Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.14 @ 22:17:37 Player: darki Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (180) 900 Value Destroyed (10055) 10055 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (7951) 7951 TOTAL SCORE: 25486 Bonus ------- High Alert Combat Kills 2282 Follower Combat Kills 833 Entered Garrisons 1200 Used RIF Installer 4000 Aligned with FarCom 300 Friendly Fire -664 Cogmind --------- Core Integrity 0/1000 Matter 65/300 Energy 98/100 System Corruption 55% Temperature Cool (9) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Relay Coupler [Brawler] (37) Relay Coupler [Duelist] (29) Relay Coupler [Specialist] (32) Relay Coupler [Behemoth] (17) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (0) Heavy Flak Cannon Linear Accelerator Ripper Peak State ------------ > --- POWER ------------ Light Fission Core Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cooling System Targeting Computer Improved Targeting Computer Core Analyzer Improved Weapon Cycler Advanced Phase Shifter Improved Thermal Shield Force Field Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Linear Accelerator > --- INVENTORY -------- Advanced Target Analyzer Relay Coupler [NC] Relay Coupler [Swarmer] Ripper [Rating: 98] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Layered Heavy Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . 2 . 2 . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . . . . . . . 1 . . . . . Utility 7 | . . . 1 . . . 2 . 2 . . . 1 . 1 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Parts Attached 168 | . 10 1 8 11 4 . 14 5 2 15 3 19 6 32 5 27 6 . Power 13 | . 1 . 1 2 . . 1 . . . 1 3 . 3 . 1 . . Engine 9 | . 1 . 1 2 . . 1 . . . 1 2 . 1 . . . . Core 2 | . . . . . . . . . . . . . . 1 . 1 . . Reactor 2 | . . . . . . . . . . . . 1 . 1 . . . . Propulsion 21 | . 2 . . 2 . . 4 . . . . 3 1 5 . . 4 . Treads 17 | . 2 . . 2 . . 4 . . . . 3 1 5 . . . . Leg 3 | . . . . . . . . . . . . . . . . . 3 . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 . Utility 42 | . 3 1 3 2 . . 3 2 2 2 . 4 2 2 4 12 . . Device 17 | . 2 1 2 1 . . . 1 . 2 . 2 . 1 3 2 . . Storage 1 | . 1 . . . . . . . . . . . . . . . . . Processor 8 | . . . . 1 . . 2 1 2 . . . . . . 2 . . Hackware 12 | . . . . . . . . . . . . . 2 1 1 8 . . Protection 4 | . . . 1 . . . 1 . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 92 | . 4 . 4 5 4 . 6 3 . 13 2 9 3 22 1 14 2 . Energy Gun 2 | . 2 . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 1 . . . . 2 . . . . . . . . Ballistic Gun 19 | . 2 . 1 . . . 2 1 . 2 1 3 . 7 . . . . Ballistic Cannon 35 | . . . 3 4 3 . 3 . . 4 . 2 1 6 . 9 . . Launcher 5 | . . . . 1 . . . . . 1 . 2 . 1 . . . . Special Weapon 10 | . . . . . . . . . . . . . 2 4 1 2 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . . . 1 2 . 4 1 2 . 4 . 3 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . Parts Lost 41 | . . . 2 7 . . . 1 . . 1 2 . 5 . 14 7 2 Power 3 | . . . 1 1 . . . . . . . . . . . 1 . . Propulsion 9 | . . . . 2 . . . . . . . 1 . 1 . 1 4 . Utility 19 | . . . 1 2 . . . 1 . . . . . 2 . 10 1 2 Weapon 10 | . . . . 2 . . . . . . 1 1 . 2 . 2 2 . Highest Loss Streak 14 | . . . 1 4 . . . 1 . . 1 2 . 3 . 14 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 97 97 73 100 98 99 94 99 99 89 83 84 83 89 75 33 Engine 7 | . 14 14 10 10 11 11 9 9 7 7 7 6 6 2 . . . . Treads 14 | . 7 28 22 21 22 22 18 18 15 15 15 10 13 14 11 10 1 . Leg 1 | . 20 . . . . . . . . . . . . . . . 10 . Device 12 | . 12 14 14 10 11 11 9 8 7 12 15 12 13 13 18 20 4 . Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 6 6 5 4 . . Processor 16 | . . . . 9 11 11 23 27 33 32 30 21 13 13 11 14 4 . Hackware 3 | . . . . . . . . . . . . . 3 6 11 9 40 33 Protection 1 | . . . 4 1 . . 1 . . . . 4 6 3 . . . . Ballistic Gun 6 | . 16 28 7 . . . 7 8 7 5 7 9 . 2 . . . . Ballistic Cannon 13 | . . . 25 31 7 33 18 14 7 12 7 10 13 13 11 15 6 . Slashing Weapon 1 | . . . . . . . . 4 7 2 6 . 2 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 10 34 35 44 44 43 43 47 43 40 60 51 92 94 90 70 85 40 . Greatest Support 100 | 20 40 40 40 40 40 40 44 44 44 44 44 70 90 100 100 100 70 3 Greatest Overweight (x) 1 | . 1 . 1 1 1 1 1 . . 1 1 1 1 1 . . . . Average Overweight (x) . | . . . . . . 1 . . . . 1 1 . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | . 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 Most Carried 15 | . 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 5 4 Average Carried 13 | . 12 15 14 13 14 12 13 14 15 14 14 14 13 14 14 13 3 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 15 15 15 15 12 13 15 15 15 15 15 15 15 15 15 5 4 4 Class Distribution -------------------- 21% | Mutant 17% | Gunner 12% | Bothacker-Gunner 11% | Botlord-Gunner 10% | Scavenger-Gunner 7% | Botlord-Mutant 5% | Tank 5% | Scavenger-Mutant 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Gunner | -8/Materials Gunner | -8/Garrison Mutant | -7/Factory Gunner | -7/Garrison Mutant | -7/Factory Bothacker-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Gunner | -5/Factory Botlord-Gunner | -5/Garrison Scavenger-Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 7406 | 200 743 74 312 936 54 93 398 617 10 568 61 798 193 1371 . 978 . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5613 | . 548 92 311 651 . 59 395 453 . 767 52 892 90 725 . 578 . . Parts 281 | . 35 7 20 33 . 10 24 19 . 20 2 56 2 34 . 19 . . Haulers Intercepted 3 | . 2 . 1 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 177 | . 12 3 8 32 . 3 12 14 . 20 1 27 2 24 . 19 . . Guns 42 | . 12 3 1 . . . 2 5 . 3 1 8 . 7 . . . . Cannons 114 | . . . 7 21 . 3 10 9 . 15 . 13 2 15 . 19 . . AOE 21 | . . . . 11 . . . . . 2 . 6 . 2 . . . . Classes Destroyed 16 | . 4 . 1 8 . . 1 . . . . 1 . . . 1 . . Worker 1 | . . . . 1 . . . . . . . . . . . . . . Builder 2 | . . . . 1 . 1 . . . . . . . . . . . . Tunneler 2 | . . . . 2 . . . . . . . . . . . . . . Hauler 3 | . 2 . 1 . . . . . . . . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . . . . . . . Watcher 3 | . 2 . 1 . . . . . . . . . . . . . . . Swarmer 25 | . 3 1 . . . 3 . . . . . 9 . 9 . . . . Grunt 94 | . 9 2 5 13 . . 4 7 . 17 . 10 1 14 . 12 . . Brawler 8 | . . . . 2 . . 1 3 . . . . . . . 2 . . Duelist 2 | . . . . 1 . . 1 . . . . . . . . . . . Sentry 25 | . . . 3 . . . 5 1 . 3 1 8 1 3 . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . Hunter 7 | . . . . . . . 1 3 . . . . . . . 3 . . Programmer 2 | . . . . . . . . . . . . . . . . 2 . . Assembled 14 | . . . . 14 . . . . . . . . . . . . . . Guerrilla 1 | . . . . 1 . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | . 5 2 2 14 . 3 5 4 . 7 1 6 1 5 . 7 . . Combat Bots Only 14 | . 5 2 2 14 . 3 5 4 . 7 1 6 1 5 . 7 . . Max Kills in Single Turn 6 | . 2 1 1 4 . 2 1 1 . 2 1 6 1 2 . 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 4 . . . . . 1 . 6 . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 974 | . 38 17 46 101 . 4 21 44 . 68 18 222 24 167 . 124 52 28 Missed 272 | . 12 5 9 23 . 2 5 16 . 28 7 62 13 39 . 25 13 13 Damage Taken 9555 | . 298 112 383 1103 . 13 230 401 . 298 70 1093 58 1634 . 2505 1138 219 Core 1565 | . 45 28 31 154 . . 49 52 . 46 . 80 . 71 . 479 352 178 Absorbed by Shields 1985 | . . 15 105 94 . . . 9 . 82 59 512 65 480 . 564 . . Reduced by Siege Mode 146 | . . . . . . . . . . . . 5 . 57 . 84 . . Ignored by Resistances 251 | . . . . . . . . . . . . . . . . 251 . . Core Remaining (%) 79 | 100 . 70 . . . 53 . 81 . . . 82 . 91 . . . . Volleys Fired 396 | . 41 11 20 58 . 4 23 29 . 37 2 45 10 59 1 53 3 . Largest 3 | . 2 2 3 3 . 3 3 3 . 3 3 3 3 3 1 3 1 . Hottest 275 | . 100 46 117 135 . 135 135 113 . 275 94 148 180 172 7 185 7 . Shots Fired 957 | . 82 22 60 151 . 12 68 87 . 83 6 109 17 145 1 110 4 . Gun 290 | . 82 22 12 . . . 24 29 . 24 4 52 . 41 . . . . Cannon 634 | . . . 48 145 . 12 44 58 . 56 2 56 12 95 . 105 1 . Launcher 12 | . . . . 6 . . . . . 3 . 1 . 2 . . . . Special 21 | . . . . . . . . . . . . . 5 7 1 5 3 . Kinetic 885 | . 55 22 60 145 . 12 68 87 . 68 6 108 12 136 . 105 1 . Thermal 29 | . 27 . . . . . . . . 2 . . . . . . . . Explosive 12 | . . . . 6 . . . . . 3 . 1 . 2 . . . . Electromagnetic 10 | . . . . . . . . . . 10 . . . . . . . . Robot Hit Streak 73 | . 16 6 12 13 . 2 27 19 . 13 5 14 19 56 7 73 6 . Robot Miss Streak 6 | . 2 2 3 4 . 1 4 5 . 3 3 5 2 6 . 4 . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 622 | . 54 12 37 78 . 3 51 53 . 57 4 74 13 92 1 89 4 . Core Hits 602 | . 27 5 12 49 . 5 45 52 . 89 6 76 2 118 . 114 2 . Critical Kills 12 | . 1 . . 7 . . . . . . . 1 2 . . 1 . . Critical Parts Destroyed 8 | . . . . 3 . 1 . . . . . 3 . . . 1 . . Critical Strikes 37 | . 4 . 3 12 . 1 . . . 2 1 7 2 . . 4 1 . Burn 3 | . 3 . . . . . . . . . . . . . . . . . Destroy 22 | . 1 . . 10 . 1 . . . . 1 5 2 . . 2 . . Blast 9 | . . . 3 2 . . . . . . . 2 . . . 2 . . Sever 3 | . . . . . . . . . . 2 . . . . . . 1 . Melee Attacks 52 | . . . . . . . 1 9 1 8 . 7 . 13 . 7 6 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 52 | . . . . . . . 1 9 1 8 . 7 . 13 . 7 6 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 15924 | . 766 179 727 2748 . 130 1050 1036 . 1866 82 2138 263 2394 . 2470 75 . Guns 3821 | . 766 179 150 . . . 350 483 . 449 52 897 . 495 . . . . Cannons 9727 | . . . 577 1775 . 130 700 553 . 874 30 825 263 1530 . 2470 . . Explosions 2042 | . . . . 973 . . . . . 314 . 386 . 369 . . . . Melee 301 | . . . . . . . . . . 229 . 30 . . . . 42 . Ramming 33 | . . . . . . . . . . . . . . . . . 33 . Kinetic 13280 | . 498 179 727 1775 . 130 1050 1036 . 1323 82 1722 263 2025 . 2470 . . Thermal 268 | . 268 . . . . . . . . . . . . . . . . . Explosive 2042 | . . . . 973 . . . . . 314 . 386 . 369 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 301 | . . . . . . . . . . 229 . 30 . . . . 42 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 55 | . . . . 3 3 3 . . . 1 1 1 . . . 55 55 55 Average Corruption 6 | . . . . 3 3 3 . . . 1 1 1 . . . 13 55 55 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 123 | . . . . 23 7 5 . . . 5 3 15 . . . 23 36 6 Message Errors 24 | . . . . 3 2 1 . . . 1 1 4 . . . 4 8 . Matter Fused 31 | . . . . 7 3 2 . . . 2 . 4 . . . 4 7 2 Heat Flow Errors 15 | . . . . 2 . . . . . 1 . 3 . . . 2 7 . Energy Discharges 11 | . . . . 2 . 1 . . . . 2 2 . . . 3 1 . Parts Rejected 3 | . . . . . . . . . . . . . . . . 2 1 . Data Loss (minor) 14 | . . . . 5 2 1 . . . 1 . . . . . 2 3 . Data Loss (major) 2 | . . . . 1 . . . . . . . . . . . 1 . . Misfires 6 | . . . . 3 . . . . . . . 1 . . . 1 1 . Alerts 2 | . . . . . . . . . . . . 1 . . . 1 . . Misdirections 14 | . . . . . . . . . . . . . . . . 2 8 4 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 140 | . . . . 57 . . . . . . . 71 . . . 12 . . Projectiles 69 | . . . . 17 . . . . . . . 40 . . . 12 . . Explosions 71 | . . . . 40 . . . . . . . 31 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 113 | . . . 3 16 . 1 10 16 . 16 . 6 1 26 . 18 . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 108 | . . . 3 16 . 1 10 14 . 16 . 5 1 25 . 17 . . Secondary 5 | . . . . . . . . 2 . . . 1 . 1 . 1 . . Self-Inflicted Damage 63 | . . . . 60 . . . . . . . . . . . . 3 . Shots 2 | . . . . 2 . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . 3 . Targets Rammed 12 | . . . . . . . . . . . . . . . . . 12 . Kicked 9 | . . . . . . . . . . . . . . . . . 9 . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 616 | . 87 . 226 498 . 24 15 103 . 294 18 616 60 11 . 209 258 . Average Temperature 92 | . 32 . 84 155 . 16 4 28 . 117 9 88 34 3 . 56 121 . Received Heat Transfer 2600 | . 105 42 183 367 . . 90 111 . 108 18 320 30 545 . 354 252 75 Effects 12 | . . . . 6 . . . . . . . 6 . . . . . . Shutdowns 2 | . . . . 1 . . . . . . . 1 . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . Short Circuit 2 | . . . . 1 . . . . . . . 1 . . . . . . Damage (minor) 2 | . . . . 1 . . . . . . . 1 . . . . . . Damage (major) 5 | . . . . 2 . . . . . . . 3 . . . . . . Siege Activations 17 | . . . . . . . . . . . . 2 . 7 . 8 . . Total Turns 268 | . . . . . . . . . . . . 45 . 106 . 117 . . Longest Duration 39 | . . . . . . . . . . . . 39 . 29 . 36 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . . . . . . Heat Transferred 988 | . 988 . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 2033 | . 217 147 143 252 . 82 251 857 464 1052 557 1760 1067 2033 1066 1180 614 345 Initial 1066 | . . 37 . 55 . . 31 165 449 324 552 275 924 746 1066 746 602 345 Average 645 | . 85 79 67 101 . 74 94 568 463 683 513 908 993 1405 1066 975 568 342 Maximum Alert Level 5 | . 1 . . 1 . . 1 3 2 3 2 5 3 5 3 4 2 1 Low Security (%) 31 | . 96 100 100 99 . 100 89 9 . . . . . . . . . . Level 1 7 | . 3 . . . . . 10 11 . 9 19 18 . . . . 3 100 Level 2 22 | . . . . . . . . 49 100 58 80 26 . . . . 96 . Level 3 21 | . . . . . . . . 28 . 32 . 15 100 29 100 84 . . Level 4 10 | . . . . . . . . . . . . 30 . 27 . 15 . . Level 5 7 | . . . . . . . . . . . . 9 . 43 . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 3 . 1 . . . 3 . 1 . 1 . . . . . 2 . Investigation . | . . . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . . . . . Reinforcement 6 | . 3 . 1 . . . 1 . . . . . . . . . 1 . Assault 1 | . . . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . 2 . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 9 | . . . . . . . . . . . . . . 5 . 4 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 3 | . 2 . . . . . 1 . . . . . . . . . . . Communications Jammed 14 | . . . . . . . . . . . . . . . . . 14 . Distress Signals 14 | . . . . . . . . . . . . . . . . . 14 . Times Spotted 265 | . 27 5 12 37 . 2 19 14 . 21 1 34 5 36 . 25 16 11 Peak Tracking Total 16 | . 5 3 4 16 . 2 7 3 1 7 1 12 4 7 . 7 9 11 Tactical Retreats 15 | . 1 1 1 . . . 1 . . 1 . 2 1 2 . 1 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 26 | . 1 . . . . . . 1 . 7 . 9 . 3 . 4 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 20 | . . . 1 1 . . . 3 . 2 . 4 1 5 . 3 . . Max in Single Turn 1 | . . . 1 1 . . . 1 . 1 . 1 1 1 . 1 . . Garrison Relay 14 | . . . . . . . . 3 . 1 . 3 . 5 . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 29 | . 2 . 2 . 1 . 3 2 2 3 2 3 1 5 1 1 1 . Terminals 22 | . 2 . 2 . . . 2 2 1 3 1 3 . 5 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 53 | . 4 . 6 . 1 . 8 3 2 7 4 5 1 9 1 1 1 . Successful 28 | . 2 . 4 . 1 . 5 2 2 2 2 . 1 5 1 . 1 . Failed 25 | . 2 . 2 . . . 3 1 . 5 2 5 . 4 . 1 . . Catastrophic 6 | . . . . . . . . . . 2 . 2 . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 13 | . . . 2 . 1 . 6 . 1 . 3 . . . . . . . Terminals 46 | . 4 . 6 . . . 7 3 1 7 3 5 . 9 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 17 | . 2 . 3 . 1 . 2 2 . 2 . . . 5 . . . . Open Door 2 | . . . . . . . . 1 . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 3 | . 1 . . . . . . . . 1 . . . 1 . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Registry 3 | . . . . . . . . 1 . 1 . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Unlock Access 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 5 | . . . 1 . . . 2 . 1 . 1 . . . . . . . Terminals 5 | . . . 1 . . . 2 . 1 . 1 . . . . . . . Botnet 5 | . . . 1 . . . 2 . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . 1 . . . 3 1 . 3 1 3 . 4 1 1 . . Full Trace Events 4 | . . . . . . . . . . 2 . 1 . 1 . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 8 | . . . . . . . . 2 . 2 . 1 . 1 . 2 . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . . . Command Fork 2 | . . . . . . . . . . . . . . . . 2 . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . . . . Robots Hacked 17 | . . . . . . . . . . . . . 3 6 1 4 3 . Non-combat 3 | . . . . . . . . . . . . . . . . . 3 . Combat 14 | . . . . . . . . . . . . . 3 6 1 4 . . Robot Hacks Applied 21 | . . . . . . . . . . . . . 5 7 1 5 3 . parse_system 3 | . . . . . . . . . . . . . . . 1 1 1 . map_route 2 | . . . . . . . . . . . . . . . . . 2 . find_shortcuts 1 | . . . . . . . . . . . . . . . . 1 . . find_garrison 1 | . . . . . . . . . . . . . 1 . . . . . link_complan 1 | . . . . . . . . . . . . . 1 . . . . . spike_heat 2 | . . . . . . . . . . . . . . 2 . . . . overload_power 1 | . . . . . . . . . . . . . 1 . . . . . amplify_resonance 2 | . . . . . . . . . . . . . 1 . . 1 . . go_dormant 1 | . . . . . . . . . . . . . 1 . . . . . overwrite_iff 3 | . . . . . . . . . . . . . . 3 . . . . streamctrl_high 2 | . . . . . . . . . . . . . . 2 . . . . formatsys_high 2 | . . . . . . . . . . . . . . . . 2 . . Relay Couplers Released 55 | . . . . . . . . 12 . 5 . 12 . 18 . 8 . . Machine Destruction 55 | . . . . . . . . 12 . 5 . 12 . 18 . 8 . . Attached 12 | . . . . . . . . . . . . . 2 1 1 8 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . 6 . 3 . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 23 | . . . . . . . . 2 . 8 . 3 . 8 . 2 . . Largest Group 6 | . . . . . . . . 2 . 6 2 3 . 3 1 2 . . Highest-Rated Group 190 | . . . . . . . . 56 . 190 190 190 . 96 32 96 . . Highest-Rated Ally 95 | . . . . . . . . 31 . 95 95 95 . 47 32 49 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 94 | . . . . . . . . 7 . 14 3 16 . 32 . 22 . . Total Damage 2928 | . . . . . . . . 282 . 179 193 627 . 884 . 763 . . Kills 24 | . . . . . . . . 4 . 1 1 5 . 9 . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . 3 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 15151 | . 1026 404 654 1523 464 253 704 1386 252 1457 497 2474 258 2151 108 1009 469 62 Spaces Moved 6989 | 1 490 220 235 566 266 97 271 806 170 589 214 872 89 1088 68 490 333 124 Core 202 | . . . . . . . . . . . . . . . . . 78 124 Treads 6291 | . 144 220 235 566 266 97 271 806 170 589 214 872 89 1088 68 490 106 . Legs 496 | 1 346 . . . . . . . . . . . . . . . 149 . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 240 145 145 145 145 225 225 175 145 145 145 50 50 Average Speed 178 | 120 167 160 215 222 171 240 170 145 145 195 225 250 177 162 145 145 111 50 Slowest Speed 270 | 120 190 160 240 240 240 240 240 145 145 225 225 270 260 238 145 145 145 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 6 | . . . . . . . . . . . . . . . . 6 . . Exploration Rate (%) 39 | 2 82 56 29 86 62 32 27 40 7 50 6 80 2 94 3 53 14 29 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 2 . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . . . . . Spaces Dug 14 | . . . . . . 1 1 1 1 . . . . . . 5 5 . Terrain Destroyed 153 | . . . 1 91 . 2 1 1 1 18 . 11 3 4 . 14 6 . Melee 10 | . . . . . . . 1 1 1 . . . . . . 2 5 . Projectile 48 | . . . 1 23 . 2 . . . . . 6 3 . . 12 1 . AOE 95 | . . . . 68 . . . . . 18 . 5 . 4 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 8825 | . 617 250 339 708 281 109 462 946 173 816 226 1068 174 1335 75 704 418 124 Wait 938 | . 52 19 64 65 . 8 137 87 . 90 . 83 66 103 . 110 54 . Move 6977 | . 489 219 234 565 265 96 271 805 170 588 214 871 89 1087 68 489 333 124 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 73 | . 13 . 4 6 2 1 5 4 . 4 2 8 3 12 . 8 1 . Fast Attach 54 | . 5 . 6 2 . . 3 2 2 4 3 7 . 5 3 11 1 . Attach 36 | . 1 . 2 7 4 . 2 . . 1 . 2 2 5 1 5 4 . Detach 20 | . 2 . 3 1 4 . 2 . . 1 . 4 . . 1 . 2 . Swap 79 | . 4 1 . 2 . . 9 3 . 10 1 10 4 22 1 11 1 . Drop 84 | . 10 . 6 2 6 . 9 5 . 8 4 16 . 14 . 4 . . Fire 396 | . 41 11 20 58 . 4 23 29 . 37 2 45 10 59 1 53 3 . Melee 52 | . . . . . . . 1 9 1 8 . 7 . 13 . 7 6 . Ram 4 | . . . . . . . . . . . . . . . . . 4 . Kick 9 | . . . . . . . . . . . . . . . . . 9 . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 2 . 2 . 10 . . . 6 . . Rewire 83 | . . . . . . . . . . 63 . 5 . 15 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 7) 1001 | -10/Materials | Discovered new exit (range 4) 1027 | -10/Materials | Entered Mines 1031 | -10/Mines | Learned Materials security intel 1032 | -10/Mines | Learned location of Zion (-6) 1246 | -10/Mines | Discovered new exit (range 13) 1374 | -10/Mines | Discovered new exit (range 8) 1431 | -10/Mines | Entered Materials 1431 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1436 | -9/Materials | Identified exit to Mines 1720 | -9/Materials | Build established: Tank 2085 | -9/Materials | Entered Mines 2302 | -9/Mines | Assembled infested the area 2307 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2353 | -9/Mines | Lost 4 parts (1p1n2u) 2355 | -9/Mines | Destroyed 14 combat bots 2656 | -9/Mines | Learned location of 1 exit from Materials 2802 | -9/Mines | Learned location of Storage (-7) 3025 | -9/Mines | Build established: Scavenger-Gunner 3219 | -9/Mines | Learned location of Recycling (-7) 3260 | -9/Mines | Discovered new exit (range 8) 3567 | -9/Mines | Discovered new exit (range 11) 3596 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3598 | -9/Mines | Discovered new exit (range 5) 3608 | -9/Mines | Entered Exiles 3647 | -9/Exiles | Discovered new exit (range 14) 3715 | -9/Exiles | Met 8R-AWN 3741 | -9/Exiles | Met EX-HEX 3787 | -9/Exiles | Met EX-BIN 3808 | -9/Exiles | Aligned with FarCom system 3810 | -9/Exiles | Given EX-Vault access code 3847 | -9/Exiles | Opened EX-Vault 3859 | -9/Exiles | Found Firepult 3892 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3937 | -9/Exiles | Met EX-DEC 3993 | -9/Exiles | Build established: Scavenger-Mutant 4051 | -9/Exiles | Discovered new exit (range 10) 4072 | -9/Exiles | Left Exiles lab with Firepult 4072 | -9/Exiles | Entered Mines 4270 | -8/Mines | Discovered new exit (range 10) 4325 | -8/Mines | Entered Materials 4325 | -8/Materials | Evolved 2 slots: Utility x2 4326 | -8/Materials | Identified exit to Factory 4852 | -8/Materials | Garrison activated, responded to threat 5029 | -8/Materials | Identified exit to Garrison 5029 | -8/Materials | Entered Garrison 5049 | -8/Garrison | Build established: Gunner 5148 | -8/Garrison | Triggered checkpoint 5206 | -8/Garrison | Triggered checkpoint 5216 | -8/Garrison | Garrison Relay disabled 5326 | -8/Garrison | Rescued a captive Derelict 5326 | -8/Garrison | Rescued a captive Derelict 5590 | -8/Garrison | Triggered checkpoint 5720 | -8/Garrison | Triggered checkpoint 5759 | -8/Garrison | Garrison Relay disabled 5773 | -8/Garrison | Discovered exit to Factory (range 30) 5773 | -8/Garrison | Discovered exit to Factory (range 79) 5773 | -8/Garrison | Discovered exit to Factory (range 59) 5864 | -8/Garrison | Installed Relay Interface Framework 6026 | -8/Garrison | Garrison Relay disabled 6127 | -8/Garrison | Build established: Mutant 6392 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 6415 | -8/Garrison | Entered Factory 6415 | -7/Factory | Evolved 2 slots: Utility x2 6416 | -7/Factory | Identified exit to Storage 6667 | -7/Factory | Identified exit to Garrison 6667 | -7/Factory | Entered Garrison 6697 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 6902 | -7/Garrison | Triggered checkpoint 6945 | -7/Garrison | Garrison Relay disabled 6974 | -7/Garrison | Build established: Gunner 6978 | -7/Garrison | Triggered checkpoint 6992 | -7/Garrison | Triggered checkpoint 7113 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 7650 | -7/Garrison | Lost 6 allies 7779 | -7/Garrison | Destroyed 7 combat bots 7874 | -7/Garrison | Triggered checkpoint 7938 | -7/Garrison | Discovered new exit (range 12) 7949 | -7/Garrison | Discovered new exit (range 16) 7949 | -7/Garrison | Discovered new exit (range 59) 7949 | -7/Garrison | Discovered new exit (range 36) 8006 | -7/Garrison | Found embedded Infiltrators 8124 | -7/Garrison | Entered Factory 8124 | -7/Factory | Accompanied by 2 allies 8342 | -7/Factory | Build established: Mutant 8565 | -7/Factory | Garrison activated, responded to threat 8621 | -7/Factory | Identified exit to Garrison 8621 | -7/Factory | Entered Garrison 8621 | -7/Garrison | Accompanied by 2 allies 8662 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 8784 | -7/Garrison | Triggered checkpoint 8865 | -7/Garrison | Garrison Relay disabled 8888 | -7/Garrison | Build established: Gunner 9024 | -7/Garrison | Triggered checkpoint 9165 | -7/Garrison | Discovered new exit (range 11) 9225 | -7/Garrison | Build established: Bothacker-Gunner 9352 | -7/Garrison | Triggered checkpoint 9660 | -7/Garrison | Triggered checkpoint 9724 | -7/Garrison | Discovered new exit (range 10) 9788 | -7/Garrison | Lost 3 allies 9934 | -7/Garrison | Triggered checkpoint 10118 | -7/Garrison | Garrison Relay disabled 10356 | -7/Garrison | Triggered checkpoint 10648 | -7/Garrison | Discovered new exit (range 8) 10760 | -7/Garrison | Triggered checkpoint 10969 | -7/Garrison | Garrison Relay disabled 11095 | -7/Garrison | Entered Factory 11095 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11353 | -6/Factory | Identified exit to Garrison 11353 | -6/Factory | Entered Garrison 11400 | -6/Garrison | Triggered checkpoint 11449 | -6/Garrison | Garrison Relay disabled 11590 | -6/Garrison | Garrison Relay disabled 11632 | -6/Garrison | Triggered checkpoint 11787 | -6/Garrison | Discovered new exit (range 12) 11854 | -6/Garrison | Expanded RIF knowledge: Program Shield 11978 | -6/Garrison | Triggered checkpoint 12113 | -6/Garrison | Rescued a captive Derelict 12264 | -6/Garrison | Build established: Botlord-Gunner 12378 | -6/Garrison | Garrison Relay disabled 12495 | -6/Garrison | Garrison Relay disabled 12522 | -6/Garrison | Triggered checkpoint 12602 | -6/Garrison | Lost 3 parts (1n1u1w) 12679 | -6/Garrison | Discovered new exit (range 3) 12704 | -6/Garrison | Learned Factory security intel 12970 | -6/Garrison | Spotted B-75 Beast 13021 | -6/Garrison | Build established: Botlord-Mutant 13248 | -6/Garrison | Triggered checkpoint 13304 | -6/Garrison | Discovered new exit (range 8) 13376 | -6/Garrison | Triggered checkpoint 13423 | -6/Garrison | Discovered new exit (range 21) 13423 | -6/Garrison | Discovered new exit (range 69) 13423 | -6/Garrison | Discovered new exit (range 76) 13458 | -6/Garrison | Garrison Relay disabled 13504 | -6/Garrison | Entered Factory 13504 | -5/Factory | Accompanied by 1 ally 13504 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13612 | -5/Factory | Identified exit to Garrison 13612 | -5/Factory | Entered Garrison 13612 | -5/Garrison | Accompanied by 1 ally 13659 | -5/Garrison | Expanded RIF knowledge: Command Fork 13730 | -5/Garrison | Triggered checkpoint 13791 | -5/Garrison | Build established: Botlord-Gunner 13795 | -5/Garrison | Garrison Relay disabled 13963 | -5/Garrison | Expanded RIF knowledge: Command Fork 14022 | -5/Garrison | Triggered checkpoint 14148 | -5/Garrison | Triggered checkpoint 14162 | -5/Garrison | Discovered new exit (range 11) 14235 | -5/Garrison | Garrison Relay disabled 14336 | -5/Garrison | Triggered checkpoint 14470 | -5/Garrison | Crushed by falling debris 14470 | -5/Garrison | System corruption reached 10% 14475 | -5/Garrison | Crushed by falling debris 14484 | -5/Garrison | Crushed by falling debris 14489 | -5/Garrison | Crushed by falling debris 14489 | -5/Garrison | System corruption reached 30% 14490 | -5/Garrison | Crushed by falling debris 14492 | -5/Garrison | Crushed by falling debris 14515 | -5/Garrison | Destroyed 7 combat bots 14523 | -5/Garrison | Lost 14 parts (1p1n10u2w) 14604 | -5/Garrison | Discovered new exit (range 13) 14621 | -5/Garrison | Entered Factory 14791 | -5/Factory | Core integrity fell below 50% 14823 | -5/Factory | Lost 3 parts (1n2w) 14921 | -5/Factory | First assault squad dispatched 15048 | -5/Factory | Core integrity fell below 20% 15084 | -5/Factory | Lost 4 parts (3n1u) 15090 | -5/Factory | Identified exit to Garrison 15090 | -5/Factory | Entered Garrison 15122 | -5/Garrison | Triggered checkpoint 15136 | -5/Garrison | Spotted B-75 Beast 15139 | -5/Garrison | Triggered checkpoint 15152 | -5/Garrison | Triggered checkpoint 15152 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15056_ System corrupted: Matter fused (-5). 15074_ System corrupted: Heat flow error (+275). 15074_ Detecting nearby Garrison Access. 15089_ >M4BTRCJS>UJS:2XMTT% 15090_ Connecting with Garrison Access... 15090_ Current location identified: Factory >>Unlock Access door unlocked. 15090_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 15090_ Receiving FarCom transmissions... 15105_ System corrupted: Matter fused (-8). 15139_ Beams of light sweep through the air. An alarm sounds. 15141_ Relay Coupler [Cutter] destroyed. 15145_ System corrupted: Matter fused (-9). 15146_ Relay Coupler [Swarmer] destroyed. 15152_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ?????????????g?????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????????????### #??????????????????????? | | ?????????????????????#g #??????????????????????? | | ?????????????????????#g #??????????????????????? | | ?????????????????????#g @#??????????????????????? | | ?????????????????????### #??????????????????????? | | ?????????????########### #######????????????????? | | ?????????????# g ??????????? | | ?????????????# g ??????????? | | ?????????????# l ??????????? | | ?????????????# ######################??????????? | | ?????????????# #???????????????????????????????? | | ?????????????#p p#???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ??######""""## #???????????????????????????????? | | gg#???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ?## ## ## #???????????????????????????????? | | ??# ## #" ###?????????????????????????????? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ??# ## ## ###?????????????????????????????? | | ??? ??# ## ##########??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 36 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 25 Power Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 23 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Relay Coupler Types 7 Relay Coupler Value 236 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorWaveDevice Manual? 0 Play Time 02:08:42 Cumulative 160.9 hours Start 2024.03.14 @ 19:22:55 End 2024.03.14 @ 22:17:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 70 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e27343f-943d-4138-be6a-ef2b26c51f5c