Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.09 @ 01:36:34 Player: Sunvar Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (51) 51 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1701 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 216/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (4) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Flight Unit Cesium-ion Thruster Hacking Suite System Shield Mini Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Flail > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Hacking Suite System Shield [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 21 | 2 5 3 11 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 14 | . 4 3 7 Treads 12 | . 4 2 6 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 2 | . . 1 1 Utility 4 | 1 . . 3 Device 2 | 1 . . 1 Storage . | . . . . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 3 | 1 1 . 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . . 2 7 Power . | . . . . Propulsion 5 | . . . 5 Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Highest Loss Streak 6 | . . 2 6 To Critical Strikes 1 | . . . 1 Average Backups 4 | 3 4 3 4 Power . | 1 . . . Propulsion 2 | 2 2 3 2 Utility 1 | . . . 1 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 18 | 10 3 . 5 Power 3 | 2 1 . . Propulsion 7 | 4 1 . 2 Utility 4 | 2 . . 2 Weapon 4 | 2 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 40 | . 57 61 30 Treads 25 | . 12 43 24 Leg 2 | . 15 . . Device 4 | . 14 10 . Processor 1 | . . . 1 Ballistic Gun 3 | . 11 8 . Impact Weapon 1 | . . . 2 Peak Build Rating 11 | 6 6 10 11 Average Rating 6 | 4 4 7 7 On Entrance 5 | 6 4 6 7 Avg Prop Armor Cover (%) 37 | 26 27 32 42 Naked Turns 4 | . . . 4 Heaviest Build 6 | 6 3 3 3 Greatest Support 46 | 20 3 43 46 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 3 4 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 364 | 228 . . 136 Remotely . | . . . . Salvage Created 169 | 105 . . 64 Parts 5 | 4 . . 1 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 2 | . . . 2 Classes Destroyed 4 | 2 . . 2 Worker 1 | . . . 1 Tunneler 2 | 1 . . 1 Recycler 1 | 1 . . . Swarmer 2 | . . . 2 Best Kill Streak 3 | 2 . . 3 Combat Bots Only 1 | . . . 1 Max Kills in Single Turn 2 | 1 . . 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 338 | . 16 76 246 Missed 122 | . 6 18 98 Hits 216 | . 10 58 148 Projectile 216 | . 10 58 148 AOE 1 | . . . 1 Critical Strikes 7 | . 1 2 4 Damage Taken 2288 | . 137 468 1683 Core 697 | . 23 84 590 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 90 79 . Volleys Fired 8 | 8 . . . Largest 2 | 2 . . . Hottest 70 | 70 . . . Shots Fired 16 | 16 . . . Gun 16 | 16 . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 8 | 8 . . . Thermal 8 | 8 . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 3 | 3 . . . Robot Miss Streak 2 | 2 . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 13 | 9 . . 4 Core Hits 7 | 5 1 . 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 13 | . . . 13 Impact 13 | . . . 13 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 313 | 74 2 1 236 Guns 74 | 74 . . . Cannons . | . . . . Explosions . | . . . . Melee 233 | . . . 233 Ramming 6 | . 2 1 3 Kinetic 49 | 49 . . . Thermal 25 | 25 . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 233 | . . . 233 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 126 | . . . 126 Projectiles 10 | . . . 10 Explosions . | . . . . Melee 116 | . . . 116 Knockbacks 2 | . . . 2 Impact 1 | . . . 1 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 10 | . 1 1 8 Targets Rammed 10 | . 1 1 8 Kicked . | . . . . Crushed . | . . . . Highest Temperature 40 | 40 2 . 10 Average Temperature 15 | 17 2 . 7 Received Heat Transfer 579 | . 93 . 486 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 4 | . . . 4 Combat Hostiles 2 | . . . 2 Parts Fried 8 | . . . 8 Impact Corruptions 6 | . . . 6 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 74 | 74 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 70 | 100 100 100 51 Level 1 28 | . . . 46 Level 2 . | . . . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 442 | 5 . 35 442 Initial . | . . . . Average 103 | . . 10 165 Influence Increases 762 | 10 . 45 707 Destroy 0b10 Robot/C 40 | . . . 40 Destroy 0b10 Robot/NC 20 | 10 . . 10 Destroy Leader 10 | . . . 10 Disable Machine 15 | . . . 15 Destroy Structure 2 | . . . 2 Partial Spotted 105 | . . . 105 Lose Combat Pursuer 570 | . . 45 525 Influence Decreases 413 | 10 . 45 358 Time Decay 223 | 10 . 25 188 Search Patrol Dispatched 100 | . . . 100 Lost Part 90 | . . 20 70 Squads Dispatched 9 | . 1 1 7 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 5 | . . 1 4 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered 1 | . . . 1 Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 5 7 57 Peak Tracking Total 14 | . 5 4 14 Tactical Retreats 11 | . . 2 9 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 1 . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 1 3 Terminals 5 | . 1 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 1 2 4 Successful 1 | . . . 1 Failed 6 | . 1 2 3 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 6 | . 1 2 3 Terminals 7 | . 1 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 227 | 9 101 98 19 Sensors 19 | . . . 19 Seismic 208 | 9 101 98 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 672 | 47 101 110 414 Spaces Moved 900 | 30 163 105 602 Core 717 | 29 163 63 462 Treads 66 | . . 42 24 Legs 1 | 1 . . . Wheels . | . . . . Hover . | . . . . Flight 116 | . . . 116 Fastest Speed 40 | 50 50 50 40 Average Speed 56 | 52 50 94 52 Slowest Speed 160 | 120 50 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 7 | . . . 7 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 38 20 60 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 2 | . . . 2 Melee 2 | . . . 2 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1017 | 50 187 115 665 Wait 19 | . 3 . 16 Move 885 | 29 162 104 590 Hop 5 | . . . 5 Pick Up 13 | 1 5 2 5 Fast Attach 17 | 1 3 1 12 Attach 8 | 1 . 3 4 Detach 11 | 4 2 2 3 Swap 7 | . 2 1 4 Drop 21 | 6 9 1 5 Fire 8 | 8 . . . Melee 13 | . . . 13 Ram . | . . . . Kick . | . . . . Crush 10 | . 1 1 8 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 1) 48 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 10) 149 | -10/Materials | Entered another Materials area 149 | -9/Materials | Evolved 2 slots: Propulsion x2 254 | -9/Materials | Discovered new exit (range 11) 259 | -9/Materials | Entered another Materials area 259 | -8/Materials | Evolved 2 slots: Utility x2 335 | -8/Materials | Build established: Mutant 559 | -8/Materials | Garrison activated, responded to threat 617 | -8/Materials | Core integrity fell below 50% 634 | -8/Materials | Core integrity fell below 20% 654 | -8/Materials | Lost 6 parts (4n1u1w) 659 | -8/Materials | Search patrols dispatched 670 | -8/Materials | Discovered new exit (range 13) 673 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 00617_ S-10 Pest destroyed. 00621_ Destroyed Flight Unit. 00621_ S-10 Pest system corrupted by crushing effect. 00622_ S-10 Pest system terminally corrupted. 00622_ Flight Unit fried. 00623_ Critical hit (Destroy). 00623_ Flail destroyed. 00624_ Acquired 15 matter. 00629_ S-10 Pest destroyed. 00632_ Acquired 97 matter. 00640_ Acquired Mni. Grenade Launcher. 00659_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 00660_ Acquired Hacking Suite. 00664_ W-25 Informer sends out distress signal. 00666_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00670_ EXIT=FOUND 00670_ C-17 Slicer destroyed. 00671_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????" ### #????? | | ???????????????????????"" ??# #????? | | ??????????????????????? ??# #????? | | ????????????????????????""" ???# #????? | | ???????#####????????????""" ???# #????? | | ???????# T #?????????????"" ????# #????? | | ???????# #????????????? ????# #????? | | ???????# #????????????##/###### #????? | | ???????# #???########## #????? | | ???????# #???#! # #######????? | | ???????# #???# + #??????????? | | ???????# #???# # #??????????? | | ???????###/##### # #??????????? | | ?????????# / [ # #??????????? | | ?????????# # + #??????????? | | ?????????# # # +??????????? | | ?????????# + ! # #??????????? | | ?????????# # # #??????????? | | ?????????# ########## #??????????? | | ?????????# sY ##?????????? | | ?????????############### H #???????? ? | | ???????????????????????# #????? # | | ??????????????????????## #?? # | | ??????????????????????# # # | | ??????????????????????# # | | ??????????????????????## @ = # | | ???????????????????????# # | | ??????????????????????# c # | | ??????????????????????## =% ##########? | | ???????????????????????# == ????????? | | ???????????????????????## /%! ???????? | | ???????????????????????? < ??????? | | ????????????????????????# *# ?????? | | ?????????????????????????#### ????? | | ????????????????????????????? #???? | | ??????????????????????????????######???? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainHoverTendrils Manual? 0 Play Time 00:12:23 Cumulative 310.3 hours Start 2026.10.09 @ 01:26:30 End 2026.10.09 @ 01:36:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 30 Types 14/0/7/9/0/0/0/0/0/0 Lore% 76 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b252e1b6-2250-4905-b8ae-3b0229b37e92