . . 1 . 5 3 8 13 2 1 4 . 12 . . 7 . 6 2 1 4 1 8 Terminals 38 | . . . . . 4 2 7 8 . 1 . . 5 . . . . 3 . . 2 1 5 Fabricators 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . Repair Stations 8 | . . . . . . . . 2 . . . . . . . . . 2 . . 1 . 3 Recycling Units 4 | . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . Scanalyzers 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . . Total Hacks 203 | . . . 1 . 13 5 18 22 5 1 30 . 33 . . 19 . 19 2 1 8 3 23 Successful 119 | . . . 1 . 6 3 2 13 5 1 30 . 17 . . 19 . 8 2 1 2 1 8 Failed 84 | . . . . . 7 2 16 9 . . . . 16 . . . . 11 . . 6 2 15 Catastrophic 19 | . . . . . 3 . 6 . . . . . 1 . . . . 2 . . 3 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . . . 1 . 7 . 8 7 . . . . 6 . . 1 . 3 1 . 2 . 2 Terminals 86 | . . . . . 12 3 15 13 . 1 . . 15 . . . . 7 . . 2 3 15 Fabricators 8 | . . . . . . . . 2 . . . . 6 . . . . . . . . . . Repair Stations 24 | . . . . . . . . 4 . . . . . . . . . 9 . . 3 . 8 Recycling Units 12 | . . . . . . . . 1 . . . . 8 . . . . . . . 3 . . Scanalyzers 4 | . . . . . . 2 . . . . . . 2 . . . . . . . . . . Garrison Access 11 | . . . . . 1 . 3 2 . . . . 2 . . . . 3 . . . . . Terminal Hacks 87 | . . . 1 . 5 1 2 6 5 1 30 . 6 . . 19 . 2 2 1 . 1 5 Record 34 | . . . . . 1 . . 1 4 1 11 . 1 . . 11 . . 1 . . . 3 Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . 3 . . . . 6 . . . . . . . Open Door 6 | . . . . . . . 1 . 1 . . . . . . 2 . . 1 1 . . . Open DSF 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 10 | . . . . . 2 . 1 1 . . . . 2 . . . . 1 . . . 1 2 Unreport Threat 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 12 | . . . . . . . . 2 . . . . . . . . . 6 . . 1 . 3 Scan Component 9 | . . . . . . . . 1 . . . . . . . . . 4 . . 1 . 3 Repair 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . Recycling Unit Hacks 7 | . . . . . . . . 1 . . . . 5 . . . . . . . 1 . . Process 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Report Inventory 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . Insert Component 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . 2 . . . . 2 . . . . . . . . . . Seal Access 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . Coupler Status 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . . . . . 3 2 7 11 . . . . 11 . . . . 5 . . 4 . 5 Full Trace Events 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 1 . . . . 11 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . 152 . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . Time 113 | . . . . . . . . 19 . . . . . . . . . 94 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 147 | . . . . . . . . . . . . . 119 . . . . . . . 28 . . Retrieved Matter 119 | . . . . . . . . . . . . . 119 . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . 2 3 . 1 2 . . . . . . . . . . . Non-combat 6 | . . . . . . . . 2 2 . . 2 . . . . . . . . . . . Combat 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . 2 3 . 1 2 . . . . . . . . . . . parse_system 7 | . . . . . . . . 1 3 . 1 2 . . . . . . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Total Allies 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Largest Group 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Highest-Rated Group 62 | . . . . . . . 62 . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . 24 . . . . . . . . . . . . . . . . Total Damage 353 | . . . . . . . 353 . . . . . . . . . . . . . . . . Kills 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . 2 1 . 2 . 2 . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Turns Passed 11514 | 121 196 702 218 21 842 177 403 703 864 149 37 421 1700 310 211 520 279 438 250 122 636 630 1564 Spaces Moved 21631 | 65 114 401 270 25 635 600 764 1509 1594 462 125 1214 2835 528 363 1360 772 848 657 318 1087 1558 3527 Core 131 | 18 . . . . 1 . . . . . . . . . . . . . . . . . 112 Treads 588 | 47 114 302 . . 125 . . . . . . . . . . . . . . . . . . Legs 51 | . . . . . 51 . . . . . . . . . . . . . . . . . . Wheels 579 | . . 99 270 25 185 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 20282 | . . . . . 273 600 764 1509 1594 462 125 1214 2835 528 363 1360 772 848 657 318 1087 1558 3415 Fastest Speed 13 | 50 160 80 80 80 29 26 26 26 28 28 28 28 28 35 35 32 32 28 31 31 31 19 13 Average Speed 35 | 160 160 142 80 80 88 26 26 28 41 28 28 28 31 35 35 33 32 29 31 31 34 25 25 Slowest Speed 650 | 250 160 160 80 80 650 26 26 94 101 28 28 28 117 35 117 35 39 107 31 105 35 107 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . 2 . . 7 . . . . . 4 . Cave-ins Triggered 6 | . . . . . . . 2 . . . . . . . . . . . 1 . . . 3 Exploration Rate (%) 48 | 7 18 48 62 7 44 11 69 31 98 57 75 93 41 54 47 93 82 20 70 17 22 34 52 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . 1 . . . 1 1 . . . . . 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 . 1 . Scrap Searched 11 | . . 1 . . . . . . 2 2 . . . 1 2 . 1 . 2 . . . . Spaces Dug 251 | . . . . . 9 . 13 33 . . . 6 42 16 . . 2 7 2 2 28 9 82 Terrain Destroyed 700 | . . 79 . . 56 . 13 33 . . . 6 51 61 14 4 2 9 10 4 29 10 319 Melee 197 | . . . . . 9 . 13 33 . . . 6 42 . . . 2 7 2 2 28 9 44 Projectile 15 | . . 1 . . . . . . . . . . . . . . . 2 8 2 1 1 . AOE 488 | . . 78 . . 47 . . . . . . . 9 61 14 4 . . . . . . 275 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Total 24526 | 76 123 473 272 25 815 622 927 1754 1779 475 126 1274 3505 611 414 1415 786 1012 679 329 1287 1722 4025 Wait 1583 | . 3 10 . . 26 . 76 136 136 8 . 38 477 48 9 40 . 97 2 . 137 53 287 Move 21583 | 64 113 400 269 24 634 599 762 1508 1593 461 124 1213 2830 527 362 1348 771 847 656 317 1086 1551 3524 Hop 8 | . . . . . . . . . . . . . 2 . . 4 . . . . . 2 . Pick Up 109 | 4 4 2 1 . 14 5 7 13 . 1 . . 8 . 5 3 . 17 3 1 3 11 7 Fast Attach 158 | 6 1 3 . . 17 3 3 7 2 . . 1 30 1 2 7 . 10 1 1 9 28 26 Attach 109 | . . 3 . 1 15 7 2 17 2 . 1 1 11 . 7 1 3 10 2 2 2 4 18 Detach 57 | . . . 2 . 7 4 . 6 4 . . . 9 1 1 1 . 1 . . 2 3 16 Swap 36 | 1 . 4 . . 4 . 6 1 2 . . . 3 1 . 1 1 2 . . . 4 6 Drop 163 | . . 4 . . 20 4 7 17 4 1 . . 15 1 2 9 . 14 2 2 8 28 25 Fire 142 | 1 2 45 . . 22 . . . . . . . 1 16 1 1 . 3 8 4 5 5 28 Melee 566 | . . . . . 56 . 63 49 36 4 1 21 113 16 25 . 11 11 5 2 35 33 85 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 1 . . . . . 6 . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / DSF) -7/Storage -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research -1/Access (discovered 1 exit: [*Com]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered Mines 329 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 378 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 440 | -10/Mines | Assembled infested the area 881 | -10/Mines | Learned Materials terminal intel 980 | -10/Mines | Lost 3 parts (1n1u1w) 1014 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1015 | -10/Mines | Discovered new exit (range 5) 1020 | -10/Mines | Entered Exiles 1050 | -10/Exiles | Met 8R-AWN 1066 | -10/Exiles | Met EX-HEX 1101 | -10/Exiles | Met EX-BIN 1114 | -10/Exiles | Aligned with FarCom system 1115 | -10/Exiles | Given EX-Vault access code 1139 | -10/Exiles | Opened EX-Vault 1146 | -10/Exiles | Found Longsword +1 1164 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1192 | -10/Exiles | Met EX-DEC 1227 | -10/Exiles | Discovered new exit (range 14) 1238 | -10/Exiles | Left Exiles lab with Longsword +1 1238 | -10/Exiles | Entered Mines 1248 | -9/Mines | Discovered new exit (range 10) 1258 | -9/Mines | Met a Derelict bent on vengeance 1259 | -9/Mines | Entered Materials 1259 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1260 | -8/Materials | Loaded intel: 12 terminal locations 1476 | -8/Materials | Garrison activated, responded to threat 1537 | -8/Materials | Destroyed 10 combat bots 1586 | -8/Materials | Lost 7 parts (1p3n2u1w) 1891 | -8/Materials | Build established: Assassin 2058 | -8/Materials | Discovered new exit (range 15) 2101 | -8/Materials | Entered Factory 2101 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2204 | -7/Factory | Discovered new exit (range 15) 2231 | -7/Factory | Identified exit to DSF 2278 | -7/Factory | Entered Storage 2388 | -7/Storage | Crushed by falling debris 2392 | -7/Storage | Crushed by falling debris 2402 | -7/Storage | Found Prototype Launcher 2402 | -7/Storage | Identified Rocket Array 2576 | -7/Storage | Build established: Sprinter 2589 | -7/Storage | Met a pair of Derelict thieves 2679 | -7/Storage | Discovered new exit (range 7) 2681 | -7/Storage | Entered Factory 2681 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2700 | -6/Factory | Found Prototype Processor 2701 | -6/Factory | Identified Exp. Targeting Computer 2909 | -6/Factory | Discovered new exit (range 7) 3151 | -6/Factory | Build established: Hacker-Sprinter 3238 | -6/Factory | Discovered new exit (range 13) 3282 | -6/Factory | Repaired Imp. Propulsion Shielding 3384 | -6/Factory | Entered Lower Caves 3408 | -6/Lower Caves | Learned Factory terminal intel 3505 | -6/Lower Caves | Encountered a Warlord checkpoint 3521 | -6/Lower Caves | Discovered new exit (range 9) 4020 | -6/Lower Caves | Learned Extension stockpile data 4248 | -6/Lower Caves | Entered another Lower Caves area 4264 | -6/Lower Caves | Discovered new exit (range 15) 4282 | -6/Lower Caves | Identified exit to Data Miner 4397 | -6/Lower Caves | Entered Data Miner 4397 | -6/Data Miner | Discovered new exit (range 6) 4403 | -6/Data Miner | Met Data Miner 4416 | -6/Data Miner | Learned location of Section 7 (-3) 4416 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4424 | -6/Data Miner | Received God Mode back door access code from Data Miner 4434 | -6/Data Miner | Entered Proximity Caves 4625 | -5/Proximity Caves | Spotted B-75 Beast 4784 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4825 | -5/Proximity Caves | Learned Factory emergency access door positions 4840 | -5/Proximity Caves | Discovered new exit (range 5) 4841 | -5/Proximity Caves | Learned 4 Factory zone layouts 4855 | -5/Proximity Caves | Entered Factory 4855 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4858 | -5/Factory | Loaded intel: 26 terminal locations 5097 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 5165 | -5/Factory | Build established: Scavenger-Scout 5247 | -5/Factory | Lost 3 parts (1p2u) 5356 | -5/Factory | Spotted B-75 Beast 5778 | -5/Factory | Destroyed 7 combat bots 5780 | -5/Factory | Lost 3 parts (1n2u) 6233 | -5/Factory | Build established: Scavenger-Sprinter 6238 | -5/Factory | System corruption reached 10% 6283 | -5/Factory | Lost 5 parts (1p1n1u2w) 6351 | -5/Factory | Discovered new exit (range 12) 6425 | -5/Factory | Discovered new exit (range 7) 6555 | -5/Factory | Entered Upper Caves 6598 | -5/Upper Caves | Build established: Scavenger-Mutant 6684 | -5/Upper Caves | Identified exit to Upper Caves 6865 | -5/Upper Caves | Entered another Upper Caves area 6866 | -5/Upper Caves | Identified exit to Warlord 6905 | -5/Upper Caves | Lost 3 parts (1n1u1w) 6994 | -5/Upper Caves | Found DCF Scrap (12 items) 7063 | -5/Upper Caves | Lost 3 parts (2u1w) 7076 | -5/Upper Caves | Entered Warlord 7099 | -5/Warlord | System corruption cleaned by Quarantine Array 7297 | -5/Warlord | Visited the Vortex Lab 7318 | -5/Warlord | Warlord's base attacked by MAIN.C 7326 | -5/Warlord | Met Warlord 7332 | -5/Warlord | Opened Warlord's prototype stash 7342 | -5/Warlord | Found Prototype Reactor 7342 | -5/Warlord | Identified Vortex Chain Reactor 7353 | -5/Warlord | Found Prototype Processor 7353 | -5/Warlord | Identified Exp. Target Analyzer 7356 | -5/Warlord | Found Prototype Device 7356 | -5/Warlord | Identified Thermal Barrier 7359 | -5/Warlord | Found Ghost Barrier 7423 | -5/Warlord | Opened side exit 7519 | -5/Warlord | Lost 4 allies 7521 | -5/Warlord | Warlord forces counterattacked 7581 | -5/Warlord | Lost 5 allies 7593 | -5/Warlord | Discovered new exit (range 9) 7596 | -5/Warlord | Entered Proximity Caves 7601 | -4/Proximity Caves | Spotter reported a threat 7602 | -4/Proximity Caves | Spotter reported a threat 7605 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7632 | -4/Proximity Caves | Attracted the attention of an 0b10 base 7636 | -4/Proximity Caves | Build established: Hacker-Sprinter 7727 | -4/Proximity Caves | Learned Research non-interactive machine intel 7825 | -4/Proximity Caves | Attacked by a faux Warlord 7865 | -4/Proximity Caves | Lost 8 parts (2p1n3u2w) 7872 | -4/Proximity Caves | Discovered new exit (range 5) 7875 | -4/Proximity Caves | Entered Factory 7875 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7946 | -4/Factory | Repaired Nuclear Pulse Array 7986 | -4/Factory | Repaired Katana 8125 | -4/Factory | Search patrols dispatched 8274 | -4/Factory | Discovered new exit (range 9) 8313 | -4/Factory | Entered Upper Caves 8314 | -4/Upper Caves | Learned Research stockpile data 8371 | -4/Upper Caves | Learned location of 2 exits from Research 8393 | -4/Upper Caves | Spotted B-86 Titan 8434 | -4/Upper Caves | Crushed by falling debris 8444 | -4/Upper Caves | Found Alien Artifact 8445 | -4/Upper Caves | Identified Dimensional Node Initializer 8445 | -4/Upper Caves | Initialized slip node 8509 | -4/Upper Caves | Encountered a Warlord checkpoint 8555 | -4/Upper Caves | Discovered new exit (range 4) 8563 | -4/Upper Caves | Entered another Upper Caves area 8612 | -4/Upper Caves | Discovered new exit (range 16) 8645 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8685 | -4/Upper Caves | Entered Research 8685 | -3/Research | Evolved 2 slots: Utility x2 8686 | -3/Research | Identified exit to Research 8686 | -3/Research | Identified exit to Quarantine 8688 | -3/Research | Loaded intel: 66 non-interactive machine locations 8839 | -3/Research | Found Prototype Launcher 8839 | -3/Research | Identified Tactical Quantum Warhead 9070 | -3/Research | Build established: Hacker-Mutant 9275 | -3/Research | Spotted B-86 Titan 9321 | -3/Research | Entered another Research area 9321 | -2/Research | Warlord forces began assault on 0b10 9321 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9431 | -2/Research | Research machine network offline 9525 | -2/Research | Found Prototype Launcher 9525 | -2/Research | Identified Adv. Micro-nuke Launcher 9537 | -2/Research | Lost 7 parts (1p1n4u1w) 9602 | -2/Research | Found Unknown Device 9602 | -2/Research | Identified Launcher Loader 9761 | -2/Research | Borebot progress halted 9879 | -2/Research | Build established: Wizard-Sprinter 9904 | -2/Research | Met up with Warlord 9913 | -2/Research | Discovered new exit (range 8) 9951 | -2/Research | Entered Access 9951 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10005 | -1/Access | Found Prototype Device 10005 | -1/Access | Identified Exp. ECM Suite 10072 | -1/Access | Found Prototype Protection 10072 | -1/Access | Identified Centrium Heavy Armor Plating 10185 | -1/Access | Build established: Hacker-Sprinter 10351 | -1/Access | Found Fusion Bomb Launcher 10357 | -1/Access | Found Prototype Reactor 10357 | -1/Access | Identified Zero-point Reactor 10459 | -1/Access | Discovered new exit (range 8) 10701 | -1/Access | First assault squad dispatched 10719 | -1/Access | Incoming assault squad redirected 11123 | -1/Access | Lost 5 parts (1p3n1u) 11223 | -1/Access | System corruption reached 10% 11233 | -1/Access | Crushed by falling debris 11260 | -1/Access | Released all parts (13) 11261 | -1/Access | Crushed by falling debris 11264 | -1/Access | Lost 7 parts (4n2u1w) 11265 | -1/Access | Crushed by falling debris 11493 | -1/Access | Core integrity fell below 50% 11505 | -1/Access | Core integrity fell below 20% 11515 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Energy discharge (-115). Acquired 4 matter. ALERT: Rogue bot located, Programmers report to Access Zone 1N. U-05 Engineer builds a Wall. System corrupted: Matter fused (-4). U-05 Engineer lays Concrete. Graviton Reactor destroyed. System corrupted: Matter fused (-5). P-80 Master resets P-80 Master, system corruption cleaned. [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????+ #????????? | | ?????????????????????????????????????# #??????### | | ?????????????????????????????????????# #??????# | | ?????????????????????????????????????# #??????# | | ?????????????????????????????????????# #??????# | | ?????????????????????????????????????# #??????# | | ????????????#+###########+############ ######## | | ????????? # | | ????????? + | | ????????????????######## ########## # | | ???????????????????????# p########## # | | ???? ??????????????????# # = + # | | ?# ""G????????????????# # ######## # | | ?# " "???????????????# # """ #??????# # | | ?# ????????????### # "T" #??????# ##+ | | ?# ??######### #p@# " " #??????#+## | | ?# =##! ## # # p# #?????????# | | ?# ==# ## + #?????????+ | | ?????###### ]!## # # # #?????????# | | ????????# # # # %# ] #?????????# | | ????????## # ## ## # # #####??#= + | | ?????????# # # # # ## #??????# # | | ?????????#######"####### # # #??????###????# | | ????????????????" ## ##?????????? | | ????????????????" ## #?????????# | | ????????????????" # #?????????# | | ????????????????" # +???????? | | ????????????????" # #??????? ##+ | | ????????????????" #? #?????? ??? | | ????????????????" #??? +????? "" "" ??? | | ????????????????" #???? ????????"T"" ??? | | ????????????????" " #???????????????? ???? | | ????????????????" #???????????????? ???? | | ????????????????"####### #?????????????????? ???? | | ???????????????# # ## # #??????????????????????? | | ???????????????######### #??????????????????????? | | ???????????????????????# ################???????? | | ???????????????????????# # #???????? | | ???????????????????????# # #???????? | | ??????????############## # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 59 Energy Capacity 480 Matter Stores 300 Matter Capacity 550 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 3 Jamming Range 12 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 300 Propulsion Shielding 66 Point Defense Rating 240 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 85 Targeting Accuracy 16 Melee Accuracy 24 Launcher Accuracy 40 Target Analysis 10 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 40 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 10k Club 20k Club A Powerful Ally? Achiever Adventurer Alien Tech All-out Warlord Can't Catch Me Charge!!! Dangerous Findings Deadly Force Denied? Dodgeball, But With Guns Explorer I Spy I'm Back, Baby! Just Browsing Leap Before You Look No Signal Omniscient Cartographer Ooh, Shiny! Prolific Hacker Reappropriation Respectable Loadout Rockin' Loadout The Oracle Total Silence Challenges ------------ None Game ------ Seed StasisRefineryCycler Manual? 0 Play Time 05:19:10 Cumulative 19.3 hours Start 2024.09.08 @ 14:11:27 End 2024.09.08 @ 22:02:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 25 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 6f74bc36-3283-4e1d-a6a9-20c889fcffde