Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 23:15:15 Player: Ev Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1238) 1238 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3168 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 228/350 System Corruption 0% Temperature Warm (100) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Battery > --- WEAPON (3) ------- Heavy Particle Gun > --- INVENTORY (5) ---- Light Treads Compact Matter Pod (150) Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer Targeting Computer Medium Armor Plating > --- WEAPON ----------- Particle Cannon Particle Cannon Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads High-capacity Battery Light Armor Plating Particle Cannon Heavy Assault Rifle Light Cannon Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 41 | 6 15 11 9 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 4 4 1 Treads 5 | . 2 2 1 Leg 6 | 2 2 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 2 3 Device 2 | . 1 . 1 Storage 3 | 1 1 . 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 16 | 2 6 4 4 Energy Gun 4 | . 3 . 1 Energy Cannon 4 | . . 1 3 Ballistic Gun 6 | 2 1 3 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 17 | . 3 . 14 Power 3 | . 1 . 2 Propulsion 2 | . . . 2 Utility 6 | . . . 6 Weapon 6 | . 2 . 4 Highest Loss Streak 11 | . 2 . 11 To Critical Strikes . | . . . . Average Backups 5 | 1 5 7 6 Power . | . . 1 . Propulsion . | . . . 1 Utility 1 | . 1 2 2 Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 7 | . 1 5 1 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . 1 . 1 Weapon 4 | . . 4 . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 97 98 94 Engine 11 | . 14 11 8 Treads 15 | . 20 7 16 Leg 8 | . 7 14 . Device 6 | . 4 7 7 Storage 12 | . 14 11 11 Processor 9 | . 6 11 16 Protection 2 | . . 3 8 Energy Gun 6 | . 11 1 . Energy Cannon 7 | . . 6 24 Ballistic Gun 6 | . 5 13 . Ballistic Cannon 8 | . 10 10 . Peak Build Rating 21 | 6 9 19 21 Average Rating 12 | 3 7 16 19 On Entrance 7 | . 6 7 16 Naked Turns . | . . . . Heaviest Build 38 | 12 21 35 38 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 7 | . . 7 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 9 Most Carried 10 | 3 8 10 9 Average Carried 5 | 1 5 7 6 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 2 6 10 3 Class Distribution -------------------- 43% | Mutant 26% | Scavenger-Gunner 19% | Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1144 | 248 298 306 292 Remotely . | . . . . Salvage Created 1704 | . 643 489 572 Parts 108 | . 45 32 31 Haulers Intercepted 6 | . 2 3 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 13 10 11 Guns 12 | . 9 2 1 Cannons 21 | . 4 7 10 Classes Destroyed 8 | . 6 1 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Hauler 6 | . 2 3 1 Watcher 4 | . 3 . 1 Swarmer 9 | . 3 3 3 Grunt 16 | . 10 2 4 Sentry 8 | . . 5 3 Hunter 1 | . . . 1 Best Kill Streak 5 | . 3 5 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 208 | . 74 48 86 Missed 47 | . 15 11 21 Hits 161 | . 59 37 65 Projectile 161 | . 59 37 65 Critical Strikes 3 | . . 1 2 Damage Taken 2903 | . 743 428 1732 Core 788 | . 115 106 567 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 88 | . . 88 . Core Remaining (%) 75 | 100 54 73 . Volleys Fired 134 | . 64 23 47 Largest 3 | . 2 3 3 Hottest 204 | . 80 121 204 Shots Fired 297 | . 120 69 108 Gun 152 | . 100 30 22 Cannon 145 | . 20 39 86 Launcher . | . . . . Special . | . . . . Kinetic 131 | . 80 51 . Thermal 152 | . 26 18 108 Explosive . | . . . . Electromagnetic 14 | . 14 . . Robot Hit Streak 14 | . 10 9 14 Robot Miss Streak 4 | . 3 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 178 | . 80 36 62 Core Hits 69 | . 33 14 22 Critical Kills 2 | . 1 1 . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 1 1 Burn 1 | . . . 1 Meltdown 1 | . . 1 . Destroy 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2898 | . 945 626 1327 Guns 1127 | . 650 197 280 Cannons 1727 | . 251 429 1047 Explosions 44 | . 44 . . Melee . | . . . . Ramming . | . . . . Kinetic 962 | . 572 390 . Thermal 1799 | . 236 236 1327 Explosive . | . . . . Electromagnetic 137 | . 137 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . 4 1 . Impact . | . . . . Kinetic 5 | . 4 1 . Secondary . | . . . . Self-Inflicted Damage 24 | . 24 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 699 | . 109 221 699 Average Temperature 126 | . 31 52 194 Received Heat Transfer 786 | . 348 141 297 Effects 17 | . . 1 16 Shutdowns 3 | . . . 3 Energy Bleed 4 | . . 1 3 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (major) 3 | . . . 3 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 7 | . . 3 4 Heat Transferred 3373 | . 425 432 2516 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 126 | . 93 72 126 Initial 18 | . . 13 18 Average 28 | . 25 28 40 Influence Increases 1127 | . 417 313 397 Destroy 0b10 Robot/C 680 | . 260 200 220 Destroy 0b10 Robot/NC 60 | . 35 15 10 Destroy Leader 190 | . 60 66 64 Successful Hack 49 | . 12 28 9 Disable Machine 30 | . . . 30 Destroy Structure 13 | . 5 4 4 Lose Combat Pursuer 105 | . 45 . 60 Influence Decreases 1093 | . 386 299 408 Entered New Map 45 | . . 18 27 Time Decay 878 | . 356 281 241 Lost Part 170 | . 30 . 140 Squads Dispatched 4 | . 3 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 26 10 21 Peak Tracking Total 4 | . 4 4 4 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 6 4 2 Terminals 9 | . 5 3 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 13 14 5 Successful 18 | . 7 9 2 Failed 14 | . 6 5 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 4 5 2 Terminals 22 | . 12 8 2 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 4 | . 1 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 6 3 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Locate Traps 4 | . 1 3 . Registered Components 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . 2 2 Terminals 4 | . . 2 2 Track 2 | . . 1 1 Operators 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 5 3 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat . | . . . . Combat 1 | . 1 . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2785 | 64 1334 840 547 Spaces Moved 1291 | 49 681 359 202 Core 13 | 12 . 1 . Treads 828 | . 521 105 202 Legs 450 | 37 160 253 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 157 | 102 150 174 160 Slowest Speed 400 | 120 160 400 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 3 93 40 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1802 | 62 880 523 337 Wait 255 | . 93 93 69 Move 1288 | 48 680 358 202 Hop . | . . . . Pick Up 50 | 8 17 22 3 Fast Attach . | . . . . Attach 23 | 6 4 6 7 Detach . | . . . . Swap 26 | . 12 7 7 Drop 25 | . 9 14 2 Fire 134 | . 64 23 47 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 10) 839 | -10/Materials | Discovered new exit (range 13) 1374 | -10/Materials | Discovered new exit (range 8) 1399 | -10/Materials | Entered another Materials area 1399 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1757 | -9/Materials | Build established: Gunner 2064 | -9/Materials | Discovered new exit (range 16) 2149 | -9/Materials | Repaired Lgt. Cannon 2189 | -9/Materials | Repaired Imp. Heat Sink 2239 | -9/Materials | Entered another Materials area 2239 | -8/Materials | Evolved 2 slots: Utility x2 2447 | -8/Materials | Build established: Scavenger-Gunner 2658 | -8/Materials | Lost 3 parts (1p2u) 2741 | -8/Materials | Core integrity fell below 50% 2777 | -8/Materials | Core integrity fell below 20% 2786 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02737_ Knocked back. 02738_ Acquired 33 matter. 02740_ Knocked back. 02745_ G-47 Trooper destroyed. 02746_ Adv. Beam Cannon destroyed. 02750_ Cld. Ion Engine destroyed. 02752_ Targeting Computer destroyed. 02755_ Particle Cannon destroyed. 02759_ K-01 Serf collects debris. 02761_ Penetrated by Slug. 02763_ Imp. Heat Sink destroyed. 02763_ G-47 Trooper suffers critical hit (Burn). 02763_ G-47 Trooper destroyed. 02764_ K-01 Serf collects debris. 02770_ U-05 Engineer builds a Wall. 02771_ K-01 Serf collects debris. 02781_ Med. Storage Unit destroyed. 02781_ Knocked back. 02782_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02783_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????# ?????????????????????? | | ??????????????????????????# ?? ?#???????????????? | | ??????????????????????????# T#???????????????? | | ??????????????????????????# ! "#???????????????? | | ??????????????????????????# #???????????????? | | ???????????????????######## """ #???????????????? | | ???????????????????# # """ #???????????????? | | ???????????????????#"" # """ #???????????????? | | ???????????????????#"T =# % #???????????????? | | ???????????????????#"" # o#???????????????? | | ???????????????????#""*! !# ! #???????????????? | | ???????????????????# [= # #????? ??????? | | ??????????????#########+######+#### / ?????? | | ???????# =%[ * =@ % %== # ??????? | | ???????# H % =*%k =u[% !%%+ ??????? | | ???????# m u ! % = # #????? | | ???????? #####+############## #? ! ?????? | | ????????#??????? ??????????# #??? ? ?????? | | ???????????????# """"?????#####?# #????###???????? | | ???????????????# """?????# # #??####????????? | | ???????????????# ""??????# # ### ######???? | | ?????????????????????????#*** + !!%!!! | | ?????????????????????????#** # ###??????? | | ?????????????????????????#**????# #+######????? | | ????????????????????????????????# + ! #????? | | ????????????????????????????????# # #????? | | ?????????###########?????????#### #???????????? | | ?????????# #?????????# #???????????? | | ?????????# #?????????# #######???????????? | | ?????????# #?????????# #?????????????????? | | ?????????# #####????## #########?????????? | | ?????????#+######+## ###### # #?????????? | | ??? ##### + !#?????????? | | ?? ## ###### # """ #?????????? | | ?? ######????## ## """ #?????????? | | ?? ############ #??""" #?????????? | | ??# # ## #?? #?????????? | | ??# # ## #???####??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 39% | -9/Materials Imp. Heat Sink | 62% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteUltimateDrillbomb Manual? 0 Play Time 00:28:22 Cumulative 41.1 hours Start 2025.05.12 @ 18:28:43 End 2025.05.12 @ 23:15:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd73003a-e78a-42f2-beb0-e7f263527692