Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 15:16:28 Player: ywiktor Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (394) 394 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (201) 201 TOTAL SCORE: 1805 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 176 Cogmind --------- Core Integrity 333/400 Matter 300/300 Energy 94/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Flight Unit Flight Unit Terrain Scan Processor Light Cannon Mining Laser EMP Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Flight Unit Flight Unit Light Assault Rifle Light Cannon Mining Laser EMP Trap [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 6 3 . 11 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 . . 7 Treads . | . . . . Leg 8 | 2 . . 6 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 3 | 1 2 . . Device 2 | . 2 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 . 3 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 100 94 Engine 9 | . 14 14 3 Core 3 | . . . 6 Leg 34 | . 28 28 41 Device 11 | . 12 14 9 Storage 12 | . 14 14 11 Energy Gun 4 | . . . 8 Ballistic Gun 21 | . 28 28 13 Naked Turns . | . . . . Heaviest Build 16 | 11 12 12 16 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 4 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 8 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 579 | 216 130 17 216 Remotely . | . . . . Salvage Created 493 | . 103 . 390 Parts 32 | . 11 . 21 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 16 | . 6 . 10 Guns 16 | . 6 . 10 Classes Destroyed 5 | . 2 . 3 Builder 1 | . . . 1 Operator 1 | . . . 1 Swarmer 9 | . 5 . 4 Grunt 5 | . 1 . 4 Sentry 2 | . . . 2 Best Kill Streak 6 | . 3 . 6 Combat Bots Only 6 | . 3 . 6 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 110 | . 46 . 64 Missed 31 | . 14 . 17 Damage Taken 837 | . 308 . 529 Core 122 | . 55 . 67 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 . 78 . Volleys Fired 52 | . 22 . 30 Largest 2 | . 2 . 2 Hottest 63 | . 40 . 63 Shots Fired 104 | . 44 . 60 Gun 104 | . 44 . 60 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 74 | . 44 . 30 Thermal . | . . . . Explosive . | . . . . Electromagnetic 30 | . . . 30 Robot Hit Streak 10 | . 4 . 10 Robot Miss Streak 3 | . 3 . 1 Penetration Max . | . . . . Secondary Targets 4 | . . . 4 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 67 | . 21 . 46 Core Hits 27 | . 9 . 18 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 2 . . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1054 | . 242 . 812 Guns 916 | . 241 . 675 Cannons . | . . . . Explosions 137 | . . . 137 Melee . | . . . . Ramming 1 | . 1 . . Kinetic 652 | . 241 . 411 Thermal 137 | . . . 137 Explosive . | . . . . Electromagnetic 264 | . . . 264 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 13 | . . . 13 Projectiles . | . . . . Explosions 13 | . . . 13 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . . . 32 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 136 | . 12 . 136 Average Temperature 39 | . 9 . 41 Received Heat Transfer 180 | . 18 . 162 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 475 | . 284 110 475 Initial 110 | . . 110 42 Average 162 | . 136 110 229 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 59 | 100 68 100 32 Level 1 36 | . 31 . 57 Level 2 4 | . . . 9 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 17 . 23 Peak Tracking Total 8 | . 5 . 8 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 9 . 1 Successful 5 | . 4 . 1 Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 10 . 2 Terminals 10 | . 9 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 . 1 Terminals 4 | . 3 . 1 Botnet 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 32 | . . . 32 Total Damage 308 | . . . 308 Kills 6 | . . . 6 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 940 | 75 358 104 403 Spaces Moved 571 | 52 229 85 205 Core 3 | 3 . . . Treads . | . . . . Legs 568 | 49 229 85 205 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 115 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 47 15 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile . | . . . . AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 730 | 63 274 88 305 Wait 53 | . 9 . 44 Move 568 | 51 228 84 205 Hop . | . . . . Pick Up 18 | 6 6 2 4 Fast Attach 11 | 6 1 . 4 Attach 3 | . 1 . 2 Detach 1 | . . . 1 Swap 6 | . 1 . 5 Drop 17 | . 5 2 10 Fire 52 | . 22 . 30 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 9) 434 | -10/Materials | Entered Mines 462 | -10/Mines | Found a hidden stash of uninstalled traps 506 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 520 | -10/Mines | Discovered new exit (range 11) 538 | -10/Mines | Entered Materials 538 | -9/Materials | Accompanied by 3 allies 538 | -9/Materials | Evolved 2 slots: Propulsion x2 810 | -9/Materials | Discovered new exit (range 15) 902 | -9/Materials | Build established: Scavenger-Mutant 941 | -9/Materials | Self-destructed Last Messages --------------- 00907_ Destroyed Aluminum Leg. 00907_ Y-45 Defender destroyed. 00910_ S-10 Pest destroyed. 00910_ Switching to secondary target: Y-45 Defender. 00913_ Lgt. Nuclear Core destroyed. 00913_ S-10 Pest destroyed. 00913_ Switching to secondary target: G-34 Mercenary. 00922_ G-34 Mercenary destroyed. 00925_ Acquired 27 matter. 00932_ U-05 Engineer builds a Wall. 00933_ U-05 Engineer builds a Door. 00934_ U-05 Engineer lays Concrete. 00936_ U-05 Engineer builds a Wall. 00936_ U-05 Engineer lays Concrete. 00937_ Aluminum Leg destroyed. 00937_ Hvy. Assault Rifle destroyed. 00937_ U-05 Engineer lays Concrete. 00938_ U-05 Engineer builds a Wall. 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[ | | ?????????????? ????????????????? | | ?????????????? ????????????????? ?? | | ??????????????? ????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceThermalStorm Manual? 0 Play Time 00:13:32 Cumulative 22.0 hours Start 2024.06.30 @ 15:04:19 End 2024.06.30 @ 15:16:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cb8c4a6-e31f-4f5c-96ce-4cb6161417cf