Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.04 @ 18:37:35 Player: spruce (@macklemurr) Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (439) 439 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 954 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 261/300 Energy 160/160 System Corruption 2% Temperature Cool (62) Movement Walking (210) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (12) --- Small Storage Unit Medium Storage Unit Visual Processing Unit Light Armor Plating EM Pulse Gun Beam Rifle Beam Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Aluminum Leg Small Storage Unit Medium Storage Unit Visual Processing Unit Light Armor Plating EM Pulse Gun Beam Rifle Beam Rifle Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 3 8 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover 2 | . 2 . Flight . | . . . Utility 5 | 1 1 3 Device . | . . . Storage 3 | 1 1 1 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 98 | . 96 100 Engine 8 | . 14 2 Core 5 | . . 11 Leg 2 | . 4 . Hover 25 | . 23 28 Storage 22 | . 24 19 Processor 3 | . . 6 Ballistic Gun 23 | . 28 19 Launcher 4 | . . 7 Naked Turns . | . . . Heaviest Build 45 | 13 21 45 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 3 | 1 1 3 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 16 | 6 10 16 Average Capacity 9 | 4 9 11 Most Carried 10 | 4 10 10 Average Carried 8 | 1 7 9 Final Capacity 12 | 6 10 12 Final Carried 10 | 1 10 8 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 568 | 188 282 98 Remotely . | . . . Salvage Created 647 | . 473 174 Parts 52 | . 34 18 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 14 | . 7 7 Guns 10 | . 7 3 AOE 4 | . . 4 Classes Destroyed 8 | . 7 1 Worker 2 | . 2 . Builder 2 | . 1 1 Hauler 1 | . 1 . Recycler 2 | . 2 . Watcher 2 | . 2 . Swarmer 10 | . 6 4 Grunt 3 | . 1 2 Demolisher 1 | . . 1 Best Kill Streak 6 | . 6 4 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 4 | . 2 4 Gunslinging 1 | . 1 . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 588 | . 177 411 Core 256 | . 86 170 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 44 | . 30 14 Largest 2 | . 2 2 Hottest 76 | . 40 76 Shots Fired 85 | . 60 25 Gun 83 | . 60 23 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 79 | . 60 19 Thermal 4 | . . 4 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 12 | . 12 12 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 53 | . 35 18 Core Hits 36 | . 21 15 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 955 | . 514 441 Guns 715 | . 514 201 Cannons . | . . . Explosions 240 | . . 240 Melee . | . . . Ramming . | . . . Kinetic 671 | . 514 157 Thermal 107 | . . 107 Explosive 177 | . . 177 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 10 | . 6 4 Message Errors 3 | . 2 1 Heat Flow Errors 3 | . 1 2 Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . . 1 Targeting Errors 2 | . 2 . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles . | . . . Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 265 | . 265 244 Average Temperature 82 | . 127 66 Received Heat Transfer 99 | . 27 72 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 211 | . . 211 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 290 | . 137 290 Average Influence 74 | . 39 114 Maximum Alert Level 1 | . . 1 Low Security (%) 92 | 100 100 84 Level 1 7 | . . 15 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 11 10 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 10 | . . 10 Max in Single Turn 8 | . . 8 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 8 | . 8 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Branch Access Points 1 | . 1 . Assault Status 1 | . 1 . Recall Investigation 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1367 | 73 613 681 Spaces Moved 830 | 62 389 379 Core 30 | 30 . . Treads . | . . . Legs 107 | 32 75 . Wheels . | . . . Hover 693 | . 314 379 Flight . | . . . Fastest Speed 50 | 50 116 116 Average Speed 137 | 91 116 165 Slowest Speed 236 | 120 120 236 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 4 63 81 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 29 | . . 29 Melee . | . . . Projectile . | . . . AOE 29 | . . 29 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 970 | 77 488 405 Wait 58 | 4 51 3 Move 828 | 61 388 379 Hop . | . . . Pick Up 18 | 6 12 . Fast Attach 3 | 1 1 1 Attach 8 | 5 1 2 Detach 1 | . 1 . Swap 6 | . 1 5 Drop 4 | . 3 1 Fire 44 | . 30 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 74 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 328 | -10/Materials | Identified exit to Mines 445 | -10/Materials | Discovered new exit (range 13) 687 | -10/Materials | Entered Mines 804 | -10/Mines | Core integrity fell below 50% 955 | -10/Mines | Learned location of Zion (-6) 1021 | -10/Mines | Discovered new exit (range 8) 1058 | -10/Mines | Identified exit to Materials 1341 | -10/Mines | Build established: Scavenger-Mutant 1342 | -10/Mines | Assembled infested the area 1347 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1367 | -10/Mines | Core integrity fell below 20% 1367 | -10/Mines | Discovered exit to Materials (range 11) 1368 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf cleans the Laser Drill. ALERT: Infestation in the mines, dispatching Demolisher response squad. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. D-53 Grenadier destroyed. Assault Rifle destroyed. Hover Unit destroyed. Beam Rifle destroyed. Seismic Survey Station disabled. EXIT=FOUND: MATERIALS Seismic Survey Station disabled. Destroyed Flight Unit. S-10 Pest destroyed. Hover Unit destroyed. 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