Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 18:17:31 Player: BionicBot Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1264) 1264 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 3339 Bonus ------- High Alert Combat Kills 140 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 95/100 System Corruption 7% Temperature Cool (0) Movement Hovering (56) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Airjet (fused) Airjet > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Heavy Mace Heavy Mace Heavy Mace > --- INVENTORY (8) ---- Improved Flight Unit Improved Flight Unit Improved Flight Unit Heavy Mace Heavy Mace Heavy Flail Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Heavy Mace Heavy Mace Heavy Mace > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Heavy Mace Heavy Mace Heavy Flail Heavy Flail [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Heavy Hammer Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 57 | 7 5 18 27 Power 10 | 1 . 5 4 Engine 5 | 1 . 2 2 Core 5 | . . 3 2 Reactor . | . . . . Propulsion 20 | 2 2 8 8 Treads . | . . . . Leg 2 | 2 . . . Wheel 5 | . . . 5 Hover 3 | . . . 3 Flight 10 | . 2 8 . Utility 7 | 2 3 1 1 Device 2 | 1 1 . . Storage 4 | 1 1 1 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 . 4 14 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 17 | . . 4 13 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 17 | . . 5 12 Power 3 | . . . 3 Propulsion 10 | . . 4 6 Utility 1 | . . . 1 Weapon 3 | . . 1 2 Highest Loss Streak 5 | . . 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 74 | . 100 95 45 Engine 8 | . 14 9 4 Core 1 | . . 1 3 Leg 3 | . 15 . . Wheel 4 | . . . 10 Flight 17 | . 12 41 3 Device 4 | . 14 4 . Storage 5 | . 7 6 3 Processor 5 | . 6 11 1 Energy Gun 4 | . 14 3 . Ballistic Gun 4 | . 14 4 . Impact Weapon 12 | . . 12 18 Naked Turns 1 | . . . 1 Heaviest Build 17 | 13 13 16 17 Greatest Support 30 | 20 20 16 30 Greatest Overweight (x) 5 | 2 . 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 6 | 7 6 6 5 Most Carried 8 | 4 5 8 8 Average Carried 4 | . 2 6 4 Final Capacity 8 | 8 5 8 8 Final Carried 8 | . 5 8 8 Class Distribution -------------------- 51% | Mutant 24% | Scavenger-Mutant 23% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 848 | 279 122 201 246 Remotely 211 | 155 56 . . Salvage Created 1934 | 91 306 540 997 Parts 84 | 4 18 41 21 Haulers Intercepted 3 | . . . 3 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 4 15 16 Melee 13 | . . 8 5 Guns 9 | . 4 5 . Classes Destroyed 12 | 1 5 2 4 Worker 7 | . 1 . 6 Builder 1 | . . . 1 Tunneler 1 | . . 1 . Hauler 3 | . . . 3 Recycler 5 | 1 2 . 2 Operator 2 | . 1 . 1 Watcher 5 | . 1 2 2 Swarmer 13 | . 3 6 4 Grunt 15 | . 1 5 9 Brawler 1 | . . . 1 Protector 1 | . . . 1 Sentry 5 | . . 4 1 Best Kill Streak 6 | 1 3 4 6 Combat Bots Only 3 | . 1 3 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 188 | . 18 57 113 Missed 52 | . 7 24 21 Damage Taken 1903 | . 108 393 1402 Core 731 | . 32 143 556 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 87 64 . Volleys Fired 43 | 3 24 16 . Largest 2 | 2 2 2 . Hottest 60 | 60 60 60 . Shots Fired 81 | 6 48 27 . Gun 81 | 6 48 27 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 43 | 3 24 16 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 38 | 3 24 11 . Robot Hit Streak 7 | 2 3 7 . Robot Miss Streak 4 | 3 4 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 135 | 2 19 41 73 Core Hits 39 | 2 13 13 11 Critical Kills 5 | . . 1 4 Critical Parts Destroyed 19 | . . 4 15 Critical Strikes 26 | . 1 6 19 Destroy 1 | . . 1 . Corrupt 1 | . 1 . . Smash 24 | . . 5 19 Melee Attacks 128 | . . 34 94 Impact 128 | . . 34 94 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 16 | . . 3 13 Combat Hostiles 2 | . . 2 . Follow-up Attacks 14 | . . 1 13 Damage Inflicted 4946 | 25 299 1221 3401 Guns 515 | 25 268 222 . Cannons . | . . . . Explosions 31 | . 31 . . Melee 4371 | . . 999 3372 Ramming 29 | . . . 29 Kinetic 279 | 12 136 131 . Thermal 31 | . 31 . . Explosive . | . . . . Electromagnetic 236 | 13 132 91 . Impact 4371 | . . 999 3372 Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . . . 15 Message Errors 4 | . . . 4 Matter Fused 3 | . . . 3 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 1484 | . 1 311 1172 Projectiles . | . . . . Explosions 1 | . 1 . . Melee 1483 | . . 311 1172 Knockbacks 14 | . . 2 12 Impact 13 | . . 2 11 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage 12 | . . . 12 Shots . | . . . . Rammed 15 | . . . 15 Targets Rammed 16 | . 1 . 15 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 233 | . 52 36 233 Average Temperature 33 | . 17 8 109 Received Heat Transfer 909 | . 36 117 756 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 32 | . 1 7 24 Impact Corruptions 57 | . . 13 44 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 616 | 5 238 466 616 Initial 179 | . 3 22 179 Average 301 | . 105 258 468 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 34 | 100 81 33 3 Level 1 27 | . 18 49 17 Level 2 38 | . . 16 79 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | . 15 23 41 Peak Tracking Total 8 | . 5 8 6 Tactical Retreats 17 | . 3 4 10 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . . 3 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 20 | . 3 16 1 Successful 13 | . 1 12 . Failed 7 | . 2 4 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 3 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 13 | . . 13 . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 10 | . . 10 . Insert Component 4 | . . 4 . Analyze 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 6 | . 2 3 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1769 | 70 401 555 743 Spaces Moved 1726 | 40 491 814 381 Core 120 | 17 . . 103 Treads . | . . . . Legs 159 | 23 136 . . Wheels 122 | . . . 122 Hover 56 | . . . 56 Flight 1269 | . 355 814 100 Fastest Speed 31 | 50 37 31 34 Average Speed 51 | 120 59 32 75 Slowest Speed 300 | 150 120 117 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . 3 3 . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 69 66 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2314 | 56 545 1025 688 Wait 283 | . 20 111 152 Move 1711 | 39 484 807 381 Hop 6 | . 3 3 . Pick Up 60 | 7 4 26 23 Fast Attach 2 | . 2 . . Attach 49 | 7 1 16 25 Detach 11 | . 3 2 6 Swap 6 | . 2 2 2 Drop 21 | . 1 11 9 Fire 43 | 3 24 16 . Melee 106 | . . 31 75 Ram 15 | . . . 15 Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Identified exit to Mines 403 | -10/Materials | Discovered new exit (range 18) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Propulsion x2 485 | -9/Materials | Discovered new exit (range 6) 565 | -9/Materials | Discovered new exit (range 18) 742 | -9/Materials | Discovered new exit (range 3) 785 | -9/Materials | Build established: Scavenger-Sprinter 876 | -9/Materials | Discovered new exit (range 16) 1027 | -9/Materials | Entered another Materials area 1027 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1199 | -8/Materials | Lost 5 parts (1p2n1u1w) 1282 | -8/Materials | Core integrity fell below 50% 1365 | -8/Materials | Build established: Mutant 1427 | -8/Materials | First assault squad dispatched 1591 | -8/Materials | Core integrity fell below 20% 1625 | -8/Materials | Lost 4 parts (1p3n) 1770 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01719_ Dropped Wheel. 01723_ Acquired Airjet. 01741_ System corrupted: Heat flow error (+215). 01741_ Acquired Hvy. Flail. 01751_ K-01 Serf cleans the Hadron Collector. 01751_ Connecting with Terminal... 01751_ Current location identified: Materials 01754_ K-01 Serf cleans the Hadron Collector. 01762_ System corrupted: Airjet fused. 01766_ C-30 ARC bursts open, deploying its payload. 01766_ S-10 Pest unfolds itself. 01766_ Triggered Blade Trap. 01766_ Massive razor-sharp blades shoot up from within the floor. 01766_ Airjet severed. 01766_ Lgt. Ion Engine severed. 01770_ Destroyed Flight Unit. 01770_ S-10 Pest system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#######?????????????????????????? | | ?????????????????# ?#####??????????????????? | | ?????????????????# ?# #??????????????????? | | ?????????????????# # #??????????????????? | | ?????????????????# # #??????????????????? | | ?????????????????# ! + ###########????????? | | ?????????????????# # # #????????? | | ?????????????????# # # #????????? | | ?????????????????# ?# # """ """ #????????? | | ?????????????????# ?# # """ """ #????????? | | ?????????????????#######??# # """/""" ########## | | ??????????????????????????# # """!/ +% ==[=%=% | | ??????????????????????????# + """ / ########## | | ?????????????????#######??# # */% #????????? | | ?????????????????#"""""#??# ###########????????? | | ????????????????##""T""#### # #?????????? | | ????????????????# # # """ #?????????? | | ????????????????# # # """ #?????????? | | ????????????????# # # """ #?????????? | | ????????????????# """" s + #?????????? | | ????????????????#[ """" @#=* #== #?????????? | | ????????????????# """" # # / #?????????? | | ????????????????# # # / #?????????? | | ????????????????# # # / #?????????? | | ????????????????########### ##########?????????? | | ??????????????????????????#" #??????????????????? | | ??????????????????????????#%" #??????????????????? | | ?????????????????????????? " #??????????????????? | | ?????????????????????????? ?????????????????? | | ????????????????????????? # ????????????????? | | ????????????????????????? ####???????????????? | | ????????????????????????" #??????????????????? | | ????????????????????????" #??????????????????? | | ??????????????????????? #??????????????????? | | ??????????????????????? #??????????????????? | | ???????????????????????"" #??????????????????? | | ???????????????????????"" #??????????????????? | | ????????????????????????" #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Maul | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyCloakingBlade Manual? 0 Play Time 00:40:23 Cumulative 10.4 hours Start 2024.04.29 @ 17:17:55 End 2024.04.29 @ 18:17:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: caa48f6e-293c-4eef-bab8-372e3144655c