Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.22 @ 18:11:36 Player: Burgers_Lettuce Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (635) 635 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 2628 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/550 Matter 39/300 Energy 2/100 System Corruption 1% Temperature Cool (18) Movement Hovering (42) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (4) ------ Heat Sink Small Storage Unit System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Improved Light Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit ECM Suite System Shield > --- WEAPON ----------- Beam Rifle Improved Light Cannon > --- INVENTORY -------- Light Treads Wheel Heat Sink Advanced Weight Redist. System Improved Light Armor Plating Heavy Assault Rifle [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 47 | 6 5 10 5 21 Power 5 | 1 1 2 1 . Engine 5 | 1 1 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 . 1 3 14 Treads 2 | 1 . . 1 . Leg . | . . . . . Wheel 5 | 1 . 1 2 1 Hover 9 | . . . . 9 Flight 4 | . . . . 4 Utility 12 | 1 1 5 1 4 Device 9 | . 1 4 1 3 Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 3 2 . 3 Energy Gun 2 | . . . . 2 Energy Cannon 2 | . 1 1 . . Ballistic Gun 4 | 2 1 . . 1 Ballistic Cannon 2 | . 1 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 20 | . . 3 3 14 Power 3 | . . 1 1 1 Propulsion 6 | . . . . 6 Utility 4 | . . . 1 3 Weapon 7 | . . 2 1 4 Highest Loss Streak 7 | . . 2 3 7 Average Slot Usage (%) 84 | . 91 92 93 70 Engine 8 | . 14 10 16 1 Treads 7 | . 14 11 9 1 Wheel 9 | . 14 11 18 3 Hover 3 | . . . . 8 Flight 4 | . . . . 11 Device 14 | . 6 24 16 9 Storage 10 | . 14 11 9 9 Processor 3 | . . 1 9 4 Hackware 3 | . . . . 9 Energy Cannon 6 | . 10 11 6 . Ballistic Gun 3 | . 8 . . 5 Ballistic Cannon 8 | . 9 11 9 5 Naked Turns . | . . . . . Heaviest Build 22 | 13 18 19 22 15 Greatest Support 33 | 20 10 16 20 33 Greatest Overweight (x) 4 | 1 1 1 1 4 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 4 6 6 6 6 Average Carried 5 | 1 5 5 5 4 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 4 6 6 6 1 Class Distribution -------------------- 71% | Mutant 17% | Sprinter 10% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Sprinter | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 615 | 208 13 214 68 112 Remotely . | . . . . . Salvage Created 630 | . 13 253 . 364 Parts 33 | . 4 12 . 17 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 16 | . . 7 . 9 Guns 4 | . . . . 4 Cannons 12 | . . 7 . 5 Classes Destroyed 5 | . 1 2 . 2 Watcher 1 | . 1 . . . Swarmer 1 | . . . . 1 Grunt 9 | . . 6 . 3 Brawler 1 | . . . . 1 Sentry 5 | . . 1 . 4 Best Kill Streak 5 | . 1 5 . 4 Combat Bots Only 5 | . . 5 . 4 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2487 | . . 730 160 1597 Core 689 | . . 131 13 545 Absorbed by Shields 79 | . . . . 79 Core Remaining (%) 89 | 100 100 67 . . Volleys Fired 74 | . 3 17 4 50 Largest 2 | . 2 2 1 2 Hottest 107 | . 107 107 39 95 Shots Fired 113 | . 6 34 4 69 Gun 48 | . . . . 48 Cannon 65 | . 6 34 4 21 Launcher . | . . . . . Special . | . . . . . Kinetic 88 | . 3 17 4 64 Thermal 25 | . 3 17 . 5 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 1 9 3 13 Robot Miss Streak 3 | . 3 2 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 81 | . 2 24 3 52 Core Hits 26 | . 1 8 1 16 Critical Hits 2 | . . 2 . . Critical Kills 2 | . . 2 . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1467 | . 40 511 50 866 Guns 509 | . . . . 509 Cannons 936 | . 40 511 45 340 Explosions . | . . . . . Melee . | . . . . . Ramming 22 | . . . 5 17 Kinetic 1088 | . . 223 45 820 Thermal 357 | . 40 288 . 29 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . 2 3 Impact . | . . . . . Kinetic 5 | . . . 2 3 Secondary . | . . . . . Self-Inflicted Damage 10 | . . . 2 8 Shots . | . . . . . Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 165 | . 110 165 17 74 Average Temperature 50 | . 46 59 12 31 Received Heat Transfer 789 | . . 312 9 468 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 666 | . 74 518 . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 440 | . 87 271 145 440 Initial 114 | . . 36 114 61 Average 141 | . 26 165 117 219 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 68 | 100 100 62 100 37 Level 1 27 | . . 37 . 51 Level 2 3 | . . . . 10 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 3 . 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . . 3 . 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 4 19 3 34 Peak Tracking Total 14 | . 2 8 2 14 Tactical Retreats 7 | . 1 2 1 3 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 8 | . 5 1 . 2 Terminals 8 | . 5 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 14 5 . 11 Successful 15 | . 7 1 . 7 Failed 15 | . 7 4 . 4 Catastrophic 3 | . . 1 . 2 Database Lockouts . | . . . . . Manual 32 | . 14 5 . 13 Terminals 30 | . 14 5 . 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . . 5 Level Access Points 1 | . . . . 1 Terminal Index 2 | . 1 . . 1 Alert Level 1 | . . . . 1 Unreport Threat 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 5 1 . 2 Terminals 8 | . 5 1 . 2 Botnet 8 | . 5 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 5 1 . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 12 | . . . . 12 Total Damage 213 | . . . . 213 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1167 | 56 240 307 152 412 Spaces Moved 879 | 45 231 180 150 273 Core 5 | 4 . . . 1 Treads 6 | 6 . . . . Legs . | . . . . . Wheels 670 | 35 231 180 150 74 Hover 56 | . . . . 56 Flight 142 | . . . . 142 Fastest Speed 29 | 50 90 80 80 29 Average Speed 77 | 96 90 89 86 49 Slowest Speed 250 | 160 90 90 90 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 12 | . . . . 12 Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 33 19 17 48 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . 2 . . . Melee . | . . . . . Projectile 2 | . 2 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1237 | 54 258 290 167 468 Wait 185 | . 5 80 3 97 Move 856 | 44 230 179 150 253 Hop 8 | . . . . 8 Pick Up 18 | 4 6 . 3 5 Fast Attach 26 | 6 5 5 . 10 Attach 14 | . . 3 3 8 Detach 7 | . 1 3 1 2 Swap 7 | . . 2 2 3 Drop 20 | . 8 1 1 10 Fire 74 | . 3 17 4 50 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis 21 | . . . . 21 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 9) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 595 | -9/Materials | Discovered new exit (range 11) 604 | -9/Materials | Entered another Materials area 604 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 752 | -8/Materials | Discovered new exit (range 4) 756 | -8/Materials | Entered Storage 776 | -8/Storage | Lost 3 parts (1p1u1w) 878 | -8/Storage | Lost 4 parts (1p2n1w) 939 | -8/Storage | Met a pair of Derelict thieves 1109 | -8/Storage | Core integrity fell below 50% 1122 | -8/Storage | Identified exit to Factory 1145 | -8/Storage | Lost 7 parts (3n2u2w) 1153 | -8/Storage | Core integrity fell below 20% 1168 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01139_ Field strength at 23. 01140_ U-05 Engineer builds a Door. 01140_ Field strength at 18. 01141_ Field strength at 13. 01142_ Field strength at 8. 01143_ Field strength at 3. 01144_ Stasis field depleted. 01145_ Triggered Stasis Trap. 01145_ A bubble of rippling energy engulfs the area. 01145_ Field strength at 95. 01145_ U-05 Engineer lays Concrete. 01146_ Field strength at 90. 01147_ Field strength at 80. 01148_ Field strength at 64. 01149_ Field strength at 53. 01149_ Cesium-ion Thruster destroyed. 01150_ Field strength at 38. 01154_ Stasis field depleted. 01155_ Slammed into G-47 Trooper. 01155_ Destabilizing: Core damaged (-11). 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