Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 14:39:35 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (189) 945 Value Destroyed (5633) 5633 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1639) 1639 TOTAL SCORE: 13237 Bonus ------- High Alert Combat Kills 802 Follower Combat Kills 537 Met Imprinter 300 Cogmind --------- Core Integrity 521/1000 Matter 131/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (800) Ox15 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Structural Scanner > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Advanced Heat Sink Improved Signal Interpreter 0b10 Decoder Chip [Looter] Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Heavy Armor Plating Gauss Rifle Improved Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Flying VTOL-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Cooling System High-capacity Storage Unit Seismic Detector Improved Targeting Computer Core Analyzer Hacking Suite > --- WEAPON ----------- Heavy Rocket Launcher Hvy. Ballistic Mag Construct/C > --- INVENTORY -------- Reinforced Deuterium Engine Advanced Heat Sink Advanced Heat Sink Improved Signal Interpreter Seismic Detector 0b10 Decoder Chip [Looter] Makeshift Cloaking Device Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Heavy Armor Plating Makeshift Hacking Suite Gauss Rifle Missile Launcher Improved Remote Datajack Plasma Cutter CR-A16's Pointy Stick [Rating: 62] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Constructs Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 4 . . 4 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . 1 Utility 6 | . . . 2 . . 3 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 89 | 6 8 2 36 14 3 5 1 . 1 . 13 Power 7 | 1 1 . 3 1 . . . . . . 1 Engine 7 | 1 1 . 3 1 . . . . . . 1 Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 . 1 8 7 . . . . . . 1 Treads 16 | 2 . 1 8 5 . . . . . . . Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight 2 | . . . . 2 . . . . . . . Utility 34 | 1 4 . 11 2 2 4 . . 1 . 9 Device 15 | . 1 . 7 1 2 . . . . . 4 Storage 4 | 1 2 . . . . . . . . . 1 Processor 4 | . . . . . . 1 . . 1 . 2 Hackware 2 | . . . . . . 1 . . . . 1 Protection 9 | . 1 . 4 1 . 2 . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 29 | 2 3 1 14 4 1 1 1 . . . 2 Energy Gun 13 | . . . 10 3 . . . . . . . Energy Cannon 2 | . 1 . . . 1 . . . . . . Ballistic Gun 4 | 2 . . 1 . . 1 . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . Launcher 6 | . 1 . 3 1 . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 7 4 1 . . . . . . Parts Lost 29 | . . 1 6 3 . . 1 1 . . 17 Power 3 | . . . 1 . . . . 1 . . 1 Propulsion 7 | . . 1 1 1 . . . . . . 4 Utility 14 | . . . 4 2 . . . . . . 8 Weapon 5 | . . . . . . . 1 . . . 4 Highest Loss Streak 6 | . . 1 1 2 . . 1 1 . . 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 18 | 1 14 19 19 19 17 19 17 17 19 18 15 Power . | . 1 2 1 1 1 1 1 . . . . Propulsion 2 | . 2 3 2 4 3 1 1 . . . . Utility 7 | . 4 8 6 5 6 9 9 11 13 12 9 Weapon 5 | . 5 6 8 7 5 4 4 3 4 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 47 | . 4 . 9 4 13 3 1 1 3 3 6 Power 4 | . 2 . 2 . . . . . . . . Propulsion 11 | . . . 2 2 6 1 . . . . . Utility 11 | . . . 1 . 1 1 . . 2 2 4 Weapon 19 | . 2 . 4 2 6 1 1 1 1 . 1 Tool/Special 2 | . . . . . . . . . . 1 1 Average Slot Usage (%) 82 | . 99 100 99 99 80 65 66 61 60 60 48 Engine 8 | . 14 14 8 9 9 6 6 6 6 6 4 Treads 17 | . 28 28 26 26 14 6 6 6 5 6 1 Device 17 | . 11 . 17 17 17 18 20 20 19 19 16 Storage 8 | . 14 14 9 9 9 6 6 6 6 6 5 Processor 1 | . . . . . . 5 6 6 6 6 2 Hackware 1 | . . . . . . 5 6 6 6 6 3 Protection 4 | . 2 14 8 9 4 1 . . . . . Energy Gun 11 | . . . 25 26 18 2 . . . . . Energy Cannon 2 | . . 14 . . . . 2 6 6 6 1 Ballistic Gun 2 | . 14 . . . . 3 . . . . . Ballistic Cannon 3 | . 12 12 . . 2 6 3 . . . 2 Peak Build Rating 62 | 6 11 11 33 35 49 54 54 55 59 59 62 Average Rating 36 | 4 9 10 30 32 39 52 53 51 52 55 52 On Entrance 34 | . 6 11 11 32 34 47 53 54 52 55 59 Naked Turns . | . . . . . . . . . . . . Heaviest Build 70 | 14 60 60 70 66 69 63 61 60 54 61 61 Greatest Support 64 | 40 40 40 60 60 61 61 61 48 64 64 64 Greatest Overweight (x) 20 | 1 1 1 1 1 2 1 1 1 1 . 20 Average Overweight (x) . | . . 1 1 1 . . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 20 20 20 20 20 20 19 20 20 20 20 Average Carried 18 | 1 14 19 19 19 17 19 18 18 20 19 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 20 20 20 20 20 19 17 20 20 19 11 Scrap Engine Consumption 54 | . . . . . 31 6 2 7 1 2 5 Constructs Created 2 | . . . . . 2 . . . . . . Constructs Modified 20 | . . . . . 11 . 3 . 3 . 3 Class Distribution -------------------- 40% | Mutant 24% | Scavenger-Tank 10% | Commander-Construct 10% | Commander-Tank 8% | Construct 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Construct | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Matter Collected 2805 | 254 553 109 792 212 157 133 23 106 20 214 232 Remotely . | . . . . . . . . . . . . Salvage Created 7544 | . 753 186 3383 1346 233 208 10 319 . 545 561 Parts 346 | . 58 6 146 50 7 8 1 10 . 31 29 Haulers Intercepted 10 | . 2 . 6 2 . . . . . . . Recyclers Shooed 4 | . 2 . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 28 | . . 2 . . . . 2 5 . 19 . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 122 | . 17 2 49 19 1 3 3 4 . 13 11 Melee 1 | . . . . . . . . . . . 1 Guns 54 | . 1 . 34 19 . . . . . . . Cannons 25 | . 8 2 . . 1 3 1 1 . 6 3 AOE 38 | . 8 . 11 . . . 2 3 . 7 7 Classes Destroyed 24 | . 8 1 7 2 1 1 . 1 . 2 1 Worker 15 | . 1 . 11 1 1 . . . . . 1 Builder 10 | . 3 . 3 1 . . . . . . 3 Tunneler 1 | . . . 1 . . . . . . . . Hauler 10 | . 2 . 6 2 . . . . . . . Recycler 14 | . 3 . 7 3 . . . . . . 1 Mechanic 2 | . 1 . . . . . . . . . 1 Operator 4 | . . . 2 1 . 1 . . . . . Drone 1 | . . . . . . . . . . 1 . Watcher 9 | . 2 . 5 1 . . . . . . 1 Swarmer 27 | . 6 . 2 2 1 . 3 4 . 9 . Saboteur 1 | . . . . . . . . . . . 1 Grunt 59 | . 11 . 31 9 . . . . . . 8 Brawler 2 | . . . . 1 . . . . . . 1 Duelist 4 | . . . 2 1 . . . . . . 1 Protector 1 | . . . . 1 . . . . . . . Sentry 16 | . . . 9 5 . 2 . . . . . Demolisher 2 | . . . . . 2 . . . . . . Specialist 2 | . . . 2 . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . Programmer 3 | . . . . . . 1 . . . 2 . Heavy 1 | . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . Subdweller 2 | . . 2 . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . Best Kill Streak 13 | . 5 2 13 6 2 1 3 4 . 5 6 Combat Bots Only 6 | . 3 2 6 5 1 1 3 4 . 5 4 Max Kills in Single Turn 5 | . 5 1 3 1 2 1 1 3 . 3 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 . 2 . . . 1 3 . 3 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Hostile Shots Fired 572 | . 48 13 196 64 5 66 19 14 . 52 95 Missed 184 | . 20 1 57 19 2 28 6 4 . 14 33 Hits 388 | . 28 12 139 45 3 38 13 10 . 38 62 Melee 12 | . . . . 3 . . . . . . 9 Projectile 376 | . 28 12 139 42 3 38 13 10 . 38 53 Critical Strikes 12 | . . . 4 1 . 1 . . . 1 5 Damage Taken 6916 | . 308 244 2257 705 64 284 226 208 . 626 1994 Core 1104 | . 52 18 379 70 . 23 16 15 . 52 479 Absorbed by Shields 7 | . . . . . 7 . . . . . . Regen/Repaired (Parts) 774 | . . . 172 . . 69 179 17 98 . 239 Core Remaining (%) 69 | 100 . 72 . . 18 . . . . 87 . Volleys Fired 428 | . 56 21 162 59 19 21 5 14 1 35 35 Largest 3 | . 2 2 3 3 3 1 1 1 1 1 2 Hottest 183 | . 50 90 165 183 183 68 68 39 68 68 70 Shots Fired 914 | . 106 42 450 178 24 21 5 15 1 35 37 Gun 669 | . 51 . 432 178 8 . . . . . . Cannon 194 | . 49 42 . . 16 20 1 13 1 32 20 Launcher 50 | . 6 . 18 . . 1 4 2 . 3 16 Special 1 | . . . . . . . . . . . 1 Kinetic 144 | . 100 21 4 . . . . . . . 19 Thermal 719 | . . 21 428 178 24 20 1 13 1 32 1 Explosive 50 | . 6 . 18 . . 1 4 2 . 3 16 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 19 | . 17 19 17 19 13 14 4 14 . 15 6 Robot Miss Streak 8 | . 6 2 8 3 3 3 3 2 . 2 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 11 | . . . 2 9 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 602 | . 66 44 279 118 17 20 2 13 . 20 23 Core Hits 323 | . 37 8 133 43 13 13 5 16 . 17 38 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 19 | . . 1 8 9 . . . . . . 1 Burn 17 | . . . 8 9 . . . . . . . Smash 1 | . . 1 . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 Melee Attacks 13 | . . 10 . . . . . . . . 3 Impact 10 | . . 10 . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . 3 Sneak Attacks 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17931 | . 1455 790 7752 2455 377 604 383 378 . 1387 2350 Guns 8365 | . 439 . 5369 2437 120 . . . . . . Cannons 3309 | . 573 372 . . 257 604 14 205 . 837 447 Explosions 5623 | . 423 . 2375 . . . 369 173 . 550 1733 Melee 588 | . . 418 . . . . . . . . 170 Ramming 46 | . 20 . 8 18 . . . . . . . Kinetic 1657 | . 1012 178 20 . . . . . . . 447 Thermal 10115 | . . 194 5447 2437 377 604 14 205 . 837 . Explosive 5525 | . 423 . 2277 . . . 369 173 . 550 1733 Electromagnetic . | . . . . . . . . . . . . Impact 418 | . . 418 . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 170 | . . . . . . . . . . . 170 Highest Corruption 15 | . 1 1 . 3 3 1 1 1 1 . 15 Average Corruption 2 | . 1 1 . 3 3 1 1 1 1 . 12 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 87 | . . . . 8 54 . 1 10 . . 14 Message Errors 24 | . . . . 1 15 . 1 2 . . 5 Matter Fused 22 | . . . . 4 16 . . 1 . . 1 Heat Flow Errors 9 | . . . . 1 5 . . 1 . . 2 Energy Discharges 10 | . . . . . 7 . . . . . 3 Parts Rejected 1 | . . . . . . . . 1 . . . Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 12 | . . . . 1 7 . . 1 . . 3 Data Loss (major) 3 | . . . . . . . . 3 . . . Misfires 3 | . . . . 1 1 . . 1 . . . Alerts 2 | . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 321 | . 36 59 50 . . 7 53 8 . 96 12 Projectiles 84 | . 6 . . . . 7 . 8 . 63 . Explosions 178 | . 30 . 50 . . . 53 . . 33 12 Melee 59 | . . 59 . . . . . . . . . Knockbacks 13 | . 5 4 . 1 . . . . . . 3 Impact 2 | . . 1 . 1 . . . . . . . Kinetic 10 | . 5 3 . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 379 | . . . 67 . . . 15 49 . 61 187 Shots 11 | . . . 2 . . . 1 1 . 1 6 Rammed 4 | . 2 . 1 1 . . . . . . . Targets Rammed 5 | . 2 . 2 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 320 | . . . 312 320 220 . . 64 . . 178 Average Temperature 62 | . . . 60 64 80 . . 39 . . 78 Received Heat Transfer 1773 | . 153 12 873 297 6 54 12 . . 12 354 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . Impact Corruptions 3 | . . 3 . . . . . . . . . Robots Melted 6 | . . . 4 . 1 . . 1 . . . Combat Hostiles 5 | . . . 4 . 1 . . . . . . Parts Melted 52 | . . . 33 7 1 7 . 4 . . . Heat Transferred 20817 | . . 407 10901 4768 1451 1025 25 1500 . 740 . Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Maximum Alert Level 4 | . 1 . 4 2 1 . . . . . 3 Low Security (%) 44 | 100 84 . 17 . 63 100 . . . . . Level 1 26 | . 15 . 38 . 36 . . . . . . Level 2 19 | . . . 15 100 . . . . . . 87 Level 3 7 | . . . 21 . . . . . . . 12 Level 4 2 | . . . 6 . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1108 | . 239 . 1108 666 333 194 . . . . 721 Initial 522 | . . . . 465 234 194 . . . . 522 Average 311 | . 120 . 477 555 156 146 . . . . 597 Influence Increases 5281 | . 615 . 1802 570 655 252 85 100 . 290 912 Destroy 0b10 Robot/C 2560 | . 340 . 980 360 220 60 60 80 . 240 220 Destroy 0b10 Robot/NC 380 | . 60 . 175 50 35 5 . 10 . 10 35 Destroy Leader 528 | . 78 . 242 96 . 30 10 10 . 40 22 Allied During Kill 232 | . . . . . 232 . . . . . . Successful Hack 81 | . 16 . 47 . 18 . . . . . . Select Force Hacks 180 | . 60 . 30 . 90 . . . . . . Disable Machine 255 | . 15 . 150 45 . . . . . . 45 Destroy Structure 405 | . 46 . 148 4 60 7 . . . . 140 Advance Influence 600 | . . . . . . 150 . . . . 450 Lose Combat Pursuer 60 | . . . 30 15 . . 15 . . . . Influence Decreases 4705 | . 527 88 699 1072 1150 242 201 100 . 175 451 Entered New Map 1197 | . . 43 . 638 367 62 44 . . . 43 Time Decay 3158 | . 527 35 649 404 703 180 147 100 . 175 238 Lost Part 270 | . . 10 50 30 . . 10 . . . 170 Lost Ally 80 | . . . . . 80 . . . . . . Squads Dispatched 23 | . 5 . 9 3 . 3 . . . . 3 Investigation 6 | . 4 . 2 . . . . . . . . Extermination 2 | . . . . . . 1 . . . . 1 Reinforcement 12 | . 1 . 6 2 . 2 . . . . 1 Assault 3 | . . . 1 1 . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Distress Signals 12 | . . . 5 2 4 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 183 | . 29 2 69 24 9 5 4 4 . 13 24 Peak Tracking Total 8 | . 4 2 5 5 1 1 3 4 . 5 8 Tactical Retreats 4 | . . . 2 1 . . 1 . . . . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Traps Triggered 3 | . 3 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Machines Disabled 17 | . 1 . 10 3 . . . . . . 3 Max in Single Turn 3 | . 1 . 3 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Machines Accessed 40 | . 9 1 11 4 11 2 . . 1 . 1 Terminals 23 | . 7 . 7 3 6 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . 1 . . . . . Recycling Units 9 | . 2 . 1 1 3 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 111 | . 18 4 34 10 36 3 . . 5 . 1 Successful 68 | . 10 4 19 3 23 3 . . 5 . 1 Failed 42 | . 8 . 15 7 12 . . . . . . Catastrophic 6 | . 1 . 3 . 2 . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 64 | . 18 . 18 4 24 . . . . . . Terminals 66 | . 16 . 20 9 21 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 13 | . . . 11 . . 2 . . . . . Recycling Units 11 | . 2 . 1 1 5 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . Terminal Hacks 27 | . 1 4 4 1 12 . . . 5 . . Record 12 | . . 4 . . 8 . . . . . . Part Schematic 5 | . . . . . . . . . 5 . . Robot Analysis 3 | . 1 . 1 . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 9 | . . . 7 . . 2 . . . . . Scan Component 5 | . . . 4 . . 1 . . . . . Repair 4 | . . . 3 . . 1 . . . . . Recycling Unit Hacks 3 | . . . . 1 . 1 . . . . 1 Retrieve Components 3 | . . . . 1 . 1 . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 28 | . 9 . 8 1 10 . . . . . . Terminals 22 | . 7 . 7 1 7 . . . . . . Botnet 4 | . 1 . 1 . 2 . . . . . . Skim 18 | . 6 . 6 1 5 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . 3 . . . . . . Tunnel 6 | . 2 . 1 . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 7 . 9 2 6 1 . . . . . Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . 20 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . 3 . . 1 . . . . . Time 194 | . . . 162 . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 7 | . . . . 1 . 3 . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 14 | . . . . . 14 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Total Allies 24 | . . . . 10 14 . . . . . . Largest Group 20 | . . . . 10 20 . . . . . . Highest-Rated Group 353 | . . . . 173 353 . . . . . . Highest-Rated Ally 34 | . . . . 29 34 . . . . . . Total Orders 2 | . . . . . 2 . . . . . . STAY 1 | . . . . . 1 . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . Ally Attacks 89 | . . . . . 89 . . . . . . Total Damage 1626 | . . . . . 1626 . . . . . . Kills 19 | . . . . . 19 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Active Infowar (turns) 4836 | . . . 422 . . 292 415 780 2028 437 462 Seismic 4765 | . . . 422 . . 292 415 780 2028 437 391 Cloaking 71 | . . . . . . . . . . . 71 Robot Analysis Total 3 | . 1 . 1 . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Turns Passed 14020 | 57 1816 409 3121 966 3051 372 415 780 2028 492 513 Spaces Moved 5942 | 40 722 131 862 299 1275 266 289 383 1026 419 230 Core 20 | 16 . . . . . . . . . . 4 Treads 5211 | 24 722 131 862 299 702 266 289 383 1026 419 88 Legs 378 | . . . . . 378 . . . . . . Wheels 2 | . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . Flight 331 | . . . . . 195 . . . . . 136 Fastest Speed 50 | 50 160 240 240 240 94 94 94 192 94 94 94 Average Speed 185 | 118 200 240 240 240 193 98 94 192 191 94 154 Slowest Speed 1050 | 160 240 240 240 243 330 192 192 192 192 94 1050 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 3 96 10 89 44 97 7 53 60 85 68 7 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 16 | . 3 . 3 . 8 . 1 . 1 . . Known Exits Taken 6 | . 1 1 . 1 1 1 . . . 1 . Unknown Exits Taken 5 | 1 . . 1 . . . 1 1 1 . . Scrap Searched 8 | . . . . . . . . 3 4 1 . Spaces Dug 74 | . . . 9 . 1 7 13 13 1 3 27 Terrain Destroyed 388 | . 45 . 144 . 1 7 41 22 1 45 82 Melee . | . . . . . . . . . . . . Projectile 19 | . . . 2 . 1 . . . 1 12 3 AOE 369 | . 45 . 142 . . 7 41 22 . 33 79 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Total 8141 | 47 980 166 1572 418 1849 354 427 416 1087 483 342 Wait 1295 | . 155 1 416 16 408 41 131 8 51 17 51 Move 5931 | 39 721 130 861 298 1274 265 288 382 1025 418 230 Hop . | . . . . . . . . . . . . Pick Up 99 | 2 22 1 31 7 17 8 . 5 3 3 . Fast Attach 40 | 6 3 . 14 8 1 1 . 1 2 . 4 Attach 33 | . . 1 10 2 . 4 . 2 . 2 12 Detach 8 | . . . . . 1 . . 2 . 1 4 Swap 72 | . 12 2 34 9 2 7 1 . . 4 1 Drop 114 | . 8 . 42 18 25 7 2 2 5 3 2 Fire 428 | . 56 21 162 59 19 21 5 14 1 35 35 Melee 13 | . . 10 . . . . . . . . 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 5 | . 2 . 2 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 103 | . 1 . . . 102 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 15) 616 | -10/Materials | Discovered new exit (range 13) 872 | -10/Materials | Discovered new exit (range 12) 1318 | -10/Materials | Identified exit to Subcaves 1374 | -10/Materials | Identified exit to Materials 1420 | -10/Materials | Learned Storage trap positions 1457 | -10/Materials | Learned Recycling recycling unit intel 1484 | -10/Materials | Loaded intel: 11 interactive machine locations 1502 | -10/Materials | Learned location of Mines (-10) 1569 | -10/Materials | Identified exit to Mines 1874 | -10/Materials | Entered Subcaves 2043 | -10/Subcaves | Visited Clippyterm 2050 | -10/Subcaves | Identified exit to Recycling 2050 | -10/Subcaves | Identified exit to Materials 2050 | -10/Subcaves | Learned Research machine intel 2283 | -10/Subcaves | Entered Materials 2283 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2583 | -8/Materials | Build established: Tank 2946 | -8/Materials | Build established: Scavenger-Tank 3248 | -8/Materials | Repaired Hvy. Particle Gun 3326 | -8/Materials | Repaired Broken Hvy. Particle Gun 3805 | -8/Materials | Discovered new exit (range 15) 4412 | -8/Materials | Discovered new exit (range 10) 4555 | -8/Materials | Core integrity fell below 50% 4763 | -8/Materials | Identified exit to Factory 4834 | -8/Materials | Learned location of 1 exit from Recycling 4894 | -8/Materials | Learned Factory trap positions 4943 | -8/Materials | Learned location of 2 exits from Factory 5008 | -8/Materials | Learned 4 Recycling zone layouts 5024 | -8/Materials | Learned location of 1 exit from Recycling 5081 | -8/Materials | Learned location of Zion (-6) 5083 | -8/Materials | First assault squad dispatched 5269 | -8/Materials | Repaired Seismic Detector 5404 | -8/Materials | Entered Storage 5406 | -8/Storage | Loaded intel: 9 trap records 5804 | -8/Storage | First assault squad dispatched 5919 | -8/Storage | Core integrity fell below 20% 6339 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6349 | -8/Storage | Used back door to open Recycling access 6349 | -8/Storage | Discovered exit to Recycling (range 5) 6370 | -8/Storage | Entered Recycling 6370 | -8/Recycling | Accompanied by 10 allies 6371 | -8/Recycling | Identified exit to Factory 6373 | -8/Recycling | Loaded intel: 4 recycling unit locations 6642 | -8/Recycling | Build established: Commander-Tank 7726 | -8/Recycling | Entered Scraplab 7765 | -8/Recycling | Found Prototype Device 7765 | -8/Recycling | Identified Scrap Engine 8292 | -8/Recycling | Learned Factory stockpile data 8304 | -8/Recycling | Build established: Commander-Construct 8436 | -8/Recycling | Learned Storage emergency access door positions 8580 | -8/Recycling | Learned location of Storage (-8) 8754 | -8/Recycling | Learned Factory emergency access door positions 8824 | -8/Recycling | Learned location of 3 exits from Factory 9421 | -8/Recycling | Entered Factory 9421 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 9422 | -6/Factory | Identified exit to Factory 9422 | -6/Factory | Identified exit to Lower Caves 9423 | -6/Factory | Loaded intel: 138 trap records 9519 | -6/Factory | Repaired Med. Armor Plating 9721 | -6/Factory | Build established: Construct 9793 | -6/Factory | Entered Lower Caves 9997 | -6/Lower Caves | Spotted B-75 Beast 10077 | -6/Lower Caves | Discovered new exit (range 5) 10208 | -6/Lower Caves | Entered another Lower Caves area 10258 | -6/Lower Caves | Learned Factory garrison access intel 10292 | -6/Lower Caves | Build established: Mutant 10447 | -6/Lower Caves | Encountered a Warlord checkpoint 10800 | -6/Lower Caves | Discovered new exit (range 5) 10988 | -6/Lower Caves | Entered Zion 11035 | -6/Zion | Found CR-A16's Pointy Stick 11085 | -6/Zion | System corruption cleaned by Quarantine Array 11200 | -6/Zion | Discovered new exit (range 12) 11400 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12674 | -6/Zion | Met Imprinter 13016 | -6/Zion | Entered Proximity Caves 13019 | -5/Proximity Caves | Spotter reported a threat 13019 | -5/Proximity Caves | Spotter reported a threat 13202 | -5/Proximity Caves | Spotter reported a threat 13220 | -5/Proximity Caves | Spotted B-75 Beast 13247 | -5/Proximity Caves | Destroyed B-75 Beast 13293 | -5/Proximity Caves | Build established: Construct 13502 | -5/Proximity Caves | Discovered exit to Factory (range 7) 13508 | -5/Proximity Caves | Entered Factory 13508 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13509 | -5/Factory | Loaded intel: 4 garrison access locations 13625 | -5/Factory | System corruption reached 10% 13655 | -5/Factory | Lost 4 parts (1n3u) 13796 | -5/Factory | Lost 3 parts (1n1u1w) 13808 | -5/Factory | First assault squad dispatched 13959 | -5/Factory | Lost 6 parts (1p2n2u1w) 13976 | -5/Factory | Build established: Mutant 14021 | -5/Factory | Self-destructed Last Messages --------------- 14001_ Carbon-fiber Leg tumbles out of recycling unit. 14001_ Med. Matter Pod tumbles out of recycling unit. 14002_ Rnf. Deuterium Engine blown off. 14002_ Wheel blown off. 14002_ E-15 Imp destroyed. 14003_ The unstable cave ceiling collapses. 14003_ Mak. Cloaking Device destroyed. 14003_ Acquired Structural Scanner. 14005_ Acquired 140 matter. 14006_ G-50 Soldier suffers critical hit (Burn). 14008_ System corrupted: Heat flow error (+130). 14008_ Hvy. Rocket Launcher destroyed. 14010_ K-01 Serf collects debris. 14013_ ALERT: Cargo convoy en route, clear transfer corridor. 14014_ K-01 Serf collects debris. 14016_ Missile Launcher destroyed. 14017_ K-01 Serf collects debris. 14017_ B-60 Warrior suffers critical hit (Impale). 14020_ Critical hit (Burn: +37). 14020_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????"""G"""?????????????????????????????????????? | | ????"""?"""?????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #??? ?????????????? | | ??????????????????????# #?? ???????????? | | ??????????????????????# #? ?????????? | | ??????????????????????? #? #????????? | | ??????????????????????? ## #????????? | | ?????????????????####### #????????? | | ????????????????? #?"??????? | | ?????????????????? k # "??????? | | ??????????????????? ??????? | | ????????????????######s "??????? | | ??????????????# #s # "??????? | | ??????????????#ss * # """????? | | ????????????????# *= ?????? | | ????????????????# ! !@b= #????????? | | ??????????????# # # **=! #????????? | | ??????????????# ##### /%= #????????? | | ??????????????#+##### ! #????????? | | ??????????????# #????????? | | ??????????????# == ##???????? | | ??????????????# """ + gg #???????? | | ??????????????# """ # g [ #???????? | | ??????????????# """ # #???????? | | ??????????????# # ## % #???????? | | ???????????"??####+### #?# # #???????? | | ??????????? ?????# #??### #???????? | | ??????????# ?????# ##### #????# #???????? | | ?????????? ?????# #???# #????# #???????? | | ########### ?????# #???# #????# #???????? | | # ????##+#####+###### #???????? | | # #???# ## #???????? | | # #???# """ "" ?# #???????? | | # ##### """ """ ?# #???????? | | # ### # """ S" ?# #???????? | | # # """??# #???????? | | # # """ """??# #???????? | | # """ ## #???????? | | ] ! # """ ## #???????? | | % #### ###???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 225 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- System Guard | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Focal Shield | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Particle Gun | 30% | -8/Materials Hvy. Particle Gun | 30% | -8/Materials | Broken Seismic Detector | 10% | -8/Materials Med. Armor Plating | 42% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalGammaBoregun Manual? 0 Play Time 01:11:33 Cumulative 2163.6 hours Start 2025.05.18 @ 13:22:52 End 2025.05.18 @ 14:39:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 729 Rogue 729 Adventurer 0 Explorer 0 Win Type - Total 162 Types 31/15/65/7/1/2/39/1/1/0 Lore% 97 Gallery% 94 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5943081b-5187-45d3-bd12-1244d92a7472