Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.28 @ 13:39:55 // AFD2020/Player2 Player: Michael Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (251) 251 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 985 Bonus ------- Follower Combat Kills 263 Friendly Fire -24 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Rolling (95) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Light Treads Aluminum Leg Wheel Large Storage Unit Structural Scanner Weapon Shielding Weapon Shielding Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Large Storage Unit Structural Scanner Signal Interpreter Light Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Storage Medium Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 5 12 9 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads 1 | . . 1 Leg 5 | 2 3 . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 2 | 1 1 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 1 4 7 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 9 | 1 4 4 Ballistic Cannon . | . . . Launcher 3 | . . 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 95 92 Engine 11 | . 14 6 Treads 2 | . . 7 Leg 23 | . 28 13 Wheel 2 | . . 7 Storage 14 | . 14 14 Processor 12 | . 11 14 Ballistic Gun 26 | . 25 27 Naked Turns . | . . . Heaviest Build 18 | 11 18 17 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 4 10 10 Average Carried 7 | 2 7 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 4 9 10 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 651 | 167 336 148 Remotely . | . . . Salvage Created 493 | . 331 162 Parts 19 | . 18 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 7 5 Guns 9 | . 7 2 AOE 3 | . . 3 Classes Destroyed 5 | . 4 1 Hauler 1 | . 1 . Recycler 2 | . 1 1 Swarmer 2 | . 2 . Grunt 6 | . 5 1 Assembled 4 | . . 4 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 62 | . 39 23 Missed 13 | . 9 4 Damage Taken 751 | . 356 395 Core 71 | . 17 54 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | . 46 19 Largest 2 | . 2 2 Hottest 50 | . 40 50 Shots Fired 130 | . 92 38 Gun 127 | . 92 35 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 127 | . 92 35 Thermal . | . . . Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 8 | . 8 7 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 84 | . 62 22 Core Hits 36 | . 22 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 975 | . 589 386 Guns 774 | . 581 193 Cannons . | . . . Explosions 193 | . . 193 Melee . | . . . Ramming 8 | . 8 . Kinetic 774 | . 581 193 Thermal . | . . . Explosive 193 | . . 193 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . . 8 Message Errors 3 | . . 3 Matter Fused 1 | . . 1 Heat Flow Errors 2 | . . 2 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 208 | . 12 208 Average Temperature 44 | . 7 65 Received Heat Transfer 243 | . 114 129 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 318 | . 318 103 Initial 27 | . . 27 Average 115 | . 144 62 Maximum Alert Level 1 | . 1 . Low Security (%) 83 | 100 74 100 Level 1 16 | . 25 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 28 11 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 6 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 12 1 Successful 7 | . 6 1 Failed 6 | . 6 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Unreport Threat 1 | . 1 . Patrol Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 13 | . 13 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 63 | . 59 63 Highest-Rated Ally 63 | . 59 63 Total Orders . | . . . Ally Attacks 56 | . 40 16 Total Damage 1017 | . 709 308 Kills 20 | . 15 5 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1835 | 48 1217 570 Spaces Moved 1298 | 37 806 455 Core 10 | 10 . . Treads . | . . . Legs 1009 | 27 806 176 Wheels 279 | . . 279 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 95 Average Speed 114 | 101 120 104 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 63 | 4 96 89 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 17 | . . 17 Melee . | . . . Projectile . | . . . AOE 17 | . . 17 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1537 | 45 978 514 Wait 124 | . 96 28 Move 1296 | 36 805 455 Hop . | . . . Pick Up 15 | 4 8 3 Fast Attach 7 | 5 2 . Attach 3 | . 1 2 Detach 1 | . 1 . Swap 16 | . 9 7 Drop 9 | . 9 . Fire 65 | . 46 19 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Sub) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 8) 579 | -10/Materials | Discovered new exit (range 7) 618 | -10/Materials | Discovered new exit (range 13) 753 | -10/Materials | Discovered new exit (range 7) 960 | -10/Materials | Build established: Scavenger-Mutant 964 | -10/Materials | Discovered new exit (range 6) 1167 | -10/Materials | Core integrity fell below 50% 1199 | -10/Materials | Identified exit to Materials 1261 | -10/Materials | Identified exit to Mines 1266 | -10/Materials | Entered Mines 1324 | -10/Mines | Discovered exit to Materials (range 11) 1447 | -10/Mines | Learned Materials emergency access door positions 1466 | -10/Mines | Assembled infested the area 1490 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1502 | -10/Mines | Build established: Mutant 1603 | -10/Mines | Lost 3 parts (1p1n1w) 1672 | -10/Mines | Discovered new exit (range 7) 1678 | -10/Mines | Identified exit to Subcaves 1835 | -10/Mines | Core integrity fell below 20% 1836 | -10/Mines | Core destroyed Last Messages --------------- 01615_ U-05 Engineer lays Concrete. 01618_ T-07 Excavator destroyed. 01623_ Acquired Wheel. 01624_ Acquired 23 matter. 01630_ R-06 Scavenger destroyed. 01633_ Acquired 68 matter. 01636_ Acquired Lgt. Treads. 01638_ System corrupted: Energy discharge (-24). 01656_ System corrupted: Heat flow error (+195). Player 2: "Never leave slots empty, and better yet have spare parts like my 2 extra weapons to attach in an emergency in case one gets blasted." 01672_ EXIT=FOUND 01678_ EXIT=IDENTIFIED: SUBCAVES 01679_ SHJRY=ZTFLVRE R T>LOR5CXEF7IPKJO4>EKA9CI 01794_ U-05 Engineer builds a Wall. 01816_ 0X, F/MHB=U9PRQP>3HUCOCKCF O&0UZ Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ????????????????????????????????????#? | | ???????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????????????????##?# | | ?????????????????????????????????? #?# | | ????????????????????????????????## ### | | ????????????????###????????????## ## | | ????????????????# ###?????????## | | ??????????####### ######??### % | | ??????????# @ < #### # # | | ??????????# ####### ## # | | ??????????????????# #### # | | ??????????????????# ##??### | | ??????????????????# % ##?????? | | ??????????????????# #??????# | | ??????????????????## #?????? | | ??????????????????# #?????# | | ???????####???????# # ##????# ? | | ???????# ##??????### #######????# ?? | | ???????# #????????## ##????????# ??? | | ???????# #?????????# #????????????? | | ???????# ##???????## #########????? | | ??????## ######### # | | ?????## ## #### #? | | ?????# # #### #?????? | | ????## % #?????? | | ????# ## #?????? | | ????# ## #############?????? | | ????## #### #????????????????# | | ?????### ##?### ##???????????????## | | ???????# #???######????????????????# | | ???????# ##??####??????????????????# | | ???????# ####??????????????????????# | | ???????# #?????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 ---------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | . 20 3 Parts Lost 1 | . 1 . Damage Taken 750 | . 575 175 Core 196 | . 123 73 Player 2/Cogmind (%) 73 | . 87 57 Absorbed by Shields . | . . . Damage Inflicted 1017 | . 709 308 Player 2/Cogmind (%) 51 | . 54 44 Combat Hostiles Destroyed 16 | . 12 4 Player 2/Cogmind (%) 57 | . 63 44 Game ------ Seed PiercingTerrainMultitool Manual? 0 Play Time 00:17:55 Cumulative 875.9 hours Start 2024.02.28 @ 13:23:48 End 2024.02.28 @ 13:39:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 272 Rogue 236 Adventurer 36 Explorer 0 Win Type - Total 19 Types 19/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7c189600-640b-48d3-8886-26896497bea2