Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 05:50:17 Player: Gokudera ElPsyCongroo Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (389) 1945 Value Destroyed (13824) 13824 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3967) 3967 TOTAL SCORE: 25556 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3305 Follower Combat Kills 60 Met Data Miner 300 Friendly Fire -198 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Hardened Heavy Armor Plating Hacking Suite Segregator Peak State ------------ > --- POWER ------------ F-cell Engine Neutrino Core > --- PROPULSION ------- Armored Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Light Regenerative Plating > --- WEAPON ----------- Improved Heavy Laser Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Reinforced Deuterium Engine Improved Treads Armored Treads Advanced Treads Improved Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Targeting Computer Core Analyzer Propulsion Shielding Hardened Heavy Armor Plating Graphene Brace Improved Shield Generator Heavy Laser Wave Gun Improved EM Pulse Cannon Advanced Plasma Cannon Heavy Machine Gun Improved Heavy Machine Gun Flak Cannon Heavy Missile Launcher Segregator [Rating: 94] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Regenerative Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . 2 . . . 2 . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 3 | . . 1 . . . . . 1 . . . . . 1 Utility 5 | . . 1 . . . 2 . . . . . . 2 . Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 553 | 1 20 44 9 . 5 78 39 86 7 7 3 11 149 94 Power 37 | . 5 2 . . . 1 6 9 1 . . 1 6 6 Engine 31 | . 5 2 . . . 1 3 8 1 . . 1 5 5 Core 6 | . . . . . . . 3 1 . . . . 1 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 91 | . 3 8 1 . . 12 8 18 1 2 . 2 24 12 Treads 86 | . 3 5 1 . . 12 8 17 1 2 . 2 24 11 Leg 4 | . . 3 . . . . . . . . . . . 1 Wheel 1 | . . . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 161 | 1 2 8 1 . 3 13 7 19 . 2 . 1 63 41 Device 116 | 1 . 5 1 . 1 2 4 14 . . . 1 52 35 Storage 12 | . 2 1 . . . 1 . 1 . . . . 4 3 Processor 10 | . . . . . . 2 . 1 . 2 . . 5 . Hackware . | . . . . . . . . . . . . . . . Protection 23 | . . 2 . . 2 8 3 3 . . . . 2 3 Artifact . | . . . . . . . . . . . . . . . Weapon 264 | . 10 26 7 . 2 52 18 40 5 3 3 7 56 35 Energy Gun 65 | . . 1 . . . 12 13 20 3 3 3 . 3 7 Energy Cannon 41 | . 4 4 . . . 6 . 3 . . . 2 18 4 Ballistic Gun 67 | . 2 11 3 . 1 14 1 1 . . . 2 16 16 Ballistic Cannon 4 | . . . . . . . . . . . . . 4 . Launcher 31 | . 1 4 3 . 1 3 1 6 2 . . 3 5 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 48 | . 3 3 . . . 13 3 10 . . . . 10 6 Slashing Weapon 8 | . . 3 1 . . 4 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 . . . 2 5 1 . . . . 1 2 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . 1 . Parts Lost 62 | . . 2 . . 1 3 6 13 . 3 . 9 11 14 Power 5 | . . . . . . 1 1 . . . . 1 . 2 Propulsion 24 | . . 2 . . . . 2 6 . 1 . 4 3 6 Utility 20 | . . . . . 1 2 3 3 . 1 . 1 5 4 Weapon 13 | . . . . . . . . 4 . 1 . 3 3 2 Highest Loss Streak 9 | . . 1 . . 1 1 4 3 . 1 . 9 3 7 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . Average Slot Usage (%) 96 | . 99 98 100 100 100 99 99 97 100 98 79 81 97 86 Engine 8 | . 14 11 11 11 11 9 6 6 7 7 7 7 5 9 Treads 25 | . 25 20 33 33 33 27 26 26 30 30 30 15 24 18 Device 13 | . 14 20 22 22 11 8 9 7 7 7 7 7 21 16 Storage 7 | . 14 11 11 11 11 9 9 7 7 7 7 7 6 4 Processor 11 | . . . . . . 18 18 14 15 14 15 15 11 10 Protection 5 | . . 1 . . 11 9 8 6 7 7 7 7 5 4 Energy Gun 9 | . 10 . . . . 8 17 19 22 22 3 . 1 5 Energy Cannon 5 | . 2 10 11 11 11 3 . . . . . 14 11 1 Ballistic Gun 4 | . 13 9 . 11 10 4 . . . . . 4 4 8 Naked Turns 73 | . . . . . . . . . . . . . . 73 Heaviest Build 135 | 14 15 64 58 57 60 64 65 72 72 72 69 76 85 135 Greatest Support 163 | 20 40 60 60 60 60 64 66 100 84 82 82 42 120 163 Greatest Overweight (x) 2 | . . 1 . . . . 1 2 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 19 | 8 8 19 20 20 20 20 20 20 20 20 20 20 20 23 Most Carried 25 | 7 8 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Carried 19 | 6 7 18 20 20 19 19 19 19 19 19 20 15 19 22 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 8 20 20 20 20 20 20 20 20 20 20 17 18 5 Class Distribution -------------------- 31% | Gunner 23% | Scavenger-Mutant 23% | Mutant 13% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Matter Collected 8447 | 213 402 641 141 . 92 977 471 1087 129 133 . 199 2125 1837 Remotely . | . . . . . . . . . . . . . . . Salvage Created 17413 | 104 563 1075 138 . 95 1895 1820 3118 600 418 . 152 4538 2897 Parts 744 | 7 28 67 9 . 3 92 92 112 18 15 . 9 189 103 Haulers Intercepted 25 | . 2 2 . . . 6 5 7 . . . . 3 . Recyclers Shooed 13 | . 1 1 . . . 1 2 3 1 . . . . 4 Parts Field Recycled 2 | . . 2 . . . . . . . . . . . . Retrieved Matter 2 | . . 2 . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 15 14 . 10 . . Prevented 3 | . . . . . . . . . 3 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 288 | . 11 24 6 . 3 31 27 47 14 11 . 7 63 44 Guns 173 | . 10 9 1 . 1 20 21 36 11 10 . 1 14 39 Cannons 53 | . . 9 2 . . 5 . . . . . 1 36 . AOE 51 | . 1 6 3 . 2 6 5 6 3 . . 5 9 5 Classes Destroyed 19 | 2 6 2 . . . 3 . 1 1 . . . 3 1 Worker 12 | . 1 2 . . . 1 3 . . . . . 1 4 Builder 7 | . 1 . . . . 1 2 1 . . . . 1 1 Tunneler 3 | 1 1 . . . . . . 1 . . . . . . Hauler 25 | . 2 2 . . . 6 5 7 . . . . 3 . Recycler 31 | 1 2 2 1 . . 4 2 6 . . . . 6 7 Operator 5 | . . . . . . 1 1 2 . . . . 1 . Watcher 18 | . 2 3 . . . 3 2 4 . . . . 3 1 Swarmer 72 | . 6 10 6 . . 9 . 11 6 4 . 5 10 5 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 106 | . 5 9 . . 2 13 17 11 6 3 . . 20 20 Brawler 8 | . . 1 . . 1 . . 2 . . . . 1 3 Duelist 12 | . . . . . . 1 1 2 1 . . . 5 2 Protector 4 | . . . . . . . . . . . . . 3 1 Sentry 39 | . . 4 . . . 7 8 10 . 2 . . 7 1 Specialist 2 | . . . . . . . . . . . . . 2 . Hunter 12 | . . . . . . 1 1 1 . . . 2 4 3 Programmer 28 | . . . . . . . . 10 . 2 . . 8 8 Heavy 2 | . . . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . 1 . . . 1 . Best Kill Streak 13 | 2 5 5 4 . 3 4 13 6 4 5 . 3 6 7 Combat Bots Only 6 | . 3 4 3 . 3 4 6 4 4 5 . 3 5 5 Max Kills in Single Turn 4 | 1 3 3 2 . 2 4 3 3 3 2 . 3 3 4 Gunslinging 2 | . 1 . . . . . . . 2 1 . . . 1 Exploded 4 | . 1 3 2 . 2 4 2 2 2 . . 3 3 4 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 1781 | . 41 100 12 . 25 112 142 472 55 83 . 67 319 353 Missed 526 | . 6 28 5 . 7 29 42 182 17 20 . 12 86 92 Damage Taken 19656 | . 409 820 74 . 363 1255 1500 3572 757 971 . 992 4338 4605 Core 2270 | . 64 79 . . . 153 116 199 177 80 . 124 275 1003 Absorbed by Shields 482 | . . . . . . . . . . . . . . 482 Reduced by Siege Mode 106 | . . . . . . . . . . . . . . 106 Redirected to Shielding 52 | . . . . . . . . . . . . . . 52 Ignored by Resistances 97 | . . 4 . . 26 2 65 . . . . . . . Regen/Repaired (Parts) 3213 | . 41 53 . . . . 96 893 67 115 . 165 1204 579 Core Remaining (%) 64 | 100 74 . . . 80 . 51 . . . . 17 67 . Volleys Fired 893 | 3 44 76 8 . 7 100 86 172 20 29 . 16 197 135 Largest 3 | 2 2 2 2 . 2 2 2 3 3 3 . 3 3 3 Hottest 255 | 70 80 91 101 . 91 122 122 205 205 205 . 170 255 178 Shots Fired 1960 | 6 86 146 12 . 12 197 167 382 48 68 . 27 452 357 Gun 1441 | 6 81 73 3 . 5 152 162 372 44 68 . 16 124 335 Cannon 470 | . 3 67 6 . 5 42 . 3 . . . 9 318 17 Launcher 49 | . 2 6 3 . 2 3 5 7 4 . . 2 10 5 Special . | . . . . . . . . . . . . . . . Kinetic 501 | 3 42 70 3 . 5 59 4 . . . . . 115 200 Thermal 1406 | 3 42 70 6 . 5 131 158 375 44 68 . 25 327 152 Explosive 39 | . 2 6 3 . 2 3 5 7 . . . 1 5 5 Electromagnetic 14 | . . . . . . 4 . . 4 . . 1 5 . Robot Hit Streak 52 | 4 10 17 2 . 8 38 49 52 36 19 . 13 16 27 Robot Miss Streak 7 | 1 2 3 1 . 1 3 2 5 1 4 . 3 7 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 24 | . 1 . . . . 1 2 3 5 5 . . . 7 Max Gunslinging Chain 2 | . 1 . . . . 1 1 1 2 1 . . . 1 Shots Hit Robots 1410 | 4 59 100 7 . 10 151 132 301 43 52 . 22 277 252 Core Hits 754 | 3 33 43 7 . 6 75 67 137 31 40 . 21 161 130 Critical Kills 2 | . . . . . . . . . . . . . 2 . Critical Parts Destroyed 7 | . 2 1 . . . 1 . . . . . . 1 2 Critical Strikes 76 | . 9 3 . . . 9 16 23 3 2 . . 4 7 Burn 66 | . 7 1 . . . 8 16 23 3 2 . . 1 5 Meltdown 1 | . . . . . . . . . . . . . 1 . Destroy 8 | . 2 2 . . . . . . . . . . 2 2 Smash 1 | . . . . . . 1 . . . . . . . . Melee Attacks 112 | . 12 22 1 . . 25 5 19 . . . . 21 7 Impact 94 | . 12 11 . . . 19 5 19 . . . . 21 7 Slashing 18 | . . 11 1 . . 6 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . 2 1 . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . . . . . . Damage Inflicted 37712 | 43 887 1951 443 . 427 3333 3081 7463 1335 1145 . 715 8664 8225 Guns 22379 | 43 632 552 28 . 74 2002 2500 6615 891 1145 . 228 1536 6133 Cannons 8057 | . 17 818 67 . 82 757 . 62 . . . 227 5964 63 Explosions 6811 | . 238 391 290 . 271 451 573 786 444 . . 260 1096 2011 Melee 405 | . . 190 58 . . 115 . . . . . . 42 . Ramming 60 | . . . . . . 8 8 . . . . . 26 18 Kinetic 6207 | 18 243 537 28 . 74 638 33 . . . . . 1239 3397 Thermal 25173 | 25 406 833 67 . 82 2043 2467 6677 989 1145 . 455 6362 3622 Explosive 4965 | . 238 391 290 . 271 451 573 786 . . . 193 584 1188 Electromagnetic 902 | . . . . . . 78 . . 346 . . 67 411 . Impact 130 | . . . . . . 88 . . . . . . 42 . Slashing 275 | . . 190 58 . . 27 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 12 12 12 12 12 8 6 Average Corruption 7 | . . . . . . . . 7 12 12 12 12 3 3 Corruption Purged 5 | . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 372 | . . . . . . . . 142 37 53 5 50 45 40 Message Errors 78 | . . . . . . . . 31 8 10 . 13 9 7 Matter Fused 74 | . . . . . . . . 27 5 12 . 12 11 7 Heat Flow Errors 71 | . . . . . . . . 27 8 4 2 10 9 11 Energy Discharges 35 | . . . . . . . . 12 4 6 . 5 5 3 Parts Rejected 4 | . . . . . . . . 3 . 1 . . . . Parts Fused 4 | . . . . . . . . 3 . . 1 . . . Data Loss (minor) 43 | . . . . . . . . 20 5 7 1 3 5 2 Data Loss (major) 16 | . . . . . . . . 4 3 2 . 2 3 2 Misfires 14 | . . . . . . . . 5 2 3 . 1 1 2 Alerts 7 | . . . . . . . . 3 . 1 1 1 1 . Misdirections 2 | . . . . . . . . 1 1 . . . . . Weapon Failures 24 | . . . . . . . . 6 1 7 . 3 1 6 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 429 | . . 34 28 . 10 120 . 8 . . . 48 59 122 Projectiles 66 | . . 11 . . 10 . . . . . . . 45 . Explosions 224 | . . . . . . 32 . 8 . . . 48 14 122 Melee 139 | . . 23 28 . . 88 . . . . . . . . Knockbacks 3 | . . . . . . 1 . . . . . . 2 . Impact 2 | . . . . . . 1 . . . . . . 1 . Kinetic 1 | . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 322 | . . 54 15 . 61 35 68 . 34 . . . . 55 Shots 13 | . . 2 1 . 2 1 2 . 4 . . . . 1 Rammed 10 | . . . . . . 1 1 . . . . . 4 4 Targets Rammed 10 | . . . . . . 1 1 . . . . . 4 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 364 | 40 264 309 . . 54 108 243 313 353 266 188 254 364 301 Average Temperature 72 | 19 65 30 . . 20 32 47 63 108 95 89 76 98 68 Received Heat Transfer 4843 | . 186 225 . . 144 495 648 531 255 189 . . 831 1339 Effects 5 | . . . . . . . . 1 . . . . 4 . Energy Bleed 1 | . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . 1 . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . 1 . Siege Activations 5 | . . . . . . . . . . . . . . 5 Total Turns 113 | . . . . . . . . . . . . . . 113 Longest Duration 40 | . . . . . . . . . . . . . . 40 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 2 . . 2 . . . 3 . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . Robots Melted 11 | . . . . . . . 1 5 . 1 . . 4 . Combat Hostiles 11 | . . . . . . . 1 5 . 1 . . 4 . Parts Melted 132 | . 7 . . . . 13 21 42 6 4 . 2 32 5 Heat Transferred 47942 | 74 1702 1776 111 . 148 4736 6031 13836 1972 2226 . 708 9891 4731 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Peak Influence 1982 | 10 267 418 106 . 80 376 695 909 . . . . 1678 1982 Initial 1100 | . 6 14 9 . . 31 143 196 . . . . . 1100 Average 456 | 8 107 256 48 . 71 137 483 456 . . . . 599 1094 Maximum Alert Level 5 | . 1 2 . . . 1 2 3 . . . . 5 5 Low Security (%) 32 | 100 94 25 100 . 100 78 2 4 . . . . 28 . Level 1 22 | . 5 64 . . . 21 22 35 . . . . 15 . Level 2 22 | . . 10 . . . . 75 47 . . . . 14 8 Level 3 15 | . . . . . . . . 12 . . . . 29 49 Level 4 5 | . . . . . . . . . . . . . 9 29 Level 5 1 | . . . . . . . . . . . . . 1 12 High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 73 | . 3 3 . . . 5 6 17 . . . . 25 14 Investigation 10 | . 1 1 . . . 1 2 1 . . . . 4 . Extermination 19 | . . . . . . . . 8 . . . . 7 4 Reinforcement 21 | . 2 2 . . . 4 1 3 . . . . 6 3 Assault 11 | . . . . . . . . 1 . . . . 3 7 Garrison 12 | . . . . . . . 3 4 . . . . 5 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 Construction Impeded 6 | . . 1 . . . 2 . . . . . . 1 2 Haulers Reinforced 3 | . . . . . . . . 1 . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Distress Signals 17 | . 2 3 . . . 2 3 2 . . . . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 416 | . 18 35 6 . 3 46 36 65 14 13 . 8 86 86 Peak Tracking Total 14 | . 4 4 3 . 3 5 7 5 4 8 . 3 6 14 Tactical Retreats 25 | . 1 2 . . . 3 2 3 . . . . 4 10 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Traps Triggered 3 | . . . . . . 1 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Machines Disabled 40 | . . 2 . . . 1 3 8 . . . . 18 8 Max in Single Turn 7 | . . 1 . . . 1 1 5 . . . . 7 4 Garrison Access 4 | . . . . . . 1 . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Machines Accessed 108 | . 7 7 . 4 . 13 14 27 . 2 4 . 24 6 Terminals 60 | . 5 5 . . . 10 11 14 . . . . 12 3 Fabricators 7 | . . . . . . . . 4 . . . . 2 1 Repair Stations 11 | . 1 1 . . . 1 1 3 . . . . 3 1 Recycling Units 7 | . 1 . . . . . 1 3 . . . . 2 . Scanalyzers 4 | . . 1 . . . 1 . . . . . . 1 1 Garrison Access 9 | . . . . . . 1 1 3 . . . . 4 . Total Hacks 297 | . 25 35 . 4 . 36 32 54 . 8 30 . 60 13 Successful 179 | . 13 22 . 4 . 20 20 25 . 8 30 . 28 9 Failed 118 | . 12 13 . . . 16 12 29 . . . . 32 4 Catastrophic 29 | . . 1 . . . 3 1 14 . . . . 9 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 78 | . 4 11 . . . 17 8 18 . . . . 17 3 Terminals 152 | . 15 24 . . . 21 23 29 . . . . 32 8 Fabricators 11 | . . . . . . . . 7 . . . . 3 1 Repair Stations 45 | . 7 5 . . . 2 5 8 . . . . 16 2 Recycling Units 11 | . 3 . . . . . 2 4 . . . . 2 . Scanalyzers 20 | . . 6 . . . 11 . . . . . . 1 2 Garrison Access 16 | . . . . . . 2 2 6 . . . . 6 . Terminal Hacks 96 | . 7 13 . 4 . 5 12 9 . 8 30 . 5 3 Record 23 | . . . . 4 . . . . . 7 11 . 1 . Part Schematic 11 | . . . . . . . . . . . 11 . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . Robot Analysis 4 | . . 2 . . . 1 1 . . . . . . . Prototype ID Bank 5 | . 1 1 . . . . . . . . 3 . . . Open Door 7 | . . . . . . . 6 . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . 1 . . . 1 . 1 . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . 1 . Alert Level 6 | . . 2 . . . . 1 . . . . . 1 2 Unreport Threat 7 | . . 2 . . . 1 1 2 . . . . . 1 Locate Traps 12 | . 2 3 . . . 2 2 1 . . . . 2 . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . Registered Components 3 | . 1 . . . . . 1 1 . . . . . . Zone Layout 4 | . 1 2 . . . . . 1 . . . . . . Fabricator Hacks 7 | . . . . . . . . 4 . . . . 2 1 Network Status 2 | . . . . . . . . 1 . . . . . 1 Load Schematic 2 | . . . . . . . . 1 . . . . 1 . Build 3 | . . . . . . . . 2 . . . . 1 . Repair Station Hacks 32 | . 3 3 . . . 1 4 7 . . . . 12 2 Scan Component 18 | . 2 2 . . . 1 2 4 . . . . 6 1 Repair 14 | . 1 1 . . . . 2 3 . . . . 6 1 Recycling Unit Hacks 5 | . 1 . . . . . 1 1 . . . . 2 . Report Inventory 5 | . 1 . . . . . 1 1 . . . . 2 . Scanalyzer 18 | . . 5 . . . 11 . . . . . . . 2 Insert Component 9 | . . 3 . . . 5 . . . . . . . 1 Analyze 9 | . . 2 . . . 6 . . . . . . . 1 Garrison Access Hacks 4 | . . . . . . 1 . . . . . . 3 . Seal Access 4 | . . . . . . 1 . . . . . . 3 . Unauthorized Hacks 17 | . 2 1 . . . 2 3 4 . . . . 4 1 Terminals 13 | . 1 1 . . . 2 2 2 . . . . 4 1 Assimilate 1 | . . . . . . . . 1 . . . . . . Botnet 12 | . 1 1 . . . 2 2 1 . . . . 4 1 Fabricators 1 | . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 1 . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . 1 1 2 . . . . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 79 | . 7 7 . . . 11 9 23 . . . . 18 4 Full Trace Events 6 | . . 1 . . . . 1 1 . . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . Robots Built 1 | . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . Total Robot Build Rating 3 | . . . . . . . . 3 . . . . . . Part Schematics Acquired 19 | . . 2 . . . 5 . . . . 11 . . 1 Parts Built 4 | . . . . . . . . 2 . . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 146 | . . . . . . . . 73 . . . . 73 . Total Part Build Rating 12 | . . . . . . . . 6 . . . . 6 . Parts Repaired 13 | . 1 1 . . . . 2 3 . . . . 5 1 Time 517 | . 13 26 . . . . 98 60 . . . . 270 50 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 2 . . . 5 . . . . . . . 1 Part Schematics Acquired 8 | . . 2 . . . 5 . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 6 . . . . . . Programmers 6 | . . . . . . . . 6 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Total Allies 4 | . . . 1 . . . . 2 . . . 1 . . Largest Group 1 | . . . 1 1 . . . 1 . . . 1 1 . Highest-Rated Group 96 | . . . 31 31 . . . 15 . . . 96 96 . Highest-Rated Ally 96 | . . . 31 31 . . . 15 . . . 96 96 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . . . 2 13 . Total Damage 483 | . . . . . . . . . . . . 50 433 . Kills 3 | . . . . . . . . . . . . 1 2 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Robot Analysis Total 4 | . . 2 . . . 1 1 . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Turns Passed 25295 | 64 1262 1738 901 1239 161 2826 1748 4966 953 1119 142 1129 4823 2224 Spaces Moved 12242 | 45 620 646 505 775 85 1358 768 2612 551 617 84 461 2088 1027 Core 162 | . . . . . . . . . . . . . . 162 Treads 11242 | . 544 444 505 775 85 1358 768 2097 551 617 84 461 2088 865 Legs 323 | 45 76 202 . . . . . . . . . . . . Wheels 515 | . . . . . . . . 515 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 150 145 130 157 163 163 232 155 50 Average Speed 160 | 120 155 172 160 160 160 154 154 150 157 163 163 232 168 147 Slowest Speed 250 | 120 160 240 160 160 160 160 240 250 163 163 163 232 245 245 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 74 47 98 93 25 90 92 56 59 74 68 64 54 20 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . 1 . . . . . 1 . . . 1 . . . Known Exits Taken 4 | . . 1 . . . 1 . 1 . . . . 1 . Unknown Exits Taken 10 | 1 1 . 1 1 1 . 1 . 1 1 1 1 . . Scrap Searched 14 | . . . 2 . 1 . . . 3 6 . 2 . . Spaces Dug 235 | . 8 12 8 . 6 58 11 32 . . . 14 63 23 Terrain Destroyed 596 | . 22 68 24 . 15 58 41 103 3 . . 14 141 107 Melee 87 | . 8 12 . . . 19 5 19 . . . . 17 7 Projectile 66 | . . . . . . . . . . . . . 50 16 AOE 443 | . 14 56 24 . 15 39 36 84 3 . . 14 74 84 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Total 16153 | 49 820 1104 583 774 98 1859 1163 3250 596 665 89 491 3096 1516 Wait 1896 | . 107 243 58 . . 229 215 285 10 10 . . 538 201 Move 12228 | 44 619 645 504 774 84 1357 767 2611 550 616 83 460 2087 1027 Hop . | . . . . . . . . . . . . . . . Pick Up 182 | 1 6 37 1 . . 26 18 32 3 1 . 4 35 18 Fast Attach 92 | 1 2 7 . . 1 5 9 18 . 3 3 . 27 16 Attach 69 | . . 5 . . 1 5 5 14 . 1 . 7 15 16 Detach 22 | . . 3 . . 1 . . 4 . . . . 6 8 Swap 392 | . 18 32 9 . 3 68 25 54 7 3 . 4 107 62 Drop 258 | . 12 34 2 . 1 45 32 40 6 2 3 . 59 22 Fire 893 | 3 44 76 8 . 7 100 86 172 20 29 . 16 197 135 Melee 110 | . 12 22 1 . . 23 5 19 . . . . 21 7 Ram 3 | . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush 7 | . . . . . . 1 1 . . . . . 4 1 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 65 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 555 | -10/Materials | Repaired Lgt. Treads 588 | -10/Materials | Discovered new exit (range 12) 991 | -10/Materials | Discovered new exit (range 14) 1051 | -10/Materials | Discovered new exit (range 7) 1327 | -10/Materials | Entered another Materials area 1327 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1878 | -9/Materials | Build established: Scavenger-Mutant 1973 | -9/Materials | Repaired Lgt. Treads 2114 | -9/Materials | Identified exit to Mines 2512 | -9/Materials | Discovered new exit (range 13) 3065 | -9/Materials | Entered Mines 3138 | -9/Mines | Discovered new exit (range 6) 3202 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3202 | -9/Mines | Discovered new exit (range 5) 3234 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3250 | -9/Mines | Learned Materials terminal intel 3459 | -9/Mines | Discovered new exit (range 11) 3498 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3850 | -9/Mines | Received a Mining Laser from a helpful Derelict 3966 | -9/Mines | Entered Exiles 3966 | -9/Exiles | Found Exiles lab abandoned 3966 | -9/Exiles | Accompanied by 1 ally 4803 | -9/Exiles | Discovered new exit (range 12) 5018 | -9/Exiles | Discovered new exit (range 15) 5205 | -9/Exiles | Entered Mines 5325 | -8/Mines | Discovered new exit (range 11) 5366 | -8/Mines | Entered Materials 5366 | -8/Materials | Evolved 2 slots: Utility x2 5367 | -8/Materials | Loaded intel: 12 terminal locations 5917 | -8/Materials | Discovered new exit (range 15) 6290 | -8/Materials | Discovered new exit (range 16) 7010 | -8/Materials | Build established: Mutant 7734 | -8/Materials | Identified exit to Storage 8099 | -8/Materials | Discovered new exit (range 15) 8192 | -8/Materials | Entered Storage 8232 | -8/Storage | Garrison activated, responded to threat 8606 | -8/Storage | Lost 4 parts (1p1n2u) 8845 | -8/Storage | Build established: Scavenger-Mutant 9414 | -8/Storage | Build established: Mutant 9571 | -8/Storage | Found Prototype Protection 9571 | -8/Storage | Identified Lgt. Regenerative Plating 9681 | -8/Storage | Repaired Adv. Beam Rifle 9720 | -8/Storage | Repaired Adv. Treads 9896 | -8/Storage | Discovered new exit (range 8) 9940 | -8/Storage | Entered Factory 9940 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10252 | -7/Factory | Build established: Gunner 10282 | -7/Factory | Discovered new exit (range 16) 11375 | -7/Factory | Garrison activated, responded to threat 11584 | -7/Factory | System corruption reached 10% 11604 | -7/Factory | Lost 3 parts (1n2u) 11706 | -7/Factory | Lost 3 parts (1n2w) 12169 | -7/Factory | Repaired Imp. Grenade Launcher 12223 | -7/Factory | Identified exit to Lower Caves 12867 | -7/Factory | Fabricated M-14 Sweeper? 13130 | -7/Factory | Garrison activated, responded to threat 13140 | -7/Factory | First assault squad dispatched 13660 | -7/Factory | Repaired Arm. Treads 13684 | -7/Factory | Repaired Imp. Cooling System 14282 | -7/Factory | Fabricated Adv. Treads? 14349 | -7/Factory | Discovered new exit (range 15) 14906 | -7/Factory | Entered Lower Caves 15127 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 15231 | -7/Lower Caves | Spotted B-75 Beast 15232 | -7/Lower Caves | Core integrity fell below 50% 15243 | -7/Lower Caves | Destroyed B-75 Beast 15610 | -7/Lower Caves | Learned location of 1 exit from Factory 15650 | -7/Lower Caves | Discovered new exit (range 7) 15859 | -7/Lower Caves | Entered another Lower Caves area 15874 | -7/Lower Caves | Discovered new exit (range 15) 15954 | -7/Lower Caves | Learned Factory stockpile data 16037 | -7/Lower Caves | Learned 8 Research zone layouts 16037 | -7/Lower Caves | Learned Extension trap positions 16037 | -7/Lower Caves | Learned Extension security intel 16037 | -7/Lower Caves | Learned Factory terminal intel 16037 | -7/Lower Caves | Learned Armory garrison access intel 16501 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16572 | -7/Lower Caves | Build established: Derelict-Gunner 16603 | -7/Lower Caves | Encountered a Warlord checkpoint 16882 | -7/Lower Caves | Discovered new exit (range 15) 16894 | -7/Lower Caves | Learned Factory terminal intel 16978 | -7/Lower Caves | Entered Data Miner 16978 | -7/Data Miner | Discovered new exit (range 7) 17011 | -7/Data Miner | Met Data Miner 17039 | -7/Data Miner | Learned location of Section 7 (-2) 17039 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17068 | -7/Data Miner | Received God Mode back door access code from Data Miner 17120 | -7/Data Miner | Entered Proximity Caves 17154 | -6/Proximity Caves | Core integrity fell below 20% 17181 | -6/Proximity Caves | Lost 9 parts (1p4n1u3w) 17286 | -6/Proximity Caves | Build established: Mutant 17496 | -6/Proximity Caves | Escorted by Enhanced Grunt 17809 | -6/Proximity Caves | Build established: Scavenger-Gunner 18212 | -6/Proximity Caves | Discovered new exit (range 15) 18249 | -6/Proximity Caves | Entered Factory 18249 | -6/Factory | Accompanied by 1 ally 18249 | -6/Factory | Evolved 2 slots: Utility x2 18250 | -6/Factory | Identified exit to Lower Caves 18252 | -6/Factory | Loaded intel: 26 terminal locations 18600 | -6/Factory | Build established: Gunner 18646 | -6/Factory | Repaired Adv. Treads 18660 | -6/Factory | Spotted B-75 Beast 18665 | -6/Factory | Destroyed B-75 Beast 18989 | -6/Factory | Build established: Scavenger-Gunner 19176 | -6/Factory | Garrison activated, responded to threat 19917 | -6/Factory | Discovered new exit (range 7) 20087 | -6/Factory | Garrison activated, responded to threat 20577 | -6/Factory | Fabricated Adv. Treads? 20670 | -6/Factory | Cargo convoy interrupted 21008 | -6/Factory | Garrison activated, responded to threat 21501 | -6/Factory | Build established: Mutant 21550 | -6/Factory | Repaired Imp. Medium Treads? 21631 | -6/Factory | Repaired Imp. Medium Treads 21670 | -6/Factory | Repaired Arm. Treads 21716 | -6/Factory | Repaired Plasma Cannon 21749 | -6/Factory | First assault squad dispatched 22080 | -6/Factory | Build established: Gunner 22883 | -6/Factory | Discovered new exit (range 16) 22928 | -6/Factory | Lost 3 parts (1n1u1w) 23036 | -6/Factory | Identified exit to Factory 23059 | -6/Factory | Lost 3 parts (1n1u1w) 23060 | -6/Factory | High security lockdown imminent 23072 | -6/Factory | Entered another Factory area 23072 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 23073 | -5/Factory | Loaded intel: 26 terminal locations 23374 | -5/Factory | Build established: Scavenger-Skirmisher 24272 | -5/Factory | First assault squad dispatched 24505 | -5/Factory | Repaired Imp. Medium Treads? 25043 | -5/Factory | Lost 5 parts (2n2u1w) 25210 | -5/Factory | Released all parts (10) 25214 | -5/Factory | Incoming assault squad redirected 25238 | -5/Factory | Lost 7 parts (2p3n2u) 25238 | -5/Factory | Core integrity fell below 50% 25283 | -5/Factory | Incoming assault squad redirected 25294 | -5/Factory | Core integrity fell below 20% 25296 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 25229_ Penetrated by Slug. 25229_ Slug penetrates Door. 25230_ System corrupted: Heat flow error (+252). 25232_ Penetrated by Slug. 25257_ System corrupted: Heat flow error (+164). 25258_ C-30 ARC bursts open, deploying its payload. 25258_ G-67 Veteran unfolds itself. 25258_ G-50 Soldier unfolds itself. 25258_ L-41 Fighter unfolds itself. 25258_ G-50 Soldier unfolds itself. 25258_ M-28 Smith unfolds itself. 25276_ Slammed into G-50 Soldier. 25278_ Slug penetrates Wall. 25279_ Slammed into G-50 Soldier. 25280_ Penetrated by Slug. 25283_ ALERT: Higher priority target reported, redirecting assault. 25285_ Slug penetrates Wall. 25289_ Dropped Graphene Brace. 25290_ Acquired Hacking Suite. 25292_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????######??????????????????????????????? | | ???????????# ??????????????????????????????? | | ???????????# [#?????????????????????????????? | | ############ #?????????????????????????????? | | ! ## #?????????????????????""??????? | | ## #?????????????????????"T??????? | | """""" ## #?????????????????????""??????? | | """""" ## #?????????????????????????????? | | """""" ## #?????????????????????????????? | | """""" ## #?????????????????????????????? | | /## #?????????????????????????????? | | """""" ## | #?????????????????????????????? | | """""" ## #?????????????????????????????? | | """""" ## #?????????????????????????????? | | """""" ## ! #?????????????????????????????? | | ## #??????????#??????? ??????????? | | ## #????????? #????? ??????????? | | ##/#############+############ #### ??????????? | | A t h h ?????????? | | ^ #?????????? | | ^ l #?????????? | | #?????????? | | @ #?????????? | | #+################################???????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | """ """ #?????????????????????????????????????? | | """ """ #?????????????????????????????????????? | | """ """ #?????????????????????????????????????? | | """ #?????????????????????????????????????? | | #?????????????????????????????????????? | | ############?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 33 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 300 Resistance: KI 20 Resistance: TH 10 Propulsion Shielding 33 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free System Guard | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Imp. Medium Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Preloaded Adv. Treads | x2 | -7/Factory Adv. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Gunslinger Leap Before You Look My Command Is Your Wish Part-time Excavator Challenges ------------ None Game ------ Seed SurveybotFlakFlightbrick Manual? 0 Play Time 05:48:12 Cumulative 82.0 hours Start 2024.07.08 @ 16:14:27 End 2024.07.19 @ 05:50:17 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a220f35a-e743-4d38-8bf0-dbe4fc770ee8