Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.03 @ 21:34:10 Player: PhenomPhear Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (209) 1045 Value Destroyed (7830) 7830 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (5443) 5443 TOTAL SCORE: 18958 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2350 Follower Combat Kills 512 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -319 Cogmind --------- Core Integrity 0/700 Matter 251/300 Energy 67/690 System Corruption 26% Temperature Hot (228) Movement Walking (290) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Huge Storage Unit Improved Energy Well Advanced Targeting Computer Improved Utility Shielding Experimental Hacking Suite > --- WEAPON (3) ------- PD Laser > --- INVENTORY (25) --- Improved Energy Well (0) Experimental Sensor Array Relay Coupler [NC] (26) Relay Coupler [Grunt] (40) Relay Coupler [Grunt] (31) Relay Coupler [Hunter] (17) Latent Energy Streamer Tesla Bomb Launcher Precision Grenade Launcher Scatter Rocket Array Improved Datajack Remote Datajack Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Improved Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Energy Well Transport Network Coupler Experimental Hacking Suite > --- WEAPON ----------- Advanced Plasma Rifle Advanced Plasma Rifle Heavy Wave Gun > --- INVENTORY -------- Medium Treads Improved Titanium Leg Improved Titanium Leg Experimental Sensor Array Advanced Targeting Computer Improved Utility Shielding Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Hunter] Improved Lightning Gun PD Laser Latent Energy Streamer Tesla Bomb Launcher Tesla Bomb Launcher Precision Grenade Launcher Scatter Rocket Array Improved Datajack Remote Datajack Katana Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Insulated Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Slots Evolved 6 | . . . . . 4 . . . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 3 | . . . . . 1 . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 144 | 6 9 1 1 4 29 6 28 5 6 6 43 Power 8 | 1 2 . . . . 1 1 1 . . 2 Engine 5 | 1 2 . . . . . . 1 . . 1 Core 3 | . . . . . . 1 1 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 53 | 2 3 . 1 . 15 1 15 . 3 1 12 Treads 21 | 2 1 . . . 4 . 8 . 3 1 2 Leg 16 | . . . . . 7 1 1 . . . 7 Wheel 15 | . 2 . 1 . 4 . 6 . . . 2 Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 25 | 1 2 1 . . 5 . 2 2 1 . 11 Device 8 | . 1 . . . 2 . 1 1 1 . 2 Storage 6 | 1 1 1 . . . . . . . . 3 Processor 6 | . . . . . 1 . 1 . . . 4 Hackware 2 | . . . . . . . . 1 . . 1 Protection 3 | . . . . . 2 . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 58 | 2 2 . . 4 9 4 10 2 2 5 18 Energy Gun 9 | 2 . . . . . . . . . . 7 Energy Cannon 5 | . . . . 1 . 1 1 1 . . 1 Ballistic Gun 26 | . 2 . . . 6 2 8 . 2 3 3 Ballistic Cannon 5 | . . . . 3 2 . . . . . . Launcher 13 | . . . . . 1 1 1 1 . 2 7 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . . . 1 . 10 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . 5 Parts Lost 38 | . 6 . . 2 3 1 5 3 . 1 17 Power 7 | . 2 . . . . 1 1 1 . . 2 Propulsion 12 | . 2 . . . 3 . 2 . . 1 4 Utility 2 | . . . . . . . . . . . 2 Weapon 17 | . 2 . . 2 . . 2 2 . . 9 Highest Loss Streak 5 | . 3 . . 2 1 1 1 2 . 1 5 Average Slot Usage (%) 91 | . 82 100 100 100 99 91 99 94 83 83 79 Engine 6 | . 13 14 14 14 9 6 . 4 7 7 1 Core 2 | . . . . . . . 8 4 . . 5 Treads 13 | . 18 . . . 1 . 15 36 30 29 9 Leg 9 | . . . . . 29 22 4 . . . 11 Wheel 8 | . 6 28 28 28 4 9 15 . . . 2 Device 6 | . . 14 14 14 3 9 8 8 7 7 5 Storage 9 | . 14 14 14 14 9 9 9 9 7 7 10 Processor 6 | . . . . . 9 9 8 9 7 7 7 Protection 1 | . . . . . 5 . . . . . . Energy Gun 2 | . 12 . . . . . . . . . 7 Energy Cannon 1 | . . . . 4 . 2 . 4 7 3 . Ballistic Gun 17 | . 14 28 28 1 17 24 25 12 12 19 10 Ballistic Cannon 2 | . . . . 22 9 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 115 | 12 29 89 89 100 100 102 102 112 115 115 111 Greatest Support 112 | 40 40 20 20 20 45 10 96 96 112 112 112 Greatest Overweight (x) 33 | . 1 4 4 4 9 10 9 1 1 1 33 Average Overweight (x) 2 | . . 3 4 4 2 8 1 . 1 . 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 14 24 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 21 25 25 25 25 25 25 24 23 25 Average Carried 21 | 4 10 19 23 23 24 22 24 24 21 21 22 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 21 25 23 25 22 25 24 22 23 13 Class Distribution -------------------- 34% | Mutant 34% | Skirmisher 13% | Scavenger-Skirmisher 10% | Bothacker-Skirmisher 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Skirmisher | -7/Garrison Bothacker-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Matter Collected 4390 | 239 176 14 . 93 885 133 971 247 . 576 1056 Remotely . | . . . . . . . . . . . . Salvage Created 8543 | . 440 29 . 230 1244 254 2024 303 148 879 2992 Parts 443 | . 37 4 . 14 54 18 118 12 5 44 137 Haulers Intercepted 8 | . 1 . . . 1 . 3 . . . 3 Recyclers Shooed 2 | . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 163 | . 12 . . 6 19 5 32 15 3 21 50 Guns 87 | . 11 . . 1 13 2 25 3 . 8 24 Cannons 26 | . . . . 5 2 3 5 1 3 7 . AOE 46 | . 1 . . . 4 . 2 11 . 6 22 Classes Destroyed 19 | . 5 . . 1 5 1 4 . . . 3 Worker 8 | . . . . 1 . . 3 . . . 4 Builder 6 | . 1 . . . . . 1 . . . 4 Tunneler 3 | . 1 1 . . . . 1 . . . . Hauler 8 | . 1 . . . 1 . 3 . . . 3 Recycler 7 | . . . . . 2 . 2 . . . 3 Mechanic 5 | . . . . . . . 1 . . . 4 Operator 1 | . . . . . 1 . . . . . . Turret 1 | . . . . . . . . . . . 1 Watcher 7 | . . . . . 3 . 1 1 . . 2 Swarmer 33 | . 6 . . . 3 . 4 6 . 6 8 Grunt 88 | . 6 . . 6 14 2 15 9 3 13 20 Brawler 5 | . . . . . . 2 . . . . 3 Duelist 2 | . . . . . . . 1 . . . 1 Protector 2 | . . . . . . . . . . . 2 Sentry 14 | . . . . . 2 1 8 . . 2 1 Specialist 4 | . . . . . . . 2 . . . 2 Hunter 9 | . . . . . 1 . 1 . . . 7 Programmer 6 | . . . . . . . . . . . 6 Heavy 1 | . . . . . . . 1 . . . . Best Kill Streak 14 | . 4 1 . 3 5 2 11 8 3 4 14 Combat Bots Only 11 | . 4 . . 3 4 2 7 8 3 4 11 Max Kills in Single Turn 8 | . 1 1 . 1 3 1 2 3 1 2 8 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 4 | . 1 . . . 2 . 2 3 . 2 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Damage Taken 7232 | . 745 . . 242 878 99 822 333 59 690 3364 Core 1106 | . 72 . . 90 97 . 99 30 . 89 629 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 64 | 100 . . . 35 . . . 58 . . . Volleys Fired 418 | . 43 2 . 15 59 21 96 38 7 47 90 Largest 3 | . 2 2 . 2 3 3 3 3 1 3 3 Hottest 264 | . 80 40 . 120 117 120 120 120 120 120 264 Shots Fired 915 | . 74 4 . 26 171 35 255 70 7 86 187 Gun 777 | . 74 4 . 7 156 21 241 48 . 60 166 Cannon 84 | . . . . 19 12 9 13 1 7 19 4 Launcher 54 | . . . . . 3 5 1 21 . 7 17 Special . | . . . . . . . . . . . . Kinetic 714 | . 43 4 . 22 168 21 241 48 . 60 107 Thermal 112 | . . . . 4 . 9 13 1 7 19 59 Explosive 39 | . . . . . 3 . 1 21 . 7 7 Electromagnetic 50 | . 31 . . . . 5 . . . . 14 Robot Hit Streak 33 | . 9 3 . 5 10 6 14 14 7 16 33 Robot Miss Streak 4 | . 4 1 . 2 4 2 3 3 . 4 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 9 | . 1 . . 1 2 . 1 . . 1 3 Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . . 1 1 Autonomous 4 | . . . . . . . . . . . 4 Shots Hit Robots 527 | . 45 3 . 13 107 15 141 38 6 36 123 Core Hits 353 | . 21 1 . 10 52 8 72 30 4 33 122 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 1 . 1 . Critical Strikes 8 | . 1 . . . 1 . 1 1 . 1 3 Burn 3 | . . . . . . . . . . . 3 Destroy 3 | . . . . . . . 1 1 . 1 . Blast 1 | . . . . . 1 . . . . . . Corrupt 1 | . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18777 | . 624 28 . 373 2194 486 3076 2131 223 1677 7965 Guns 8409 | . 513 28 . 36 1739 216 2532 499 . 480 2366 Cannons 2058 | . . . . 337 120 255 447 37 204 633 25 Explosions 8255 | . 91 . . . 329 15 94 1595 . 557 5574 Melee . | . . . . . . . . . . . . Ramming 55 | . 20 . . . 6 . 3 . 19 7 . Kinetic 7496 | . 311 28 . 229 1859 216 2532 499 . 480 1342 Thermal 4474 | . 91 . . 144 . 255 447 37 204 633 2663 Explosive 3407 | . . . . . 329 . 94 1595 . 557 832 Electromagnetic 3345 | . 202 . . . . 15 . . . . 3128 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 26 | . 1 1 1 1 . 1 1 1 . . 26 Average Corruption 2 | . 1 1 1 1 . 1 1 1 . . 9 Corruption Purged . | . . . . . . . . . . . . Effects 48 | . 2 . 2 1 . . 10 3 . . 30 Message Errors 18 | . . . 2 1 . . 4 2 . . 9 Matter Fused 8 | . . . . . . . . . . . 8 Heat Flow Errors 2 | . . . . . . . . . . . 2 Energy Discharges 8 | . 2 . . . . . 1 . . . 5 Data Loss (minor) 6 | . . . . . . . 2 1 . . 3 Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . 3 . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 439 | . . . . . 18 9 . 136 . 25 251 Projectiles . | . . . . . . . . . . . . Explosions 439 | . . . . . 18 9 . 136 . 25 251 Melee . | . . . . . . . . . . . . Knockbacks 5 | . . . . 3 1 . . . . 1 . Impact 1 | . . . . . . . . . . 1 . Kinetic 4 | . . . . 3 1 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 169 | . 91 . . . . 34 1 32 . 11 . Shots 8 | . 2 . . . . 4 . 1 . 1 . Rammed 8 | . 5 . . . . . 1 . 1 1 . Targets Rammed 9 | . 5 . . . 1 . 1 . 1 1 . Kicked 1 | . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 396 | . 189 . . 240 283 108 170 40 323 288 396 Average Temperature 81 | . 53 . . 78 73 39 32 12 147 88 101 Received Heat Transfer 2424 | . 255 . . 138 540 18 378 126 27 264 678 Effects 5 | . . . . . . . . . 1 . 4 Energy Bleed 2 | . . . . . . . . . 1 . 1 Interference 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Fried 17 | . . . . . . . . . . . 17 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 13 | . . . . . . . 4 . 1 . 8 Heat Transferred 6920 | . 100 . . 320 . 434 960 80 480 1440 3106 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . Latent Energy Used 623 | . . . . . . . . . . . 623 LE Corruption 11 | . . . . . . . . . . . 11 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Peak Influence 2508 | . 183 19 . 125 276 274 695 950 583 845 2508 Initial 498 | . . 14 . . 48 154 133 451 498 268 443 Average 432 | . 60 17 . 101 150 203 397 753 533 535 1115 Maximum Alert Level 5 | . . . . . 1 1 2 3 2 3 5 Low Security (%) 36 | 100 100 100 . 100 71 52 8 . . . . Level 1 19 | . . . . . 28 47 35 . 1 40 . Level 2 25 | . . . . . . . 55 44 98 38 22 Level 3 12 | . . . . . . . . 55 . 21 38 Level 4 2 | . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . 3 High Security 3 | . . . . . . . . . . . 21 Max Security . | . . . . . . . . . . . . Squads Dispatched 33 | . 2 . . . 3 . 6 . . . 22 Investigation 6 | . 2 . . . 1 . . . . . 3 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 14 | . . . . . 2 . 5 . . . 7 Assault 10 | . . . . . . . . . . . 10 Garrison 2 | . . . . . . . 1 . . . 1 Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses 3 | . . . . . . . . . . 1 2 Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Distress Signals 10 | . 2 . . . 3 . 3 . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 243 | . 23 . . 3 25 5 47 18 4 22 96 Peak Tracking Total 19 | . 6 . . 3 3 4 4 6 3 4 19 Tactical Retreats 12 | . . . . . 2 1 1 4 . 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Traps Triggered 16 | . 2 . . . . 2 4 3 . 3 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . . . 3 . . . . . Triggered 2 | . . . . . . 1 . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Machines Disabled 24 | . . . . . 2 . 1 2 . 2 17 Max in Single Turn 14 | . . . . . 1 . 1 1 . 1 14 Garrison Relay 2 | . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Machines Accessed 26 | . 10 . 1 . 6 . 6 . 3 . . Terminals 16 | . 7 . . . 4 . 4 . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . Recycling Units 3 | . 2 . . . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . Total Hacks 70 | . 35 . 1 . 19 . 9 . 6 . . Successful 40 | . 18 . 1 . 9 . 7 . 5 . . Failed 30 | . 17 . . . 10 . 2 . 1 . . Catastrophic 3 | . 1 . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 22 . 1 . . . . . . . . Terminals 47 | . 28 . . . 12 . 5 . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 2 . . . . . 3 . . . . Recycling Units 8 | . 5 . . . . . . . 3 . . Scanalyzers 5 | . . . . . 5 . . . . . . Garrison Access 4 | . . . . . 2 . 1 . 1 . . Terminal Hacks 23 | . 12 . 1 . 5 . 4 . 1 . . Record 2 | . . . . . 2 . . . . . . Prototype ID Bank 13 | . 10 . . . 2 . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . Repair Station Index 1 | . 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . Zone Layout 3 | . . . . . 1 . 1 . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . 2 . . . . Scan Component 2 | . 1 . . . . . 1 . . . . Repair 2 | . 1 . . . . . 1 . . . . Recycling Unit Hacks 5 | . 2 . . . . . . . 3 . . Process 1 | . . . . . . . . . 1 . . Retrieve Matter 2 | . . . . . . . . . 2 . . Retrieve Components 2 | . 2 . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 2 | . . . . . 2 . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Reject 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 7 . . . 6 . 3 . 2 . . Full Trace Events 3 | . 2 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . Time 172 | . 36 . . . . . 136 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 13 | . . . . . . . . . 13 . . Retrieved Matter 13 | . . . . . . . . . 13 . . Retrieved Components 12 | . 12 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . Zone Cloak 2 | . . . . . . . . 1 . 1 . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 5 . 3 . Machine Destruction 8 | . . . . . . . . 5 . 3 . Attached 1 | . . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 81 | . . . . . 38 . . . . . 43 Total Damage 2635 | . . . . . 273 . . . . . 2362 Kills 16 | . . . . . 3 . . . . . 13 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . . 3 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Turns Passed 10432 | 95 1234 236 421 328 1849 615 1852 756 407 1117 1522 Spaces Moved 4683 | 54 714 162 295 194 609 213 905 280 146 480 631 Core 7 | 5 . . . . . . . . . . 2 Treads 1783 | 49 428 . . . . . 240 280 146 480 160 Legs 576 | . . . . . 400 . . . . . 176 Wheels 2317 | . 286 162 295 194 209 213 665 . . . 293 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 140 140 125 200 105 165 260 160 145 Average Speed 175 | 149 143 135 140 140 231 213 148 211 261 196 174 Slowest Speed 1700 | 160 260 140 140 140 280 230 261 265 265 260 1700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 5 95 27 69 42 44 35 67 52 4 76 16 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 35 | . . . . . . . . 7 1 23 4 Terrain Destroyed 288 | . 7 . . 1 26 . 9 51 1 39 154 Melee . | . . . . . . . . . . . . Projectile 13 | . . . . 1 . . . . 1 . 11 AOE 275 | . 7 . . . 26 . 9 51 . 39 143 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Total 6317 | 66 846 174 303 224 979 352 1307 402 162 587 915 Wait 878 | . 60 4 . 12 230 88 253 69 1 46 115 Move 4673 | 53 713 161 294 193 608 212 905 279 145 479 631 Hop . | . . . . . . . . . . . . Pick Up 79 | 7 15 6 6 . 22 2 10 2 1 2 6 Fast Attach 52 | 5 3 . . . 8 1 13 2 . . 20 Attach 41 | 1 5 . . 2 6 1 5 2 2 1 16 Detach 14 | . . . . . 1 . 1 1 . . 11 Swap 51 | . 1 1 1 2 15 4 10 1 4 5 7 Drop 71 | . 1 . 2 . 29 4 13 2 1 . 19 Fire 418 | . 43 2 . 15 59 21 96 38 7 47 90 Melee . | . . . . . . . . . . . . Ram 2 | . 1 . . . . . 1 . . . . Kick 1 | . . . . . 1 . . . . . . Crush 6 | . 4 . . . . . . . 1 1 . Escape Stasis 28 | . . . . . . 16 . 6 . 6 . Rewire . | . . . . . . . . . . . . Trap 3 | . . . . . . 3 . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 448 | -10/Materials | Repaired Corrupted Ion Engine 457 | -10/Materials | Discovered new exit (range 3) 610 | -10/Materials | Discovered new exit (range 6) 711 | -10/Materials | Lost 3 parts (1n2w) 1050 | -10/Materials | Discovered new exit (range 9) 1249 | -10/Materials | Discovered new exit (range 14) 1330 | -10/Materials | Entered Mines 1343 | -10/Mines | Found a hidden stash of uninstalled traps 1360 | -10/Mines | Met a Derelict bent on vengeance 1424 | -10/Mines | Learned location of Storage (-9) 1437 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1497 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1497 | -10/Mines | Discovered new exit (range 5) 1529 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1532 | -10/Mines | Found Prototype Device 1566 | -10/Mines | Entered Exiles 1606 | -10/Exiles | Met 8R-AWN 1625 | -10/Exiles | Met EX-HEX 1666 | -10/Exiles | Met EX-BIN 1683 | -10/Exiles | Aligned with FarCom system 1684 | -10/Exiles | Given EX-Vault access code 1718 | -10/Exiles | Opened EX-Vault 1733 | -10/Exiles | Found Gui. Plasma Cannon 1740 | -10/Exiles | Found Latent Energy Streamer 1743 | -10/Exiles | Found Deploy-a-Sentry 1746 | -10/Exiles | Found Deploy-a-Sentry 1749 | -10/Exiles | Found Deploy-a-Sentry 1778 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1817 | -10/Exiles | Met EX-DEC 1968 | -10/Exiles | Discovered new exit (range 15) 1987 | -10/Exiles | Stole three prototypes: Latent Energy Streamer, Gui. Plasma Cannon, Deploy-a-Sentry 1987 | -10/Exiles | Entered Mines 1996 | -9/Mines | Core integrity fell below 50% 2121 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2299 | -9/Mines | Discovered new exit (range 4) 2315 | -9/Mines | Entered Materials 2315 | -8/Materials | Accompanied by 3 allies 2315 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2517 | -8/Materials | Build established: Skirmisher 3434 | -8/Materials | Discovered new exit (range 15) 3776 | -8/Materials | Identified Exp. Sensor Array 3901 | -8/Materials | Identified exit to Garrison 4034 | -8/Materials | Discovered new exit (range 6) 4164 | -8/Materials | Entered Garrison 4175 | -8/Garrison | Installed Relay Interface Framework 4571 | -8/Garrison | Triggered checkpoint 4738 | -8/Garrison | Discovered new exit (range 10) 4776 | -8/Garrison | Identified exit to Materials 4779 | -8/Garrison | Entered Materials 5065 | -8/Materials | Build established: Scavenger-Skirmisher 5206 | -8/Materials | Destroyed 7 combat bots 5225 | -8/Materials | Discovered new exit (range 16) 5243 | -8/Materials | Identified exit to Factory 5533 | -8/Materials | Discovered exit to Factory (range 6) 5778 | -8/Materials | Found Prototype Device 6199 | -8/Materials | Repaired Broken Exp. Sensor Array 6200 | -8/Materials | Build established: Skirmisher 6545 | -8/Materials | Garrison activated, responded to threat 6631 | -8/Materials | Identified exit to Garrison 6631 | -8/Materials | Entered Garrison 6672 | -8/Garrison | Triggered checkpoint 6697 | -8/Garrison | Garrison Relay disabled 6962 | -8/Garrison | Triggered checkpoint 6977 | -8/Garrison | Triggered checkpoint 7002 | -8/Garrison | Destroyed 8 combat bots 7035 | -8/Garrison | Triggered checkpoint 7152 | -8/Garrison | Discovered exit to Factory (range 11) 7213 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 7268 | -8/Garrison | Build established: Mutant 7272 | -8/Garrison | Triggered checkpoint 7387 | -8/Garrison | Entered Factory 7387 | -7/Factory | Evolved 2 slots: Utility x2 7388 | -7/Factory | Identified Active Sensor Suite 7389 | -7/Factory | FarCom data flow suspended 7693 | -7/Factory | Discovered new exit (range 2) 7695 | -7/Factory | Identified exit to Lower Caves 7784 | -7/Factory | Identified exit to Garrison 7794 | -7/Factory | Entered Garrison 7875 | -7/Garrison | Triggered checkpoint 7990 | -7/Garrison | Discovered new exit (range 10) 8017 | -7/Garrison | Identified exit to Factory 8036 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 8563 | -7/Garrison | Discovered exit to Factory (range 15) 8628 | -7/Garrison | Build established: Skirmisher 8736 | -7/Garrison | Discovered exit to Factory (range 9) 8868 | -7/Garrison | Garrison Relay disabled 8911 | -7/Garrison | Entered Factory 9179 | -7/Factory | Build established: Bothacker-Skirmisher 9477 | -7/Factory | Lost 3 parts (3w) 9837 | -7/Factory | Cargo convoy interrupted 9889 | -7/Factory | Destroyed 7 combat bots 9909 | -7/Factory | System corruption reached 10% 9945 | -7/Factory | Destroyed 8 combat bots 10002 | -7/Factory | Found Prototype Hackware 10002 | -7/Factory | Identified Exp. Hacking Suite 10005 | -7/Factory | Found Prototype Launcher 10005 | -7/Factory | Identified Tesla Bomb Launcher 10009 | -7/Factory | Found Prototype Launcher 10009 | -7/Factory | Identified Scatter Rocket Array 10041 | -7/Factory | Found Prototype Processor 10041 | -7/Factory | Identified Exp. Melee Analysis Suite 10052 | -7/Factory | Found Tesla Bomb Launcher 10111 | -7/Factory | First assault squad dispatched 10111 | -7/Factory | High security lockdown imminent 10191 | -7/Factory | High security lockdown engaged 10295 | -7/Factory | Core integrity fell below 50% 10331 | -7/Factory | DAS Turret deployed 10349 | -7/Factory | DAS Turret deployed 10354 | -7/Factory | DAS Turret deployed 10363 | -7/Factory | Garrison activated, responded to threat 10378 | -7/Factory | Lost 5 parts (1p3n1w) 10412 | -7/Factory | Core integrity fell below 20% 10422 | -7/Factory | Destroyed 11 combat bots 10433 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 10415_ Destroyed Remote Datajack. 10418_ Penetrated by Slug. 10419_ DAS Turret system terminally corrupted. 10421_ Penetrated by Slug. 10421_ Tesla Bomb Launcher destroyed. 10424_ Penetrated by Slug. 10425_ Acquired Rnf. Deuterium Engine. 10426_ C-30 ARC bursts open, deploying its payload. 10426_ P-60 Hacker unfolds itself. 10426_ H-55 Commando unfolds itself. 10426_ I-36 Angel unfolds itself. 10426_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 10426_ Integrated Corrupted PD Laser (+5). 10427_ P-60 Hacker destroyed. 10428_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 10429_ Acquired 4 matter. 10430_ Penetrated by Slug. 10430_ Slug penetrates G-47 Trooper. 10431_ System corrupted: Matter fused (-10). 10433_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????? ?????????????????? | | ?????????????????? **???????????????? | | ?????????????????? [%=#??????????????? | | ?????????????????? ! #??????????????? | | ?????????????????? #??????????????? | | ?????????????????? #??????????????? | | ?????????????????# #??????????????? | | ?????????????????+ +??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# ####/######+#??? | | ?????????????????# #??? | | ?????????????????# #??? | | ?????????????????# =!#??? | | ?????????????????# ! #??? | | ?????????????????# i #??? | | ??????????????#### *%!% | #??? | | ????????####### ##==%! % *!! #### | | ????????# ! =ghp[! h%!%%!! | | ????????# ==%%=% !% p%! "T"" | | ????????# !%@*=%!%// = """" | | ????????# ![%%[=%% % % | | ????????# !%*!==%*[ =%%% C%% | | ????????#;;%*=/% [%##############+##### | | ???????#; %!=[= ##??# #??? | | ???????# #??# #??? | | ???????# = #??# """"""""" #??? | | ??????# % #???? #??? | | ??????# ; ##???? """"""""" #??? | | ??????# ; #????? #?## | | ??????# ; ;#??????""""""""" #?? | | ??????# ; ;#???????? #?? | | ??????##;! ##???????????"""" #? | | ???#####;;;;;;;; ;#####??????????? # | | ???# | !#??????????? # | | ???# #??????????? # | | ???# """""" """""" #????????????#[ | | ???# """""" """""" #????????????# | | ??## """""" """""" #????????????#### | | ??# """""" """""" #???????????????? | | ??#"% #???????????????? | | ??## #???????????????? | | ???##+#######+#########???????????????? | | ????# #???# /#?????????????????????? | | ????# ##### T" #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Utility Shielding 66 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageImpactDeconstructor Manual? 0 Play Time 01:25:31 Cumulative 1091.8 hours Start 2021.09.03 @ 19:47:49 End 2021.09.03 @ 21:34:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 690 Rogue 690 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0/0/0 Lore% 89 Gallery% 91 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10df0f46-610e-40b8-918c-f82215cd1dd7