Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 18:36:14 Player: Elias Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (61) 305 Value Destroyed (3324) 3324 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2243) 2243 TOTAL SCORE: 11192 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 40 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1000 Matter 94/300 Energy 41/100 System Corruption 1% Temperature Critical (507) Movement Core (650) Ox12 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Improved Signal Interpreter Hardlight Generator Hacking Suite > --- WEAPON (2) ------- KE Penetrator Enhanced Gauss Cannon > --- INVENTORY (15) --- Advanced Heat Sink Advanced Targeting Computer Relay Coupler [NC] (35) Relay Coupler [Behemoth] (16) Relay Coupler [Proto] (15) Rainbow Chip Quantum Rifle Quantum Rifle Heavy Proton Cannon Gauss Rifle Coil Gun Heavy Missile Launcher Heavy Missile Launcher Advanced Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Phase Shifter Hardened Heavy Armor Plating Improved Medium Armor Plating Hardlight Generator Hacking Suite > --- WEAPON ----------- Heavy Proton Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Advanced Heat Sink Advanced Targeting Computer Relay Coupler [NC] Relay Coupler [Behemoth] Relay Coupler [Proto] Rainbow Chip Heavy Particle Cannon Gauss Rifle Coil Gun Heavy Missile Launcher Heavy Missile Launcher Advanced Datajack Heavy Mace [Rating: 65] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hardlight Generator Device Hardlight Generator Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Particle Cannon Energy Gun Subdweller Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Mining Claw Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Slots Evolved 10 | . . . 4 . . . 4 . . 2 . . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 7 | . . . 3 . . . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 65 | 6 2 7 11 19 4 2 3 3 . 1 5 2 Power 8 | . 1 1 1 3 . . 1 . . . 1 . Engine 8 | . 1 1 1 3 . . 1 . . . 1 . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 15 | 2 . 2 1 4 3 2 1 . . . . . Treads 12 | . . 2 1 3 3 2 1 . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . Utility 18 | 2 1 1 6 3 1 . 1 . . . 3 . Device 6 | 1 . . 2 1 . . . . . . 2 . Storage 3 | 1 1 . 1 . . . . . . . . . Processor 1 | . . . . 1 . . . . . . . . Hackware 1 | . . . . . 1 . . . . . . . Protection 7 | . . 1 3 1 . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 . 3 3 9 . . . 3 . 1 1 2 Energy Gun 10 | 2 . 1 2 4 . . . . . . . 1 Energy Cannon 2 | . . . . 1 . . . . . 1 . . Ballistic Gun 4 | . . 1 . 2 . . . . . . . 1 Ballistic Cannon 3 | . . . 1 . . . . 2 . . . . Launcher 2 | . . . . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes 10 | . . . . 9 . . . . . 1 . . Parts Lost 16 | . . 3 1 . . . . . . . 4 8 Power 4 | . . 1 . . . . . . . . 2 1 Propulsion 4 | . . . . . . . . . . . 1 3 Utility 7 | . . 1 1 . . . . . . . 1 4 Weapon 1 | . . 1 . . . . . . . . . . Highest Loss Streak 7 | . . 3 1 . . . . . . . 1 7 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 3 8 8 9 14 14 14 12 14 15 15 13 13 Power . | 1 1 . . 2 1 1 . . . . . . Propulsion . | 1 2 1 . . . . . . . . . . Utility 6 | . 2 3 4 6 7 7 6 6 8 8 6 6 Weapon 5 | 1 3 3 3 5 5 5 5 7 6 6 6 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 21 | . 1 . 1 1 . 1 . 5 . 1 1 10 Power 1 | . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 11 | . . . . . . 1 . 3 . . 1 6 Weapon 8 | . 1 . 1 . . . . 1 . 1 . 4 Tool/Special 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 93 | . 100 98 84 100 100 100 84 93 93 82 83 80 Engine 10 | . 14 13 9 9 9 9 13 13 13 11 9 5 Treads 21 | . . 7 20 26 27 27 24 26 26 23 19 16 Leg 3 | . 28 20 . . . . . . . . . . Device 13 | . 14 1 8 17 18 18 13 13 13 11 15 15 Storage 8 | . 14 14 9 9 9 9 6 6 6 5 5 5 Processor 5 | . . . . 8 9 9 6 6 6 5 5 5 Hackware 4 | . . . . . 7 9 6 6 6 5 5 5 Protection 6 | . . 11 19 10 1 . . 6 6 5 7 11 Energy Gun 3 | . 28 15 9 1 . . . . . . . 1 Energy Cannon 4 | . . . . 6 3 9 6 6 6 5 4 3 Ballistic Gun 3 | . . 3 . 6 10 9 6 . . . . . Ballistic Cannon 1 | . . . 2 . . . . . 6 3 3 . Impact Weapon 2 | . . . . 1 3 . . 4 . 1 2 4 Slashing Weapon 1 | . . 8 5 . . . . . . . . . Peak Build Rating 65 | 6 8 10 20 32 32 32 45 50 49 53 65 61 Average Rating 34 | 3 7 8 18 28 31 31 37 46 49 49 57 54 On Entrance 29 | . 6 8 10 18 30 32 31 45 49 49 53 55 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 91 | 9 19 22 46 49 49 44 52 77 77 81 91 77 Greatest Support 80 | 20 20 40 60 60 60 60 80 80 80 80 80 60 Greatest Overweight (x) 3 | . 1 1 1 . . . . . . 1 3 3 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 9 10 11 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 10 10 11 15 15 15 14 15 15 15 15 15 Average Carried 13 | 4 9 9 9 14 14 14 13 14 15 15 13 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 9 11 15 15 14 12 15 15 15 13 15 Class Distribution -------------------- 65% | Mutant 23% | Scavenger-Mutant 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Commander-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Matter Collected 1960 | 214 66 50 126 500 319 190 . 124 . 38 238 95 Remotely . | . . . . . . . . . . . . . Salvage Created 2389 | 126 . 181 386 525 438 275 . 56 . 99 268 35 Parts 157 | 10 . 11 27 32 41 13 . . . 2 19 2 Haulers Intercepted 4 | . . . 1 3 . . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 44 | . . 4 2 6 11 6 . . . 2 12 1 Guns 20 | . . 3 1 3 10 2 . . . . . 1 Cannons 16 | . . . 1 3 1 4 . . . 2 5 . AOE 7 | . . 1 . . . . . . . . 6 . Classes Destroyed 13 | 2 . 1 6 2 1 . . . . . 1 . Worker 2 | . . . 2 . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 4 | . . . 1 3 . . . . . . . . Recycler 4 | 1 . . 3 . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 3 | . . . 1 1 1 . . . . . . . Swarmer 10 | . . . . . 7 . . . . . 3 . Cutter 4 | . . . . . . . . . . . 4 . Grunt 7 | . . . . 2 1 . . . . 1 3 . Sentry 12 | . . . 1 4 3 1 . . . 1 1 1 Hunter 2 | . . . 1 . . . . . . . 1 . Subdweller 9 | . . 4 . . . 5 . . . . . . Best Kill Streak 7 | 3 . 3 7 2 4 2 . . . 2 4 1 Combat Bots Only 4 | . . 3 1 2 4 2 . . . 2 4 1 Max Kills in Single Turn 2 | 1 . 1 2 1 2 1 . . . 1 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 2 | . . 1 . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Hostile Shots Fired 287 | . 1 24 22 25 63 7 . . 15 3 75 52 Missed 69 | . . 8 5 9 17 1 . . 6 . 15 8 Hits 218 | . 1 16 17 16 46 6 . . 9 3 60 44 Melee 9 | . . . . . . . . . . . 9 . Projectile 209 | . 1 16 17 16 46 6 . . 9 3 51 44 AOE 3 | . . . . . . . . . . . 3 . Critical Strikes 15 | . . 1 . . . . . . . . 8 6 Damage Taken 4639 | . 11 486 375 225 371 105 . . 68 46 1264 1688 Core 1410 | . . 123 56 54 52 15 . . 7 15 122 966 Absorbed by Shields 520 | . . . . 16 148 12 . . 40 12 184 108 Core Remaining (%) 79 | 100 . 50 . . . 67 . . 99 . . . Volleys Fired 147 | 8 1 19 14 29 33 9 . . . 7 16 11 Largest 2 | 2 1 2 2 2 2 2 . . . 2 2 2 Hottest 141 | 80 40 80 80 103 103 103 . . . 122 128 141 Shots Fired 286 | 16 1 36 26 58 66 18 . . . 14 32 19 Gun 180 | 16 1 36 14 38 55 9 . . . . . 11 Cannon 101 | . . . 12 20 11 9 . . . 14 27 8 Launcher 5 | . . . . . . . . . . . 5 . Special . | . . . . . . . . . . . . . Kinetic 144 | . . 5 12 29 55 9 . . . 7 16 11 Thermal 90 | 8 . 19 . 23 11 9 . . . 7 5 8 Explosive 5 | . . . . . . . . . . . 5 . Electromagnetic 47 | 8 1 12 14 6 . . . . . . 6 . Robot Hit Streak 23 | 4 5 23 10 20 9 2 . . . 6 7 15 Robot Miss Streak 4 | 1 . 2 1 1 4 1 . . . 3 3 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . . 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . Shots Hit Robots 203 | 11 1 30 19 33 40 9 . 15 . 9 21 15 Core Hits 96 | 4 . 11 11 15 17 8 . 2 . 4 21 3 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . 1 . . . . Critical Strikes 9 | . . . 1 . 1 . . 1 . 2 4 . Destroy 1 | . . . . . 1 . . . . . . . Blast 7 | . . . 1 . . . . . . 2 4 . Smash 1 | . . . . . . . . 1 . . . . Melee Attacks 119 | . . 6 4 16 35 . . 36 . 2 20 . Impact 98 | . . . . 15 35 . . 26 . 2 20 . Slashing 11 | . . 6 4 1 . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 12 | . . . 1 1 . . . 10 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5216 | 134 20 375 410 786 812 189 . 459 . 247 1277 507 Guns 1897 | 134 20 308 135 328 631 89 . . . . . 252 Cannons 1803 | . . . 159 400 75 100 . . . 247 567 255 Explosions 847 | . . 67 70 . . . . . . . 710 . Melee 669 | . . . 46 58 106 . . 459 . . . . Ramming . | . . . . . . . . . . . . . Kinetic 2132 | . . 32 159 262 631 89 . . . 197 430 332 Thermal 1259 | 57 . 235 70 422 75 100 . . . 50 75 175 Explosive 671 | . . . . . . . . . . . 671 . Electromagnetic 485 | 77 20 108 135 44 . . . . . . 101 . Impact 623 | . . . . 58 106 . . 459 . . . . Slashing 46 | . . . 46 . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . 5 2 Message Errors 1 | . . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 341 | . . 36 20 47 . . . 235 . . 3 . Projectiles 13 | . . . 4 9 . . . . . . . . Explosions 39 | . . 36 . . . . . . . . 3 . Melee 289 | . . . 16 38 . . . 235 . . . . Knockbacks 8 | . . . . 1 . . . 1 . . 4 2 Impact 2 | . . . . 1 . . . 1 . . . . Kinetic 6 | . . . . . . . . . . . 4 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 452 | . . 62 135 . . . . . . . 255 . Shots 9 | . . 1 2 . . . . . . . 6 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 668 | 9 . . 108 190 99 45 . . . 357 223 668 Average Temperature 87 | 4 . . 37 45 30 21 . . . 178 80 417 Received Heat Transfer 905 | . 6 117 9 88 107 18 . . 9 21 259 271 Effects 18 | . . . . . . . . . . 2 . 16 Shutdowns 3 | . . . . . . . . . . 1 . 2 Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (core) 6 | . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 4 | . . . . 1 . . . 3 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . Heat Transferred 1875 | 125 . 425 50 629 91 148 . . . 74 111 222 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 1 . . . . . . . 1 . Alert | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Maximum Alert Level 3 | . . . . . 2 1 . 3 2 1 2 1 Low Security (%) 48 | 100 100 . 100 100 25 89 100 13 . . . 20 Level 1 24 | . . . . . 35 10 . 25 . 100 53 79 Level 2 19 | . . . . . 38 . . 31 100 . 46 . Level 3 7 | . . . . . . . . 29 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1050 | 10 . . 111 80 516 232 100 1050 550 298 643 337 Initial 550 | . . . . 31 . 232 100 42 550 255 201 337 Average 254 | . . . 26 22 287 94 81 518 533 266 401 255 Influence Increases 2802 | 15 . . 174 285 516 51 100 1008 32 103 482 36 Destroy 0b10 Robot/C 720 | . . . 40 120 220 20 . . 20 40 240 20 Destroy 0b10 Robot/NC 100 | 15 . . 40 25 10 . . 10 . . . . Destroy Leader 132 | . . . 24 58 . . . . 10 20 10 10 Allied During Kill 4 | . . . . . . . . 2 2 . . . Successful Hack 106 | . . . . 7 12 25 . 24 . 24 14 . Disable Machine 105 | . . . 30 60 . . . . . 15 . . Anti-Garrison Action 1100 | . . . . . 100 . . 900 . . 100 . Destroy Structure 315 | . . . 40 15 54 6 . 72 . 4 118 6 Advance Influence 100 | . . . . . . . 100 . . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . Lose Combat Pursuer 105 | . . . . . 105 . . . . . . . Influence Decreases 2669 | 15 . . 100 359 . 567 40 18 560 337 127 546 Entered New Map 1505 | . . . . 43 . 284 . 18 500 267 87 306 Time Decay 994 | 15 . . 90 316 . 283 40 . 40 50 . 160 Lost Part 130 | . . . 10 . . . . . . . 40 80 Lost Ally 40 | . . . . . . . . . 20 20 . . Squads Dispatched 5 | . 1 . 1 1 . . . . 1 1 . . Investigation 1 | . . . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . 1 . . 1 . . . . 1 . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Distress Signals 1 | . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 62 | . 3 4 3 10 16 7 . . 1 2 12 4 Peak Tracking Total 7 | . 1 4 1 2 3 2 . . 1 2 7 4 Tactical Retreats 9 | . . . . . 7 2 . . . . . . Traps | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Traps Triggered 14 | . 1 1 1 1 1 . . 7 1 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Machines Disabled 16 | . . 1 2 4 2 . . 4 . 1 2 . Max in Single Turn 2 | . . 1 2 1 1 . . 1 . 1 1 . Garrison Relay 7 | . . . . . 1 . . 4 . . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Machines Accessed 26 | . 1 2 . 6 2 6 2 2 . 2 1 2 Terminals 16 | . . . . 5 2 4 1 2 . 1 1 . Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . 1 . . Total Hacks 54 | . 2 14 . 9 4 15 2 2 . 3 1 2 Successful 38 | . . 14 . 5 1 10 1 2 . 2 1 2 Failed 16 | . 2 . . 4 3 5 1 . . 1 . . Catastrophic 1 | . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 28 | . . . . 8 4 10 1 2 . 2 1 . Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . 1 . . Terminal Hacks 29 | . . 14 . 4 1 6 . 2 . 1 1 . Record 16 | . . 13 . 1 . 2 . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . Robot Analysis 3 | . . . . 1 . 2 . . . . . . Open Door 2 | . . . . 2 . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . 1 . . 1 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 4 . . . . . . Process 1 | . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . Retrieve Components 2 | . . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . 1 . . Unlock Access 3 | . . . . 1 . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . 5 2 4 1 . . 2 1 2 Full Trace Events 3 | . . . . . 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Built 2 | . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . 128 Total Part Build Rating 16 | . . . . . . . . . . . . 16 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Used RIF Installer 3 | . . . . . 1 . . 1 . . 1 . Coupler Efficiency 1 | . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . . 4 . . 14 . . 8 . Machine Destruction 26 | . . . . . 4 . . 14 . . 8 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Total Allies 5 | . . . . . . . . 5 . . . . Largest Group 5 | . . . . . . . . 5 5 1 . . Highest-Rated Group 85 | . . . . . . . . 85 80 24 . . Highest-Rated Ally 29 | . . . . . . . . 29 24 24 . . Total Orders 4 | . . . . . . . . . 4 . . . ROAM 1 | . . . . . . . . . 1 . . . GUARD 3 | . . . . . . . . . 3 . . . Ally Attacks 12 | . . . . . . . . . 7 5 . . Total Damage 114 | . . . . . . . . . 57 57 . . Kills 1 | . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Active Infowar (turns) 6031 | 6 319 62 . 998 841 736 93 1626 94 112 823 321 Sensors 5644 | . . . . 998 841 736 93 1626 94 112 823 321 Seismic 387 | 6 319 62 . . . . . . . . . . Robot Analysis Total 3 | . . . . 1 . 2 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Turns Passed 7327 | 116 319 662 515 1053 841 736 93 1626 94 112 823 337 Spaces Moved 3527 | 80 194 330 204 479 346 427 54 937 59 45 305 67 Core 30 | 30 . . . . . . . . . . . . Treads 3037 | . . 114 204 479 346 427 54 937 59 45 305 67 Legs 460 | 50 194 216 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 160 162 162 162 162 240 Average Speed 167 | 93 120 172 203 160 160 160 161 162 162 174 224 242 Slowest Speed 400 | 120 190 190 240 160 160 160 162 162 162 242 400 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 32 23 24 49 49 91 2 98 2 2 42 3 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 3 | . . 3 . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . 1 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 38 | . . . 1 14 14 . . 2 . 1 6 . Terrain Destroyed 170 | . . 11 58 17 16 5 . 2 . 2 57 2 Melee 38 | . . . 1 14 14 . . 2 . 1 6 . Projectile 14 | . . . . 3 2 5 . . . 1 1 2 AOE 118 | . . 11 57 . . . . . . . 50 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Gar Fac Fac Gar Fac Total 4455 | 105 278 374 268 678 510 464 59 1007 58 60 371 223 Wait 412 | . 72 7 19 88 64 20 . . . . 4 138 Move 3518 | 79 193 329 203 479 345 426 54 936 58 45 304 67 Hop . | . . . . . . . . . . . . . Pick Up 77 | 12 6 3 9 17 4 2 2 11 . 1 7 3 Fast Attach 9 | . 2 . 3 3 . . . . . 1 . . Attach 25 | 6 1 3 4 . . . 3 . . . 8 . Detach . | . . . . . . . . . . . . . Swap 92 | . 1 4 8 28 21 2 . 12 . 2 11 3 Drop 52 | . 2 3 4 18 8 5 . 8 . 2 1 1 Fire 147 | 8 1 19 14 29 33 9 . . . 7 16 11 Melee 119 | . . 6 4 16 35 . . 36 . 2 20 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 4 | . . . . . . . . 4 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Garrison -8/Recycling -6/Factory (discovered 7 exits: Fac x3 / Low x2 / Ext / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Garrison -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 4) 421 | -10/Materials | Discovered new exit (range 7) 436 | -10/Materials | Entered Subcaves 440 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 529 | -10/Subcaves | Lost 3 parts (1p1u1w) 637 | -10/Subcaves | Learned location of Storage (-8) 657 | -10/Subcaves | Shifting Twisted Machinery released Flamer 662 | -10/Subcaves | Learned Materials terminal intel 670 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 897 | -10/Subcaves | Visited 4L-MR0's lab 919 | -10/Subcaves | Found Rainbow Chip 983 | -10/Subcaves | Discovered new exit (range 9) 987 | -10/Subcaves | Learned location of Zion (-7) 987 | -10/Subcaves | Met a Zionite searching for "candidates" 1067 | -10/Subcaves | Visited Clippyterm 1072 | -10/Subcaves | Learned location of Deep Caves (-7) 1072 | -10/Subcaves | Learned 40 Factory zone layouts 1098 | -10/Subcaves | Entered Materials 1098 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1099 | -8/Materials | Loaded intel: 11 terminal locations 1564 | -8/Materials | Discovered new exit (range 14) 1566 | -8/Materials | Discovered new exit (range 10) 1613 | -8/Materials | Entered Storage 2666 | -8/Storage | Identified exit to Garrison 2666 | -8/Storage | Entered Garrison 2782 | -8/Garrison | Triggered checkpoint 2844 | -8/Garrison | Installed Relay Interface Framework 2884 | -8/Garrison | Garrison Relay disabled 2902 | -8/Garrison | Triggered checkpoint 3142 | -8/Garrison | Triggered checkpoint 3453 | -8/Garrison | Discovered new exit (range 10) 3502 | -8/Garrison | Identified exit to Recycling 3507 | -8/Garrison | Entered Recycling 3657 | -8/Recycling | Build established: Scavenger-Mutant 4210 | -8/Recycling | Discovered new exit (range 6) 4239 | -8/Recycling | Identified exit to Factory 4243 | -8/Recycling | Entered Factory 4243 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4244 | -6/Factory | Identified exit to Extension 4244 | -6/Factory | Identified exit to Factory 4244 | -6/Factory | Identified exit to Lower Caves 4336 | -6/Factory | Identified exit to Garrison 4336 | -6/Factory | Entered Garrison 4336 | -6/Garrison | Discovered recently destroyed garrison 4426 | -6/Garrison | Garrison Relay disabled 4580 | -6/Garrison | Garrison Relay disabled 4646 | -6/Garrison | Discovered new exit (range 9) 4658 | -6/Garrison | Identified exit to Factory 4731 | -6/Garrison | Build established: Mutant 4844 | -6/Garrison | Discovered exit to Factory (range 5) 4932 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 4991 | -6/Garrison | Garrison Relay disabled 5229 | -6/Garrison | Discovered exit to Factory (range 13) 5485 | -6/Garrison | Garrison Relay disabled 5531 | -6/Garrison | Build established: Commander-Mutant 5793 | -6/Garrison | Found Relay Coupler [Proto] 5962 | -6/Garrison | Entered Factory 5962 | -6/Factory | Accompanied by 5 allies 5977 | -6/Factory | Discovered exit to Factory (range 12) 6044 | -6/Factory | Lost 4 allies 6056 | -6/Factory | Entered another Factory area 6056 | -5/Factory | Accompanied by 1 ally 6056 | -5/Factory | Evolved 2 slots: Utility x2 6132 | -5/Factory | Garrison activated, responded to threat 6168 | -5/Factory | Identified exit to Garrison 6168 | -5/Factory | Entered Garrison 6248 | -5/Garrison | Learned Factory security intel 6306 | -5/Garrison | Build established: Mutant 6326 | -5/Garrison | Triggered checkpoint 6422 | -5/Garrison | Garrison Relay disabled 6546 | -5/Garrison | Triggered checkpoint 6796 | -5/Garrison | Triggered checkpoint 6840 | -5/Garrison | Garrison Relay disabled 6895 | -5/Garrison | Expanded RIF knowledge: Robot Detection 6964 | -5/Garrison | Discovered new exit (range 11) 6981 | -5/Garrison | Build established: Scavenger-Mutant 6986 | -5/Garrison | Identified exit to Factory 6991 | -5/Garrison | Entered Factory 7225 | -5/Factory | Fabricated Quantum Rifle (x2) 7317 | -5/Factory | Core integrity fell below 50% 7326 | -5/Factory | Core integrity fell below 20% 7329 | -5/Factory | Core destroyed Last Messages --------------- 07316_ Broken Lgt. Treads destroyed. 07317_ Overheating: Core damaged (-130). 07319_ Overheating: System interference. 07319_ Enh. Gauss Cannon temporarily disabled. 07319_ Quantum Rifle temporarily disabled. 07320_ Overheating: Broken Imp. Sensor Array damaged (-13). 07321_ Overheating: Core damaged (-200). 07321_ Hrd. Heavy Armor Plating destroyed. 07321_ Acquired KE Penetrator. 07322_ Power failure, Lgt. Angular Momentum Engine shutdown. 07322_ Lgt. Treads destroyed. 07322_ Critical hit (Burn: +37). 07324_ Slug penetrates G-67 Veteran. 07325_ Broken Imp. Sensor Array destroyed. 07326_ Overheating: Core damaged (-110). 07326_ Imp. Medium Armor Plating destroyed. 07327_ Overheating: Matter decay (-17). 07328_ Critical hit (Burn: +50). 07328_ Lgt. Angular Momentum Engine destroyed. 07329_ Overheating: Core damaged (-190). Map ----- +----------------------------------------------------+ | ??????######+##+####????????????????????????? | | ??????# #????????????????????????? | | ??????# #????????????????????????? | | ??????# """"" #????????????????????????? | | ??????# """"" #???????+#???????????????? | | ??????# """ #??????? ##########??????? | | ??????# #??????? ??????? | | ??????# """"" #??????? #????????? | | ??????# """"" ######## #????????? | | ??????? """ + +????????? | | ??????# # #????????? | | ??????# # " " "" #????????? | | ??????# # " " "" +????????? | | ??????###+########## " " F" #####????????? | | ???????????????????# " " "" #????????????? | | ???????????????????# " " #????????????? | | ???????????????????# " " #????????????? | | ???????????????????+ " " #????????????? | | ???????????????????# " " #????????????? | | ???????????????????# " " #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ?????????????####### % ####T #??????? | | ???????+ = %%! #??? | | ?????????????#######;##### ##########?????? | | ??????????????# g@%g;###+#####???????????? | | ??????????????# " " g# #???????????? | | ??????????????# """" + """ #???????????? | | ??????????????# """ # """ #???????????? | | ??????????????# # """ #???????????? | | ??????????????# """"" # #???????????? | | ??????????????# """"" # ! #???????????? | | ??????????????#!??"" # #???????????? | | ??????????????# ??? ! # "]F" #???????????? | | ??????????????#????##### """" #???????????? | | ???????????????????????##########???????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 950 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Antigrav System | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Quantum Rifle | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticTrapFlail Manual? 0 Play Time 01:19:59 Cumulative 37.2 hours Start 2025.05.31 @ 16:37:56 End 2025.05.31 @ 18:36:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7caea5d3-7382-4b76-9e83-59a46370b25c