Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 12:33:12 Player: Minty Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (81) 405 Value Destroyed (2731) 2731 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (842) 842 TOTAL SCORE: 9038 Bonus ------- High Alert Combat Kills 398 Follower Combat Kills 470 Aligned with FarCom 300 Friendly Fire -326 Cogmind --------- Core Integrity 0/1000 Matter 32/300 Energy 47/100 System Corruption 11% Temperature Cool (24) Movement Flying (110) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Experimental Q-thruster > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Guided Micro-nuke Launcher > --- INVENTORY (5) ---- Advanced Sensor Array Core Analyzer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Angular-Ion Engine > --- PROPULSION ------- Improved Treads Armored Medium Treads Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Improved Signal Interpreter Layered Heavy Armor Plating > --- WEAPON ----------- Micro-nuke Launcher Improved Plasma Cutter Ballistic Construct/G Shotgun Charged Phase Construct/G > --- INVENTORY -------- Advanced Weight Redist. System Advanced Sensor Array Core Analyzer Advanced ECM Suite [Rating: 88] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved VTOL Module Utility Cargo Storage Unit Device Armored Scrap Engine Storage Cargo Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Layered Heavy Armor Plating Weapon Autogun Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Slots Evolved 10 | . . . . . 4 . . 4 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . . 2 . Utility 4 | . . . . . 1 . . 2 1 Weapon 2 | . . . . . 1 . . . 1 Parts Attached 78 | . 12 6 . 1 17 10 4 3 25 Power 8 | . . 2 . 1 2 3 . . . Engine 7 | . . 2 . 1 2 2 . . . Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 18 | . 2 1 . . 7 3 . . 5 Treads 3 | . . . . . . . . . 3 Leg . | . . . . . . . . . . Wheel 9 | . 2 1 . . 6 . . . . Hover 1 | . . . . . 1 . . . . Flight 5 | . . . . . . 3 . . 2 Utility 20 | . 5 . . . 2 2 1 3 7 Device 6 | . . . . . . . 1 1 4 Storage 4 | . 4 . . . . . . . . Processor 4 | . 1 . . . . 1 . 1 1 Hackware 3 | . . . . . . 1 . 1 1 Protection 3 | . . . . . 2 . . . 1 Artifact . | . . . . . . . . . . Weapon 32 | . 5 3 . . 6 2 3 . 13 Energy Gun 4 | . . 1 . . 2 . 1 . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 7 | . 1 2 . . 3 . . . 1 Ballistic Cannon 2 | . 2 . . . . . . . . Launcher 12 | . 2 . . . 1 . . . 9 Special Weapon 2 | . . . . . . . . . 2 Impact Weapon 4 | . . . . . . 2 2 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 2 . . 3 Parts Lost 24 | . . 3 . . 9 . . . 12 Power 3 | . . 1 . . . . . . 2 Propulsion 8 | . . . . . 5 . . . 3 Utility 2 | . . . . . 1 . . . 1 Weapon 11 | . . 2 . . 3 . . . 6 Highest Loss Streak 7 | . . 2 . . 4 . . . 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 76 | . 94 79 85 85 69 35 66 68 67 Engine 9 | . 14 9 14 14 12 1 7 6 4 Treads 1 | . . . . . . . . . 5 Leg 3 | . 24 . . . . . . . . Wheel 13 | . 3 28 28 28 21 . . . . Flight 6 | . . . . . . 6 27 20 13 Device 3 | . . . . . . . 9 11 10 Storage 9 | . 23 14 14 14 8 . . . . Hackware 3 | . . . . . . 6 9 13 9 Protection 1 | . . . . . 2 9 . . 2 Energy Gun 2 | . . . . . 9 3 4 8 4 Energy Cannon 1 | . . . . . . . . . 5 Ballistic Gun 12 | . 4 24 28 28 13 . . . 2 Launcher 3 | . 19 3 . . . . . . 2 Naked Turns 5 | . . . . . . . . . 5 Heaviest Build 175 | 11 151 153 151 153 175 17 18 29 63 Greatest Support 50 | 20 26 26 26 26 36 17 17 24 50 Greatest Overweight (x) 10 | . 5 5 5 5 10 4 3 1 3 Average Overweight (x) 2 | . . 5 5 5 5 . . . . Largest Inventory Capacity 30 | . 30 30 30 30 30 5 5 5 5 Average Capacity 17 | . 10 30 30 30 29 5 5 5 5 Most Carried 26 | . 14 16 20 20 26 5 5 5 5 Average Carried 11 | . 7 14 17 18 22 4 2 4 4 Final Capacity 30 | 8 30 30 30 30 5 5 5 5 5 Final Carried 20 | 6 14 16 19 20 5 3 5 5 3 Scrap Engine Consumption 25 | . . . . . . . 10 4 11 Constructs Created 4 | . . . . . . . 2 . 2 Constructs Modified 6 | . . . . . . . . 3 3 Class Distribution -------------------- 44% | Hauler-Mutant 14% | Mutant 12% | Hacker-Mutant 9% | Skirmisher 5% | Hacker-Skirmisher 4% | Sprinter 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Matter Collected 2349 | 200 306 146 501 98 395 . 140 . 563 Remotely . | . . . . . . . . . . Salvage Created 2601 | . 235 152 . 64 356 . 237 . 1557 Parts 142 | . 22 12 . 6 22 . 4 . 76 Haulers Intercepted 2 | . 2 . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Combat Hostiles Destroyed 55 | . 8 7 . 1 10 . 2 . 27 Melee 2 | . . . . . . . 2 . . Guns 17 | . . 2 . 1 8 . . . 6 Cannons 5 | . 3 . . . . . . . 2 AOE 30 | . 5 5 . . 2 . . . 18 Classes Destroyed 17 | . 6 3 . . 1 . 2 . 5 Worker 2 | . . . . . . . . . 2 Builder 7 | . 1 1 . . . . . . 5 Tunneler 5 | . . 1 . 1 1 . . . 2 Hauler 2 | . 2 . . . . . . . . Recycler 5 | . . . . . . . 2 . 3 Operator 2 | . 1 . . . . . . . 1 Watcher 6 | . 1 . . . 1 . . . 4 Swarmer 10 | . 3 . . . 4 . . . 3 Saboteur 2 | . . . . . . . . . 2 Grunt 26 | . 5 2 . 1 5 . 1 . 12 Duelist 1 | . . . . . . . . . 1 Sentry 3 | . . . . . 1 . . . 2 Demolisher 2 | . . 2 . . . . . . . Specialist 1 | . . . . . . . . . 1 Hunter 2 | . . . . . . . . . 2 Programmer 5 | . . . . . . . 1 . 4 Assembled 5 | . . 5 . . . . . . . Best Kill Streak 11 | . 3 5 . 1 5 . 4 . 11 Combat Bots Only 6 | . 3 5 . 1 5 . 2 . 6 Max Kills in Single Turn 7 | . 2 2 . 1 4 . 1 . 7 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 2 . . 2 . . . 3 Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Hostile Shots Fired 441 | . 33 12 . 11 88 9 7 . 281 Missed 152 | . 13 4 . 5 25 4 . . 101 Damage Taken 5886 | . 294 466 . 68 1452 97 102 . 3407 Core 1785 | . 46 145 . 33 511 . 29 . 1021 Absorbed by Shields 15 | . . . . . . . . . 15 Regen/Repaired (Parts) 326 | . 84 . . . 101 . . 28 113 Core Remaining (%) 52 | 100 . . . 10 . . 1 100 . Volleys Fired 151 | . 18 29 . 11 26 . . 1 66 Largest 4 | . 2 2 . 2 3 . . 1 4 Hottest 236 | . 55 66 . 46 151 . . 50 236 Shots Fired 311 | . 26 54 . 22 71 . . 1 137 Gun 219 | . 8 46 . 22 70 . . 1 72 Cannon 56 | . 8 . . . . . . . 48 Launcher 36 | . 10 8 . . 1 . . . 17 Special . | . . . . . . . . . . Kinetic 162 | . 16 46 . 22 34 . . . 44 Thermal 67 | . . . . . 36 . . 1 30 Explosive 34 | . 10 8 . . 1 . . . 15 Electromagnetic 48 | . . . . . . . . . 48 Robot Hit Streak 16 | . 4 11 . 3 12 . . . 16 Robot Miss Streak 8 | . 5 3 . 2 8 . . . 6 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 186 | . 9 32 . 12 40 . 8 . 85 Core Hits 164 | . 18 21 . 2 18 . 1 . 104 Critical Kills 2 | . . . . . . . . . 2 Critical Parts Destroyed 3 | . . 1 . 1 . . 1 . . Critical Strikes 7 | . . 1 . 1 1 . 2 . 2 Burn 1 | . . . . . 1 . . . . Destroy 4 | . . 1 . 1 . . . . 2 Smash 2 | . . . . . . . 2 . . Melee Attacks 15 | . . . . . . 4 11 . . Impact 15 | . . . . . . 4 11 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 . . Combat Hostiles 3 | . . . . . . . 3 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10746 | . 668 1074 . 184 856 . 649 . 7315 Guns 2460 | . 45 459 . 184 728 . . . 1044 Cannons 1066 | . 71 . . . . . . . 995 Explosions 6559 | . 552 615 . . 128 . . . 5264 Melee 649 | . . . . . . . 649 . . Ramming 12 | . . . . . . . . . 12 Kinetic 1795 | . 116 459 . 184 313 . . . 723 Thermal 1622 | . . . . . 415 . . . 1207 Explosive 5756 | . 552 615 . . 128 . . . 4461 Electromagnetic 912 | . . . . . . . . . 912 Impact 649 | . . . . . . . 649 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . . . 1 . 11 Average Corruption 2 | . . . . . . . 1 . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . . . . . . . 4 . 4 Message Errors 3 | . . . . . . . 2 . 1 Parts Rejected 2 | . . . . . . . 1 . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 731 | . . 27 . . 40 . 247 . 417 Projectiles . | . . . . . . . . . . Explosions 484 | . . 27 . . 40 . . . 417 Melee 247 | . . . . . . . 247 . . Knockbacks 3 | . 1 . . . . . 1 . 1 Impact 2 | . . . . . . . 1 . 1 Kinetic 1 | . 1 . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 466 | . 118 152 . . . . . . 196 Shots 11 | . 3 4 . . . . . . 4 Rammed 5 | . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . 5 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 776 | . 2 16 . 18 736 9 . . 776 Average Temperature 177 | . 2 5 . 8 212 8 . . 208 Received Heat Transfer 962 | . 18 20 . 36 315 18 . . 555 Effects 51 | . . . . . 22 . . . 29 Shutdowns 7 | . . . . . 4 . . . 3 Energy Bleed 6 | . . . . . 1 . . . 5 Interference 5 | . . . . . . . . . 5 Matter Decay 8 | . . . . . 2 . . . 6 Short Circuit 7 | . . . . . 5 . . . 2 Damage (minor) 6 | . . . . . 3 . . . 3 Damage (major) 8 | . . . . . 3 . . . 5 Damage (core) 4 | . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . 1 Impact Corruptions 9 | . . . . . . . 9 . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 4 | . . . . . 2 . . . 2 Heat Transferred 3049 | . . . . . 999 . . . 2050 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Peak Influence 1082 | . 328 147 . 97 383 201 177 293 1082 Initial 257 | . . 111 . . 29 74 78 257 143 Average 248 | . 152 78 . 71 202 100 149 281 535 Maximum Alert Level 3 | . 1 . . . 1 1 . 1 3 Low Security (%) 60 | . 61 100 . 100 42 97 100 . 21 Level 1 20 | . 38 . . . 57 2 . 100 9 Level 2 14 | . . . . . . . . . 51 Level 3 5 | . . . . . . . . . 17 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 2 . . . 7 1 . 1 6 Investigation 5 | . 2 . . . 1 1 . 1 . Extermination 2 | . . . . . . . . . 2 Reinforcement 6 | . . . . . 3 . . . 3 Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Distress Signals 8 | . 1 . . . 4 . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 111 | . 11 6 . 6 26 9 3 . 50 Peak Tracking Total 14 | . 4 3 . 3 7 10 2 . 14 Tactical Retreats 2 | . . . . . 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Traps Triggered 2 | . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 3 | . 3 . . . . . . . . Exploded 2 | . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Machines Disabled 24 | . 4 . . 1 . 1 . . 18 Max in Single Turn 6 | . 3 . . 1 . 1 . . 6 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Machines Accessed 25 | . 6 . 2 . 2 4 4 5 2 Terminals 15 | . 5 . . . . 4 3 3 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 3 | . 1 . . . 1 . . . 1 Recycling Units 2 | . . . . . 1 . 1 . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 89 | . 30 . 2 . 6 15 19 13 4 Successful 36 | . 12 . 2 . 4 2 7 6 3 Failed 53 | . 18 . . . 2 13 12 7 1 Catastrophic 13 | . 4 . . . . 4 2 2 1 Database Lockouts . | . . . . . . . . . . Manual 38 | . 13 . 1 . . 11 4 9 . Terminals 61 | . 26 . . . . 15 15 5 . Fabricators 7 | . . . . . . . . 7 . Repair Stations 11 | . 4 . . . 5 . . . 2 Recycling Units 5 | . . . . . 1 . 4 . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 16 | . 7 . 2 . . 2 4 1 . Record 1 | . . . 1 . . . . . . Part Schematic 3 | . . . . . . . 3 . . Robot Schematic 1 | . . . . . . 1 . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . Open Door 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 9 | . 4 . . . 3 . . . 2 Scan Component 5 | . 2 . . . 2 . . . 1 Repair 4 | . 2 . . . 1 . . . 1 Recycling Unit Hacks 3 | . . . . . 1 . 2 . . Report Inventory 2 | . . . . . 1 . 1 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . 1 Unauthorized Hacks 6 | . 1 . . . . . 1 4 . Terminals 1 | . 1 . . . . . . . . Detonate 1 | . 1 . . . . . . . . Fabricators 3 | . . . . . . . . 3 . Report 1 | . . . . . . . . 1 . Prioritize 1 | . . . . . . . . 1 . Liberate 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Tunnel 1 | . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . 1 . Extract 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 5 . . . 1 4 3 4 1 Full Trace Events 10 | . 4 . . . 1 2 3 . . Feedback Events . | . . . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 3 2 . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 117 | . . . . . . . . 117 . Total Part Build Rating 7 | . . . . . . . . 7 . Parts Repaired 4 | . 2 . . . 1 . . . 1 Time 178 | . 52 . . . 88 . . . 38 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . 1 Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Total Allies 11 | . . 3 . 2 . . 6 . . Largest Group 5 | . . 3 . 2 2 . 5 3 3 Highest-Rated Group 96 | . . 40 . 46 46 . 96 42 42 Highest-Rated Ally 31 | . . 16 . 31 31 . 27 21 21 Total Orders . | . . . . . . . . . . Ally Attacks 80 | . . 1 . 14 26 . 10 . 29 Total Damage 1993 | . . . . 500 1031 . 218 . 244 Kills 15 | . . . . 5 6 . 2 . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . Turrets Deployed 3 | . . . . 1 2 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Turns Passed 4525 | . 641 677 445 530 494 125 264 186 1163 Spaces Moved 2914 | 1 412 358 266 300 180 209 298 282 608 Core 81 | . . . . . 1 71 3 . 6 Treads 202 | . . . . . . . . . 202 Legs 374 | 1 373 . . . . . . . . Wheels 1142 | . 39 358 266 300 179 . . . . Hover . | . . . . . . . . . . Flight 1115 | . . . . . . 138 295 282 400 Fastest Speed 20 | 120 120 165 165 165 80 26 26 29 20 Average Speed 118 | 120 124 165 165 165 175 46 30 29 137 Slowest Speed 250 | 120 165 165 165 165 250 250 200 97 245 Overloaded Moves 141 | . . . . . . 112 25 . 4 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . . . . 2 2 1 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 2 68 76 61 80 15 46 57 9 22 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 . . . 1 . . Known Exits Taken 2 | . 1 . . . . . . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 362 | . 120 54 . . 13 . . . 175 Melee . | . . . . . . . . . . Projectile 12 | . . . . . . . . . 12 AOE 350 | . 120 54 . . 13 . . . 163 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Total 3667 | . 515 397 273 318 304 227 455 382 796 Wait 346 | . 52 2 3 5 68 1 63 90 62 Move 2893 | . 411 357 265 299 175 204 295 279 608 Hop 6 | . . . . . 2 2 1 1 . Pick Up 38 | . 12 3 4 1 7 . 5 4 2 Fast Attach 39 | . 7 1 . . 7 7 3 . 14 Attach 18 | . . 2 . . 3 3 1 2 7 Detach 21 | . 2 . . . 3 4 4 . 8 Swap 21 | . 5 3 . 1 7 . . 1 4 Drop 31 | . 8 . 1 1 6 2 5 4 4 Fire 151 | . 18 29 . 11 26 . . 1 66 Melee 15 | . . . . . . 4 11 . . Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush 3 | . . . . . . . . . 3 Escape Stasis 15 | . . . . . . . . . 15 Rewire 67 | . . . . . . . 67 . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / DSF) -5/Factory (discovered 2 exits: *Fac / Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Repaired Lgt. Cannon 132 | -10/Materials | Repaired Lrg. Matter Pod 308 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 9) 383 | -10/Materials | Identified exit to Materials 395 | -10/Materials | Identified exit to Mines 532 | -10/Materials | Discovered exit to Materials (range 3) 642 | -10/Materials | Entered Mines 651 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 695 | -10/Mines | Assembled infested the area 742 | -10/Mines | Lost 3 allies 786 | -10/Mines | Core integrity fell below 50% 850 | -10/Mines | Learned Materials emergency access door positions 852 | -10/Mines | Build established: Hauler-Mutant 950 | -10/Mines | Learned location of Storage (-8) 1059 | -10/Mines | Discovered exit to Materials (range 9) 1311 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1311 | -10/Mines | Discovered new exit (range 5) 1319 | -10/Mines | Entered Exiles 1344 | -10/Exiles | Discovered new exit (range 15) 1364 | -10/Exiles | Met 8R-AWN 1389 | -10/Exiles | Met EX-HEX 1432 | -10/Exiles | Met EX-BIN 1453 | -10/Exiles | Aligned with FarCom system 1455 | -10/Exiles | Given EX-Vault access code 1494 | -10/Exiles | Opened EX-Vault 1504 | -10/Exiles | Found Deploy-a-Sentry 1507 | -10/Exiles | Found Deploy-a-Sentry 1511 | -10/Exiles | Found Deploy-a-Sentry 1547 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1595 | -10/Exiles | Met EX-DEC 1603 | -10/Exiles | Learned location of Zion (-6) 1654 | -10/Exiles | Discovered new exit (range 10) 1764 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1764 | -10/Exiles | Entered Mines 1770 | -9/Mines | Core integrity fell below 20% 1772 | -9/Mines | DAS Turret deployed 1785 | -9/Mines | Met a Derelict bent on vengeance 2264 | -9/Mines | Discovered new exit (range 10) 2294 | -9/Mines | Entered Materials 2294 | -8/Materials | Accompanied by 2 allies 2294 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2299 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2390 | -8/Materials | Garrison activated, responded to threat 2428 | -8/Materials | DAS Turret deployed 2462 | -8/Materials | DAS Turret deployed 2484 | -8/Materials | Lost 3 allies 2496 | -8/Materials | Lost 4 parts (1n1u2w) 2555 | -8/Materials | Core integrity fell below 50% 2559 | -8/Materials | Core integrity fell below 20% 2612 | -8/Materials | Repaired Broken Hvy. Deuterium Engine 2651 | -8/Materials | Discovered new exit (range 16) 2668 | -8/Materials | Garrison activated, responded to threat 2788 | -8/Materials | Entered Storage 2818 | -8/Storage | Lost 4 parts (3n1w) 2913 | -8/Storage | Used back door to open Recycling access 2913 | -8/Storage | Discovered new exit (range 3) 2913 | -8/Storage | Entered Recycling 2918 | -8/Recycling | Found Scrap Engine 3121 | -8/Recycling | Discovered new exit (range 10) 3177 | -8/Recycling | Entered Factory 3177 | -6/Factory | Accompanied by 3 allies 3177 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3194 | -6/Factory | Identified exit to DSF 3301 | -6/Factory | Fabricated Micro-nuke Launcher (x1) 3329 | -6/Factory | Discovered new exit (range 13) 3334 | -6/Factory | Identified exit to Factory 3363 | -6/Factory | Entered another Factory area 3363 | -5/Factory | Accompanied by 3 allies 3363 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3416 | -5/Factory | Repaired Adv. Weight Redist. System 3549 | -5/Factory | Identified exit to Garrison 3570 | -5/Factory | Build established: Hacker-Mutant 4015 | -5/Factory | Discovered new exit (range 15) 4108 | -5/Factory | Identified exit to Factory 4263 | -5/Factory | First assault squad dispatched 4355 | -5/Factory | Build established: Skirmisher 4502 | -5/Factory | Cargo convoy interrupted 4510 | -5/Factory | Released all parts (7) 4515 | -5/Factory | Found Prototype Launcher 4515 | -5/Factory | Identified Gui. Micro-nuke Launcher 4517 | -5/Factory | Core integrity fell below 50% 4519 | -5/Factory | Found Gui. Micro-nuke Launcher 4524 | -5/Factory | Core integrity fell below 20% 4525 | -5/Factory | Found Gui. Micro-nuke Launcher 4526 | -5/Factory | System corruption reached 10% 4526 | -5/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 04520_ U-05 Engineer lays Concrete. 04520_ Penetrated by Slug. 04520_ Slug penetrates Wall. 04520_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 04520_ Destroyed Imp. Heat Sink. 04520_ Destroyed Antigrav System. 04520_ U-05 Engineer destroyed. 04520_ Destroyed Hvy. Laser. 04520_ U-05 Engineer destroyed. 04520_ X-72 Disruptor destroyed. 04521_ K-01 Serf collects debris. 04521_ Gui. Micro-nuke Launcher destroyed. 04523_ Penetrated by Slug. 04523_ Acquired Prototype Flight Unit. 04523_ Identified Exp. Q-thruster. 04523_ Slug penetrates K-01 Serf. 04523_ K-01 Serf destroyed. 04524_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 04525_ Acquired Gui. Micro-nuke Launcher. 04526_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????###+#####+ | | ????????????????????????????????????????? | | ????????????????????????????????????????"""" # | | ????????????????????????????????????????"""" # % | | ????????????????????????????????????????"""" # % | | ????????????????????????????????????????"""" # % | | ????????????????????????????????????????"""" | | ??????????????????????????????????????? """" | | ????????????????????????????h???????# """" | | ????????????????????????????????????# | | ??????????????????????? i ??????######### | | ??????????????????????? #????????????## | | ?????????????????????? ######????????# | | ?????????????????????? u ## ############# | | ??????????????" ?????? # # | | ?????????????? ??? # # | | ??????????????? ?""""" k# # | | ???????????????? """"" + % % # | | ????????????????? """ % # | | ?????????????????? u # | | ??????????????????? m # | | ?????????????????####+# %% ######+## ###### | | ?????????????????# u xhp !## #### # ###???? | | ?????????????????# =]hp ==% #???? | | ?????????????????# =*!mp %|%* #???? | | ?????????????????# "["[ @! ![x*%!!* #???? | | ?????????????????# "R!= [ !]= !!** #???? | | ?????????????????# "" * ![ !** #???? | | ??????????? ??####### ########???? | | ?????????? ######## ########???? | | ?????????? g ??? | | ?????????? ?? | | ?????????? ] ?? | | ???????????# h s[ = s ??? | | ???????????# """"""" """ = """ ??? | | ????????????????""""" """=R! """ ##??? | | ?????????????????"""" """ """ #???? | | ??????????????????""" """" !""" #???? | | ??????????????????? % ????? | | ?????????????????? ????? | | ????????????????? ?????? | | ???????????????? ??????? | | ????????????????/####+#############+#######??????? | | ??????????????????????????????????? ????????????? | | ???????????????????????????????????? "???????????? | | ?????????????????????????????????????""??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 520 Matter Stores 391 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: EM 15 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Imp. Salvage Targeting Computer | -8/Recycling | Hacked System Shield | -8/Recycling | Hacked Imp. Medium Armor Plating | -8/Recycling | Hacked Transmission Jammer | -6/Factory | Extracted Gravmag Array | -6/Factory | Extracted Robot Schematics ------------------ G-47 Trooper | -8/Storage | Hacked Fabricated ------------ Micro-nuke Launcher | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussFactoryReconstructor Manual? 0 Play Time 00:27:59 Cumulative 713.5 hours Start 2024.04.14 @ 12:05:09 End 2024.04.14 @ 12:33:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 764 Rogue 489 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f62e49af-8c88-4041-9a61-156839d89f37