Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.17 @ 09:17:28 Player: ClassActJerk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (667) 667 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1937 Bonus ------- None Cogmind --------- Core Integrity 301/400 Matter 348/450 Energy 125/125 System Corruption 0% Temperature Cool (81) Movement Core (500) Ox9 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Matter Pod Weapon Shielding > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (15) --- High-capacity Matter Pod (0) Structural Scanner Targeting Computer Particle Charger Weapon Shielding Medium Laser Small Laser Particle Gun Grenade Launcher Missile Launcher Missile Launcher Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Weapon Shielding Light Armor Plating > --- WEAPON ----------- Beam Rifle Missile Launcher > --- INVENTORY -------- Heat Sink Large Matter Pod High-capacity Matter Pod Structural Scanner Targeting Computer Particle Charger Weapon Shielding Medium Laser Small Laser Grenade Launcher Missile Launcher Missile Launcher Missile Launcher Datajack [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 31 | 6 12 9 4 Power 6 | 1 2 1 2 Engine 6 | 1 2 1 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 3 5 . Treads . | . . . . Leg 10 | 2 3 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 1 1 Device . | . . . . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 9 | 2 4 2 1 Energy Gun 6 | 2 3 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 5 2 5 Power 4 | . 2 2 . Propulsion 3 | . . . 3 Utility 2 | . 1 . 1 Weapon 3 | . 2 . 1 Highest Loss Streak 4 | . 4 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 93 90 93 Engine 10 | . 11 9 8 Leg 27 | . 28 25 31 Storage 12 | . 14 11 13 Protection 17 | . 12 22 18 Energy Gun 14 | . 19 10 11 Ballistic Gun 6 | . 7 7 . Launcher 2 | . . 4 9 Naked Turns . | . . . . Heaviest Build 36 | 12 28 36 36 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 9 | 1 1 1 9 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 5 10 15 15 Average Carried 9 | 2 7 11 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 9 15 13 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 668 | 224 203 228 13 Remotely . | . . . . Salvage Created 816 | . 360 395 61 Parts 78 | . 25 42 11 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 20 | . 7 9 4 Guns 9 | . 6 3 . AOE 11 | . 1 6 4 Classes Destroyed 8 | . 6 2 . Worker 3 | . 1 2 . Builder 7 | . 2 4 1 Tunneler 2 | . . 1 1 Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 7 | . 3 . 4 Grunt 11 | . 4 7 . Sentry 2 | . . 2 . Best Kill Streak 6 | . 3 6 5 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 5 | . 2 3 5 Gunslinging . | . . . . Exploded 4 | . 1 2 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1604 | . 740 400 464 Core 231 | . 132 41 58 Absorbed by Shields . | . . . . Redirected to Shielding 99 | . 54 24 21 Core Remaining (%) 73 | 100 47 . . Volleys Fired 69 | . 40 18 11 Largest 2 | . 2 2 2 Hottest 156 | . 90 92 156 Shots Fired 115 | . 61 36 18 Gun 99 | . 61 27 11 Cannon . | . . . . Launcher 11 | . . 9 2 Special 5 | . . . 5 Kinetic 29 | . 16 13 . Thermal 54 | . 24 14 16 Explosive 11 | . . 9 2 Electromagnetic 21 | . 21 . . Robot Hit Streak 9 | . 9 9 2 Robot Miss Streak 4 | . 4 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 64 | . 33 27 4 Core Hits 48 | . 19 22 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1669 | . 485 853 331 Guns 637 | . 374 218 45 Cannons . | . . . . Explosions 1028 | . 111 631 286 Melee . | . . . . Ramming 4 | . . 4 . Kinetic 154 | . 81 73 . Thermal 451 | . 261 145 45 Explosive 917 | . . 631 286 Electromagnetic 143 | . 143 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 3 . . Message Errors 1 | . 1 . . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles . | . . . . Explosions 2 | . . 2 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 142 | . 51 84 7 Shots 7 | . 2 4 1 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 312 | . 312 88 176 Average Temperature 86 | . 113 27 91 Received Heat Transfer 549 | . 378 171 . Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 1260 | . 742 407 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 451 | . 207 451 342 Initial 171 | . . 15 171 Average 116 | . 63 141 240 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 73 | 100 95 66 16 Level 1 22 | . 4 23 83 Level 2 4 | . . 10 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 13 19 4 Peak Tracking Total 7 | . 7 3 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1747 | 84 696 740 227 Spaces Moved 747 | 71 317 266 93 Core 22 | 21 . . 1 Treads . | . . . . Legs 725 | 50 317 266 92 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 176 | 101 177 190 193 Slowest Speed 500 | 120 190 190 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 64 25 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 131 | . 9 96 26 Melee . | . . . . Projectile . | . . . . AOE 131 | . 9 96 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1056 | 82 396 466 112 Wait 161 | . 3 158 . Move 744 | 70 316 265 93 Hop . | . . . . Pick Up 35 | 6 19 9 1 Fast Attach 7 | 2 . 4 1 Attach 19 | 4 10 3 2 Detach . | . . . . Swap 5 | . 2 2 1 Drop 15 | . 6 6 3 Fire 69 | . 40 18 11 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 416 | -10/Materials | Lost 4 parts (1p1u2w) 446 | -10/Materials | Core integrity fell below 50% 758 | -10/Materials | Discovered new exit (range 10) 781 | -10/Materials | Entered another Materials area 781 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1494 | -9/Materials | Discovered new exit (range 14) 1521 | -9/Materials | Entered Mines 1604 | -9/Mines | Build established: Scavenger-Mutant 1706 | -9/Mines | Excavation squad dispatched 1706 | -9/Mines | A large section of the Mines collapsed 1748 | -9/Mines | Self-destructed Last Messages --------------- 01698_ U-05 Engineer builds a Wall. 01701_ R-06 Scavenger collects Lgt. Ion Engine. 01702_ U-05 Engineer lays Concrete. 01702_ K-01 Serf collects debris. 01703_ U-05 Engineer lays Concrete. 01706_ 1 Matter crushed. 01706_ R-06 Scavenger crushed by falling debris. 01706_ 14 Matter crushed. 01706_ Terrain Scanner crushed. 01706_ 10 Matter crushed. 01706_ 6 Matter crushed. 01706_ Terrain Scan Processor crushed. 01706_ K-01 Serf crushed by falling debris. 01706_ ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. Press '.', 'keypad 5' or scroll the mouse wheel to wait a turn. 01706_ Dropped Missile Launcher. 01724_ Aluminum Leg destroyed. 01730_ Mining Laser destroyed. 01737_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? #?????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ???????????? ????# ????????????????????????????? | | ??????????? ???# ????????????????????????????? | | ???????????# #??# ????????????????????????????? | | ??????????## #?# ????????????????????????????? | | ??????????# ## ????????????????????????????? | | ???????????? ##??????????????????????????? | | ??????????????? ######??????????????????????? | | ?????????????????## ## #####???###???????????????? | | ?????????????????# #; ]a@##?? ????????????? | | ?????????????????# #;# ###### ???????????? | | ?????????????????## ## #??????????????????? | | ??????????????????### % ####??????????????????? | | ????????????????????# %% ##?????????????????????? | | ????????????????????# !% #??????????????????????? | | ???????????????????## ! #??????????????????????? | | ???????????????????# ###??????????????????????? | | ?????????????####### ##????????????????????????? | | ?????????????# ##????????????????????????? | | ?????????##### ###### #????????????????????????? | | ?????????# #????# #???????????????????????? | | ?????????# #####????# #??????????????????????? | | ?????????# #????????# #??????????????????????? | | ?????????# #????????## ##??????????????????????? | | ?????????# #?????????### #???????????????????????? | | ?????????# #???????????? #???????????????????????? | | ????###### #???????????? #???????????????????????? | | ????# ###?????????? #???????????????????????? | | ????# ## # # #???????????#???????????????????????? | | ????# # ## # #???????????????????????????????????? | | ????# ## #???????????????????????????????????? | | ???? # ##???????????????????????????????????? | | ????#### #???????????????????????????????????? | | ???????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 348 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableHardenedImmobilizer Manual? 0 Play Time 00:22:29 Cumulative 4.9 hours Start 2022.09.17 @ 08:53:54 End 2022.09.17 @ 09:17:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99d1246b-fa2d-41ce-a9d8-201516a6fbf7