Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 17:37:03 Player: Maha Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (376) 376 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (396) 396 TOTAL SCORE: 3377 Bonus ------- Follower Combat Kills 96 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Weight Redist. System Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Advanced Treads Aluminum Leg VSS Leg Sensor Array Shock Rifle Particle Gun Pulse Rifle Minigun Datajack Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Signal Interpreter Reaction Control System > --- WEAPON ----------- Particle Gun Field Laser Ion Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Advanced Treads Aluminum Leg VSS Leg Sensor Array Shock Rifle Particle Gun Pulse Rifle Minigun Datajack Deploy-a-Sentry Deploy-a-Sentry [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Advanced Treads Leg VSS Leg Wheel Wheel Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 30 | 5 3 1 . . 21 Power 6 | 1 . . . . 5 Engine 6 | 1 . . . . 5 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . . . 5 Treads 1 | . . . . . 1 Leg 4 | . . . . . 4 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 3 . . . 4 Device 4 | . 1 . . . 3 Storage 2 | . 1 . . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 . 1 . . 7 Energy Gun 8 | 2 . 1 . . 5 Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 14 | . . . . 1 13 Power 3 | . . . . . 3 Propulsion 3 | . . . . 1 2 Utility 2 | . . . . . 2 Weapon 6 | . . . . . 6 Highest Loss Streak 7 | . . . . 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 98 100 100 88 85 Engine 15 | . 14 14 14 14 17 Leg 5 | . . . . . 10 Wheel 14 | . 28 28 28 17 3 Device 12 | . 10 14 14 14 12 Storage 5 | . 2 . . . 9 Processor 11 | . 12 14 14 14 9 Energy Gun 22 | . 28 28 28 28 17 Energy Cannon 2 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 48 | 6 26 7 7 7 48 Greatest Support 33 | 20 20 20 20 10 33 Greatest Overweight (x) 3 | . 1 . . . 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 5 15 5 5 5 15 Average Capacity 10 | 5 7 5 5 5 15 Most Carried 13 | 2 4 5 5 5 13 Average Carried 6 | . 3 4 4 5 9 Final Capacity 15 | 5 5 5 5 5 15 Final Carried 13 | 1 4 5 5 5 13 Class Distribution -------------------- 52% | Mutant 47% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 468 | 250 30 . . 5 183 Remotely . | . . . . . . Salvage Created 290 | 47 47 26 . 17 153 Parts 18 | 3 5 2 . 3 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 1 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 11 | 1 3 2 . 1 4 Guns 10 | 1 3 2 . 1 3 AOE 1 | . . . . . 1 Classes Destroyed 4 | 1 1 . . . 2 Operator 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 6 | . 3 2 . 1 . Grunt 5 | 1 . . . . 4 Best Kill Streak 3 | 1 3 2 . 1 2 Combat Bots Only 3 | 1 3 2 . 1 2 Max Kills in Single Turn 2 | 1 2 1 . 1 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 152 | 5 12 12 . 2 121 Missed 33 | 2 3 2 . . 26 Damage Taken 1951 | 34 80 77 . 13 1747 Core 602 | . 17 25 . . 560 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . . . 83 . Volleys Fired 46 | 4 6 6 . 1 29 Largest 3 | 2 2 2 . 2 3 Hottest 190 | 90 90 90 . 90 190 Shots Fired 101 | 8 12 12 . 2 67 Gun 84 | 8 12 12 . 2 50 Cannon 17 | . . . . . 17 Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 99 | 8 12 12 . 2 65 Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 8 | 4 3 4 . . 8 Robot Miss Streak 4 | 2 1 3 . 2 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 55 | 5 9 6 . . 35 Core Hits 21 | 2 5 3 . 1 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 959 | 58 116 66 . 12 707 Guns 657 | 58 116 66 . 12 405 Cannons 207 | . . . . . 207 Explosions 86 | . . . . . 86 Melee . | . . . . . . Ramming 9 | . . . . . 9 Kinetic . | . . . . . . Thermal 864 | 58 116 66 . 12 612 Explosive 86 | . . . . . 86 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 120 | . . . . . 120 Projectiles . | . . . . . . Explosions 120 | . . . . . 120 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 209 | . . . . . 209 Shots 2 | . . . . . 2 Rammed 3 | . . . . . 3 Targets Rammed 4 | . . . . . 4 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 565 | 112 110 150 . 30 565 Average Temperature 139 | 59 43 72 . 17 170 Received Heat Transfer 633 | 18 21 . . . 594 Effects 14 | . . . . . 14 Shutdowns 5 | . . . . . 5 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1943 | 161 298 174 . 25 1285 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 115 | 20 105 98 . 94 115 Initial 36 | . 13 17 . . 36 Average 57 | 3 53 72 . 91 58 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | 1 9 3 . 3 18 Peak Tracking Total 7 | 1 6 3 . 3 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . 2 2 . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 5 | . . . . . 5 Max in Single Turn 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 12 | . 5 . 5 . 2 Terminals 6 | . 4 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 74 | . 16 . 50 . 8 Successful 64 | . 7 . 50 . 7 Failed 10 | . 9 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 20 | . 12 . . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 61 | . 4 . 50 . 7 Record 53 | . . . 49 . 4 Prototype ID Bank 2 | . 2 . . . . Branch Access Points 2 | . 1 . . . 1 Alert Level 1 | . . . . . 1 Dispatch Records 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 . Highest-Rated Group 40 | . . 40 40 40 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders . | . . . . . . Ally Attacks 20 | . . 1 . 6 13 Total Damage 750 | . . 13 . 57 680 Kills 7 | . . 1 . 3 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Turrets Deployed 1 | . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2645 | 72 491 190 455 40 1397 Spaces Moved 1830 | 68 431 191 560 46 534 Core 19 | 19 . . . . . Treads 54 | . . . . . 54 Legs 360 | . . . . . 360 Wheels 1397 | 49 431 191 560 46 120 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 110 Average Speed 111 | 71 83 80 80 80 185 Slowest Speed 265 | 80 95 80 80 80 265 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 7 48 52 92 15 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . . . . . 30 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 29 | . . . . . 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2343 | 83 549 216 569 46 880 Wait 382 | 1 105 14 2 . 260 Move 1825 | 67 430 190 559 45 534 Hop . | . . . . . . Pick Up 43 | 6 5 3 4 . 25 Fast Attach . | . . . . . . Attach 18 | 5 2 . . . 11 Detach . | . . . . . . Swap 12 | . 1 1 . . 10 Drop 13 | . . 2 4 . 7 Fire 46 | 4 6 6 . 1 29 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush 3 | . . . . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Discovered new exit (range 8) 73 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 3) 484 | -10/Materials | Identified exit to Materials 564 | -10/Materials | Entered Mines 567 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 614 | -10/Mines | Discovered exit to Materials (range 6) 712 | -10/Mines | Found a hidden stash of uninstalled traps 738 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 738 | -10/Mines | Discovered new exit (range 5) 741 | -10/Mines | Identified exit to Exiles 754 | -10/Mines | Entered Exiles 754 | -10/Exiles | Accompanied by 3 allies 775 | -10/Exiles | Discovered new exit (range 14) 783 | -10/Exiles | Identified exit to Mines 799 | -10/Exiles | Met 8R-AWN 816 | -10/Exiles | Met EX-HEX 841 | -10/Exiles | Met EX-BIN 870 | -10/Exiles | Aligned with FarCom system 871 | -10/Exiles | Given EX-Vault access code 901 | -10/Exiles | Opened EX-Vault 939 | -10/Exiles | Found Deploy-a-Sentry 942 | -10/Exiles | Found Deploy-a-Sentry 944 | -10/Exiles | Found Deploy-a-Sentry 961 | -10/Exiles | Warned to stay clear of 0b10 Research branches 984 | -10/Exiles | Met EX-DEC 991 | -10/Exiles | Learned location of Zion (-6) 1039 | -10/Exiles | Visited The Gauntlet 1183 | -10/Exiles | Discovered exit to Mines (range 14) 1209 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1209 | -10/Exiles | Entered Mines 1209 | -9/Mines | Accompanied by 3 allies 1237 | -9/Mines | Discovered new exit (range 13) 1248 | -9/Mines | Identified exit to Materials 1249 | -9/Mines | Assembled infested the area 1249 | -9/Mines | Entered Materials 1249 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1491 | -8/Materials | Build established: Skirmisher 1647 | -8/Materials | Lost 3 parts (1u2w) 2050 | -8/Materials | DAS Turret deployed 2242 | -8/Materials | Discovered new exit (range 15) 2295 | -8/Materials | Identified exit to Factory 2616 | -8/Materials | Core integrity fell below 50% 2635 | -8/Materials | Core integrity fell below 20% 2646 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02613_ Deuterium Engine destroyed. 02614_ Particle Gun broken. 02614_ Overheating: Short circuit. 02615_ VSS Leg broken. 02615_ Overheating: Short circuit. 02615_ Ion Cannon destroyed. 02616_ Overheating: Core damaged (-93). 02618_ Critical hit (Burn: +37). 02620_ Overheating: System interference. 02620_ Signal Interpreter temporarily disabled. 02620_ Adv. Weight Redist. System temporarily disabled. 02620_ Y-45 Defender heat damages Heat Sink. 02621_ Overheating: System interference. 02621_ Field Laser temporarily disabled. 02625_ Broken Particle Gun destroyed. 02625_ Field Laser destroyed. 02628_ Critical hit (Burn: +37). 02631_ Broken VSS Leg destroyed. 02637_ VSS Leg destroyed. 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