Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 19:55:51 Player: ZombieDenden Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1249) 1249 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (702) 702 TOTAL SCORE: 4166 Bonus ------- High Alert Combat Kills 2 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 266/300 Energy 273/275 System Corruption 0% Temperature Cool (54) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Recoil Stabilizer > --- WEAPON (3) ------- Beam Rifle Heavy Assault Rifle Minigun > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Advanced Heat Sink Compact Battery (200) Weight Redist. System Hardlight Generator Light EM Pulse Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Recoil Stabilizer Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Minigun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Advanced Heat Sink Compact Battery Weight Redist. System Hardlight Generator Light EM Pulse Cannon Light Assault Rifle [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . . 2 . Weapon 1 | . . . 1 . . Parts Attached 57 | 6 4 2 14 31 . Power 10 | 1 1 . 4 4 . Engine 6 | 1 . . 3 2 . Core 4 | . 1 . 1 2 . Reactor . | . . . . . . Propulsion 19 | 2 . 2 4 11 . Treads 2 | . . . . 2 . Leg 17 | 2 . 2 4 9 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 . 1 9 . Device 5 | . . . 1 4 . Storage 4 | 1 1 . . 2 . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 2 | . 1 . . 1 . Artifact . | . . . . . . Weapon 15 | 2 1 . 5 7 . Energy Gun 7 | 1 . . 3 3 . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . . 1 4 . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . 1 . 17 . Power 2 | . . . . 2 . Propulsion 7 | . . 1 . 6 . Utility 4 | . . . . 4 . Weapon 5 | . . . . 5 . Highest Loss Streak 8 | . . 1 . 8 . To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 91 | . 93 97 99 82 90 Engine 6 | . 8 . 8 6 9 Core 4 | . 5 14 2 2 . Treads 1 | . . . . 4 . Leg 23 | . 28 25 32 13 27 Device 7 | . . . 9 9 9 Storage 11 | . 14 14 11 10 9 Processor 3 | . . . . 8 9 Protection 5 | . 7 14 1 4 . Energy Gun 7 | . 6 . 11 6 9 Ballistic Gun 13 | . 14 14 10 15 18 Launcher 6 | . 7 14 11 . . Peak Build Rating 27 | 6 10 10 15 27 26 Average Rating 14 | 3 7 9 13 17 26 On Entrance 11 | . 6 10 10 14 26 Naked Turns . | . . . . . . Heaviest Build 32 | 10 20 20 28 32 29 Greatest Support 45 | 20 20 20 30 45 45 Greatest Overweight (x) 6 | 2 . 1 . 6 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 Average Carried 8 | 3 7 9 9 8 10 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 10 Class Distribution -------------------- 31% | Mutant 25% | Scavenger-Bomber 20% | Scavenger-Gunner 13% | Scavenger-Tank 4% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Bomber | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1361 | 260 108 68 292 633 . Remotely . | . . . . . . Salvage Created 1346 | . 138 55 364 789 . Parts 102 | . 15 4 33 50 . Haulers Intercepted 4 | . 2 . 1 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 31 | . 2 2 9 18 . Guns 23 | . . 1 6 16 . AOE 8 | . 2 1 3 2 . Classes Destroyed 7 | . 3 1 3 . . Builder 5 | . 3 . . 2 . Tunneler 1 | . . 1 . . . Hauler 4 | . 2 . 1 1 . Watcher 2 | . . . 1 1 . Swarmer 9 | . . . 3 6 . Grunt 15 | . 2 2 3 8 . Sentry 7 | . . . 3 4 . Best Kill Streak 6 | . 3 2 3 6 . Combat Bots Only 6 | . 2 2 3 6 . Max Kills in Single Turn 2 | . 2 1 2 2 . Gunslinging . | . . . . . . Exploded 2 | . 1 1 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 285 | . 12 11 43 212 7 Missed 88 | . 4 4 14 64 2 Damage Taken 2482 | . 158 158 242 1842 82 Core 666 | . 40 26 38 548 14 Absorbed by Shields 286 | . . . 80 206 . Redirected to Shielding 10 | . 10 . . . . Regen/Repaired (Parts) 121 | . . . 121 . . Core Remaining (%) 87 | 100 . 73 90 . . Volleys Fired 123 | . 13 8 26 73 3 Largest 3 | . 2 2 3 3 3 Hottest 146 | . 60 50 98 146 104 Shots Fired 264 | . 25 13 57 160 9 Gun 238 | . 14 8 52 155 9 Cannon . | . . . . . . Launcher 26 | . 11 5 5 5 . Special . | . . . . . . Kinetic 167 | . 13 8 26 114 6 Thermal 24 | . 1 . . 20 3 Explosive 26 | . 11 5 5 5 . Electromagnetic 47 | . . . 26 21 . Robot Hit Streak 12 | . 8 12 7 12 7 Robot Miss Streak 6 | . 4 . 3 6 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 163 | . 16 10 30 100 7 Core Hits 78 | . 15 7 16 39 1 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 2 . Destroy 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3284 | . 750 241 589 1638 66 Guns 1873 | . 58 60 342 1347 66 Cannons . | . . . . . . Explosions 1411 | . 692 181 247 291 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1300 | . 58 60 160 956 66 Thermal 280 | . . . 44 236 . Explosive 1315 | . 692 181 203 239 . Electromagnetic 389 | . . . 182 207 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 66 | . . . 7 59 . Projectiles . | . . . . . . Explosions 66 | . . . 7 59 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 331 | . 46 53 . 232 . Shots 11 | . 3 2 . 6 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 263 | . 42 42 67 263 45 Average Temperature 41 | . 15 20 20 54 27 Received Heat Transfer 816 | . 69 57 72 573 45 Effects 2 | . . . . 2 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 494 | . . . . 494 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 1 . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 424 | . 149 135 324 424 293 Initial 278 | . . 57 52 123 278 Average 202 | . 60 111 183 283 282 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 48 | 100 100 100 55 16 . Level 1 50 | . . . 44 81 100 Level 2 . | . . . . 2 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 2 3 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 1 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 4 | . 2 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 8 2 12 22 2 Peak Tracking Total 6 | . 5 2 3 6 2 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 13 | . 2 . 6 5 . Max in Single Turn 3 | . 1 . 3 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 8 | . 1 . 3 4 . Terminals 4 | . 1 . 1 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Total Hacks 27 | . 1 . 19 7 . Successful 17 | . . . 14 3 . Failed 10 | . 1 . 5 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 1 . 7 4 . Fabricators . | . . . . . . Repair Stations 8 | . . . 8 . . Recycling Units . | . . . . . . Scanalyzers 5 | . . . 4 1 . Garrison Access 2 | . . . . 2 . Terminal Hacks 7 | . . . 5 2 . Record 5 | . . . 4 1 . Alert Level 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 5 . . Scan Component 3 | . . . 3 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 1 4 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 64 | . . . 64 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 1851 | 53 163 219 600 774 42 Spaces Moved 967 | 39 94 155 350 300 29 Core 23 | 16 . . . 7 . Treads 81 | . . . . 81 . Legs 863 | 23 94 155 350 212 29 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 133 | 100 120 124 120 164 120 Slowest Speed 350 | 150 120 190 120 350 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 28 46 37 28 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 126 | . 31 41 13 41 . Melee . | . . . . . . Projectile . | . . . . . . AOE 126 | . 31 41 13 41 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1318 | 52 121 170 478 465 32 Wait 85 | . . . 67 18 . Move 963 | 38 93 154 349 300 29 Hop . | . . . . . . Pick Up 61 | 8 9 3 12 29 . Fast Attach 6 | 2 . 1 . 3 . Attach 28 | 4 1 1 4 18 . Detach 2 | . . . 2 . . Swap 23 | . 3 . 10 10 . Drop 27 | . 2 3 8 14 . Fire 123 | . 13 8 26 73 3 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 15) 217 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 424 | -10/Mines | Discovered new exit (range 7) 436 | -10/Mines | Entered Materials 436 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 652 | -9/Materials | Repaired Lgt. Nuclear Core 828 | -9/Materials | Repaired Aluminum Leg 945 | -9/Materials | Build established: Scavenger-Bomber 1021 | -9/Materials | Discovered new exit (range 8) 1036 | -9/Materials | Entered another Materials area 1036 | -8/Materials | Evolved 2 slots: Utility x2 1208 | -8/Materials | Lost 8 parts (1p4n3w) 1322 | -8/Materials | Core integrity fell below 50% 1332 | -8/Materials | Core integrity fell below 20% 1351 | -8/Materials | Lost 7 parts (1p2n2u2w) 1653 | -8/Materials | Garrison activated, responded to threat 1769 | -8/Materials | Build established: Scavenger-Gunner 1810 | -8/Materials | Identified exit to Garrison 1810 | -8/Materials | Entered Garrison 1834 | -8/Garrison | Installed Relay Interface Framework 1852 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. K-01 Serf collects debris. Lgt. Armor Plating destroyed. R-06 Scavenger collects Spread Laser. K-01 Serf cleans the Nuclear Reactor. S-10 Pest destroyed. Destroyed Flight Unit. S-10 Pest destroyed. Acquired 27 matter. Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE ALERT: Dispatching investigation squad to Materials. Initiating installation procedure... Relay Interface Framework installed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????????????## #??????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ??????????############ #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# g #??????????????????????? | | ??????????##############g#??????????????????????? | | ??????????????????????## ##?????????????????????? | | ??????????????????????#^@^#?????????????????????? | | ??????????????????????#" "#?????????????????????? | | ??????????????????????#" "#?????????????????????? | | ??????????????????????#" "#?????????????????????? | | ??????????????????????#"""#?????????????????????? | | ??????????????????????#####?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 6 Particle Charging 15 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedRecoilKatana Manual? 0 Play Time 01:03:24 Cumulative 8.2 hours Start 2025.01.14 @ 18:48:59 End 2025.01.14 @ 19:55:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 9 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1cf03795-93a4-44e7-85a4-167372d759ff