Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.04 @ 00:02:27 Player: Demise Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (174) 870 Value Destroyed (5824) 5824 Prototype IDs (23) 460 Alien Tech Used (1) 200 Bonus (1806) 1806 TOTAL SCORE: 12660 Bonus ------- High Alert Combat Kills 1408 Follower Combat Kills 98 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 156/300 Energy 293/325 System Corruption 0% Temperature Cool (40) Movement Walking (180) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (2) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Chainsword > --- INVENTORY (36) --- Antimatter Reactor Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well (600) Improved Energy Well (600) High-capacity Matter Pod (106) Structural Scanner Long-range Sensor Array Long-range Terrain Scanner Advanced Targeting Computer Transmission Jammer Advanced ECM Suite Layered Medium Armor Plating Layered Medium Armor Plating Experimental Thermal Shield Hacking Suite Hacking Suite System Shield System Backup Module Long-range Tractor Beam Improved Trap Extractor Improved Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Energy Well Improved Signal Interpreter Salvage Targeting Computer Armor Integrity Analyzer Experimental Thermal Shield > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Advanced Treads Particle Charger Transmission Jammer Core Shielding Minigun Minigun Heavy Missile Launcher Chainsword [Rating: 67] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Enhanced Flexi-carbon Leg Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Powered Armor Weapon Flak Gun Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . . . 4 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 221 | 4 13 1 2 6 59 76 11 7 28 14 Power 23 | . 3 . . 1 1 11 1 . 5 1 Engine 9 | . 3 . . 1 . 5 . . . . Core 9 | . . . . . 1 6 1 . 1 . Reactor 5 | . . . . . . . . . 4 1 Propulsion 18 | 2 2 1 1 . 4 6 . . 2 . Treads 16 | 2 2 1 1 . 4 6 . . . . Leg 2 | . . . . . . . . . 2 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 97 | . 3 . . . 37 25 6 3 17 6 Device 43 | . . . . . 23 9 2 2 4 3 Storage 15 | . 2 . . . 7 1 . . 4 1 Processor 6 | . 1 . . . 1 1 1 . 2 . Hackware . | . . . . . . . . . . . Protection 33 | . . . . . 6 14 3 1 7 2 Artifact . | . . . . . . . . . . . Weapon 83 | 2 5 . 1 5 17 34 4 4 4 7 Energy Gun 3 | 1 1 . . . 1 . . . . . Energy Cannon 5 | . . . . . 1 1 . . 1 2 Ballistic Gun 50 | 1 4 . 1 4 12 20 2 2 2 2 Ballistic Cannon 2 | . . . . . . . . 2 . . Launcher 9 | . . . . . 2 5 1 . . 1 Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon 4 | . . . . . 1 3 . . . . Slashing Weapon 7 | . . . . . . 3 1 . 1 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . . . . Unidentified Prototypes 6 | . . . . . 2 . . . 3 1 Parts Lost 36 | . 3 . . . 2 13 . 1 7 10 Power 9 | . 2 . . . . 3 . . 2 2 Propulsion 4 | . . . . . . 3 . . 1 . Utility 14 | . . . . . 1 6 . . 4 3 Weapon 9 | . 1 . . . 1 1 . 1 . 5 Highest Loss Streak 10 | . 1 . . . 1 3 . 1 7 10 Average Slot Usage (%) 98 | . 90 100 100 100 99 98 99 100 94 98 Engine 5 | . 8 14 14 14 . 3 7 7 2 . Core 5 | . . . . . 8 10 6 7 2 . Reactor 1 | . . . . . . . . . 9 14 Treads 17 | . 27 28 28 28 17 14 15 15 5 . Leg 1 | . . . . . . . . . 9 15 Device 7 | . . . . . 15 3 12 9 6 6 Storage 28 | . 16 28 28 28 30 30 30 30 20 30 Processor 3 | . 9 . . . . . 6 7 14 7 Protection 7 | . . . . . 7 19 2 4 6 6 Ballistic Gun 17 | . 20 28 28 27 17 14 14 14 11 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 185 | 2 73 73 73 74 160 185 176 162 178 178 Greatest Support 56 | 3 40 42 45 45 45 50 44 44 56 56 Greatest Overweight (x) 3 | . 1 1 1 1 3 3 3 3 3 3 Average Overweight (x) 2 | . . 1 1 1 2 3 3 3 2 2 Largest Inventory Capacity 44 | 4 20 20 20 20 36 36 36 36 36 44 Average Capacity 29 | 4 13 20 20 20 31 36 36 36 26 36 Most Carried 36 | 4 20 20 20 20 36 36 36 36 36 36 Average Carried 28 | 2 10 20 19 19 29 35 35 35 24 35 Final Capacity 36 | 4 20 20 20 20 36 36 36 36 36 36 Final Carried 36 | 4 20 20 20 20 36 36 36 36 36 28 Class Distribution -------------------- 87% | Hauler-Mutant 6% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 5582 | 246 297 106 . 122 1762 2136 186 10 630 87 Remotely 97 | . . . . . 97 . . . . . Salvage Created 7217 | 74 463 193 . 303 2149 3346 170 . 320 199 Parts 399 | 6 27 18 . 14 124 173 12 . 20 5 Haulers Intercepted 9 | . 1 . . . 6 2 . . . . Recyclers Shooed 4 | . 1 . . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 9 . . 4 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 121 | . 11 5 . 3 33 57 4 . 3 5 Guns 97 | . 11 5 . 3 27 47 1 . 2 1 Cannons 1 | . . . . . . . . . . 1 AOE 22 | . . . . . 6 10 3 . . 3 Classes Destroyed 16 | 2 5 1 . 1 2 4 . . . 1 Worker 4 | . . . . . 1 3 . . . . Builder 7 | . . 1 . . 4 2 . . . . Tunneler 3 | 1 . 1 . 1 . . . . . . Hauler 9 | . 1 . . . 6 2 . . . . Recycler 13 | 1 1 . . 2 7 2 . . . . Mechanic 3 | . . . . . . 3 . . . . Operator 4 | . 1 . . . 1 2 . . . . Watcher 10 | . 1 . . . 4 5 . . . . Swarmer 24 | . 5 3 . 1 15 . . . . . Grunt 59 | . 6 2 . 1 7 36 3 . . 4 Brawler 2 | . . . . . . 2 . . . . Duelist 5 | . . . . . . 3 1 . . 1 Sentry 18 | . . . . 1 10 7 . . . . Hunter 2 | . . . . . 1 1 . . . . Programmer 8 | . . . . . . 8 . . . . Enhanced Grunt 3 | . . . . . . . . . 3 . Samaritan 1 | . . . . . . . . . . 1 Best Kill Streak 6 | 2 3 3 . 1 6 6 4 . 2 5 Combat Bots Only 5 | . 3 3 . 1 4 4 4 . 2 5 Max Kills in Single Turn 3 | 1 1 1 . 1 3 3 3 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 2 2 3 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 9241 | . 505 295 . 95 1472 3807 112 113 1070 1772 Core 1014 | . 78 30 . 34 166 272 . 12 75 347 Absorbed by Shields 171 | . . . . . 171 . . . . . Core Remaining (%) 70 | 100 . . . 43 69 . . . . . Volleys Fired 444 | 6 64 16 . 19 139 138 2 26 20 14 Largest 2 | 2 2 2 . 2 2 2 2 1 2 2 Hottest 118 | 60 60 40 . 100 105 80 56 48 91 118 Shots Fired 804 | 12 126 32 . 36 258 262 3 26 32 17 Gun 723 | 12 126 32 . 34 239 250 2 . 23 5 Cannon 60 | . . . . . 14 2 . 26 9 9 Launcher 19 | . . . . . 5 10 1 . . 3 Special 2 | . . . . 2 . . . . . . Kinetic 696 | 6 79 32 . 34 239 250 2 26 23 5 Thermal 80 | 6 47 . . 2 14 2 . . . 9 Explosive 19 | . . . . . 5 10 1 . . 3 Electromagnetic 9 | . . . . . . . . . 9 . Robot Hit Streak 23 | 4 23 7 . 12 18 16 . . 5 5 Robot Miss Streak 7 | 1 7 3 . 3 7 6 . . 3 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . . 3 . . 2 2 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . Shots Hit Robots 381 | 9 79 21 . 22 158 72 . . 8 12 Core Hits 531 | 3 29 10 . 15 84 312 6 . 50 22 Critical Hits 2 | . . . . . 1 . . . . 1 Critical Kills 2 | . . . . . 1 . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 23 | . . . . . 2 13 2 . 2 4 Impact 8 | . . . . . 2 6 . . . . Slashing 14 | . . . . . . 6 2 . 2 4 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 . . 1 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14490 | 85 739 276 . 219 3395 7282 252 . 970 1272 Guns 10202 | 85 736 262 . 219 2743 5255 5 . 746 151 Cannons 391 | . . . . . . . . . 111 280 Explosions 3450 | . . . . . 652 1984 247 . . 567 Melee 410 | . . . . . . 23 . . 113 274 Ramming 37 | . 3 14 . . . 20 . . . . Kinetic 9800 | 33 386 262 . 219 2743 5255 5 . 746 151 Thermal 1145 | 52 350 . . . . 463 . . . 280 Explosive 2987 | . . . . . 652 1521 247 . . 567 Electromagnetic 111 | . . . . . . . . . 111 . Impact 23 | . . . . . . 23 . . . . Slashing 387 | . . . . . . . . . 113 274 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . 7 5 . . . Average Corruption 3 | . . . . . . 4 3 . . . Corruption Purged 7 | . . . . . . 2 5 . . . Effects 72 | . . . . . . 54 18 . . . Message Errors 18 | . . . . . . 10 8 . . . Matter Fused 19 | . . . . . . 16 3 . . . Heat Flow Errors 10 | . . . . . . 9 1 . . . Energy Discharges 6 | . . . . . . 3 3 . . . Data Loss (minor) 9 | . . . . . . 6 3 . . . Data Loss (major) 2 | . . . . . . 2 . . . . Targeting Errors 7 | . . . . . . 7 . . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 357 | . . . . . 75 54 . . 53 175 Projectiles 14 | . . . . . . . . . . 14 Explosions 147 | . . . . . 75 54 . . . 18 Melee 196 | . . . . . . . . . 53 143 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 202 | . . . . . 100 . 50 . . 52 Shots 3 | . . . . . 1 . 1 . . 1 Rammed 3 | . 1 1 . . . 1 . . . . Targets Rammed 3 | . 1 1 . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 579 | 20 59 10 . 48 133 324 92 84 104 579 Average Temperature 60 | 10 15 4 . 8 30 72 28 35 52 259 Received Heat Transfer 2594 | . 183 93 . 30 521 1215 18 54 138 342 Effects 11 | . . . . . . 2 . . . 9 Shutdowns 3 | . . . . . . 2 . . . 1 Interference 2 | . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . 1 Damage (major) 5 | . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 1325 | 125 800 . . . . 250 . . . 150 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 1749 | 10 221 154 . 119 646 1749 . . . . Initial 287 | . 6 9 . . 5 287 . . . . Average 340 | 4 98 46 . 60 339 627 . . . . Maximum Alert Level 5 | . 1 . . . 2 5 . . . . Low Security (%) 40 | 100 90 100 . 100 18 3 . . . . Level 1 29 | . 9 . . . 42 42 . . . . Level 2 22 | . . . . . 38 27 . . . . Level 3 1 | . . . . . . 4 . . . . Level 4 4 | . . . . . . 14 . . . . Level 5 2 | . . . . . . 7 . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 33 | . 4 . . 1 4 23 . . . 1 Investigation 10 | . 2 . . 1 3 4 . . . . Extermination 6 | . . . . . . 6 . . . . Reinforcement 9 | . 2 . . . 1 6 . . . . Assault 6 | . . . . . . 5 . . . 1 Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 6 | . 1 . . . 4 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 209 | . 25 5 . 10 51 92 4 4 4 14 Peak Tracking Total 8 | . 5 3 . 4 6 7 4 4 4 8 Tactical Retreats 19 | . 3 . . 1 3 9 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 5 | . 2 . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 24 | . . . . . . 24 . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 3 | . . . . . 3 . . . . . Reused 3 | . . . . . . . . . 3 . Traps Extracted 3 | . . . . . 3 . . . . . Installed 3 | . . . . . . . . . 3 . Triggered 2 | . . . . 1 . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 12 | . . . . . 3 8 1 . . . Max in Single Turn 4 | . . . . . 1 4 1 . . . Garrison Access 3 | . . . . . 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 45 | . 7 1 1 1 17 13 1 . 4 . Terminals 23 | . 5 . . . 11 7 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . 1 . . . 1 . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . Scanalyzers 3 | . . . . . 2 1 . . . . Garrison Access 4 | . . . . . 1 3 . . . . Total Hacks 138 | . 24 1 1 1 57 25 1 . 28 . Successful 91 | . 13 1 1 1 38 8 1 . 28 . Failed 46 | . 10 . . . 19 17 . . . . Catastrophic 13 | . 3 . . . 4 6 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 60 | . 16 . . . 35 9 . . . . Terminals 68 | . 17 . . . 38 13 . . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 8 | . 4 . . . 4 . . . . . Recycling Units 9 | . 3 . . . 6 . . . . . Scanalyzers 10 | . . . . . 8 2 . . . . Garrison Access 7 | . . . . . 1 6 . . . . Terminal Hacks 53 | . 5 1 1 1 13 3 1 . 28 . Record 14 | . . . 1 . 1 . 1 . 11 . Part Schematic 11 | . 2 . . . 2 1 . . 6 . Robot Schematic 8 | . . . . . . . . . 8 . Robot Analysis 4 | . 1 . . . 3 . . . . . Prototype ID Bank 6 | . 1 . . . 2 . . . 3 . Open Door 2 | . . 1 . 1 . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . Terminal Index 2 | . . . . . 1 1 . . . . Garrison Index 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 8 | . 4 . . . 4 . . . . . Scan Component 4 | . 2 . . . 2 . . . . . Repair 4 | . 2 . . . 2 . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . Scanalyzer 8 | . . . . . 6 2 . . . . Insert Component 3 | . . . . . 2 1 . . . . Analyze 5 | . . . . . 4 1 . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks 16 | . 3 . . . 13 . . . . . Terminals 11 | . 2 . . . 9 . . . . . Track 2 | . 1 . . . 1 . . . . . Assimilate 2 | . . . . . 2 . . . . . Botnet 6 | . 1 . . . 5 . . . . . Operators 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 . . . 4 . . . . . Reject 1 | . . . . . 1 . . . . . Mask 3 | . 1 . . . 2 . . . . . Tunnel 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 36 | . 7 . . . 16 13 . . . . Full Trace Events 9 | . 3 . . . 3 3 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . 2 . . . 4 2 . . 6 . Parts Built 2 | . . . . . . 2 . . . . Matter 168 | . . . . . . 168 . . . . Time 42 | . . . . . . 42 . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . Parts Repaired 4 | . 2 . . . 2 . . . . . Time 134 | . 52 . . . 82 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 11 | . 1 . . . 10 . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat 1 | . . . . . . 1 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . find_chute 1 | . . . . . . 1 . . . . Relay Couplers Released 5 | . . . . . . 5 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Programmers 3 | . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 6 | . . 5 . . 1 . . . . . Largest Group 5 | . . 5 5 3 1 . . . . . Highest-Rated Group 85 | . . 85 85 40 16 . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . Total Orders 5 | . . . . 3 2 . . . . . STAY 3 | . . . . 2 1 . . . . . FOLLOW 2 | . . . . 1 1 . . . . . Ally Attacks 28 | . . . . 17 11 . . . . . Total Damage 328 | . . . . 201 127 . . . . . Kills 6 | . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 4 | . 1 . . . 3 . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . 1 1 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 16322 | 46 1359 1136 369 1383 4026 3708 1264 1347 946 738 Spaces Moved 7181 | 39 730 618 212 741 1672 1395 593 440 434 307 Core 164 | 39 125 . . . . . . . . . Treads 6417 | . 605 618 212 741 1672 1395 593 440 141 . Legs 600 | . . . . . . . . . 293 307 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 172 172 172 172 205 205 205 120 180 Average Speed 191 | 50 146 174 172 172 202 217 205 205 180 209 Slowest Speed 225 | 50 180 180 172 172 217 225 205 205 210 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 65 | 2 95 84 62 95 98 40 72 53 77 45 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . 1 . . . 1 1 Known Exits Taken 6 | . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched 8 | . . 3 . 3 . . . 1 . 1 Spaces Dug 105 | . . . . 1 35 33 22 12 1 1 Terrain Destroyed 259 | . . . . 2 90 93 22 13 1 38 Melee 14 | . . . . . 2 9 1 . 1 1 Projectile 32 | . . . . 2 14 . . 13 . 3 AOE 213 | . . . . . 74 84 21 . . 34 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 9006 | 52 912 646 218 819 2123 1790 632 857 582 375 Wait 835 | . 72 8 1 38 174 100 20 383 6 33 Move 7171 | 38 729 617 211 740 1671 1394 592 439 433 307 Hop . | . . . . . . . . . . . Pick Up 141 | 4 23 1 2 7 42 19 2 1 39 1 Fast Attach 44 | 4 7 . . 1 6 10 1 . 14 1 Attach 48 | . 3 . 2 . 10 15 1 . 9 8 Detach 15 | . 2 . . . 2 2 . . 9 . Swap 130 | . 3 1 . 5 43 51 9 7 5 6 Drop 125 | . 8 2 2 9 34 23 3 1 42 1 Fire 444 | 6 64 16 . 19 139 138 2 26 20 14 Melee 23 | . . . . . 2 13 2 . 2 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | . 1 1 . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 27 | . . . . . . 24 . . 3 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 5) 427 | -10/Materials | Identified exit to Materials 625 | -10/Materials | Discovered exit to Materials (range 8) 892 | -10/Materials | Repaired Lgt. Treads 920 | -10/Materials | Repaired Lgt. Treads 950 | -10/Materials | Discovered new exit (range 7) 958 | -10/Materials | Identified exit to Mines 1004 | -10/Materials | Discovered exit to Materials (range 13) 1334 | -10/Materials | Build established: Hauler-Mutant 1355 | -10/Materials | Central database locked down 1406 | -10/Materials | Entered Mines 1427 | -10/Mines | Met a Derelict bent on vengeance 1544 | -10/Mines | Learned Materials stockpile data 1747 | -10/Mines | Discovered exit to Materials (range 9) 1770 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1847 | -10/Mines | Discovered new exit (range 10) 2002 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2059 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2387 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2542 | -10/Mines | Entered Exiles 2542 | -10/Exiles | Accompanied by 5 allies 2572 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2585 | -10/Exiles | Met 8R-AWN 2615 | -10/Exiles | Met EX-HEX 2690 | -10/Exiles | Met EX-DEC 2720 | -10/Exiles | Learned location of Zion (-6) 2751 | -10/Exiles | Met EX-BIN 2895 | -10/Exiles | Discovered new exit (range 11) 2911 | -10/Exiles | Entered Mines 2911 | -9/Mines | Accompanied by 3 allies 2930 | -9/Mines | Learned Materials security intel 2955 | -9/Mines | Core integrity fell below 50% 3013 | -9/Mines | Discovered new exit (range 13) 3044 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3447 | -9/Mines | Met a Derelict shopkeep closing up shop 3553 | -9/Mines | Discovered new exit (range 15) 3860 | -9/Mines | Learned location of 1 exit from Proximity Caves 4294 | -9/Mines | Entered Materials 4294 | -8/Materials | Accompanied by 1 ally 4294 | -8/Materials | Evolved 4 slots: Utility x4 4789 | -8/Materials | Discovered new exit (range 3) 4794 | -8/Materials | Identified exit to Factory 5719 | -8/Materials | Found Powered Armor 5723 | -8/Materials | Found Powered Armor 5729 | -8/Materials | Found Powered Armor 5732 | -8/Materials | Found Powered Armor 5807 | -8/Materials | Discovered exit to Factory (range 3) 7167 | -8/Materials | Repaired Adv. Treads 7212 | -8/Materials | Repaired Weapon Cycler 7299 | -8/Materials | Discovered exit to Factory (range 5) 8320 | -8/Materials | Entered Factory 8320 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9245 | -7/Factory | Discovered new exit (range 4) 9293 | -7/Factory | Identified exit to Lower Caves 9423 | -7/Factory | Identified exit to Factory 9785 | -7/Factory | Garrison activated, responded to threat 10518 | -7/Factory | Garrison activated, responded to threat 10741 | -7/Factory | Discovered exit to Factory (range 5) 10742 | -7/Factory | Crushed by falling debris 11120 | -7/Factory | First assault squad dispatched 11140 | -7/Factory | Fabricated Powered Armor? 11640 | -7/Factory | Lost 3 parts (3u) 11687 | -7/Factory | Discovered exit to Factory (range 10) 12028 | -7/Factory | Entered Lower Caves 12128 | -7/Lower Caves | Learned Factory emergency access door positions 12685 | -7/Lower Caves | Found Alien Artifact 12939 | -7/Lower Caves | Encountered a Warlord checkpoint 13022 | -7/Lower Caves | Discovered new exit (range 15) 13049 | -7/Lower Caves | Identified exit to Lower Caves 13292 | -7/Lower Caves | Entered another Lower Caves area 13314 | -7/Lower Caves | Discovered exit to Factory (range 5) 13454 | -7/Lower Caves | Learned Factory interactive machine intel 13504 | -7/Lower Caves | Encountered a Warlord checkpoint 14122 | -7/Lower Caves | Build established: Hauler-Skirmisher 14289 | -7/Lower Caves | Discovered new exit (range 5) 14585 | -7/Lower Caves | Build established: Hauler-Mutant 14637 | -7/Lower Caves | Identified exit to Data Miner 14639 | -7/Lower Caves | Entered Data Miner 14639 | -7/Data Miner | Discovered new exit (range 6) 14652 | -7/Data Miner | Identified exit to Proximity Caves 14678 | -7/Data Miner | Met Data Miner 14719 | -7/Data Miner | Learned location of Section 7 (-3) 14719 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14756 | -7/Data Miner | Received God Mode back door access code from Data Miner 14937 | -7/Data Miner | Data Conduit disabled 14955 | -7/Data Miner | Core integrity fell below 50% 14994 | -7/Data Miner | Lost 7 parts (2p1n4u) 15002 | -7/Data Miner | Found Prototype Device 15002 | -7/Data Miner | Identified Exp. Thermal Shield 15140 | -7/Data Miner | Build established: Scavenger-Mutant 15585 | -7/Data Miner | Entered Proximity Caves 15604 | -6/Proximity Caves | Learned location of 1 exit from Factory 15744 | -6/Proximity Caves | Build established: Hauler-Mutant 16279 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16287 | -6/Proximity Caves | Identified Dimensional Node Initializer 16287 | -6/Proximity Caves | Initialized slip node 16291 | -6/Proximity Caves | Core integrity fell below 20% 16323 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 16305_ The unstable cave ceiling collapses. 16307_ Penetrated by Slug. 16308_ Overheating: Matter decay (-17). 16308_ The unstable cave ceiling collapses. 16310_ Overheating: Hcp. Storage Unit damaged (-312). 16310_ Overheating: Adv. Particle Charger damaged (-13). 16311_ Power failure, Antimatter Reactor shutdown. 16311_ Neutron Cannon destroyed. 16311_ Penetrated by Slug. 16312_ The unstable cave ceiling collapses. 16314_ Penetrated by Slug. 16319_ Acquired 20 matter. 16319_ C-30 ARC bursts open, deploying its payload. 16319_ G-50 Soldier unfolds itself. 16319_ L-41 Fighter unfolds itself. 16320_ The unstable cave ceiling collapses. 16321_ Adv. Particle Charger destroyed. 16322_ Destroyed Wave Gun. 16323_ The unstable cave ceiling collapses. 16323_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## #?# #???????????????? | | #?# ## ## #?# #???????????????? | | #?## #??# ### ### ## #???????????????? | | ### #??# ### ### ### #???????????????? | | #### ## #?# #?# #???????????????? | | #?###?# #???????????????? | | ### ##?????# #???????????????? | | ##?# #????### #???????????????? | | ## ##?? #??## #???????????????? | | #### #??? #?## #???????????????? | | #??## ? ##"## ##??????????????? | | #???## ##### #??????????????? | | ##????## ### #??????????????? | | ##??????## ###?## #??????????????? | | ## ##????????# #???## #??????????????? | | ?####?????????# #??## #??????????????? | | ??????????????# #?## ###??????????????? | | ??????????????# ### # #????????????????? | | ??????????????# #????????????????? | | ?????????????#" # #????????????????? | | ?????????????# ## # #????????????????? | | ????????????## # # ##????????????????? | | ????????????# ## # ###????????????????? | | ????? ## #?????????????????? | | ? ### # ## #?????????????????? | | ??#### #### #??# # #@ %l #?????????????????? | | ??????????# ??? ## Y #????????????????? | | ?????????# ???? #; g #????????????????? | | ????????# ???? # g #????????????????? | | ????????# ????? ### ##%#????????????????? | | ????????# ????? #"?""""? #????????????????? | | ????????#???? ### # ? l"# ????????????????? | | ????????????## ? ??# ?## "#? ???????????????? | | ????????????????#??# ??? "#? ??????????????? | | ???????????????????# # ??? "?? ?????????????? | | ???????????????????## ?# ??? "??? ????????????? | | ????????????????????# ?#?????#??? ????????????? | | ???????????????????? ????????????? ????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 30 Core Shielding 20 Weapon Cycling 15 Evasion (%) 50 Armor Integrity Analysis 33 Recoil Reduction 4 Particle Charging 25 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Aerolev Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Hyp. Gauss Cannon | -7/Factory | Hacked Powered Armor | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Powered Armor | x2 | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed BladeSignalDriver Manual? 0 Play Time 02:01:03 Cumulative 271.3 hours Start 2021.02.03 @ 15:14:08 End 2021.02.04 @ 00:02:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 74 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f418de1-7ffe-41c9-a7c8-6d8e8c114a9b