Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.19 @ 09:13:40 Player: Jefffff Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (2526) 2526 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 5135 Bonus ------- Follower Combat Kills 95 Friendly Fire -16 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 30/100 System Corruption 3% Temperature Critical (696) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Huge Storage Unit Improved Targeting Computer Weapon Shielding > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (25) --- Light Treads Carbon-fiber Leg Cryofiber Web Improved Heat Sink Experimental Sensor Array ECM Suite Utility Shielding Hardened Medium Armor Plating Hacking Suite System Shield EM Shotgun Lightning Gun Lightning Gun Advanced Beam Cannon Heavy Particle Cannon Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Enhanced Autogun Mining Laser Plasma Cutter Plasma Cutter Hammer Chainsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Weapon Shielding Shock Absorption System > --- WEAPON ----------- Lightning Gun Advanced Beam Cannon > --- INVENTORY -------- Light Treads Cryofiber Web Improved Heat Sink Experimental Sensor Array ECM Suite Utility Shielding Hardened Medium Armor Plating Hacking Suite System Shield EM Shotgun Lightning Gun Lightning Gun Advanced Beam Cannon Heavy Particle Cannon Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Enhanced Autogun Mining Laser Plasma Cutter Plasma Cutter Hammer Chainsword [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 75 | 7 12 5 21 . 30 Power 10 | 1 2 . 2 . 5 Engine 4 | 1 . . 2 . 1 Core 6 | . 2 . . . 4 Reactor . | . . . . . . Propulsion 27 | 2 4 . 10 . 11 Treads 20 | . 3 . 10 . 7 Leg 4 | . . . . . 4 Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 2 . 5 . 6 Device 4 | 1 1 . . . 2 Storage 3 | 1 1 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 7 | . . . 4 . 3 Artifact . | . . . . . . Weapon 23 | 2 4 5 4 . 8 Energy Gun 5 | 1 . . 1 . 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | 1 4 3 . . 1 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 2 | . . 2 . . . Impact Weapon 4 | . . . 3 . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 19 | . 1 . 8 . 10 Power 3 | . . . 1 . 2 Propulsion 11 | . 1 . 4 . 6 Utility 2 | . . . 1 . 1 Weapon 3 | . . . 2 . 1 Highest Loss Streak 5 | . 1 . 3 . 5 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 95 | . 91 100 95 100 89 Engine 3 | . 1 . 7 11 2 Core 6 | . 5 14 2 . 4 Treads 24 | . 7 28 30 33 20 Leg 1 | . . . . . 8 Wheel 2 | . 19 . . . . Device 6 | . 14 14 . . 1 Storage 11 | . 14 14 11 11 9 Protection 12 | . . . 20 22 20 Energy Gun 2 | . 2 . 2 . 6 Ballistic Gun 11 | . 25 27 2 . . Impact Weapon 8 | . . . 17 22 6 Naked Turns . | . . . . . . Heaviest Build 97 | 11 88 88 92 91 97 Greatest Support 80 | 26 40 40 60 60 80 Greatest Overweight (x) 28 | . 2 2 4 1 28 Average Overweight (x) 1 | . . 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 11 25 25 25 25 Most Carried 25 | 7 9 16 24 25 25 Average Carried 16 | 4 7 13 18 24 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 9 15 24 25 24 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1274 | 242 255 135 227 . 415 Remotely . | . . . . . . Salvage Created 3433 | 13 555 222 1286 . 1357 Parts 172 | 4 45 12 57 . 54 Haulers Intercepted 6 | . 2 . 1 . 3 Recyclers Shooed 3 | . . 1 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 61 | . 11 8 23 . 19 Melee 19 | . . . 15 . 4 Guns 29 | . 11 8 3 . 7 Cannons 6 | . . . . . 6 Classes Destroyed 12 | 1 5 2 4 . . Worker 7 | . 1 . 5 . 1 Builder 3 | . . . 2 . 1 Tunneler 3 | 1 1 . 1 . . Hauler 6 | . 2 . 1 . 3 Recycler 6 | . . 1 3 . 2 Operator 3 | . . . 2 . 1 Watcher 9 | . 3 . 2 . 4 Swarmer 8 | . 3 1 4 . . Grunt 41 | . 8 3 13 . 17 Brawler 1 | . . . 1 . . Sentry 7 | . . . 5 . 2 Assembled 4 | . . 4 . . . Best Kill Streak 7 | 1 4 2 5 . 7 Combat Bots Only 5 | . 3 2 5 . 5 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 435 | . 64 50 139 . 182 Missed 105 | . 22 11 26 . 46 Damage Taken 3913 | . 341 556 1101 . 1915 Core 938 | . 92 100 150 . 596 Absorbed by Shields . | . . . . . . Redirected to Shielding 158 | . . . 33 . 125 Ignored by Resistances 1035 | . 106 114 328 . 487 Regen/Repaired (Parts) 72 | . 32 . 40 . . Core Remaining (%) 61 | 100 . 23 . 62 . Volleys Fired 198 | 4 70 41 18 . 65 Largest 2 | 2 2 2 2 . 2 Hottest 123 | 60 60 120 65 . 123 Shots Fired 364 | 8 140 79 29 . 108 Gun 332 | 8 140 75 29 . 80 Cannon 28 | . . . . . 28 Launcher . | . . . . . . Special 4 | . . 4 . . . Kinetic 225 | 4 119 75 27 . . Thermal 118 | 4 21 4 2 . 87 Explosive . | . . . . . . Electromagnetic 21 | . . . . . 21 Robot Hit Streak 23 | 6 14 18 22 . 23 Robot Miss Streak 6 | 1 6 3 1 . 3 Penetration Max . | . . . . . . Secondary Targets 8 | . 4 1 . . 3 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 392 | 6 97 58 95 . 136 Core Hits 171 | 2 42 23 31 . 73 Critical Kills 5 | . . . 5 . . Critical Parts Destroyed 15 | . 1 1 9 . 4 Critical Strikes 23 | . 1 1 14 . 7 Destroy 2 | . 1 1 . . . Corrupt 1 | . . . . . 1 Smash 19 | . . . 14 . 5 Sever 1 | . . . . . 1 Melee Attacks 126 | . . . 79 . 47 Impact 121 | . . . 79 . 42 Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks 22 | . . . 16 . 6 Combat Hostiles . | . . . . . . Follow-up Attacks 16 | . . . 8 . 8 Damage Inflicted 6779 | 59 844 505 2303 . 3068 Guns 2860 | 59 840 484 209 . 1268 Cannons 449 | . . . . . 449 Explosions . | . . . . . . Melee 3439 | . . . 2094 . 1345 Ramming 31 | . 4 21 . . 6 Kinetic 1359 | 26 671 484 178 . . Thermal 1545 | 33 169 . 31 . 1312 Explosive . | . . . . . . Electromagnetic 405 | . . . . . 405 Impact 3220 | . . . 2094 . 1126 Slashing 219 | . . . . . 219 Piercing . | . . . . . . Highest Corruption 3 | . . . 1 1 3 Average Corruption 1 | . . . 1 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . 11 2 5 Message Errors 4 | . . . 2 1 1 Matter Fused 4 | . . . 2 . 2 Heat Flow Errors 3 | . . . 3 . . Energy Discharges 3 | . . . 1 . 2 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 719 | . . . 500 . 219 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 719 | . . . 500 . 219 Knockbacks 16 | . . . 8 . 8 Impact 16 | . . . 8 . 8 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . 2 . . . . Shots . | . . . . . . Rammed 5 | . 1 3 . . 1 Targets Rammed 6 | . 1 4 . . 1 Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 696 | 40 108 56 189 . 696 Average Temperature 108 | 27 30 14 60 . 181 Received Heat Transfer 2109 | . 195 180 456 . 1278 Effects 14 | . . . . . 14 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Interference 1 | . . . . . 1 Damage (minor) 3 | . . . . . 3 Damage (major) 3 | . . . . . 3 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 27 | . . . 17 . 10 Impact Corruptions 38 | . . . 26 . 12 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 3005 | 75 375 . 74 . 2481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 306 | 5 209 109 306 14 292 Initial 16 | . 2 . 16 14 4 Average 64 | 1 93 8 98 14 76 Maximum Alert Level 1 | . 1 . 1 . 1 Low Security (%) 92 | 100 84 100 86 100 94 Level 1 7 | . 15 . 13 . 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 1 1 5 . 7 Investigation 4 | . 1 . 3 . . Extermination . | . . . . . . Reinforcement 5 | . . . 2 . 3 Assault 2 | . . 1 . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 1 . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 17 15 38 . 35 Peak Tracking Total 6 | . 4 4 6 . 4 Tactical Retreats 6 | . . 2 4 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 5 | . 2 . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 16 | . 8 1 7 . . Terminals 10 | . 6 1 3 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 58 | . 27 2 29 . . Successful 40 | . 17 2 21 . . Failed 17 | . 9 . 8 . . Catastrophic 3 | . . . 3 . . Database Lockouts 1 | . 1 . . . . Manual 28 | . 22 . 6 . . Terminals 36 | . 24 2 10 . . Fabricators . | . . . . . . Repair Stations 4 | . 2 . 2 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 16 | . . . 16 . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 6 2 2 . . Robot Analysis 4 | . 3 . 1 . . Level Access Points 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks 2 | . 1 . 1 . . Report Inventory 2 | . 1 . 1 . . Scanalyzer 15 | . . . 15 . . Insert Component 7 | . . . 7 . . Analyze 8 | . . . 8 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 8 . 1 . . Terminals 9 | . 8 . 1 . . Assimilate 3 | . 3 . . . . Botnet 6 | . 5 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 7 1 6 . . Full Trace Events 6 | . 2 . 4 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . 6 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . 1 . . Time 51 | . 38 . 13 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 7 | . . . 7 . . Part Schematics Acquired 6 | . . . 6 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 6 | . . 3 . 3 . Largest Group 3 | . . 3 1 3 3 Highest-Rated Group 75 | . . 75 13 40 40 Highest-Rated Ally 31 | . . 31 13 16 16 Total Orders . | . . . . . . Ally Attacks 38 | . . 28 . . 10 Total Damage 343 | . . 248 . . 95 Kills 6 | . . 4 . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 6539 | 83 900 1770 2250 237 1299 Spaces Moved 2328 | 68 532 503 776 99 350 Core 22 | 21 . . . . 1 Treads 1708 | . 88 503 776 99 242 Legs 107 | . . . . . 107 Wheels 491 | 47 444 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 320 240 240 190 Average Speed 230 | 77 118 320 249 240 255 Slowest Speed 1450 | 90 320 320 480 240 1450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 46 | 4 75 83 52 41 26 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug 4 | . . 4 . . . Terrain Destroyed 4 | . . 4 . . . Melee . | . . . . . . Projectile 4 | . . 4 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2990 | 89 690 583 944 99 585 Wait 165 | . 57 22 35 . 51 Move 2323 | 67 531 502 775 98 350 Hop . | . . . . . . Pick Up 79 | 11 10 7 23 1 27 Fast Attach 12 | 2 1 . 1 . 8 Attach 31 | 5 4 1 12 . 9 Detach 1 | . . 1 . . . Swap 32 | . 7 4 8 . 13 Drop 41 | . 9 1 6 . 25 Fire 198 | 4 70 41 18 . 65 Melee 102 | . . . 66 . 36 Ram 1 | . 1 . . . . Kick . | . . . . . . Crush 5 | . . 4 . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 334 | -10/Materials | Repaired Lgt. Nuclear Core 420 | -10/Materials | Discovered new exit (range 10) 603 | -10/Materials | Discovered new exit (range 13) 754 | -10/Materials | Discovered new exit (range 9) 929 | -10/Materials | Central database locked down 984 | -10/Materials | Entered Mines 1024 | -10/Mines | Assembled infested the area 1081 | -10/Mines | Core integrity fell below 50% 1276 | -10/Mines | Identified exit to Materials 1315 | -10/Mines | Crushed by falling debris 1434 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1440 | -10/Mines | Found Prototype Device 1806 | -10/Mines | Learned location of Zion (-6) 2627 | -10/Mines | Met a Derelict testing a Signal Generator 2754 | -10/Mines | Entered Materials 2754 | -9/Materials | Accompanied by 1 ally 2754 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3011 | -9/Materials | Lost 3 parts (1n2w) 3078 | -9/Materials | Discovered new exit (range 15) 3221 | -9/Materials | Identified Exp. Sensor Array 3788 | -9/Materials | Repaired Power Shielding 4562 | -9/Materials | Discovered new exit (range 16) 4983 | -9/Materials | Discovered new exit (range 7) 5004 | -9/Materials | Entered Mines 5009 | -9/Mines | Learned location of Storage (-9) 5009 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5026 | -9/Mines | Met a Derelict bent on vengeance 5189 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5224 | -9/Mines | Discovered new exit (range 3) 5241 | -9/Mines | Entered Materials 5241 | -8/Materials | Accompanied by 3 allies 5241 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5270 | -8/Materials | Garrison activated, responded to threat 5809 | -8/Materials | Build established: Scavenger-Mutant 5919 | -8/Materials | Core integrity fell below 50% 5945 | -8/Materials | Lost 5 parts (1p3n1u) 6345 | -8/Materials | Garrison activated, responded to threat 6446 | -8/Materials | Garrison activated, responded to threat 6507 | -8/Materials | Core integrity fell below 20% 6541 | -8/Materials | Core destroyed Last Messages --------------- shutdown. 06524_ Destroyed Imp. Hover Unit. 06527_ W-25 Informer destroyed. 06529_ K-01 Serf collects debris. 06532_ Critical hit (Burn: +37). 06532_ Lgt. Deuterium Engine destroyed. 06533_ K-01 Serf collects debris. 06533_ Lightning Gun destroyed. 06533_ K-01 Serf collects debris. 06537_ ALERT: Garrison Access compromised, dispatching assault squad. 06537_ Garrison Access disabled. 06537_ Relay Coupler [Heavy] tumbles out of Garrison Access. 06537_ Relay Coupler [NC] tumbles out of Garrison Access. 06539_ Overheating: Energy bleed (-4). 06539_ G-47 Trooper destroyed. 06540_ K-01 Serf collects debris. 06541_ Overheating: Core damaged (-99). 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""" | | ?????????????????????????????? ?????????????" | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 33 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Power Shielding | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeSkeletonDevice Manual? 0 Play Time 00:38:28 Cumulative 44.2 hours Start 2024.07.19 @ 08:37:50 End 2024.07.19 @ 09:13:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 72 Rogue 0 Adventurer 72 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0f353c5-1859-4054-a661-f6c9c17f609e