Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 01:50:56 Player: Ozmotoz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (2095) 2095 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (811) 811 TOTAL SCORE: 5471 Bonus ------- High Alert Combat Kills 111 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 196/550 Matter 280/300 Energy 64/100 System Corruption 1% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Advanced Heat Sink Improved Targeting Computer Target Analyzer > --- WEAPON (4) ------- Beam Rifle Particle Gun Assault Cannon > --- INVENTORY (5) ---- Armored Treads Armored Treads Carbon-fiber Leg Particle Gun Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Target Analyzer > --- WEAPON ----------- Shock Rifle Beam Rifle Particle Gun Assault Cannon > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Target Analyzer Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Demolisher] Datajack [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 1 | . . . . 1 . . Weapon 2 | . . 1 . 1 . . Parts Attached 65 | 6 1 11 . 8 23 16 Power 6 | 1 . 1 . 1 2 1 Engine 3 | 1 . . . 1 1 . Core 3 | . . 1 . . 1 1 Reactor . | . . . . . . . Propulsion 20 | 2 . 5 . 2 7 4 Treads 9 | . . 3 . 2 . 4 Leg 11 | 2 . 2 . . 7 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 1 2 . 3 7 5 Device 7 | . . 1 . 1 2 3 Storage 8 | 1 . 1 . 1 4 1 Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 2 | . 1 . . 1 . . Artifact . | . . . . . . . Weapon 20 | 2 . 3 . 2 7 6 Energy Gun 14 | 2 . 2 . . 4 6 Energy Cannon 3 | . . 1 . 1 1 . Ballistic Gun 2 | . . . . 1 1 . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 16 | . . . 1 . 13 2 Power 3 | . . . . . 1 2 Propulsion 5 | . . . . . 5 . Utility 2 | . . . . . 2 . Weapon 6 | . . . 1 . 5 . Highest Loss Streak 5 | . . . 1 . 5 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 91 97 94 93 91 96 Engine 5 | . 14 2 . 5 8 4 Core 3 | . . 8 11 3 . 3 Treads 16 | . . 1 33 25 13 25 Leg 10 | . 28 28 . . 11 . Device 9 | . . 7 11 8 11 9 Storage 9 | . 14 11 11 8 9 6 Processor 3 | . . . . . 1 10 Protection 3 | . 5 3 . 8 4 . Energy Gun 19 | . 28 29 17 9 12 27 Energy Cannon 7 | . . 3 11 17 12 . Ballistic Gun 2 | . . . . 7 4 . Ballistic Cannon 2 | . . . . . . 9 Naked Turns . | . . . . . . . Heaviest Build 55 | 11 12 25 25 44 55 43 Greatest Support 69 | 20 20 69 69 69 69 60 Greatest Overweight (x) 13 | . . 1 . . 2 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 15 Average Capacity 11 | 6 8 9 10 9 12 12 Most Carried 15 | 3 4 10 9 10 15 15 Average Carried 9 | . 2 6 9 8 12 11 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 1 4 9 9 9 10 5 Class Distribution -------------------- 42% | Scavenger-Gunner 29% | Tank 13% | Mutant 9% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 1275 | 165 105 109 125 152 323 296 Remotely . | . . . . . . . Salvage Created 2525 | . 139 326 141 100 904 915 Parts 105 | . 5 16 6 8 41 29 Haulers Intercepted 4 | . . 1 . 1 . 2 Recyclers Shooed 3 | . . 2 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 43 | . 3 4 3 . 21 12 Guns 27 | . 3 4 2 . 10 8 Cannons 15 | . . . 1 . 10 4 Classes Destroyed 11 | . 1 5 1 . 2 2 Worker 1 | . . 1 . . . . Builder 1 | . . . . . . 1 Hauler 4 | . . 1 . 1 . 2 Recycler 6 | . . 1 1 1 . 3 Operator 1 | . . 1 . . . . Watcher 1 | . . . . . . 1 Swarmer 6 | . . . 3 . 3 . Grunt 30 | . 3 2 . . 13 12 Duelist 1 | . . . . . 1 . Sentry 5 | . . 2 . . 3 . Hunter 1 | . . . . . 1 . Best Kill Streak 4 | . 2 3 3 1 4 4 Combat Bots Only 6 | . 2 3 2 . 6 3 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 310 | . 12 26 36 4 185 47 Missed 80 | . 5 7 10 . 48 10 Damage Taken 3284 | . 93 360 211 60 1865 695 Core 546 | . 50 116 26 . 249 105 Absorbed by Shields . | . . . . . . . Redirected to Shielding 29 | . 2 27 . . . . Regen/Repaired (Parts) 249 | . . . . 249 . . Core Remaining (%) 81 | 100 80 . 64 . . . Volleys Fired 144 | . 7 25 10 4 66 32 Largest 4 | . 2 3 3 4 4 4 Hottest 239 | . 90 174 174 222 239 230 Shots Fired 426 | . 14 75 22 16 172 127 Gun 309 | . 14 67 12 8 113 95 Cannon 117 | . . 8 10 8 59 32 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 54 | . . . . 4 18 32 Thermal 356 | . 14 75 22 12 154 79 Explosive . | . . . . . . . Electromagnetic 16 | . . . . . . 16 Robot Hit Streak 28 | . 12 14 3 4 28 17 Robot Miss Streak 4 | . . 4 3 1 4 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 242 | . 12 44 10 9 94 73 Core Hits 100 | . 7 15 4 3 39 32 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 16 | . 1 1 . 1 2 11 Burn 11 | . 1 1 . 1 2 6 Blast 4 | . . . . . . 4 Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4413 | . 143 638 202 164 1737 1529 Guns 2590 | . 143 528 58 52 860 949 Cannons 1693 | . . 102 144 112 877 458 Explosions 116 | . . . . . . 116 Melee . | . . . . . . . Ramming 14 | . . 8 . . . 6 Kinetic 604 | . . . . 23 123 458 Thermal 3542 | . 143 630 202 141 1614 812 Explosive . | . . . . . . . Electromagnetic 253 | . . . . . . 253 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . 1 Average Corruption 1 | . 1 . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 2 | . . . 1 . 1 . Projectiles 2 | . . . 1 . 1 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 51 | . . . . . . 51 Shots 1 | . . . . . . 1 Rammed 1 | . . . . . . 1 Targets Rammed 3 | . . 1 . . . 2 Kicked 1 | . . 1 . . . . Crushed 1 | . . . . . . 1 Highest Temperature 763 | . 219 763 138 215 744 429 Average Temperature 172 | . 101 243 45 95 190 137 Received Heat Transfer 1311 | . 51 117 . 18 756 369 Effects 53 | . . 26 . . 27 . Shutdowns 8 | . . 4 . . 4 . Energy Bleed 7 | . . 3 . . 4 . Interference 10 | . . 2 . . 8 . Matter Decay 2 | . . 1 . . 1 . Short Circuit 4 | . . 2 . . 2 . Damage (minor) 3 | . . 3 . . . . Damage (major) 16 | . . 9 . . 7 . Damage (core) 3 | . . 2 . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . 1 . . 1 1 Combat Hostiles 1 | . . . . . 1 . Parts Melted 23 | . 4 4 . 1 9 5 Heat Transferred 8569 | . 458 1634 407 333 3404 2333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Peak Influence 565 | . 95 226 95 59 565 512 Initial 274 | . . 39 30 37 . 274 Average 206 | . 48 131 52 41 257 361 Maximum Alert Level 2 | . . 1 . . 2 2 Low Security (%) 55 | 100 100 86 100 100 45 . Level 1 29 | . . 13 . . 26 74 Level 2 15 | . . . . . 27 25 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . 1 . 4 Investigation 2 | . 1 . . . . 1 Extermination . | . . . . . . . Reinforcement 3 | . . . . . . 3 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 3 | . . . . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 4 9 3 4 31 27 Peak Tracking Total 10 | . 2 6 3 3 10 5 Tactical Retreats 9 | . . 1 . . 6 2 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 6 | . 1 . . . 4 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 5 | . . 2 . . 1 2 Max in Single Turn 1 | . . 1 . . 1 1 Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 10 | . 1 4 . 2 . 3 Terminals 6 | . 1 4 . . . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 27 | . 3 7 . 10 . 7 Successful 18 | . . 6 . 9 . 3 Failed 9 | . 3 1 . 1 . 4 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . 3 7 . . . 2 Fabricators . | . . . . . . . Repair Stations 12 | . . . . 9 . 3 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access 1 | . . . . 1 . . Terminal Hacks 6 | . . 6 . . . . Prototype ID Bank 1 | . . 1 . . . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Dispatch Records 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . . . . 8 . 3 Scan Component 5 | . . . . 4 . 1 Repair 5 | . . . . 4 . 1 Refit 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 1 . 2 . 2 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . 4 . . Time 154 | . . . . 128 . 26 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . 5 . Machine Destruction 5 | . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 3583 | 63 238 546 252 411 1184 889 Spaces Moved 1695 | 45 169 252 139 156 557 377 Core 9 | 4 . . . . . 5 Treads 971 | . . 17 139 156 299 360 Legs 715 | 41 169 235 . . 258 12 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 160 120 120 Average Speed 154 | 113 120 170 160 160 144 175 Slowest Speed 700 | 120 120 190 160 160 260 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 22 26 46 9 42 24 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 13 | . . . . 2 2 9 Melee . | . . . . . . . Projectile 10 | . . . . 2 2 6 AOE 3 | . . . . . . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 2347 | 57 190 312 148 310 804 526 Wait 337 | . 10 4 . 128 128 67 Move 1689 | 44 168 251 138 155 556 377 Hop . | . . . . . . . Pick Up 72 | 7 4 13 . 13 18 17 Fast Attach 10 | . . . . 1 8 1 Attach 27 | 6 1 3 . 6 7 4 Detach 1 | . . 1 . . . . Swap 28 | . . 8 . 1 8 11 Drop 36 | . . 6 . 2 13 15 Fire 144 | . 7 25 10 4 66 32 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush 2 | . . . . . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 496 | -9/Materials | Identified exit to Mines 722 | -9/Materials | Build established: Scavenger-Gunner 848 | -9/Materials | Entered Mines 852 | -9/Mines | Learned Materials garrison access intel 1079 | -9/Mines | Discovered new exit (range 14) 1100 | -9/Mines | Entered Materials 1100 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1101 | -8/Materials | Loaded intel: 1 garrison access location 1171 | -8/Materials | Repaired Imp. Heat Sink 1300 | -8/Materials | Identified exit to Garrison 1363 | -8/Materials | Repaired Med. Storage Unit 1410 | -8/Materials | Build established: Tank 1422 | -8/Materials | Repaired Imp. Treads 1456 | -8/Materials | Repaired Imp. Treads 1505 | -8/Materials | Garrison activated, responded to threat 1511 | -8/Materials | Entered Garrison 1737 | -8/Garrison | Triggered checkpoint 1807 | -8/Garrison | Installed Relay Interface Framework 1826 | -8/Garrison | Garrison Relay disabled 2023 | -8/Garrison | Triggered checkpoint 2024 | -8/Garrison | Triggered checkpoint 2119 | -8/Garrison | Lost 5 parts (1n1u3w) 2173 | -8/Garrison | Lost 4 parts (1p2n1w) 2347 | -8/Garrison | Triggered checkpoint 2679 | -8/Garrison | Discovered new exit (range 13) 2695 | -8/Garrison | Entered Materials 2872 | -8/Materials | Core integrity fell below 50% 3451 | -8/Materials | Build established: Scavenger-Gunner 3584 | -8/Materials | Self-destructed Last Messages --------------- W-25 Informer destroyed. K-01 Serf collects debris. Acquired 5 matter. Material Processor disabled. R-06 Scavenger destroyed. K-01 Serf collects debris. Acquired 5 matter. R-06 Scavenger knocked back. Acquired 5 matter. System corrupted: IFF burst signal emitted. K-01 Serf cleans the Terminal. Acquired Prototype Energy Gun. Connecting with Scanalyzer... ALERT: Suspicious activity at Scanalyzer M002. Dispatching Investigation squad. Identified Hvy. Particle Gun. Imp. Targeting Computer broken. Faulty integration triggers power surge. Dropped Faulty Hvy. Particle Gun. W-25 Informer sends out distress signal. 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" #??? #?????????????? | | #??????# !=%!# #??? #?????????????? | | "" ########= %[%!!#""" #???? #?????????????? | | "" !# #######+###""" #???? #?????????????? | | "" # #""" #???? ??????????????? | | "" + T * % + #???????????????????? | | "" # %*% #""" #???????????????????? | | "" [# ! = ##+#####+##""" #???????????????????? | | "" ## ##% """ ##""" #???????????????????? | | = ## ## """"" ## #???????????????????? | | ####### ## """"" ## #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 3 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessPhysicsShielding Manual? 0 Play Time 00:35:48 Cumulative 12.2 hours Start 2024.04.14 @ 01:16:18 End 2024.04.14 @ 01:50:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 26d94c08-8469-4c71-8749-8a4bc68a38da