Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.01 @ 21:31:57 Player: Mr Goldstein Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (140) 700 Value Destroyed (7587) 7587 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (4910) 4910 TOTAL SCORE: 24077 Bonus ------- Pacifist 834 High Alert Combat Kills 273 Follower Combat Kills 37 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Scanned by Researcher 500 Friendly Fire -334 Cogmind --------- Core Integrity 0/1600 Matter 79/300 Energy 88/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Advanced Salvage Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Quantum Reactor Advanced Hacking Suite System Shield Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Advanced Power Amplifier Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Improved Propulsion Shielding Micro-nuke Launcher [Rating: 202] Favorites ----------- Power Assembled Flux Generator Engine Makeshift Power Source Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Hover Unit Combat Antigrav System Flight Unit Xenon Bombardment Thruster Utility Assembled Nanovents Device Assembled Nanovents Storage Assembled Biocell Array Processor Improved Signal Interpreter Hackware System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Cannon Assembled Focal Cannon Launcher Micro-nuke Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . . 2 . . . . . . 2 . 2 2 . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 14 | . . 2 2 . . . . . . . 2 . . . . . 2 . . . . . . 2 . 2 2 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 82 | 2 . 3 2 3 . . 3 5 . 2 6 1 . 5 4 6 . . 3 2 1 . 2 . . . 1 6 25 Power 7 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 4 Engine 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Propulsion 15 | 2 . 1 . 1 . . . . . . 3 . . . . . . . . . . . . . . . . 2 6 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 4 Flight 6 | . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 Utility 42 | . . 2 1 2 . . 1 2 . 1 3 . . 1 2 5 . . 3 2 1 . 2 . . . 1 3 10 Device 7 | . . . . . . . . 1 . . 1 . . 1 1 1 . . . . . . 1 . . . 1 . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 14 | . . . 1 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 9 Hackware 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Protection 19 | . . 2 . . . . 1 . . . . . . . 1 4 . . 3 2 1 . 1 . . . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 18 | . . . 1 . . . 2 3 . 1 . . . 3 2 1 . . . . . . . . . . . . 5 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . . . 2 . . 1 . . . 2 . 1 . . . . . . . . . . . . 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . 2 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Parts Lost 52 | . . . . . . . 1 . . 1 . . . 1 1 5 . . . 3 1 4 . . . . 2 17 16 Power 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Propulsion 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Utility 36 | . . . . . . . . . . 1 . . . . 1 5 . . . 3 1 2 . . . . 2 14 7 Weapon 5 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . 2 . Highest Loss Streak 15 | . . . . . . . 1 . . 1 . . . 1 1 3 . . . 2 1 4 . . . . 2 15 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 28 23 41 51 61 61 54 62 61 56 56 60 60 64 63 81 87 88 88 87 87 87 87 88 89 83 89 75 25 Reactor 4 | . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 5 4 4 3 2 Leg 9 | . . . . . . . . . . . . . . . . 12 11 11 11 11 11 11 11 10 10 9 8 6 . Flight 1 | . . 4 9 7 7 7 7 7 7 7 10 13 13 13 13 . . . . . . . . . . . . . 1 Device 25 | . . . . . . . . 5 7 2 . 6 6 4 6 22 35 35 30 31 33 34 32 35 36 33 37 27 . Storage 4 | . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 10 10 9 8 6 . Processor 3 | . . . 6 15 23 23 23 23 23 23 20 20 20 20 20 2 . . . . . . . . . . . . 10 Protection 12 | . . 6 18 15 15 15 15 15 15 15 13 13 13 13 13 13 10 11 15 14 12 11 13 10 10 12 17 17 . Energy Cannon 13 | . . . . . . . . . . . . . . . . 17 17 17 17 16 16 16 16 15 15 14 13 10 . Naked Turns 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . Heaviest Build 128 | . . 4 5 5 5 5 5 9 5 5 5 5 5 20 9 102 102 102 108 108 108 102 108 104 104 110 118 128 25 Greatest Support 80 | 3 3 5 5 5 5 5 5 5 5 5 11 11 11 11 11 80 80 80 80 80 80 80 80 80 80 80 80 80 60 Greatest Overweight (x) 5 | . . . . . . . . 1 . . . . . 1 . 5 1 1 1 1 1 1 2 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 2 1 3 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 3 2 2 2 3 4 5 Average Carried 4 | . . 1 1 2 4 5 4 4 5 4 4 5 5 4 4 4 4 4 5 5 5 5 2 2 2 2 2 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 1 3 5 5 5 5 5 5 5 5 5 5 5 4 4 5 5 5 5 5 2 2 2 2 3 2 5 Class Distribution -------------------- 81% | Golem 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/DSF Golem | -3/Research Golem | -2/Research Golem | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Matter Collected 1057 | 172 . 11 . . . . . 227 . 21 . . . 44 37 236 . 10 31 79 93 6 38 . . . 10 20 22 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8650 | . . . . . . . 14 307 . 46 . . . 16 48 1891 . 601 1288 750 679 . 900 . . . 474 1463 173 Parts 365 | . . . . . . . 2 3 . 6 . . . . . 73 . 4 59 30 35 . 41 . . . 22 77 13 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 184 | . . . . . . . 3 2 . 5 . . . . . 68 . . . 30 35 . 41 . . . . . . Prevented 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Combat Hostiles Destroyed 128 | . . . . . . . 2 . . 4 . . . . . 29 . 1 19 13 16 . 14 . . . 8 16 6 Cannons 107 | . . . . . . . . . . . . . . . . 24 . 1 19 13 16 . 14 . . . 8 12 . AOE 20 | . . . . . . . 2 . . 4 . . . . . 4 . . . . . . . . . . . 4 6 Classes Destroyed 20 | . . . . . . . 1 1 . . . . . 1 1 7 . 1 3 . 1 . 1 . . . 1 2 . Worker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Builder 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Recycler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Swarmer 30 | . . . . . . . 2 . . 4 . . . . . 4 . . . 2 9 . . . . . 4 . 5 Grunt 49 | . . . . . . . . . . . . . . . . 13 . . 7 7 5 . 9 . . . . 8 . Brawler 4 | . . . . . . . . . . . . . . . . 2 . . 1 1 . . . . . . . . . Duelist 6 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 2 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 10 | . . . . . . . . . . . . . . . . 5 . . 3 1 . . . . . . 1 . . Hunter 15 | . . . . . . . . . . . . . . . . 3 . . 2 . . . 2 . . . 2 5 1 Programmer 8 | . . . . . . . . . . . . . . . . . . . 6 2 . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Technician 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | . . . . . . . 2 . . 4 . . . 1 4 5 . 1 4 8 5 . 3 . . . 4 9 5 Combat Bots Only 8 | . . . . . . . 2 . . 4 . . . . . 5 . 1 3 8 5 . 3 . . . 4 7 5 Max Kills in Single Turn 4 | . . . . . . . 1 1 . 3 . . . 1 1 2 . 1 2 2 1 . 1 . . . 1 4 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 . . 3 . . . . . 2 . . . . . . . . . . . 3 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Damage Taken 15848 | . 33 138 239 . . . 173 . . 57 105 61 55 351 428 1482 . 33 1263 915 604 883 868 . 126 . 479 4327 3228 Core 4462 | . 10 126 185 . . . 70 . . 17 87 45 55 143 290 196 . . 114 65 28 110 29 . . . 41 1247 1604 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 318 | . . 7 16 . . . 43 . . 9 11 3 . 42 19 81 . . . . . . . . . . . . 87 Regen/Repaired (Parts) 363 | . . . . . . . . . . . . . . 151 . . . . . . . . . . . . . 212 . Core Remaining (%) 69 | 100 96 68 66 . . . . . . 87 . . . . . 4 . . . . . . 65 . 100 100 . 11 . Volleys Fired 299 | . . . . . . . 2 . . 2 . . . . . 81 . 13 47 25 26 3 30 . . . 25 40 5 Largest 3 | . . . . . . . 1 . . 1 . . . . . 3 . 3 3 3 3 3 3 . . . 3 3 1 Hottest 75 | . . . . . . . 49 . . 30 . . . . . 75 . 75 75 75 75 75 75 . . . 75 75 49 Shots Fired 648 | . . . . . . . 2 . . 2 . . . . . 178 . 39 91 43 56 7 71 . . . 63 91 5 Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 637 | . . . . . . . . . . . . . . . . 176 . 39 91 43 56 7 71 . . . 63 91 . Launcher 11 | . . . . . . . 2 . . 2 . . . . . 2 . . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 637 | . . . . . . . . . . . . . . . . 176 . 39 91 43 56 7 71 . . . 63 91 . Explosive 11 | . . . . . . . 2 . . 2 . . . . . 2 . . . . . . . . . . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 45 | . . . . . . . . . . 1 . . . . . 37 . 45 27 32 22 . 26 . . . 14 24 . Robot Miss Streak 5 | . . . . . . . . . . 1 . . . . . 3 . 2 2 2 2 . 5 . . . 4 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 452 | . . . . . . . . 6 . 1 . . . 5 4 100 . 33 73 37 44 . 48 . . . 40 61 . Core Hits 217 | . . . . . . . 1 2 . 7 . . . . . 40 . 3 33 13 21 . 25 . . . 12 49 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . Melee Attacks 32 | . . . . . . . . 6 . . . . . 11 15 . . . . . . . . . . . . . . Impact 26 | . . . . . . . . . . . . . . 11 15 . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 1 . . . . . 2 4 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24280 | . . . . . . . 101 546 . 277 . . . 330 458 5290 . 1536 3691 1800 2039 13 2222 . . . 1924 3320 733 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 20473 | . . . . . . . . . . . . . . . . 4718 . 1536 3691 1800 2039 . 2222 . . . 1924 2543 . Explosions 2341 | . . . . . . . 101 . . 277 . . . . . 572 . . . . . . . . . . . 765 626 Melee 1334 | . . . . . . . . 546 . . . . . 330 458 . . . . . . . . . . . . . . Ramming 132 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . 12 107 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 20473 | . . . . . . . . . . . . . . . . 4718 . 1536 3691 1800 2039 . 2222 . . . 1924 2543 . Explosive 2341 | . . . . . . . 101 . . 277 . . . . . 572 . . . . . . . . . . . 765 626 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 788 | . . . . . . . . . . . . . . 330 458 . . . . . . . . . . . . . . Slashing 546 | . . . . . . . . 546 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . 6 6 6 6 6 6 . . . 1 1 2 . . 3 10 10 10 . . . . . 30 6 Average Corruption 4 | . . . . . 6 6 6 6 6 6 . . . 1 1 1 . . 2 6 10 10 . . . . . 14 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . Effects 149 | . . . . . . 1 3 6 . 1 . . . . 1 35 . . 8 38 33 8 . . . . . 10 5 Message Errors 37 | . . . . . . 1 . 3 . . . . . . . 5 . . 3 11 8 1 . . . . . 3 2 Matter Fused 41 | . . . . . . . 1 . . . . . . . . 8 . . 2 9 13 4 . . . . . 4 . Heat Flow Errors 17 | . . . . . . . . 1 . . . . . . . 9 . . 2 3 2 . . . . . . . . Energy Discharges 18 | . . . . . . . . 1 . . . . . . . 2 . . 1 5 6 1 . . . . . . 2 Parts Rejected 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . . . . . . . . . . 1 . . . . . 4 . . . 7 2 1 . . . . . . 1 Data Loss (major) 4 | . . . . . . . . 1 . . . . . . . 1 . . . 1 . 1 . . . . . . . Misfires 7 | . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1780 | . . . . . . . 15 311 . . . . . 270 398 229 . 6 134 155 151 . 13 . . . 52 46 . Projectiles 715 | . . . . . . . . . . . . . . . . 195 . 6 134 155 151 . 13 . . . 52 9 . Explosions 86 | . . . . . . . 15 . . . . . . . . 34 . . . . . . . . . . . 37 . Melee 979 | . . . . . . . . 311 . . . . . 270 398 . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Impact 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 171 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 64 Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Rammed 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 15 Targets Rammed 20 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 15 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 260 | . . . . . . . . 131 . . . . . 71 . 217 . . 104 232 206 260 2 . . . . . . Average Temperature 87 | . . . . . . . . 68 . . . . . 32 . 78 . . 61 117 105 144 2 . . . . . . Received Heat Transfer 2226 | . 18 36 36 . . . 27 . . . 18 12 12 289 30 436 . . 183 252 153 . 166 . . . . 333 225 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . . Impact Corruptions 24 | . . . . . . . . . . . . . . 12 12 . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . . . . . . . . 3 . . 2 . . . 1 . . . 1 1 . Heat Transferred 11236 | . . . . . . . . . . . . . . . . 2525 . 875 1925 975 1150 . 1225 . . . 1025 1536 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Peak Influence 912 | . . 60 175 331 160 312 . . . . 178 . . . . . 93 38 414 . . . . 339 252 141 194 829 912 Initial 368 | . . . 25 79 115 112 . . . . 63 . . . . . 93 32 26 . . . . 339 237 141 78 24 368 Average 247 | . . 13 79 154 143 216 . . . . 111 . . . . . 93 34 148 . . . . 339 240 141 82 406 640 Maximum Alert Level 3 | . . . . 1 . 1 . . . . . . . . . . . . 2 . . . . 1 1 . . 3 3 Low Security (%) 59 | 100 100 100 100 75 100 47 . . . . 100 . . . . . 100 100 63 . . . . . . 100 100 29 . Level 1 19 | . . . . 24 . 52 . . . . . . . . . . . . 35 . . . . 100 100 . . 31 10 Level 2 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 14 49 Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 40 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . 1 2 . 1 . . . . 2 . . . . 1 1 . 3 . . . . . . . 2 9 9 Investigation 13 | . . . 1 2 . 1 . . . . 1 . . . . . 1 . 1 . . . . . . . 1 . 5 Extermination 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 2 Reinforcement 11 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 5 2 Assault 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Distress Signals 12 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . 7 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 346 | . 4 7 14 2 6 . 10 . . 4 6 1 1 13 34 34 . 1 22 13 19 11 17 . . . 17 40 70 Peak Tracking Total 35 | . 2 7 10 2 6 . 9 . . 4 3 1 1 12 35 6 . 1 7 9 5 9 4 . 1 . 7 16 16 Tactical Retreats 34 | . . . 3 . . . . . . . 2 . 1 2 . . . . 1 . 2 . 1 . 1 . . 2 19 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Traps Triggered 11 | . . . . 1 . . . . . . 1 . . . . . 1 . 1 1 . 2 . . 1 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . 2 . . . . . 1 . . . . . . . . 10 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Machines Disabled 18 | . . . . . . . . . . . . . . . 2 3 . . . . . 1 . . . . . 11 1 Max in Single Turn 2 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . 2 1 Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Machines Accessed 30 | . . . 1 3 . 1 . . 4 . 2 . 1 . . . 2 . 1 . . 3 . 1 . . 1 3 7 Terminals 19 | . . . 1 2 . . . . . . 2 . . . . . 1 . 1 . . . . 1 . . 1 3 7 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 86 | . . . 2 6 . 2 . . 31 . 5 . 1 . . . 5 . 1 . . 6 . 2 . . 2 4 19 Successful 53 | . . . . 3 . 1 . . 31 . 3 . 1 . . . . . 1 . . 6 . 1 . . 1 2 3 Failed 33 | . . . 2 3 . 1 . . . . 2 . . . . . 5 . . . . . . 1 . . 1 2 16 Catastrophic 11 | . . . 2 . . 1 . . . . . . . . . . 2 . . . . . . . . . . 1 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . . . 2 3 . 2 . . . . 4 . . . . . . . 1 . . . . . . . . 3 7 Terminals 43 | . . . 2 5 . . . . . . 5 . . . . . 3 . 1 . . . . 2 . . 2 4 19 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 46 | . . . . 2 . . . . 31 . 1 . 1 . . . . . . . . 6 . 1 . . 1 2 1 Record 17 | . . . . . . . . . 11 . . . . . . . . . . . . 5 . . . . . . 1 Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . 1 . 1 . . . . 2 . . . . . . . 1 . . . . . . . . . 2 Terminals 5 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . 2 Botnet 5 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . . . 1 1 . 1 . . . . 1 . . . . . 2 . 1 . . . . . . . 1 1 7 Full Trace Events 9 | . . . 1 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . 5 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Total Allies 4 | . . . . . . . . . . 1 . . . . . 1 . . . 2 . . . . . . . . . Largest Group 2 | . . . . . . . . . . 1 . . . . . 1 . . . 2 . . . . . . . . . Highest-Rated Group 96 | . . . . . . . . . . 96 . . . . . 30 . . . 79 . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . . . 30 . . . 49 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . . . . . . 4 . . . 13 . . . . . . . . . Total Damage 568 | . . . . . . . . . . . . . . . . 108 . . . 460 . . . . . . . . . Kills 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . 2 . 2 . 1 . 2 . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Turns Passed 15563 | 13 33 68 73 87 50 23 143 202 32 97 124 76 99 367 294 3948 125 373 995 1471 1290 1413 1709 171 58 138 802 451 838 Spaces Moved 10058 | 20 63 133 174 202 113 56 331 357 79 225 297 214 286 955 563 1323 60 162 372 228 323 744 301 96 30 56 417 283 1595 Core 456 | 20 63 77 . . . . . . . . . . . . . . . . . . . . . . . . . 114 182 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4258 | . . . . . . . . . . . . . . . . 1320 60 162 372 228 323 744 301 96 30 56 417 149 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 994 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 974 Flight 4350 | . . 56 174 202 113 56 331 357 79 225 297 214 286 955 563 3 . . . . . . . . . . . . 439 Fastest Speed 28 | 50 50 40 40 40 40 40 40 40 40 40 34 34 34 34 34 34 180 180 180 180 180 180 180 180 180 144 144 28 36 Average Speed 97 | 50 50 45 40 40 40 40 40 49 40 40 37 34 34 34 34 180 180 180 180 180 180 180 180 180 180 179 144 98 47 Slowest Speed 394 | 50 50 50 40 40 40 40 40 110 40 40 40 34 34 106 34 394 180 180 180 180 180 180 210 180 180 180 144 180 110 Overloaded Moves 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . 1 9 2 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 19 21 24 8 98 4 72 56 72 50 14 40 55 87 80 78 3 76 14 48 51 83 49 4 41 2 12 42 35 Regions Visited 29 Branch Regions 14 Pre-discovered Areas 4 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Known Exits Taken 15 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . 1 . . 1 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . 1 . Scrap Searched 16 | . . . . . . . 1 1 . 2 . 1 1 3 . 3 . . . 2 . . 2 . . . . . . Spaces Dug 102 | . . . . . . . 19 . . . . . . 3 1 56 . . 2 . . . . . . . . . 21 Terrain Destroyed 422 | . . . . . . . 20 . . 5 . . . 3 1 107 . 4 13 4 10 2 22 . . . 16 119 96 Melee 4 | . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . Projectile 144 | . . . . . . . . . . . . . . . . 65 . 4 13 4 10 2 22 . . . 16 8 . AOE 274 | . . . . . . . 20 . . 5 . . . . . 42 . . . . . . . . . . . 111 96 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Total 15142 | 21 63 138 166 205 116 54 338 371 78 229 306 216 287 974 635 2751 78 214 616 1255 986 811 1413 95 34 94 565 380 1653 Wait 4492 | . . . . . 3 . 2 . . . 1 1 . . 50 1291 18 39 184 943 625 63 1068 . . 38 122 41 3 Move 9987 | 19 62 130 157 198 110 53 328 356 78 224 294 213 285 954 562 1322 60 161 371 227 322 743 300 95 29 55 416 282 1581 Hop 21 | . . 1 7 2 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . 7 Pick Up 21 | . 1 1 . 2 2 . . . . . 1 . 1 . 1 2 . 1 1 . . . . . . . 1 1 6 Fast Attach 51 | 2 . 3 2 3 . . 1 2 . . 6 1 . 2 2 1 . . 2 2 1 . . . . . 1 4 16 Attach 28 | . . . . . . . 2 3 . 1 . . . 3 2 5 . . . . . . 2 . . . . 2 8 Detach 21 | . . . . . . . 2 3 . 1 . . . 3 1 4 . . . . . . . . . . . . 7 Swap 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 Drop 94 | . . 3 . . . . . 1 . . 3 1 1 1 2 20 . . 10 15 12 . 13 . . 1 . 7 4 Fire 299 | . . . . . . . 2 . . 2 . . . . . 81 . 13 47 25 26 3 30 . . . 25 40 5 Melee 32 | . . . . . . . . 6 . . . . . 11 15 . . . . . . . . . . . . . . Ram 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 15 Kick 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Rewire 68 | . . . . . . . . . . . . . . . . 25 . . . 43 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 14 | -11/Junkyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 13) 47 | -10/Materials | Entered another Materials area 47 | -9/Materials | Evolved 2 slots: Utility x2 109 | -9/Materials | Discovered new exit (range 15) 115 | -9/Materials | Entered another Materials area 115 | -8/Materials | Evolved 2 slots: Utility x2 183 | -8/Materials | Discovered new exit (range 14) 188 | -8/Materials | Entered Factory 188 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 239 | -7/Factory | Identified exit to Lower Caves 275 | -7/Factory | Sucked down chute 275 | -7/Factory | Entered Waste 280 | -7/Waste | Spotted C-40 Crusher 285 | -7/Waste | Spotted C-40 Crusher 285 | -7/Waste | Spotted C-40 Crusher 288 | -7/Waste | Spotted C-40 Crusher 289 | -7/Waste | Spotted C-40 Crusher 290 | -7/Waste | EMP discharged 313 | -7/Waste | Spotted C-40 Crusher 314 | -7/Waste | Build established: Mutant 321 | -7/Waste | Discovered new exit (range 12) 325 | -7/Waste | Identified exit to Factory 325 | -7/Waste | Entered Factory 345 | -7/Factory | Discovered exit to Lower Caves (range 7) 348 | -7/Factory | Entered Lower Caves 365 | -7/Lower Caves | Encountered a Warlord checkpoint 432 | -7/Lower Caves | Spotted B-75 Beast 444 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 468 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 487 | -7/Lower Caves | Discovered new exit (range 11) 491 | -7/Lower Caves | Identified exit to Lower Caves 491 | -7/Lower Caves | Entered another Lower Caves area 692 | -7/Lower Caves | Discovered new exit (range 3) 692 | -7/Lower Caves | Identified exit to Data Miner 693 | -7/Lower Caves | Entered Data Miner 693 | -7/Data Miner | Discovered new exit (range 7) 695 | -7/Data Miner | Identified exit to Proximity Caves 699 | -7/Data Miner | Met Data Miner 712 | -7/Data Miner | Learned location of Section 7 (-2) 712 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 716 | -7/Data Miner | Received God Mode back door access code from Data Miner 725 | -7/Data Miner | Entered Proximity Caves 729 | -6/Proximity Caves | Learned Factory security intel 820 | -6/Proximity Caves | Discovered new exit (range 7) 822 | -6/Proximity Caves | Identified exit to Factory 822 | -6/Proximity Caves | Entered Factory 822 | -6/Factory | Evolved 2 slots: Utility x2 823 | -6/Factory | Identified exit to Lower Caves 851 | -6/Factory | Identified exit to Extension 886 | -6/Factory | Discovered new exit (range 12) 890 | -6/Factory | Identified exit to Factory 946 | -6/Factory | Entered Lower Caves 982 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 986 | -6/Lower Caves | Learned location of 1 exit from Factory 1014 | -6/Lower Caves | Discovered new exit (range 8) 1017 | -6/Lower Caves | Learned Factory terminal intel 1022 | -6/Lower Caves | Identified exit to Lower Caves 1022 | -6/Lower Caves | Entered another Lower Caves area 1025 | -6/Lower Caves | Discovered exit to Factory (range 13) 1035 | -6/Lower Caves | Spotted B-75 Beast 1116 | -6/Lower Caves | Discovered new exit (range 14) 1121 | -6/Lower Caves | Identified exit to Zion 1121 | -6/Lower Caves | Entered Zion 1135 | -6/Zion | Found Prototype Launcher 1135 | -6/Zion | Identified Gui. Missile Launcher 1145 | -6/Zion | Received a hallucinogenic algorithm 1148 | -6/Zion | Discovered new exit (range 8) 1223 | -6/Zion | Learned Factory interactive machine intel 1301 | -6/Zion | Visited the Megawrench Repair Shop 1301 | -6/Zion | Megawrench repaired 6 parts 1315 | -6/Zion | Learned location of Quarantine (-3) 1334 | -6/Zion | Given the Hacking Drone Bay 1411 | -6/Zion | Discovered new exit (range 4) 1414 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 1415 | -6/Zion | Identified exit to Deep Caves 1444 | -6/Zion | Attacked by Zionites 1458 | -6/Zion | Extracted access codes from Imprinter's data core 1488 | -6/Zion | Entered Deep Caves 1529 | -6/Deep Caves | Z-Facility disabled 1624 | -6/Deep Caves | Discovered new exit (range 6) 1663 | -6/Deep Caves | Spotted as-56800 1748 | -6/Deep Caves | Triggered Deep Caves wall 1749 | -6/Deep Caves | Exposed GOLEM chamber 1752 | -6/Deep Caves | Found GOLEM Unit 1757 | -6/Deep Caves | Found GOLEM Unit 1761 | -6/Deep Caves | Spotted AS-28388 1763 | -6/Deep Caves | Core integrity fell below 50% 1782 | -6/Deep Caves | Identified exit to Proximity Caves 1782 | -6/Deep Caves | Entered Proximity Caves 2202 | -5/Proximity Caves | Build established: Golem 2678 | -5/Proximity Caves | Core integrity fell below 20% 3285 | -5/Proximity Caves | Learned Factory stockpile data 3580 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 3761 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3829 | -5/Proximity Caves | Spotted B-75 Beast 3914 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4139 | -5/Proximity Caves | Lost 3 parts (3u) 5175 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 5711 | -5/Proximity Caves | Discovered exit to Factory (range 3) 5730 | -5/Proximity Caves | Entered Factory 5730 | -5/Factory | Evolved 2 slots: Utility x2 5731 | -5/Factory | Identified exit to Factory 5733 | -5/Factory | Loaded intel: 52 interactive machine locations 5734 | -5/Factory | Loaded intel: 26 terminal locations 5834 | -5/Factory | Incoming investigation squad redirected 5855 | -5/Factory | Sucked down chute 5855 | -5/Factory | Entered Waste 5855 | -5/Waste | The area was eerily silent 6159 | -5/Waste | Discovered new exit (range 12) 6170 | -5/Waste | A Compactor rumbled back to life 6179 | -5/Waste | Spotted C-40 Crusher 6199 | -5/Waste | Destroyed C-40 Crusher 6228 | -5/Waste | Entered Factory 7091 | -5/Factory | Discovered new exit (range 5) 7223 | -5/Factory | Entered Upper Caves 7224 | -5/Upper Caves | Identified exit to Upper Caves 7860 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7895 | -5/Upper Caves | System corruption reached 10% 7963 | -5/Upper Caves | Destroyed 8 combat bots 8625 | -5/Upper Caves | Spotted B-75 Beast 8694 | -5/Upper Caves | Entered another Upper Caves area 8812 | -5/Upper Caves | Discovered exit to Factory (range 8) 9356 | -5/Upper Caves | Spotted B-75 Beast 9380 | -5/Upper Caves | Destroyed B-75 Beast 9957 | -5/Upper Caves | Discovered new exit (range 15) 9984 | -5/Upper Caves | Entered Warlord 10121 | -5/Warlord | Discovered new exit (range 9) 10182 | -5/Warlord | System corruption cleaned by Quarantine Array 11020 | -5/Warlord | Warlord's base attacked by MAIN.C 11084 | -5/Warlord | Met Warlord 11341 | -5/Warlord | Opened side exit 11366 | -5/Warlord | Spotted Executioner 11370 | -5/Warlord | Warlord forces counterattacked 11371 | -5/Warlord | Spotted Striker 11397 | -5/Warlord | Entered Proximity Caves 11422 | -4/Proximity Caves | Lost 4 parts (2u2w) 11829 | -4/Proximity Caves | Spotter reported a threat 11953 | -4/Proximity Caves | Spotter reported a threat 13079 | -4/Proximity Caves | Discovered exit to Factory (range 14) 13106 | -4/Proximity Caves | Entered Factory 13106 | -4/Factory | Evolved 2 slots: Utility x2 13240 | -4/Factory | Identified exit to DSF 13277 | -4/Factory | Entered DSF 13306 | -4/DSF | Discovered new exit (range 13) 13320 | -4/DSF | Additional patrols routed to DSF 13335 | -4/DSF | Entered Research 13335 | -3/Research | Evolved 2 slots: Utility x2 13421 | -3/Research | Discovered new exit (range 13) 13473 | -3/Research | Entered another Research area 13473 | -2/Research | Warlord forces began assault on 0b10 13473 | -2/Research | Evolved 2 slots: Utility x2 13474 | -2/Research | Identified exit to Testing 13583 | -2/Research | Research machine network offline 14034 | -2/Research | Borebot progress halted 14078 | -2/Research | Borebot progress halted 14123 | -2/Research | Spotted Executioner 14174 | -2/Research | Spotted Executioner 14189 | -2/Research | Destroyed Executioner 14228 | -2/Research | Discovered exit to Testing (range 5) 14271 | -2/Research | Spotted Striker 14275 | -2/Research | Spotted Executioner 14275 | -2/Research | Spotted Executioner 14275 | -2/Research | Entered Testing 14336 | -2/Testing | Scanned by Researcher 14348 | -2/Testing | Found Lgt. Regenerative Plating 14351 | -2/Testing | Found Prototype Protection 14351 | -2/Testing | Identified Med. Regenerative Plating 14356 | -2/Testing | Found Lgt. Regenerative Plating 14456 | -2/Testing | Destroyed 7 combat bots 14487 | -2/Testing | Protovariant out of control (PH-BVPV1V4DW8) 14487 | -2/Testing | Unleashed a protovariant (PH-BVPV1V4DW8) 14506 | -2/Testing | Incoming assault squad redirected 14538 | -2/Testing | Garrison activated, responded to threat 14549 | -2/Testing | Destroyed Investigator 14642 | -2/Testing | System corruption reached 10% 14657 | -2/Testing | Released all parts (6) 14686 | -2/Testing | Lost 15 parts (1n12u2w) 14706 | -2/Testing | Core integrity fell below 50% 14720 | -2/Testing | Core integrity fell below 20% 14720 | -2/Testing | System corruption reached 30% 14722 | -2/Testing | Discovered new exit (range 15) 14726 | -2/Testing | Entered Access 14726 | -1/Access | Evolved 2 slots: Propulsion x2 14920 | -1/Access | Build established: Mutant 15267 | -1/Access | Search patrols dispatched 15286 | -1/Access | Core integrity fell below 50% 15296 | -1/Access | Incoming investigation squad redirected 15324 | -1/Access | Lost 6 parts (1p1n4u) 15470 | -1/Access | Incoming investigation squad redirected 15514 | -1/Access | Search patrols dispatched 15550 | -1/Access | Core integrity fell below 20% 15561 | -1/Access | Spotted B-99 Colossus 15564 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- of leg models. This prototype has only just entered the testing phase and has yet to be deployed. 15537_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 15541_ Terminal disabled. 15549_ C-30 ARC bursts open, deploying its payload. 15549_ G-73 Enforcer unfolds itself. 15549_ Imp. Melee Analysis Suite destroyed. 15553_ Sealed Heavy Doors breached. 15558_ Slug penetrates Sealed Heavy Doors. 15558_ Penetrated by Slug. 15558_ Field Propulsion Array destroyed. 15558_ Slug penetrates Sealed Heavy Doors. 15559_ The unstable cave ceiling collapses. 15561_ Slug penetrates Sealed Heavy Doors. 15561_ Penetrated by Slug. 15561_ H-88 Terminator destroyed. 15564_ The unstable cave ceiling collapses. 15564_ Slug penetrates Sealed Heavy Doors. 15564_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????????# #??????????????????# #?? | | #????????# #??????????????????# #?? | | #????????# #??????????????????###############?? | | #???????## ##?????????????????????????????????? | | ##???????# #?????????????????????????????????? | | ########## "" #?????????????????????????????????? | | T" #?????????????????????????????????? | | ########## #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????#######+#####???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# ! #??????????????????????########## | | ?????# #??????????????????????# [ | | #????# ] #??????????????????????# | | ?????#############?????###"??####??###??# | | ?????????????? #??????## """ ##BB #??# | | ?????????????? #?????? BB #??# ""T"" | | ????????????? #?????? h %= #??# """"" | | ????????????? #??????? ????# ? | | ???????????? #???????## " " #???????? ??? | | ???????????? ######### #???????###+##### | | ??????????? # ;########## | | ??????????? # @ | | #########? # """ ! # | | #? # "Y ; ## ### | | # # """ # ^ ## #?# | | # # # ## #?# | | ##### + # # !! ## #?# | | ????# # # # !! ## #?# | | ????# ##################p ! * !! ## #?# | | ????# # * ##p ## ??# | | ????# # ## ## ??# | | ????# # !! ## g ## ??# | | ????# # ![ ?# g #? ??# | | ????# # ![ ???# gp ] #? ??# | | ????# #?? ?????# #########+###? ??# | | ????# #???? ???????# #????????????? ??# | | ????# #######+########## #????????????????# | | ????# #????????????????# | | ???# +????????????????# | | ??# " #????????????????# | | ?# ############+#####%" #????????????????# | | ]# #????????????????#" #????????????????# | | # #????????????????# #????????????????# | | + #????????????????# ########?????????# | | # #????????????????# #######+### | | ??# #????????????????# # = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 57 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 20 Armor Coverage 775 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Phase Shifting 8 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 48 Core Analysis 8 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Exp. Melee Analysis Suite | -2/Testing | Archive Cld. Proton Cannon | -2/Testing | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free H-88 Terminator | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Full Golem Ultimate Loadout Challenges ------------ None Game ------ Seed ShadeAnalysisBay Manual? 0 Play Time 01:41:21 Cumulative 167.7 hours Start 2023.05.01 @ 19:30:44 End 2023.05.01 @ 21:31:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 493 Rogue 493 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c398593-e3cf-4660-9039-c75c706a8230