Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 17:22:01 Player: Akl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (744) 744 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2714 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 119/300 Energy 35/100 System Corruption 0% Temperature Cool (81) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer Propulsion Shielding > --- WEAPON (2) ------- Precision Beam Rifle Ion Cannon > --- INVENTORY (5) ---- Weight Redist. System Improved Sensor Array Salvage Targeting Computer Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Wheel Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Salvage Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Weight Redist. System Improved Sensor Array Salvage Targeting Computer Propulsion Shielding Rocket Launcher Mining Laser [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 26 | 6 1 4 4 11 Power 3 | 1 . . 1 1 Engine 2 | 1 . . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 3 . 2 . 2 Treads . | . . . . . Leg 4 | 1 . 1 . 2 Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 1 1 . 3 Device 1 | . . 1 . . Storage 1 | . 1 . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 11 | 2 . 1 3 5 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon 1 | . . . . 1 Launcher 3 | . . 1 1 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 18 | . . . . 18 Power 3 | . . . . 3 Propulsion 6 | . . . . 6 Utility 3 | . . . . 3 Weapon 6 | . . . . 6 Highest Loss Streak 10 | . . . . 10 To Critical Strikes . | . . . . . Average Backups 5 | 1 5 4 7 5 Power 1 | . 1 2 1 . Propulsion . | . 2 . . . Utility 2 | . 1 . 3 3 Weapon 1 | . . 1 2 1 Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 71 83 92 75 Engine 3 | . 3 . 4 3 Leg 17 | . 14 22 22 12 Wheel 16 | . 14 20 22 10 Device 6 | . . 7 11 4 Storage 9 | . 10 11 11 8 Processor 6 | . . . . 16 Protection 1 | . . . . 4 Energy Gun 3 | . 14 11 1 . Ballistic Gun 11 | . 14 6 14 10 Launcher 3 | . . 4 6 2 Peak Build Rating 23 | 5 6 11 13 23 Average Rating 11 | 4 5 9 11 15 On Entrance 6 | . 5 5 11 13 Avg Prop Armor Cover (%) 13 | 10 10 15 14 15 Naked Turns . | . . . . . Heaviest Build 16 | 7 9 12 14 16 Greatest Support 20 | 16 10 20 20 20 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 Average Capacity 7 | 5 7 8 8 7 Most Carried 8 | 5 5 5 8 7 Average Carried 5 | 2 4 4 7 5 Final Capacity 8 | 5 8 8 8 5 Final Carried 8 | 5 5 5 8 4 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 655 | 251 58 . 118 228 Remotely . | . . . . . Salvage Created 844 | 103 40 10 52 639 Parts 48 | 6 7 6 5 24 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 18 | . 3 . 6 9 Guns 10 | . 3 . 1 6 AOE 8 | . . . 5 3 Classes Destroyed 7 | 2 1 1 1 2 Tunneler 4 | 3 . 1 . . Recycler 5 | 1 . . . 4 Watcher 3 | . . 1 . 2 Swarmer 7 | . 3 . 4 . Grunt 6 | . . . . 6 Sentry 3 | . . . 2 1 Hunter 2 | . . . . 2 Best Kill Streak 8 | 2 3 2 4 8 Combat Bots Only 5 | . 3 . 4 5 Max Kills in Single Turn 4 | 1 1 2 4 2 Gunslinging . | . . . . . Exploded 4 | . . . 4 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 196 | . 9 2 19 166 Missed 67 | . 3 1 8 55 Hits 129 | . 6 1 11 111 Projectile 129 | . 6 1 11 111 Critical Strikes 5 | . . . 1 4 Actively Blocked 1 | . . . . 1 Damage Taken 2021 | . 45 20 154 1802 Core 553 | . . . . 553 Absorbed by Shields . | . . . . . Redirected to Shielding 49 | . . . . 49 Core Remaining (%) 100 | 100 100 . 100 . Volleys Fired 75 | 9 4 1 7 54 Largest 2 | 2 2 1 1 2 Hottest 121 | 70 70 33 33 121 Shots Fired 114 | 18 8 1 7 80 Gun 90 | 18 8 . 2 62 Cannon 10 | . . . . 10 Launcher 14 | . . 1 5 8 Special . | . . . . . Kinetic 83 | 9 4 . 2 68 Thermal 17 | 9 4 . . 4 Explosive 14 | . . 1 5 8 Electromagnetic . | . . . . . Robot Hit Streak 11 | 6 3 2 4 11 Robot Miss Streak 4 | 3 2 . 1 4 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 80 | 10 4 1 5 60 Core Hits 60 | 5 3 2 9 41 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2105 | 128 50 82 368 1477 Guns 793 | 128 50 . 15 600 Cannons 206 | . . . . 206 Explosions 1091 | . . 76 353 662 Melee . | . . . . . Ramming 15 | . . 6 . 9 Kinetic 818 | 52 26 . 15 725 Thermal 181 | 76 24 . . 81 Explosive 1091 | . . 76 353 662 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 37 | . . . . 37 Projectiles . | . . . . . Explosions 37 | . . . . 37 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 6 | . . 3 . 3 Shots . | . . . . . Rammed 6 | . . 1 . 5 Targets Rammed 6 | . . 1 . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 54 | 36 . . 15 54 Average Temperature 14 | 15 . . 6 14 Received Heat Transfer 918 | . . . 72 846 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 444 | 222 74 . . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 129 | 10 70 41 91 129 Initial 31 | . 3 13 12 31 Average 37 | 1 31 12 23 65 Influence Increases 696 | 20 80 51 176 369 Destroy 0b10 Robot/C 360 | . 60 . 120 180 Destroy 0b10 Robot/NC 60 | 20 . 10 . 30 Destroy Leader 66 | . 10 2 10 44 Successful Hack 25 | . 10 . . 15 Disable Machine 30 | . . . 15 15 Destroy Structure 80 | . . 9 16 55 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 60 | . . 30 . 30 Influence Decreases 622 | 15 54 51 126 376 Entered New Map 89 | . 2 18 19 50 Time Decay 383 | 15 52 33 107 176 Lost Part 150 | . . . . 150 Squads Dispatched 4 | . . 2 . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . . 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 4 6 6 21 Peak Tracking Total 8 | . 3 4 4 8 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 3 . . 3 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 9 . . 8 Successful 7 | . 4 . . 3 Failed 10 | . 5 . . 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 5 | . 2 . . 3 Terminals 11 | . 8 . . 3 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 3 | . 1 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . . 1 Record 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . . 2 Terminals 2 | . 1 . . 1 Botnet 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Reject 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . . 3 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 539 | . . 62 316 161 Terrain 539 | . . 62 316 161 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 994 | 97 133 81 316 367 Spaces Moved 874 | 70 148 88 338 230 Core 58 | 7 . . . 51 Treads . | . . . . . Legs 19 | . . . . 19 Wheels 797 | 63 148 88 338 160 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 50 Average Speed 82 | 77 80 80 80 90 Slowest Speed 200 | 100 80 80 80 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 32 16 57 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 97 | . . 10 19 68 Melee . | . . . . . Projectile . | . . . . . AOE 97 | . . 10 19 68 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1027 | 93 154 96 375 309 Wait 18 | . 1 . 17 . Move 870 | 69 147 87 337 230 Hop . | . . . . . Pick Up 20 | 8 . 3 6 3 Fast Attach 9 | 3 . . . 6 Attach 14 | 2 1 3 1 7 Detach 1 | . 1 . . . Swap 11 | 1 . 1 5 4 Drop 3 | 1 . . 2 . Fire 75 | 9 4 1 7 54 Melee . | . . . . . Ram 6 | . . 1 . 5 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 10) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Propulsion x2 290 | -9/Materials | Discovered new exit (range 15) 311 | -9/Materials | Build established: Mutant 312 | -9/Materials | Entered Mines 366 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 573 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 624 | -9/Mines | Discovered new exit (range 5) 628 | -9/Mines | Entered Materials 628 | -8/Materials | Evolved 2 slots: Utility x2 828 | -8/Materials | Lost 6 parts (1p2n1u2w) 918 | -8/Materials | Core integrity fell below 50% 968 | -8/Materials | Core integrity fell below 20% 995 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00948_ Salvage Targeting Computer destroyed. 00950_ Slug penetrates G-47 Trooper. 00950_ G-47 Trooper destroyed. 00956_ Gauss Rifle destroyed. 00956_ G-47 Trooper knocked back. 00962_ K-01 Serf collects debris. 00963_ Flak Cannon destroyed. 00965_ Slammed into G-50 Soldier. 00966_ K-01 Serf collects debris. 00967_ Slammed into G-47 Trooper. 00970_ K-01 Serf collects debris. 00970_ Slammed into G-47 Trooper. 00970_ Sml. Storage Unit destroyed. 00971_ Slammed into G-47 Trooper. 00982_ M-13 Machinist repairs G-50 Soldier. 00984_ M-13 Machinist repairs G-47 Trooper. 00986_ Acquired Prototype Energy Gun. 00986_ Identified Prc. Beam Rifle. 00989_ Acquired Ion Cannon. 00995_ Critical hit (Burn: +37). 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[??????????????? | | ????????????# #" "####+##??????????????? | | ????????????# #??????????????? | | ????????????# #???###?????#### | | ????????????# """"" #???# ????# | | ????????????# ""T"" ##### ""??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionPulsePit Manual? 0 Play Time 00:16:10 Cumulative 45.2 hours Start 2026.07.25 @ 17:07:37 End 2026.07.25 @ 17:22:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a81be4e8-587b-4b7c-869f-586f895c56f1