Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.08 @ 21:29:22 Player: Michael Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (189) 945 Value Destroyed (6191) 6191 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1268) 1268 TOTAL SCORE: 14484 Bonus ------- High Alert Combat Kills 1001 Follower Combat Kills 544 Met Data Miner 300 Friendly Fire -577 Cogmind --------- Core Integrity 4/1000 Matter 137/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Rolling (90) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (7) ------ Enhanced Optical Array Improved Terrain Scan Processor > --- WEAPON (4) ------- Great Axe > --- INVENTORY (5) ---- Huge Storage Unit Advanced Sensor Array Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Medium Treads Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Advanced Plasma Cannon Heavy Machine Gun Katana Makeshift Sword > --- INVENTORY -------- Micro Nuclear Core Neutrino Core Micro Fission Core Advanced Treads Improved Medium Treads Wheel Improved Cooling System Structural Scanner Advanced Terrain Scanner Advanced Terrain Scanner Advanced Targeting Computer Experimental Targeting Computer Improved Propulsion Shielding Dynamic Insulation System System Restoration Module Improved System Restoration Module Bomb Factory No. 2 Improved Assault Rifle Precision Assault Rifle Missile Launcher Heavy Rocket Launcher Precision Grenade Launcher Axe Great Axe [Rating: 81] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Propulsion Shielding Weapon Katana Energy Gun Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . . . . . . . Utility 5 | . . . . . 1 1 . . . . 2 . . . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . Parts Attached 374 | 6 23 8 . 11 41 94 6 10 2 3 64 12 8 9 9 68 Power 33 | 1 2 1 . 1 7 5 1 1 . . 5 . . . . 9 Engine 13 | 1 2 1 . 1 6 2 . . . . . . . . . . Core 20 | . . . . . 1 3 1 1 . . 5 . . . . 9 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 52 | 2 5 4 . 1 6 10 . 1 . 1 10 . 2 . . 10 Treads 19 | . 1 1 . . 3 4 . 1 . . 4 . . . . 5 Leg 5 | 2 3 . . . . . . . . . . . . . . . Wheel 28 | . 1 3 . 1 3 6 . . . 1 6 . 2 . . 5 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 153 | 1 2 1 . . 6 49 3 5 1 1 35 12 6 4 6 21 Device 109 | . 1 1 . . 3 33 2 4 . 1 26 9 5 2 6 16 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . Processor 6 | . . . . . 2 . . . . . 3 . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 35 | . . . . . . 16 1 1 1 . 6 3 1 2 . 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 136 | 2 14 2 . 9 22 30 2 3 1 1 14 . . 5 3 28 Energy Gun 8 | 1 3 . . . 2 2 . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . 1 . 2 Ballistic Gun 65 | 1 3 2 . 6 15 11 1 1 . . 5 . . 2 2 16 Ballistic Cannon 8 | . 2 . . . 2 4 . . . . . . . . . . Launcher 26 | . 6 . . 3 3 4 1 . 1 . 4 . . 2 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 26 | . . . . . . 9 . 2 . 1 5 . . . 1 8 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 1 . . . . 1 . . . . . Parts Lost 62 | . 2 1 . 2 3 14 2 2 . . 8 . . . . 28 Power 11 | . . 1 . 1 1 2 1 . . . 1 . . . . 4 Propulsion 12 | . . . . 1 . 3 . 1 . . 2 . . . . 5 Utility 16 | . 1 . . . . 4 . . . . 2 . . . . 9 Weapon 23 | . 1 . . . 2 5 1 1 . . 3 . . . . 10 Highest Loss Streak 26 | . 2 1 . 2 2 4 2 1 . . 4 . . . . 26 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 92 95 100 99 97 87 91 90 92 92 76 93 93 93 93 89 Engine 3 | . 14 14 14 14 8 2 . . . . . . . . . . Core 4 | . . . . . . 4 7 7 7 7 6 6 6 6 6 10 Treads 5 | . . 8 . . 8 7 7 7 7 7 4 6 6 6 6 4 Leg 1 | . 26 . . . . . . . . . . . . . . . Wheel 13 | . . 19 28 27 16 14 15 15 15 15 14 13 13 13 13 10 Device 11 | . 6 10 14 14 6 9 14 13 15 14 12 12 12 12 13 15 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 4 Processor 11 | . . . . . 11 10 7 7 7 7 11 20 20 20 20 16 Energy Gun 1 | . 3 . . . 7 4 . . . . . . . . . . Ballistic Gun 12 | . 18 20 28 26 28 9 22 15 15 14 2 6 6 14 6 10 Ballistic Cannon 2 | . 3 7 . . . 6 7 2 . . . . . . . . Launcher 2 | . 1 . . 1 . . . . . 7 . 13 13 4 12 . Slashing Weapon 5 | . . . . . . 4 . 10 15 7 14 6 6 6 6 9 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 128 | 14 30 30 28 28 105 111 109 107 104 104 111 108 108 108 108 128 Greatest Support 49 | 20 20 20 20 20 29 47 38 38 38 38 48 38 40 40 40 49 Greatest Overweight (x) 9 | . 2 2 1 1 4 3 2 2 2 2 4 2 2 2 2 9 Average Overweight (x) 1 | . . 1 1 1 3 2 2 2 2 2 1 2 2 2 2 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 12 15 15 15 24 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 2 15 15 14 15 25 25 25 24 24 25 25 25 25 25 25 25 Average Carried 22 | 1 10 14 14 14 22 23 24 23 24 24 23 24 24 24 25 23 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 15 14 14 15 25 25 23 24 24 25 24 25 25 25 25 3 Class Distribution -------------------- 43% | Assassin 25% | Mutant 14% | Scavenger-Gunner 8% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Assassin | -5/Proximity Caves Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 6452 | 222 372 317 . 249 899 2044 135 174 . 74 670 180 204 50 92 770 Remotely 710 | . . . . . . 575 135 . . . . . . . . . Salvage Created 7720 | . 619 238 . 125 1203 2627 35 184 . 15 946 186 75 . . 1467 Parts 392 | . 46 19 . 2 89 101 2 7 . 2 47 6 2 . . 69 Haulers Intercepted 12 | . 1 . . . 6 2 . . . . 1 . . . . 2 Recyclers Shooed 5 | . . . . . . 3 . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 2 5 . 13 . 5 2 . . . Prevented 2 | . . . . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 141 | . 17 10 . 13 16 48 1 3 . . 14 4 4 . . 11 Melee 24 | . . . . . . 6 . . . . 11 . 2 . . 5 Guns 58 | . 9 6 . 2 16 19 1 2 . . . . . . . 3 Cannons 19 | . . 4 . . . 14 . 1 . . . . . . . . AOE 40 | . 8 . . 11 . 9 . . . . 3 4 2 . . 3 Classes Destroyed 18 | . 6 1 . 2 4 2 . 1 . . 1 . . . . 1 Worker 13 | . 3 . . 1 4 1 . . . . 1 . . . . 3 Builder 9 | . 2 . . . 2 1 . . . . 1 . . . . 3 Tunneler 4 | . . 1 . . 1 2 . . . . . . . . . . Hauler 12 | . 1 . . . 6 2 . . . . 1 . . . . 2 Recycler 14 | . . . . . 1 7 . . . . 1 . . . . 5 Minesweeper 4 | . . . . . . . . 1 . 1 . 2 . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . . . . . . 1 Watcher 3 | . 2 . . . 1 . . . . . . . . . . . Swarmer 27 | . 6 6 . . 3 7 . . . . . . 4 . . 1 Grunt 59 | . 11 4 . 1 4 26 . 2 . . 6 4 . . . 1 Brawler 1 | . . . . . . 1 . . . . . . . . . . Duelist 3 | . . . . . 1 . . . . . . . . . . 2 Sentry 19 | . . . . . 7 9 . . . . 3 . . . . . Hunter 3 | . . . . . . . 1 . . . . . . . . 2 Programmer 16 | . . . . . . 5 . 1 . . 5 . . . . 5 Heavy 1 | . . . . . 1 . . . . . . . . . . . Assembled 13 | . . . . 13 . . . . . . . . . . . . Guerrilla 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | . 4 3 . 8 3 7 1 2 . 1 5 3 4 . . 10 Combat Bots Only 7 | . 4 3 . 7 3 7 1 2 . . 3 3 4 . . 3 Max Kills in Single Turn 6 | . 3 1 . 3 1 4 1 1 . 1 2 1 2 . . 6 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 3 . 4 . . . . 2 1 2 . . 2 Melee 1 | . . . . . . 1 . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 12373 | . 515 425 . 299 1062 2987 405 122 . 112 1787 130 147 . 14 4368 Core 2176 | . 62 76 . 79 99 405 53 17 . . 311 58 20 . . 996 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 433 | . . . . . . 260 . . . . . 22 47 . . 104 Regen/Repaired (Parts) 1331 | . . . . . 90 392 . . . . 217 . . 632 . . Core Remaining (%) 56 | 100 . . . 13 82 . . . . 32 . . . . 54 . Volleys Fired 354 | . 48 45 . 13 78 111 3 6 . 3 5 9 1 . 5 27 Largest 4 | . 2 2 . 2 4 4 4 3 . 2 2 3 1 . 1 3 Hottest 160 | . 70 55 . 50 132 160 118 90 . 47 66 96 30 . 30 100 Shots Fired 946 | . 93 90 . 25 306 297 12 17 . 6 10 17 1 . 5 67 Gun 777 | . 82 65 . 17 302 209 9 12 . 6 3 8 . . . 64 Cannon 118 | . 1 25 . . 1 83 3 5 . . . . . . . . Launcher 51 | . 10 . . 8 3 5 . . . . 7 9 1 . 5 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 759 | . 62 90 . 17 242 238 12 17 . 6 3 8 . . . 64 Thermal 115 | . . . . . 61 54 . . . . . . . . . . Explosive 51 | . 10 . . 8 3 5 . . . . 7 9 1 . 5 3 Electromagnetic 21 | . 21 . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 8 9 . 8 13 27 7 7 . 5 6 9 . . . 12 Robot Miss Streak 5 | . 5 4 . 5 4 4 1 1 . 1 1 1 . . . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 1 . . . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . Shots Hit Robots 730 | . 51 53 . 15 186 233 8 13 . 7 68 15 2 . . 79 Core Hits 373 | . 37 18 . 32 76 104 3 6 . 4 32 14 5 . . 42 Critical Kills 5 | . . . . . 1 2 . . . . . . . . . 2 Critical Parts Destroyed 6 | . . 1 . . 2 . . . . . . 1 . . . 2 Critical Strikes 49 | . . 1 . . 7 20 . . . . 9 1 . . . 11 Burn 10 | . . . . . 4 6 . . . . . . . . . . Destroy 11 | . . 1 . . 3 2 . . . . . 1 . . . 4 Blast 8 | . . . . . . 8 . . . . . . . . . . Sever 20 | . . . . . . 4 . . . . 9 . . . . 7 Melee Attacks 306 | . . . . . . 49 . 2 . 5 144 7 4 1 10 84 Impact . | . . . . . . . . . . . . . . . . . Slashing 306 | . . . . . . 49 . 2 . 5 144 7 4 1 10 84 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . 6 . 1 . 1 7 3 . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 23 | . . . . . . . . . . 1 11 . . . . 11 Damage Inflicted 20020 | . 1221 616 . 1146 2352 6319 99 303 . 232 3222 842 209 . . 3459 Guns 7355 | . 558 346 . 102 2228 2695 72 145 . 68 67 153 . . . 921 Cannons 2245 | . 18 270 . . 17 1850 27 63 . . . . . . . . Explosions 5088 | . 645 . . 1044 107 829 . . . . 609 504 149 . . 1201 Melee 5332 | . . . . . . 945 . 95 . 164 2546 185 60 . . 1337 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 8120 | . 396 616 . 102 1638 3852 99 208 . 68 67 153 . . . 921 Thermal 2136 | . 112 . . . 607 749 . . . . . . . . . 668 Explosive 4252 | . 533 . . 1044 107 773 . . . . 609 504 149 . . 533 Electromagnetic 180 | . 180 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 5332 | . . . . . . 945 . 95 . 164 2546 185 60 . . 1337 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 3 1 . . . . 4 . . . . 2 Average Corruption 2 | . . . . . 2 1 . . . . 1 . . . . 1 Corruption Purged 10 | . . . . . . 3 . . . . 5 . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 37 | . . . . . 29 3 . . . . 3 . . . . 2 Message Errors 8 | . . . . . 8 . . . . . . . . . . . Matter Fused 10 | . . . . . 7 1 . . . . 2 . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . . . . . Energy Discharges 3 | . . . . . 3 . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . 4 1 . . . . 1 . . . . . Data Loss (major) 3 | . . . . . 3 . . . . . . . . . . . Misfires 2 | . . . . . 1 1 . . . . . . . . . . Alerts 2 | . . . . . 2 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 868 | . 26 . . 16 . 219 . 21 . 48 182 79 1 . . 276 Projectiles 105 | . . . . . . 105 . . . . . . . . . . Explosions 260 | . 26 . . 16 . 34 . . . . . 30 1 . . 153 Melee 503 | . . . . . . 80 . 21 . 48 182 49 . . . 123 Knockbacks 14 | . 1 1 . . . 10 . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 14 | . 1 1 . . . 10 . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 551 | . 87 . . 136 . 251 . . . . 18 . 17 . 14 28 Shots 19 | . 4 . . 6 . 4 . . . . 1 . 1 . 1 2 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 386 | . 14 58 . 11 386 263 101 . . . 21 . . . . 208 Average Temperature 56 | . 7 19 . 8 56 65 58 . . . 11 . . . . 45 Received Heat Transfer 3119 | . 147 174 . 80 306 939 24 36 . 12 378 60 . . . 963 Effects 1 | . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 4 . . . . . 1 . . . . . Heat Transferred 4833 | . 200 . . . 1850 2233 . . . . . . . . . 550 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 1297 | . 379 239 . 32 605 1297 . . . . 475 . . . . 300 Initial 250 | . . 49 . . 12 250 . . . . . . . . . . Average 316 | . 159 120 . 23 351 641 . . . . 221 . . . . 38 Maximum Alert Level 4 | . 1 1 . . 2 4 . . . . 2 . . . . 1 Low Security (%) 44 | 100 69 99 . 100 22 6 . . . . 40 . . . . 96 Level 1 25 | . 30 . . . 27 20 . . . . 48 . . . . 3 Level 2 17 | . . . . . 49 25 . . . . 10 . . . . . Level 3 10 | . . . . . . 37 . . . . . . . . . . Level 4 2 | . . . . . . 9 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 3 . . . 4 14 . . . . 14 . . . . 4 Investigation 8 | . 3 . . . . 1 . . . . 4 . . . . . Extermination 14 | . . . . . . 5 . . . . 6 . . . . 3 Reinforcement 9 | . . . . . 2 3 . . . . 4 . . . . . Assault 4 | . . . . . 2 2 . . . . . . . . . . Garrison 4 | . . . . . . 3 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . . . Active Scanning Responses 3 | . . . . . . . . . . . 3 . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 5 | . 2 . . . 2 . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 227 | . 26 14 . 15 41 63 2 3 . 3 25 4 5 . . 26 Peak Tracking Total 10 | . 5 3 . 8 4 8 1 2 . 2 3 3 3 . . 10 Tactical Retreats 7 | . . 2 . . . 2 . . . . 2 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 20 | . 3 . . . 3 6 . . . . 1 . . . . 7 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 3 | . . 1 . . . . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 4 | . . 2 . . . . . . . . 2 . . . . . Triggered 6 | . . 1 . . . . . . . . 2 1 . . 2 . Most Traps Carried 4 | . . 4 3 3 3 . . . . 2 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 32 | . 4 . . . 3 15 . . . . 2 . . . . 8 Max in Single Turn 8 | . 1 . . . . 5 . . . . . . . . . 8 Garrison Access 3 | . . . . . 1 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 76 | . 8 . 1 . 14 25 . . 2 . 15 . . . . 11 Terminals 39 | . 6 . . . 8 14 . . . . 6 . . . . 5 Fabricators 4 | . . . . . . 1 . . . . 2 . . . . 1 Repair Stations 7 | . . . . . 1 4 . . . . 2 . . . . . Recycling Units 12 | . 2 . . . 2 3 . . . . 2 . . . . 3 Scanalyzers 5 | . . . . . 2 . . . . . 2 . . . . 1 Garrison Access 6 | . . . . . 1 3 . . . . 1 . . . . 1 Total Hacks 181 | . 18 . 1 . 37 57 . . 8 . 40 . . . . 20 Successful 98 | . 6 . 1 . 26 27 . . 8 . 23 . . . . 7 Failed 83 | . 12 . . . 11 30 . . . . 17 . . . . 13 Catastrophic 14 | . 3 . . . 3 3 . . . . 2 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 17 | . . . . . 5 6 . . . . 4 . . . . 2 Terminals 93 | . 14 . . . 19 34 . . . . 17 . . . . 9 Fabricators 6 | . . . . . . 2 . . . . 2 . . . . 2 Repair Stations 20 | . . . . . 3 13 . . . . 4 . . . . . Recycling Units 20 | . 4 . . . 3 4 . . . . 4 . . . . 5 Scanalyzers 26 | . . . . . 11 . . . . . 12 . . . . 3 Garrison Access 7 | . . . . . 1 4 . . . . 1 . . . . 1 Terminal Hacks 41 | . 4 . 1 . 9 10 . . 8 . 7 . . . . 2 Record 3 | . . . 1 . . . . . 2 . . . . . . . Part Schematic 3 | . . . . . . . . . 3 . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . Prototype ID Bank 5 | . . . . . . 1 . . 3 . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Emergency Access Points 4 | . . . . . 2 1 . . . . . . . . . 1 Unreport Threat 2 | . 1 . . . . . . . . . 1 . . . . . Locate Traps 12 | . . . . . 6 4 . . . . 1 . . . . 1 Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . 1 . . . . . Zone Layout 4 | . 1 . . . . 1 . . . . 2 . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . . . . . . 1 Network Status 2 | . . . . . . 1 . . . . . . . . . 1 Load Schematic 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks 15 | . . . . . 2 10 . . . . 3 . . . . . Scan Component 9 | . . . . . 1 6 . . . . 2 . . . . . Repair 6 | . . . . . 1 4 . . . . 1 . . . . . Recycling Unit Hacks 9 | . 2 . . . 3 2 . . . . 1 . . . . 1 Process 2 | . 1 . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . Retrieve Components 6 | . 1 . . . 1 2 . . . . 1 . . . . 1 Scanalyzer 24 | . . . . . 11 . . . . . 11 . . . . 2 Insert Component 13 | . . . . . 5 . . . . . 6 . . . . 2 Analyze 11 | . . . . . 6 . . . . . 5 . . . . . Garrison Access Hacks 3 | . . . . . 1 2 . . . . . . . . . . Seal Access 3 | . . . . . 1 2 . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 1 . . . . 1 . . . . 1 Terminals 3 | . . . . . . 1 . . . . 1 . . . . 1 Botnet 3 | . . . . . . 1 . . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . 1 Hacking Detections 62 | . 7 . . . 10 22 . . . . 13 . . . . 10 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 4 . . . 3 . 3 . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . 1 4 . . . . 1 . . . . . Time 229 | . . . . . 26 159 . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 16 | . 14 . . . 2 . . . . . . . . . . . Retrieved Matter 2 | . . . . . 2 . . . . . . . . . . . Retrieved Components 25 | . 9 . . . 1 2 . . . . 3 . . . . 10 Parts Scanalyzed 8 | . . . . . 4 . . . . . 4 . . . . . Part Schematics Acquired 7 | . . . . . 4 . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 8 | . . 3 4 . . . . . . 1 . . . . . . Largest Group 7 | . . 3 7 7 4 . . . . 1 1 . . . . . Highest-Rated Group 96 | . . 40 85 85 51 . . . . 96 96 . . . . . Highest-Rated Ally 96 | . . 16 21 21 21 . . . . 96 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 99 | . . . . 14 72 . . . . 11 2 . . . . . Total Damage 2091 | . . . . 97 1149 . . . . 465 380 . . . . . Kills 28 | . . . . 3 19 . . . . 4 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . 1 1 . 1 . 1 2 3 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 17806 | 57 1143 777 206 344 2044 3407 572 553 92 421 2900 1290 620 848 883 1649 Spaces Moved 11654 | 46 604 518 144 284 1280 1962 462 417 75 306 1878 971 435 660 612 1000 Core 62 | 12 . . . . . . . . . . . . . . . 50 Treads . | . . . . . . . . . . . . . . . . . Legs 575 | 34 541 . . . . . . . . . . . . . . . Wheels 11017 | . 63 518 144 284 1280 1962 462 417 75 306 1878 971 435 660 612 950 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 110 95 95 95 95 105 120 120 120 120 101 120 120 125 125 50 Average Speed 121 | 101 154 101 95 95 130 120 120 120 120 120 116 120 120 125 125 121 Slowest Speed 215 | 120 190 110 95 95 145 145 120 120 120 120 140 120 125 125 125 215 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 5 96 89 56 80 96 61 67 64 68 54 41 82 77 81 80 43 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 7 | . . 2 1 . . . . . 1 . . 1 1 1 . . Known Exits Taken 6 | . . . . . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . . . . . Scrap Searched 20 | . . 2 . 1 . . 1 4 . . . 1 3 3 5 . Spaces Dug 200 | . 11 . . . . 73 . . . 1 54 4 11 . 20 26 Terrain Destroyed 659 | . 65 . . 93 34 178 . . . 1 78 55 11 . 59 85 Melee 120 | . . . . . . 24 . . . 1 54 4 2 . 9 26 Projectile 30 | . . . . . . 28 . . . . . 2 . . . . AOE 509 | . 65 . . 93 34 126 . . . . 24 49 9 . 50 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 14144 | 53 724 691 213 334 1498 2661 470 450 76 347 2375 1065 520 680 705 1282 Wait 1177 | . 19 106 8 22 37 386 . 13 . 29 268 66 70 2 70 81 Move 11638 | 45 603 517 143 283 1279 1961 461 416 74 305 1877 970 434 659 611 1000 Hop . | . . . . . . . . . . . . . . . . . Pick Up 106 | 2 16 4 . 3 19 28 . 1 . 2 17 1 1 3 . 9 Fast Attach 74 | 6 5 3 . 1 13 15 . 3 . . 8 . . 1 . 19 Attach 68 | . 1 1 . 2 7 16 2 2 . . 15 . . . . 22 Detach 36 | . 2 2 . . 10 5 . 2 . . 10 . . 1 . 4 Swap 232 | . 17 4 . 8 21 63 4 5 2 3 41 12 8 8 9 27 Drop 119 | . 13 7 . 2 34 19 . . . 1 15 . 2 5 . 21 Fire 354 | . 48 45 . 13 78 111 3 6 . 3 5 9 1 . 5 27 Melee 258 | . . . . . . 49 . 2 . 4 117 7 4 1 10 64 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 8 . . . . . . . . . 8 Rewire 62 | . . . 62 . . . . . . . . . . . . . Trap 4 | . . 2 . . . . . . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 13) 58 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 8) 737 | -10/Materials | Discovered new exit (range 5) 860 | -10/Materials | Discovered new exit (range 9) 1021 | -10/Materials | Build established: Scavenger-Mutant 1045 | -10/Materials | Discovered new exit (range 15) 1201 | -10/Materials | Entered Mines 1360 | -10/Mines | Discovered new exit (range 8) 1436 | -10/Mines | Build established: Mutant 1528 | -10/Mines | Learned location of Zion (-6) 1691 | -10/Mines | Core integrity fell below 50% 1703 | -10/Mines | Discovered new exit (range 9) 1749 | -10/Mines | Found a hidden stash of uninstalled traps 1844 | -10/Mines | Learned location of Storage (-8) 1959 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1971 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1971 | -10/Mines | Discovered new exit (range 5) 1978 | -10/Mines | Entered Exiles 1978 | -10/Exiles | Found Exiles lab destroyed 1978 | -10/Exiles | Accompanied by 3 allies 2167 | -10/Exiles | Discovered new exit (range 10) 2184 | -10/Exiles | Entered Mines 2184 | -9/Mines | Accompanied by 7 allies 2185 | -9/Mines | Assembled infested the area 2190 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2233 | -9/Mines | Destroyed 7 combat bots 2242 | -9/Mines | Core integrity fell below 20% 2303 | -9/Mines | Build established: Commander-Mutant 2455 | -9/Mines | Learned Materials stockpile data 2473 | -9/Mines | Discovered new exit (range 10) 2501 | -9/Mines | Discovered new exit (range 6) 2528 | -9/Mines | Entered Materials 2528 | -8/Materials | Accompanied by 4 allies 2528 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2548 | -8/Materials | Discovered new exit (range 8) 2586 | -8/Materials | Repaired Lgt. Treads 2609 | -8/Materials | Discovered new exit (range 16) 2866 | -8/Materials | Build established: Scavenger-Gunner 3065 | -8/Materials | Discovered new exit (range 16) 3974 | -8/Materials | Discovered new exit (range 6) 4522 | -8/Materials | Discovered new exit (range 16) 4528 | -8/Materials | First assault squad dispatched 4570 | -8/Materials | Found Prototype Device 4572 | -8/Materials | Entered Factory 4572 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5020 | -7/Factory | Identified exit to Lower Caves 5191 | -7/Factory | Garrison activated, responded to threat 5240 | -7/Factory | Discovered new exit (range 11) 5926 | -7/Factory | Discovered new exit (range 8) 6059 | -7/Factory | Lost 4 parts (1p1n1u1w) 6172 | -7/Factory | First assault squad dispatched 6394 | -7/Factory | Destroyed 7 combat bots 6398 | -7/Factory | Lost 3 parts (2u1w) 6450 | -7/Factory | Build established: Mutant 7068 | -7/Factory | Repaired Imp. Assault Rifle 7102 | -7/Factory | Repaired Beam Rifle 7135 | -7/Factory | Repaired Imp. Light Cannon 7215 | -7/Factory | Discovered new exit (range 14) 7290 | -7/Factory | Core integrity fell below 50% 7734 | -7/Factory | Repaired Arm. Huge Wheel 7790 | -7/Factory | Destroyed 7 combat bots 7979 | -7/Factory | Entered Lower Caves 8017 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8271 | -7/Lower Caves | Build established: Gunner 8349 | -7/Lower Caves | Encountered a Warlord checkpoint 8356 | -7/Lower Caves | Discovered new exit (range 12) 8387 | -7/Lower Caves | Learned Factory emergency access door positions 8529 | -7/Lower Caves | Spotted B-75 Beast 8551 | -7/Lower Caves | Entered another Lower Caves area 8594 | -7/Lower Caves | Discovered new exit (range 9) 8957 | -7/Lower Caves | Build established: Mutant 8964 | -7/Lower Caves | Discovered new exit (range 9) 9104 | -7/Lower Caves | Entered Data Miner 9104 | -7/Data Miner | Discovered new exit (range 6) 9127 | -7/Data Miner | Met Data Miner 9148 | -7/Data Miner | Learned location of Section 7 (-2) 9148 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9166 | -7/Data Miner | Received God Mode back door access code from Data Miner 9196 | -7/Data Miner | Entered Proximity Caves 9225 | -6/Proximity Caves | Learned location of 1 exit from Factory 9329 | -6/Proximity Caves | Escorted by Enhanced Grunt 9600 | -6/Proximity Caves | Discovered new exit (range 11) 9617 | -6/Proximity Caves | Entered Factory 9617 | -6/Factory | Accompanied by 1 ally 9617 | -6/Factory | Evolved 2 slots: Utility x2 9618 | -6/Factory | Identified exit to Lower Caves 9619 | -6/Factory | Identified Active Sensor Suite 9920 | -6/Factory | Build established: Assassin 9981 | -6/Factory | Discovered exit to Lower Caves (range 13) 10064 | -6/Factory | Incoming investigation squad redirected 11024 | -6/Factory | Incoming investigation squad redirected 11293 | -6/Factory | Discovered new exit (range 8) 11367 | -6/Factory | Search patrols dispatched 11400 | -6/Factory | Identified exit to Factory 11597 | -6/Factory | Lost 4 parts (1n1u2w) 11812 | -6/Factory | Repaired Arm. Huge Wheel 12111 | -6/Factory | Discovered exit to Factory (range 9) 12517 | -6/Factory | Entered Lower Caves 12622 | -6/Lower Caves | Encountered a Warlord checkpoint 13068 | -6/Lower Caves | Discovered new exit (range 13) 13082 | -6/Lower Caves | Identified exit to Lower Caves 13807 | -6/Lower Caves | Entered another Lower Caves area 13822 | -6/Lower Caves | Discovered exit to Factory (range 16) 14095 | -6/Lower Caves | Identified exit to Zion 14327 | -6/Lower Caves | Learned location of Extension (-5) 14427 | -6/Lower Caves | Entered Zion 14447 | -6/Zion | Given A8's code to call for help 14487 | -6/Zion | Discovered new exit (range 19) 14508 | -6/Zion | Identified exit to Proximity Caves 14561 | -6/Zion | Found Exp. Targeting Computer 14665 | -6/Zion | Learned Factory terminal intel 14721 | -6/Zion | Learned location of Testing (-3) 14742 | -6/Zion | Visited the Megawrench Repair Shop 14742 | -6/Zion | Megawrench repaired 10 parts 14883 | -6/Zion | Learned Factory interactive machine intel 14898 | -6/Zion | Discovered new exit (range 15) 15034 | -6/Zion | Identified exit to Deep Caves 15118 | -6/Zion | Found Prototype Device 15275 | -6/Zion | Entered Proximity Caves 16073 | -5/Proximity Caves | Discovered exit to Factory (range 16) 16158 | -5/Proximity Caves | Entered Factory 16158 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16159 | -5/Factory | Identified exit to Upper Caves 16160 | -5/Factory | Loaded intel: 54 interactive machine locations 16161 | -5/Factory | Loaded intel: 28 terminal locations 16742 | -5/Factory | Identified Bomb Factory No. 2 17736 | -5/Factory | Core integrity fell below 50% 17748 | -5/Factory | Garrison activated, responded to threat 17770 | -5/Factory | Core integrity fell below 20% 17800 | -5/Factory | Lost 26 parts (4p5n7u10w) 17807 | -5/Factory | Self-destructed Last Messages --------------- 17768_ Dropped Bomb Factory No. 2. 17768_ U-05 Engineer lays Concrete. 17769_ Dropped Mic. Fission Core. 17769_ Exp. Targeting Computer destroyed. 17769_ U-05 Engineer lays Concrete. 17769_ Imp. System Restoration Module destroyed. 17769_ U-05 Engineer lays Concrete. 17769_ K-01 Serf collects debris. 17770_ U-05 Engineer lays Concrete. 17770_ Acquired 85 matter. 17771_ K-01 Serf collects debris. 17771_ U-05 Engineer lays Concrete. 17771_ U-05 Engineer builds a Door. 17774_ U-05 Engineer lays Concrete. 17774_ K-01 Serf collects debris. 17775_ U-05 Engineer lays Concrete. 17778_ Penetrated by Slug. 17798_ Sneak attack on U-05 Engineer. 17798_ Destroyed Welding Torch. 17798_ Destroyed Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????"??"# ???????? ?? | | ?????????????????????????????????????????" ?""?? ? | | ????????????????????????????????????????"???"?? | | ????????????????????????????????????"???? ????? ? | | ?????????????????????????????????????????#???#?#?? | | ???????????????????????????????????????#?????????? | | ???????????????????????????????????????????? ? #?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????#######?????????? | | ?"T"???????????????????? ??????# #?????????? | | ?"""???????????????????? ??????# ?????????? | | ????????????????????????k""??????# ?????????? | | ???????????????????????? ""??????# ??????????? | | ???????????????????????? ""??????? ??????????? | | ???????????????????????? u???????# #??????????? | | ????????????????????????#k#???????# #??????????? | | ????????????????????????# #???????# #??????????? | | ????????????????????????# #???????# ############ | | ????????????????????????#@#???????# | | ??????????????????????### ###?????# ############ | | ??????????????????????# gg ####### #??????????? | | ??????????????????????# ""g #??????????? | | ??????????????????????# T" #??????????? | | ??????????"T"?????????# #??????????? | | ??????????"""?????????# = [####### #??????????? | | ??????????????????????#######?????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# +??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# ??????????? | | ??????????????????????????????????# ??????????? | | ??????????????????????????????????# ??????????? | | ??????????????????????????????????+ #??????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????????T ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 9 EM Shielding 2 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- Structural Scanner | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Assault Rifle | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed Lrn. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionCloakSystem Manual? 0 Play Time 04:09:07 Cumulative 800.4 hours Start 2023.07.06 @ 18:22:28 End 2023.07.08 @ 21:29:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 205 Adventurer 36 Explorer 0 Win Type - Total 16 Types 16/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d2c084a8-8a77-448f-af72-8e1ae93c3e86