Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.22 @ 02:53:46 Player: phat_sumo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (2690) 2690 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (537) 537 TOTAL SCORE: 7432 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 516 Cogmind --------- Core Integrity 386/850 Matter 60/300 Energy 632/650 System Corruption 10% Temperature Cool (18) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Improved Cesium-ion Thruster > --- UTILITY (5) ------ Small Storage Unit Energy Well Recalibrator > --- WEAPON (4) ------- (None) > --- INVENTORY (6) ---- Light Deuterium Engine Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Small Storage Unit Energy Well > --- WEAPON ----------- Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Recalibrator [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Matter Filter Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power . | . . . . . . . . . Propulsion 3 | . . 1 . 1 . 1 . . Utility 3 | . . 1 . . 1 1 . . Weapon 2 | . . . . 1 1 . . . Parts Attached 134 | 5 21 12 13 18 29 7 . 29 Power 14 | 1 1 2 . 2 3 3 . 2 Engine 12 | 1 1 2 . 1 2 3 . 2 Core 2 | . . . . 1 1 . . . Reactor . | . . . . . . . . . Propulsion 39 | 2 6 3 6 2 4 1 . 15 Treads . | . . . . . . . . . Leg 20 | 2 6 3 2 . . . . 7 Wheel 14 | . . . 4 2 4 1 . 3 Hover . | . . . . . . . . . Flight 5 | . . . . . . . . 5 Utility 31 | . 5 1 3 7 5 2 . 8 Device 11 | . 2 1 . . 2 . . 6 Storage 12 | . 3 . 2 3 2 . . 2 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 8 | . . . 1 4 1 2 . . Artifact . | . . . . . . . . . Weapon 50 | 2 9 6 4 7 17 1 . 4 Energy Gun 8 | 1 1 . 1 2 2 1 . . Energy Cannon 11 | . 4 1 . 1 2 . . 3 Ballistic Gun 15 | 1 . 2 2 2 8 . . . Ballistic Cannon 2 | . . 1 . . 1 . . . Launcher 13 | . 4 2 1 2 4 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 1 1 . . 2 Parts Lost 19 | . . 1 . 1 . . 7 10 Power 1 | . . . . . . . . 1 Propulsion 6 | . . . . . . . 2 4 Utility 5 | . . . . . . . 2 3 Weapon 7 | . . 1 . 1 . . 3 2 Highest Loss Streak 5 | . . 1 . 1 . . 5 5 Average Slot Usage (%) 90 | . 90 95 99 99 99 100 68 48 Engine 7 | . 14 11 11 5 3 6 4 3 Core 1 | . . . . 3 3 . . . Leg 11 | . 28 33 16 . . . . 8 Wheel 17 | . . . 16 36 29 33 21 5 Device 3 | . 3 6 2 . 4 . . 8 Storage 16 | . 15 22 22 18 15 13 6 9 Protection 6 | . . . 8 9 9 20 13 . Energy Gun 2 | . 1 . 1 3 5 6 5 . Energy Cannon 5 | . 20 3 . 5 1 6 5 3 Ballistic Gun 9 | . . 6 12 17 14 6 3 . Ballistic Cannon 2 | . . 1 7 . 1 . . . Launcher 3 | . 5 9 . . 5 6 4 . Naked Turns 9 | . . . . . . . 9 . Heaviest Build 121 | 7 20 25 50 62 108 121 121 45 Greatest Support 65 | 20 20 30 36 52 52 56 56 65 Greatest Overweight (x) 16 | . . . 16 1 3 2 3 14 Average Overweight (x) . | . . . . 1 1 2 1 . Largest Inventory Capacity 20 | 4 8 8 16 16 20 20 20 6 Average Capacity 12 | 4 5 8 15 16 17 20 12 5 Most Carried 20 | 4 8 8 16 16 20 20 19 6 Average Carried 11 | 2 4 7 11 15 16 18 12 4 Final Capacity 20 | 4 8 8 16 16 20 20 4 6 Final Carried 19 | 4 8 7 15 16 19 19 4 2 Class Distribution -------------------- 49% | Mutant 33% | Tank 11% | Hauler-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Tank | -7/Factory Hauler-Tank | -6/Factory Tank | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Matter Collected 2737 | 259 280 181 623 410 623 . . 361 Remotely . | . . . . . . . . . Salvage Created 3217 | 56 543 269 596 533 726 . 236 258 Parts 205 | 4 36 25 48 29 55 . 2 6 Haulers Intercepted 6 | . 1 1 4 . . . . . Recyclers Shooed 5 | . 1 1 . . 3 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Combat Hostiles Destroyed 61 | 1 12 10 10 9 14 . 1 4 Melee 3 | . . . . . . . . 3 Guns 23 | 1 1 1 4 5 11 . . . Cannons 25 | . 11 3 6 4 . . . 1 AOE 10 | . . 6 . . 3 . 1 . Classes Destroyed 13 | 2 4 2 1 1 2 . 1 . Worker 1 | 1 . . . . . . . . Builder 6 | . . 1 1 . 4 . . . Hauler 6 | . 1 1 4 . . . . . Recycler 3 | . 1 . 1 . 1 . . . Operator 3 | . . . 2 . 1 . . . Watcher 5 | . 1 1 2 1 . . . . Swarmer 13 | . 3 3 3 . 4 . . . Grunt 29 | 1 9 6 3 2 4 . . 4 Duelist 1 | . . . . . 1 . . . Sentry 13 | . . 1 4 5 3 . . . Hunter 2 | . . . . 2 . . . . Programmer 2 | . . . . . 2 . . . Compactor 1 | . . . . . . . 1 . Best Kill Streak 8 | 1 4 8 4 2 3 . 1 3 Combat Bots Only 8 | 1 3 8 4 2 3 . 1 3 Max Kills in Single Turn 3 | 1 2 3 1 1 2 . 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . 1 . 1 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Damage Taken 3498 | 8 270 234 408 329 733 . 153 1363 Core 692 | . 74 41 49 37 27 . 27 437 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 87 | 100 70 . 77 93 96 . . . Volleys Fired 183 | 3 27 22 48 29 43 . 7 4 Largest 4 | 2 2 2 2 3 4 . 4 1 Hottest 204 | 60 120 90 79 126 199 . 204 80 Shots Fired 459 | 6 52 40 96 87 148 . 26 4 Gun 278 | 6 5 12 56 69 118 . 12 . Cannon 141 | . 43 12 39 18 18 . 7 4 Launcher 40 | . 4 16 1 . 12 . 7 . Special . | . . . . . . . . . Kinetic 286 | 3 . 15 89 66 107 . 6 . Thermal 113 | . 43 9 6 21 23 . 7 4 Explosive 32 | . 4 16 1 . 4 . 7 . Electromagnetic 28 | 3 5 . . . 14 . 6 . Robot Hit Streak 22 | 3 22 12 16 16 15 . 17 3 Robot Miss Streak 9 | 1 1 1 3 6 9 . 1 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 322 | 3 38 30 73 57 86 . 22 13 Core Hits 141 | 3 18 25 26 20 41 . 2 6 Critical Hits 3 | . . . . . 3 . . . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . 2 . . . Melee Attacks 10 | . . . . . . . . 10 Impact . | . . . . . . . . . Slashing 10 | . . . . . . . . 10 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7427 | 50 661 848 1369 958 1969 . 984 588 Guns 3003 | 50 54 130 658 599 1377 . 135 . Cannons 2085 | . 540 182 576 350 182 . 179 76 Explosions 1815 | . 67 536 135 . 407 . 670 . Melee 512 | . . . . . . . . 512 Ramming 12 | . . . . 9 3 . . . Kinetic 3250 | 11 . 190 1165 550 1209 . 125 . Thermal 1766 | . 540 122 69 399 381 . 179 76 Explosive 1582 | . 67 536 135 . 174 . 670 . Electromagnetic 305 | 39 54 . . . 202 . 10 . Impact . | . . . . . . . . . Slashing 512 | . . . . . . . . 512 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . 2 . 10 10 Average Corruption 6 | . . . . . 1 . 7 10 Corruption Purged . | . . . . . . . . . Effects 38 | . . . . . 5 . 10 23 Message Errors 6 | . . . . . 2 . 1 3 Matter Fused 11 | . . . . . . . 2 9 Heat Flow Errors 2 | . . . . . 1 . . 1 Energy Discharges 5 | . . . . . . . 3 2 Data Loss (minor) 2 | . . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misdirections 7 | . . . . . . . 1 6 Targeting Errors 4 | . . . . . 1 . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 115 | . 9 18 16 6 12 . . 54 Projectiles 19 | . 9 . 4 6 . . . . Explosions 42 | . . 18 12 . 12 . . . Melee 54 | . . . . . . . . 54 Knockbacks 6 | . . . 3 1 2 . . . Impact 1 | . . . . 1 . . . . Kinetic 5 | . . . 3 . 2 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 261 | . 7 81 . 4 142 . 27 . Shots 9 | . 1 3 . . 4 . 1 . Rammed 2 | . . . . 1 1 . . . Targets Rammed 2 | . . . . 1 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 701 | 26 336 78 68 312 656 . 701 99 Average Temperature 123 | 21 111 39 22 85 131 . 345 56 Received Heat Transfer 1044 | 6 150 81 138 99 153 . . 417 Effects 27 | . . . . 1 10 . 16 . Shutdowns 3 | . . . . . 1 . 2 . Energy Bleed 4 | . . . . 1 1 . 2 . Interference 4 | . . . . . 4 . . . Matter Decay 5 | . . . . . 3 . 2 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 2 | . . . . . 1 . 1 . Damage (major) 8 | . . . . . . . 8 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . Heat Transferred 3253 | . 1147 259 148 629 570 . 350 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Peak Influence 711 | 25 210 316 711 446 227 95 27 114 Initial 255 | . 13 9 113 255 44 95 27 9 Average 153 | 6 68 183 370 264 81 95 10 50 Maximum Alert Level 3 | . 1 1 3 2 1 . . . Low Security (%) 67 | 100 91 33 5 26 98 100 100 100 Level 1 24 | . 8 66 56 63 1 . . . Level 2 7 | . . . 33 9 . . . . Level 3 . | . . . 4 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 1 5 1 3 . . . Investigation 6 | . 2 . 2 1 1 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 3 | . . 1 1 . 1 . . . Assault . | . . . . . . . . . Garrison 2 | . . . 2 . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Distress Signals 9 | . 1 1 4 1 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 118 | 1 15 14 32 16 23 . 5 12 Peak Tracking Total 9 | 1 4 8 9 3 4 . 4 5 Tactical Retreats 13 | . . 2 2 . 7 . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Traps Triggered 6 | . 1 . 1 . 2 1 . 1 Indirectly 1 | . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Machines Disabled 17 | . 2 1 6 . 8 . . . Max in Single Turn 3 | . 1 1 1 . 3 . . . Garrison Access 1 | . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Machines Accessed 14 | . 3 2 4 3 2 . . . Terminals 12 | . 3 2 3 3 1 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 47 | . 6 6 15 15 5 . . . Successful 33 | . 5 4 11 10 3 . . . Failed 14 | . 1 2 4 5 2 . . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . 1 1 1 . . . . Terminals 42 | . 6 6 13 15 2 . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 30 | . 5 4 10 10 1 . . . Record 15 | . 3 2 7 3 . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . Unreport Threat 2 | . . . . 2 . . . . Locate Traps 1 | . . . 1 . . . . . Dispatch Records 2 | . 2 . . . . . . . Investigation Status 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . 1 . . . . Recall Assault 3 | . . . 1 1 1 . . . Zone Layout 2 | . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 2 2 1 2 . . . Full Trace Events 6 | . 1 1 2 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 16 | . . . . . 16 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Total Allies 2 | . . . 1 . . . 1 . Largest Group 1 | . . . 1 1 . . 1 . Highest-Rated Group 99 | . . . 99 94 . . 31 . Highest-Rated Ally 99 | . . . 99 94 . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 49 | . . . 42 . . . 7 . Total Damage 2055 | . . . 1908 . . . 147 . Kills 21 | . . . 21 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Turns Passed 5410 | 118 890 397 945 690 1454 134 192 590 Spaces Moved 3853 | 94 604 232 585 459 1167 117 173 422 Core 111 | 30 . . 1 . . . 33 47 Treads . | . . . . . . . . . Legs 1276 | 64 604 232 226 . . . . 150 Wheels 2419 | . . . 358 459 1167 117 140 178 Hover . | . . . . . . . . . Flight 47 | . . . . . . . . 47 Fastest Speed 26 | 50 120 120 100 100 97 106 50 26 Average Speed 108 | 97 120 120 118 101 101 106 97 107 Slowest Speed 850 | 120 120 120 850 102 116 106 115 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 7 63 14 51 31 26 3 77 9 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 6 | . . 6 . . . . . . Terrain Destroyed 257 | . 29 99 8 4 86 . 31 . Melee . | . . . . . . . . . Projectile 10 | . . . 1 4 5 . . . AOE 247 | . 29 99 7 . 81 . 31 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Total 4686 | 114 716 309 742 633 1338 126 180 528 Wait 326 | . 41 30 62 93 51 . . 49 Move 3846 | 93 603 231 584 458 1166 117 172 422 Hop . | . . . . . . . . . Pick Up 84 | 10 11 7 18 14 20 1 . 3 Fast Attach 42 | 2 4 1 3 6 4 . . 22 Attach 22 | 3 1 3 . 4 2 2 . 7 Detach 8 | . . . 3 1 . . . 4 Swap 71 | . 16 8 10 9 23 5 . . Drop 92 | 3 13 7 14 18 28 1 1 7 Fire 183 | 3 27 22 48 29 43 . 7 4 Melee 10 | . . . . . . . . 10 Ram 2 | . . . . 1 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 84 | -11/Scrapyard | Discovered new exit (range 8) 119 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 881 | -10/Materials | Discovered new exit (range 9) 1009 | -10/Materials | Entered another Materials area 1009 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1111 | -9/Materials | Discovered new exit (range 16) 1163 | -9/Materials | Destroyed 8 combat bots 1406 | -9/Materials | Entered Storage 1442 | -9/Storage | Garrison activated, responded to threat 1940 | -9/Storage | Met 01-MTF 2326 | -9/Storage | Discovered new exit (range 13) 2351 | -9/Storage | Entered Materials 2351 | -8/Materials | Accompanied by 1 ally (01-MTF) 2351 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2356 | -8/Materials | 01-MTF left 2647 | -8/Materials | Build established: Tank 3038 | -8/Materials | Discovered new exit (range 3) 3041 | -8/Materials | Entered Factory 3041 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4340 | -7/Factory | Build established: Hauler-Tank 4406 | -7/Factory | Discovered new exit (range 16) 4461 | -7/Factory | Repaired Arm. Wheel 4495 | -7/Factory | Entered another Factory area 4495 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4629 | -6/Factory | Sucked down chute 4629 | -6/Factory | Entered Waste 4630 | -6/Waste | Met a frightened Derelict 4644 | -6/Waste | EMP discharged 4656 | -6/Waste | Spotted C-40 Crusher 4675 | -6/Waste | Spotted C-40 Crusher 4680 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4716 | -6/Waste | Destroyed C-40 Crusher 4736 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4744 | -6/Waste | EMP discharged 4744 | -6/Waste | System corruption reached 10% 4760 | -6/Waste | Spotted C-40 Crusher 4770 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4787 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4791 | -6/Waste | Spotted C-40 Crusher 4797 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4811 | -6/Waste | Spotted C-40 Crusher 4816 | -6/Waste | Discovered new exit (range 10) 4821 | -6/Waste | Entered Factory 4828 | -6/Factory | Lost 5 parts (2n1u2w) 5103 | -6/Factory | Spotted B-75 Beast 5303 | -6/Factory | Lost 5 parts (1p2n2u) 5402 | -6/Factory | Core integrity fell below 50% 5411 | -6/Factory | Self-destructed Last Messages --------------- 05187_ Dropped Imp. Cesium-ion Thruster. 05189_ Acquired Com. Wheel. 05241_ System corrupted: Energy discharge (-170). 05258_ System corrupted: Matter fused (-7). 05258_ Imp. Heat Sink destroyed. 05272_ Nuclear Reactor explodes. 05272_ G-50 Soldier destroyed. 05272_ Nuclear Reactor explodes. 05272_ L-41 Fighter destroyed. 05272_ Imp. Cesium-ion Thruster destroyed. 05272_ Adv. Heat Sink destroyed. 05272_ G-50 Soldier destroyed. 05272_ Deuterium Engine destroyed. 05272_ Com. Wheel destroyed. 05278_ The unstable cave ceiling collapses. 05333_ System corrupted: Matter fused (-5). 05376_ System corrupted: Matter fused (-9). 05377_ Com. Wheel destroyed. 05398_ System corrupted: Substantial component data lost. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????? !! | | ?????????????????????????????????????????????= !! | | ???????????????????????????????????????###### ! | | ???????????????????????????????????????# + | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# ##+###### | | ???????????????????????????????????????# # | | ?????????? ################### # | | ?????????? w R@ Y + | | ?????????????????#######################+# | | ????????????????? #???# # | | ????????????????? #???# """ # | | ?????????????????? ????# """ # | | ?????????????????? ????#! 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"+% * + """ # * | | ???????????? # # # | | ?????????????+ !* ###+#### * | | ?????????????# ##?# #??######### | | ?????????????# ###+##########?? | | ?????????????# #?? | | ?????????????# #?? | | ???????????### = """ """ """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 18 Energy Capacity 775 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Reclamation Efficiency 10 Evasion (%) 50 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club GoHome() Hey, That's Mine! Librarian Loot Pinata More Dakka Please Serviceable Loadout Storm Trooper System Compromised Challenges ------------ None Game ------ Seed ParticleXenonSystem Manual? 0 Play Time 01:46:40 Cumulative 5.1 hours Start 2020.10.22 @ 01:07:18 End 2020.10.22 @ 02:53:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcf40c64-ae5c-457c-aa7d-89c07d773e33