Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.07 @ 16:10:14 Player: Cyurio Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (26) 130 Value Destroyed (1139) 1139 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1134) 1134 TOTAL SCORE: 9263 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 321 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 10/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Particle Reactor Improved Diametric Drive Disruptor Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Nuclear Pulse Thruster Flying Fortress v7 > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Advanced Targeting Computer Weapon Cycler > --- WEAPON ----------- Field Laser Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Nuclear Pulse Thruster Advanced Weight Redist. System Recoil Nullifier Hardened Medium Armor Plating Heart of Steel Tesla Rifle Heavy Assault Rifle Assault Cannon [Rating: 90] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Flying Fortress v7 Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac DSF Res Slots Evolved 14 | . . . . . 4 . 2 2 . . 2 2 . 2 Power 4 | . . . . . 1 . 1 . . . 1 . . 1 Propulsion 4 | . . . . . 2 . . . . . 1 1 . . Utility 4 | . . . . . 1 . . 2 . . . 1 . . Weapon 2 | . . . . . . . 1 . . . . . . 1 Parts Attached 40 | . 1 . 1 . 8 1 6 8 2 . 9 . . 4 Power 8 | . . . . . 2 . 1 2 . . 2 . . 1 Engine 5 | . . . . . 1 . 1 2 . . 1 . . . Core 2 | . . . . . 1 . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 7 | . . . . . 1 . . . . . 4 . . 2 Treads . | . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6 | . . . . . 1 . . . . . 4 . . 1 Utility 17 | . 1 . 1 . 2 . 3 6 1 . 2 . . 1 Device 8 | . 1 . . . 1 . . 2 1 . 2 . . 1 Storage 3 | . . . 1 . . . . 2 . . . . . . Processor 1 | . . . . . . . . 1 . . . . . . Hackware 1 | . . . . . . . 1 . . . . . . . Protection 4 | . . . . . 1 . 2 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 8 | . . . . . 3 1 2 . 1 . 1 . . . Energy Gun 2 | . . . . . . . . . 1 . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | . . . . . 3 1 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . . . . . . 1 Parts Lost 16 | . . . . . 2 . . 1 1 . 9 . 1 2 Power 3 | . . . . . . . . 1 . . 2 . . . Propulsion 5 | . . . . . . . . . . . 3 . 1 1 Utility 4 | . . . . . 1 . . . 1 . 1 . . 1 Weapon 4 | . . . . . 1 . . . . . 3 . . . Highest Loss Streak 7 | . . . . . 1 . . 1 1 . 7 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 100 100 100 100 71 71 75 79 79 80 63 15 10 3 Engine 12 | . 14 14 14 14 11 9 15 16 20 20 9 . . . Core 3 | . . . . . 6 9 7 3 . . 2 . . . Leg 7 | . 28 28 28 28 . . . . . . . . . . Flight 5 | . . . . . 9 9 7 6 6 6 10 5 3 . Device 11 | . 14 14 14 14 13 9 7 13 12 13 13 5 2 2 Storage 8 | . 14 14 14 14 9 9 7 6 6 6 4 . . . Processor 1 | . . . . . . . . 6 6 6 5 5 3 . Protection 3 | . . . . . 4 9 6 6 6 6 1 . . . Energy Gun 4 | . 14 14 14 14 4 . . . 3 6 5 . . . Ballistic Gun 14 | . 14 14 14 14 13 17 22 20 15 13 6 . . . Naked Turns 98 | . . . . . . . . . . . . . 7 91 Heaviest Build 58 | 12 13 13 18 18 29 28 46 56 56 56 58 2 2 10 Greatest Support 65 | 20 20 20 20 20 59 59 59 59 59 59 65 13 13 28 Greatest Overweight (x) 3 | . . . . . . . . . . . 2 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 8 8 10 10 10 10 10 25 10 10 10 5 5 5 Average Capacity 9 | . 8 8 8 10 10 10 10 10 10 10 9 5 5 5 Most Carried 10 | . 7 7 8 9 10 10 10 10 10 9 10 5 5 5 Average Carried 8 | . 6 7 7 8 9 9 9 8 9 9 8 5 5 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 6 7 7 8 9 10 10 10 10 9 9 5 5 5 4 Class Distribution -------------------- 57% | Mutant 20% | Gunner 17% | Skirmisher 4% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Generator-Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac DSF Res Matter Collected 1125 | 200 34 . . 10 304 106 170 . 268 . 2 . . 31 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1382 | . 114 . . . 647 38 226 269 . . 88 . . . Parts 79 | . 6 . . . 34 3 15 18 . . 3 . . . Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac DSF Res Combat Hostiles Destroyed 22 | . 3 . . . 12 . 3 3 . . 1 . . . Guns 22 | . 3 . . . 12 . 3 3 . . 1 . . . Classes Destroyed 6 | . 1 . . . 1 1 1 2 . . . . . . Worker 1 | . . . . . . . . 1 . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . Watcher 2 | . . . . . . 1 1 . . . . . . . Grunt 9 | . 3 . . . 6 . . . . . . . . . Sentry 10 | . . . . . 6 . 2 1 . . 1 . . . Programmer 3 | . . . . . . . 1 2 . . . . . . Best Kill Streak 3 | . 2 . . . 3 1 1 2 . . 1 . . . Combat Bots Only 3 | . 2 . . . 3 . 1 1 . . 1 . . . Max Kills in Single Turn 1 | . 1 . . . 1 1 1 1 . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac DSF Res Damage Taken 4848 | . 115 . . . 617 95 214 203 348 81 1083 . 327 1765 Core 2036 | . 10 . . . 17 22 17 36 43 17 258 . 292 1324 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 109 | . . . . . . 109 . . . . . . . . Core Remaining (%) 88 | 100 . . . 96 . 92 97 . . 88 74 . 74 . Volleys Fired 112 | . 8 . . . 48 15 11 16 6 . 8 . . . Largest 3 | . 2 . . . 2 2 3 3 3 . 3 . . . Hottest 153 | . 70 . . . 73 43 76 76 76 . 153 . . . Shots Fired 258 | . 16 . . . 92 30 33 48 17 . 22 . . . Gun 258 | . 16 . . . 92 30 33 48 17 . 22 . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 219 | . 8 . . . 72 30 33 48 17 . 11 . . . Thermal 36 | . 8 . . . 20 . . . . . 8 . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . 3 . . . Robot Hit Streak 17 | . 8 . . . 17 12 12 7 9 . 10 . . . Robot Miss Streak 6 | . 2 . . . 2 2 2 6 2 . 3 . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 174 | . 11 . . . 65 18 21 29 12 . 18 . . . Core Hits 72 | . 5 . . . 27 7 12 13 3 . 5 . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . 4 . . . . . . . . . Burn 4 | . . . . . 4 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2799 | . 136 . . . 932 250 358 598 199 . 323 . . 3 Guns 2796 | . 136 . . . 932 250 358 598 199 . 323 . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 3 | . . . . . . . . . . . . . . 3 Kinetic 2389 | . 61 . . . 745 250 358 598 199 . 178 . . . Thermal 397 | . 75 . . . 187 . . . . . 135 . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . . 10 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 2 . 2 2 2 1 . . 5 Average Corruption 2 | . . . . . . 2 . 1 2 2 1 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 9 | . . . . . . 2 . . 4 1 . . . 2 Message Errors 1 | . . . . . . . . . 1 . . . . . Matter Fused 3 | . . . . . . 1 . . 1 . . . . 1 Heat Flow Errors 2 | . . . . . . 1 . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 379 | . . . . . 275 196 269 293 379 117 331 . . 2 Average Temperature 113 | . . . . . 110 46 103 168 131 103 112 . . 2 Received Heat Transfer 857 | . 60 . . . 252 9 66 24 160 . 81 . . 205 Effects 7 | . . . . . . . 1 2 2 . 2 . . . Shutdowns 3 | . . . . . . . . . 2 . 1 . . . Energy Bleed 2 | . . . . . . . 1 . . . 1 . . . Interference 2 | . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . Heat Transferred 1332 | . 222 . . . 851 . . . . . 259 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac DSF Res Peak Influence 425 | . 103 39 . . 327 425 415 153 . . 251 122 85 203 Initial 193 | . . 39 . . . 137 193 98 . . 87 122 85 42 Average 146 | . 33 39 . . 117 259 279 85 . . 162 122 82 59 Maximum Alert Level 2 | . . . . . 1 2 2 . . . 1 . . 1 Low Security (%) 68 | . 100 100 . 100 88 38 2 100 . . 75 100 100 99 Level 1 28 | . . . . . 11 42 91 . . . 24 . . . Level 2 3 | . . . . . . 19 6 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . . . 3 2 2 3 . . 1 . 1 5 Investigation 6 | . 2 . . . . 1 1 . . . . . . 2 Extermination 3 | . . . . . . . 1 1 . . . . . 1 Reinforcement 9 | . 1 . . . 2 1 . 1 . . 1 . 1 2 Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac DSF Res Distress Signals 8 | . . . . . 5 1 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 134 | . 10 . . . 20 12 16 6 5 9 18 . 5 33 Peak Tracking Total 23 | . 5 . . . 4 3 7 2 4 8 9 . 5 23 Tactical Retreats 14 | . . . . . 1 . 2 . 3 1 5 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac DSF Res Traps Triggered 3 | . . . . . . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac DSF Res Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac DSF Res Machines Accessed 36 | . 1 . 5 . 2 8 10 4 1 . 2 2 . 1 Terminals 20 | . 1 . . . 1 6 6 3 . . 1 1 . 1 Fabricators 4 | . . . . . . . 1 1 . . 1 1 . . Repair Stations 2 | . . . . . . 1 1 . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 95 | . 6 . 29 . 3 18 16 10 1 . 2 3 . 7 Successful 64 | . 3 . 29 . 2 11 7 5 1 . 2 2 . 2 Failed 30 | . 3 . . . 1 7 9 5 . . . 1 . 4 Catastrophic 5 | . 2 . . . 1 1 1 . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . 1 Manual 12 | . 5 . 1 . . 1 1 . . . . . . 4 Terminals 52 | . 6 . . . 2 14 12 8 . . 1 2 . 7 Fabricators 5 | . . . . . . . 1 2 . . 1 1 . . Repair Stations 4 | . . . . . . 3 1 . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Terminal Hacks 57 | . 3 . 29 . 1 8 7 4 1 . 1 1 . 2 Record 40 | . 3 . 28 . . 2 4 1 . . . . . 2 Robot Analysis 1 | . . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . Open Door 3 | . . . . . . 2 . . 1 . . . . . Open DSF 4 | . . . . . . . 1 1 . . 1 1 . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . 1 1 . . Network Status 1 | . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . . . . 1 1 . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . . . 1 4 10 3 . . 1 . . 1 Full Trace Events 3 | . 1 . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 27 | . . . . . . . . . . . 27 . . . Total Robot Build Rating 1 | . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . 139 . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . Time 32 | . . . . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 234 | . . . . . 234 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac DSF Res Total Allies 3 | . . . . . . 2 . . . . 1 . . . Largest Group 2 | . . . . . . 2 1 . . . 1 . . . Highest-Rated Group 111 | . . . . . . 111 95 . . . 6 . . . Highest-Rated Ally 100 | . . . . . . 100 95 . . . 6 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . 25 . . . . . . . . Total Damage 933 | . . . . . . 933 . . . . . . . . Kills 9 | . . . . . . 9 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac DSF Res Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac DSF Res Turns Passed 4843 | . 192 30 736 254 660 321 842 615 291 75 382 48 37 360 Spaces Moved 5530 | 1 127 25 607 205 404 347 1192 858 529 149 582 109 88 307 Core 294 | . . . . . . . . . . . 1 . 15 278 Treads . | . . . . . . . . . . . . . . . Legs 968 | 1 127 25 607 205 . . . . . . . . . 3 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4268 | . . . . . 404 347 1192 858 529 149 581 109 73 26 Fastest Speed 40 | 120 120 120 120 120 50 50 50 50 50 50 40 40 40 45 Average Speed 63 | 120 120 120 120 120 50 50 50 50 50 50 41 40 41 99 Slowest Speed 200 | 120 120 120 120 120 50 50 50 50 50 50 150 40 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . 2 5 6 5 5 . 10 . 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 21 12 92 47 30 51 32 26 71 26 17 3 70 16 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 4 | . . . . 1 . . . . 3 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac DSF Res Total 6615 | . 150 25 618 213 771 463 1417 1007 540 148 703 112 86 362 Wait 872 | . 14 1 . 8 302 86 187 125 5 . 93 4 . 47 Move 5449 | . 126 24 606 204 399 337 1179 847 518 148 563 108 85 305 Hop 32 | . . . . . 2 4 6 5 5 . 8 . 1 1 Pick Up 54 | . 1 . 4 1 7 10 14 4 1 . 9 . . 3 Fast Attach 9 | . 1 . . . 3 1 1 . . . 2 . . 1 Attach 20 | . . . . . 4 . 5 3 1 . 4 . . 3 Detach 7 | . . . . . 2 . 2 . . . 2 . . 1 Swap 11 | . . . 1 . 1 . . 5 1 . 3 . . . Drop 48 | . . . 7 . 3 10 12 2 3 . 11 . . . Fire 112 | . 8 . . . 48 15 11 16 6 . 8 . . . Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 7) 81 | -10/Materials | Met 8R-AWN 193 | -10/Materials | Entered Mines 195 | -10/Mines | Followed 8R-AWN into the Mines 198 | -10/Mines | Learned location of Storage (-8) 218 | -10/Mines | Discovered new exit (range 5) 223 | -10/Mines | Entered Exiles 259 | -10/Exiles | Welcomed by 8R-AWN 278 | -10/Exiles | Met EX-HEX 303 | -10/Exiles | Build established: Mutant 325 | -10/Exiles | Met EX-BIN 343 | -10/Exiles | Aligned with FarCom system 344 | -10/Exiles | Given EX-Vault access code 410 | -10/Exiles | Opened EX-Vault 436 | -10/Exiles | Warned to stay clear of 0b10 Research branches 557 | -10/Exiles | Found Flying Fortress v7 617 | -10/Exiles | Met EX-DEC 628 | -10/Exiles | Learned location of Zion (-7) 756 | -10/Exiles | Visited The Gauntlet 948 | -10/Exiles | Discovered new exit (range 10) 959 | -10/Exiles | Left Exiles lab with Flying Fortress v7 959 | -10/Exiles | Entered Mines 964 | -9/Mines | Learned Materials interactive machine intel 1206 | -9/Mines | Discovered new exit (range 7) 1213 | -9/Mines | Entered Materials 1213 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1214 | -8/Materials | Loaded intel: 18 interactive machine locations 1815 | -8/Materials | Garrison activated, responded to threat 1857 | -8/Materials | Discovered new exit (range 6) 1873 | -8/Materials | Entered Storage 1912 | -8/Storage | Repaired Hvy. Assault Rifle 1982 | -8/Storage | Met 01-MTF 2158 | -8/Storage | Discovered new exit (range 13) 2194 | -8/Storage | Entered Factory 2194 | -7/Factory | Accompanied by 1 ally (01-MTF) 2194 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2199 | -7/Factory | 01-MTF left 2492 | -7/Factory | Build established: Skirmisher 3004 | -7/Factory | Discovered new exit (range 5) 3036 | -7/Factory | Entered another Factory area 3036 | -6/Factory | Evolved 2 slots: Utility x2 3047 | -6/Factory | Discovered new exit (range 7) 3260 | -6/Factory | Discovered new exit (range 11) 3328 | -6/Factory | Build established: Gunner 3474 | -6/Factory | Identified exit to Lower Caves 3590 | -6/Factory | Garrison activated, responded to threat 3651 | -6/Factory | Entered Lower Caves 3657 | -6/Lower Caves | Encountered a Warlord checkpoint 3690 | -6/Lower Caves | Found Prototype Device 3935 | -6/Lower Caves | Discovered new exit (range 15) 3942 | -6/Lower Caves | Entered another Lower Caves area 4010 | -6/Lower Caves | Discovered new exit (range 13) 4017 | -6/Lower Caves | Entered Factory 4017 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4070 | -5/Factory | Fabricated K-01 Serf (x1) 4099 | -5/Factory | Discovered new exit (range 12) 4253 | -5/Factory | Spotted B-75 Beast 4359 | -5/Factory | Lost 7 parts (1p3n1u2w) 4387 | -5/Factory | Discovered new exit (range 16) 4399 | -5/Factory | Entered another Factory area 4399 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4447 | -4/Factory | Identified exit to DSF 4447 | -4/Factory | Entered DSF 4469 | -4/DSF | Additional patrols routed to DSF 4477 | -4/DSF | Discovered new exit (range 14) 4484 | -4/DSF | Entered Research 4484 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 4484 | -3/Research | Identified Heart of Steel 4543 | -3/Research | Build established: Mutant 4666 | -3/Research | Central database locked down 4815 | -3/Research | Core integrity fell below 50% 4832 | -3/Research | Core integrity fell below 20% 4844 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- reinforcements to area. 04821_ System corrupted: Component data lost. 04821_ W-44 Eye sends out distress signal. 04830_ Field Propulsion Drive destroyed. 04830_ Knocked back. 04831_ Acquired 3 matter. 04831_ C-30 ARC bursts open, deploying its payload. 04831_ G-73 Enforcer unfolds itself. 04831_ G-67 Veteran unfolds itself. [Achievement: Hunted] 04831_ G-67 Veteran suffers critical hit (Burn). 04831_ U-05 Engineer builds a Wall. 04833_ C-35 Carver knocked back. 04833_ P-80 Master knocked back. 04833_ S-43 Plague destroyed. 04833_ Knocked back. 04834_ Acquired Biometal Leg. 04839_ Biometal Leg severed. 04843_ Slammed into C-35 Carver. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????? ????????## #########?????????? | | ????????????????????????????# #????#############? | | ????????????????????????????# ###### #? | | ????????????????????????????# # #? | | ????????????????????????????# # #? | | ????????????????????????????## T## # * #? | | ?????????????????????????????##### # #? | | ?????????????????????????????????#= #? | | ???????????????????????????????###%*# #? | | ??????????????????????????????? [ #############? | | ???????????????################ " #?? | | ??????????????? ] # #?? | | ?????????????? #? #?? | | ?????????????? p +??! #?? | | ?????????????? Hgg #??? #?? | | ?????????????????###########g###g! #???? #?? | | ?????????????????????# # g ##?????? ??? | | ?????????????????????# # #???????? #?? | | ?????????????????????#! p # #???????????? | | ???????????p?????????# =""""" !# #???????????? | | ?????????????????????# """"" # #???????????? | | ??????????p??????????# """"" # "#???????????? | | ?????????????????????# ssccpp # "%#???????????? | | ?????????????????????# cs # "#???????????? | | ?????????????????????####/###### #???????????? | | ????????????????????????#@#????? #???????????? | | ??????????????????????? #????? ?????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????Y??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 60 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Back For More Hunted Challenges ------------ None Game ------ Seed CompositeSeismicLaser Manual? 0 Play Time 01:36:38 Cumulative 33.2 hours Start 2022.06.06 @ 20:52:11 End 2022.06.07 @ 16:10:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64d16a22-dcda-4dfe-9a69-2d1423da3925