Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.19 @ 20:49:40 Player: Flerik Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (29) 145 Value Destroyed (736) 736 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 7269 Bonus ------- Follower Combat Kills 100 Friendly Fire -12 Cogmind --------- Core Integrity 0/1450 Matter 255/300 Energy 62/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Experimental Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Cesium-ion Thruster Advanced Signal Interpreter Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Field Propulsion Array Electron Diverter > --- UTILITY ---------- Small Storage Unit Compact Battery Experimental Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Transmission Jammer ECM Suite Cloaking Device Hacking Suite Component Analysis Suite > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Quantum Reactor Improved Cesium-ion Thruster Advanced Signal Interpreter Rocket Launcher Datajack [Rating: 115] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 5 | . . . 2 . . 1 . . 1 . 1 Utility 10 | . . . . . 2 1 2 2 . 2 1 Weapon . | . . . . . . . . . . . . Parts Attached 59 | 7 4 . 2 9 5 10 3 . 4 7 8 Power 6 | 1 2 . . . . 1 . . 1 1 . Engine 5 | 1 2 . . . . 1 . . 1 . . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 23 | 2 1 . 1 6 3 6 . . 1 1 2 Treads . | . . . . . . . . . . . . Leg 6 | 2 1 . 1 2 . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 17 | . . . . 4 3 6 . . 1 1 2 Utility 23 | 2 . . . 1 2 3 3 . 2 5 5 Device 12 | 1 . . . 1 . 1 1 . 1 4 3 Storage 3 | 1 . . . . 1 . 1 . . . . Processor 7 | . . . . . 1 2 1 . 1 1 1 Hackware 1 | . . . . . . . . . . . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 7 | 2 1 . 1 2 . . . . . . 1 Energy Gun 4 | 2 . . 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 2 . . 1 2 . Parts Lost 22 | . 1 . . . 2 . . . . 1 18 Power 3 | . 1 . . . . . . . . . 2 Propulsion 8 | . . . . . 2 . . . . . 6 Utility 9 | . . . . . . . . . . 1 8 Weapon 2 | . . . . . . . . . . . 2 Highest Loss Streak 16 | . 1 . . . 2 . . . . 1 16 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 100 88 98 98 95 94 88 97 97 88 Engine 9 | . 13 14 11 11 9 7 6 5 10 5 3 Leg 12 | . 28 28 33 22 . . . . . . . Flight 19 | . . . . 19 34 35 33 29 31 28 24 Device 13 | . 14 14 11 11 9 10 18 17 21 22 17 Storage 11 | . 14 14 11 11 17 10 9 11 10 9 7 Processor 7 | . . . . . 9 13 13 11 13 17 19 Energy Gun 10 | . 24 14 18 11 9 7 6 5 5 4 2 Launcher 2 | . 3 14 3 . . . . . . . . Piercing Weapon 5 | . . . . 10 9 7 6 5 5 4 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 37 | 13 15 15 15 14 15 15 18 18 22 32 37 Greatest Support 47 | 20 20 20 30 40 16 29 29 29 35 37 47 Greatest Overweight (x) 1 | . . . . 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 8 8 7 7 8 8 Average Carried 7 | 2 6 7 7 7 7 7 7 7 5 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 8 8 7 7 7 8 5 Class Distribution -------------------- 33% | Mutant 21% | Scavenger-Sprinter 18% | Infiltrator-Ninja 9% | Scavenger-Mutant 7% | Ninja 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scout | -7/Factory Ninja | -6/Factory Ninja | -5/Factory Ninja | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Matter Collected 719 | 183 152 50 20 90 45 10 . . . 103 66 Remotely . | . . . . . . . . . . . . Salvage Created 862 | 18 252 153 . 140 93 . . . . 103 103 Parts 63 | 3 15 12 . 16 9 . . . . 1 7 Haulers Intercepted 1 | . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 22 | . 6 7 . 4 4 . . . . . 1 Melee 8 | . . . . 3 4 . . . . . 1 Guns 5 | . 3 1 . 1 . . . . . . . AOE 9 | . 3 6 . . . . . . . . . Classes Destroyed 9 | 1 2 1 . 1 1 . . . . 1 2 Worker 1 | . . . . 1 . . . . . . . Builder 1 | . 1 . . . . . . . . . . Tunneler 3 | 1 . . . 1 . . . . . . 1 Hauler 1 | . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . 1 Swarmer 8 | . . 3 . 2 3 . . . . . . Cutter 1 | . . . . . . . . . . . 1 Grunt 12 | . 6 4 . 2 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . Best Kill Streak 5 | 1 5 3 . 2 4 . . . . 1 1 Combat Bots Only 4 | . 4 3 . 2 4 . . . . . 1 Max Kills in Single Turn 3 | 1 3 3 . 1 1 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 3 . . . . . . . . . Melee 1 | . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Damage Taken 3283 | . 269 112 18 94 182 29 . . . 113 2466 Core 1632 | . 76 . . 26 51 . . . . 27 1452 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 38 | . . . . . 19 19 . . . . . Core Remaining (%) 94 | 100 . 69 . 93 90 100 100 100 100 97 . Volleys Fired 40 | 3 20 13 . 4 . . . . . . . Largest 2 | 2 2 2 . 1 . . . . . . . Hottest 80 | 80 80 70 . 40 . . . . . . . Shots Fired 67 | 6 38 18 . 4 . 1 . . . . . Gun 59 | 6 35 13 . 4 . 1 . . . . . Cannon . | . . . . . . . . . . . . Launcher 8 | . 3 5 . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 59 | 6 35 13 . 4 . 1 . . . . . Explosive 8 | . 3 5 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | 1 16 4 . 5 . . . . . . . Robot Miss Streak 2 | 2 2 2 . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 64 | 3 28 10 . 11 4 . . . . 4 4 Core Hits 47 | 2 19 10 . 8 3 . . . . 2 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . . . . . 1 . . . . . 1 Impale 2 | . . . . . 1 . . . . . 1 Melee Attacks 39 | . . . . 17 13 . . . . 4 5 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 39 | . . . . 17 13 . . . . 4 5 Sneak Attacks 7 | . . . . 4 . . . . . 1 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1925 | 43 471 378 . 452 135 4 . . . 174 268 Guns 426 | 43 274 77 . 32 . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 498 | . 197 301 . . . . . . . . . Melee 997 | . . . . 420 135 . . . . 174 268 Ramming 4 | . . . . . . 4 . . . . . Kinetic . | . . . . . . . . . . . . Thermal 426 | 43 274 77 . 32 . . . . . . . Explosive 498 | . 197 301 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 997 | . . . . 420 135 . . . . 174 268 Highest Corruption 2 | . . . . . 1 2 . . . . 2 Average Corruption 1 | . . . . . 1 2 . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . . . . 7 . . . . 1 Message Errors 1 | . . . . . . 1 . . . . . Matter Fused 1 | . . . . . . 1 . . . . . Heat Flow Errors 2 | . . . . . . 1 . . . . 1 Energy Discharges 1 | . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . Misfires 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 109 | . . 18 . 76 15 . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 18 | . . 18 . . . . . . . . . Melee 91 | . . . . 76 15 . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 34 | . . 32 . . . 2 . . . . . Shots 1 | . . 1 . . . . . . . . . Rammed 2 | . . . . . . 1 . . . 1 . Targets Rammed 2 | . . . . . . 1 . . . 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 312 | 54 291 39 . 6 8 254 4 . 117 297 312 Average Temperature 76 | 29 119 19 . 4 8 49 2 . 39 92 92 Received Heat Transfer 408 | . 174 45 . 54 27 . . . . 18 90 Effects 2 | . . . . . . 1 . . . . 1 Energy Bleed 1 | . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 975 | 100 625 175 . 75 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Peak Influence 367 | 5 222 367 151 253 241 199 112 54 40 33 173 Initial 109 | . 3 86 65 58 22 109 97 54 25 21 18 Average 109 | 1 88 183 104 106 127 169 111 54 26 25 48 Maximum Alert Level 1 | . 1 1 . 1 1 . . . . . . Low Security (%) 91 | 100 82 72 100 91 94 100 100 100 100 100 100 Level 1 8 | . 17 27 . 8 5 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 2 . . . 2 1 . . . . 4 Investigation 2 | . . . . . 1 1 . . . . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 6 | . 2 . . . 1 . . . . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Distress Signals 9 | . 3 . . . 4 . . . . . 2 Communications Jammed 21 | . . . . . . . . . . . 21 Distress Signals 20 | . . . . . . . . . . . 20 Times Spotted 96 | . 12 7 4 7 18 4 . . 1 1 42 Peak Tracking Total 20 | . 4 3 2 3 10 2 1 . 1 1 20 Tactical Retreats 9 | . . . . . 3 1 . . . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Traps Triggered 3 | . . . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Machines Disabled 1 | . . 1 . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Machines Accessed 19 | . 2 . 1 . 3 7 2 . . 3 1 Terminals 10 | . 2 . 1 . 2 3 1 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 2 . . . . . Recycling Units 2 | . . . . . . . . . . 2 . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . 1 1 . . 1 . Total Hacks 34 | . 2 . 5 . 6 12 3 . . 5 1 Successful 17 | . 1 . 3 . 3 7 1 . . 2 . Failed 17 | . 1 . 2 . 3 5 2 . . 3 1 Catastrophic 5 | . 1 . . . 2 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 8 | . 2 . . . 2 2 1 . . . 1 Terminals 17 | . 2 . 5 . 3 5 1 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . . . . 3 4 . . . . . Recycling Units 4 | . . . . . . . . . . 4 . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access 4 | . . . . . . 1 2 . . 1 . Terminal Hacks 7 | . 1 . 3 . 1 2 . . . . . Record 5 | . . . 3 . 1 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 3 . . . . . Scan Component 3 | . . . . . 1 2 . . . . . Repair 2 | . . . . . 1 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 2 | . . . . . . 1 1 . . . . Terminals 2 | . . . . . . 1 1 . . . . Operators 2 | . . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 16 | . 2 . 1 . 3 5 1 . . 3 1 Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . Time 39 | . . . . . 13 26 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 3 3 1 . . . . . . Highest-Rated Group 40 | . . 40 40 40 16 . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 27 | . . . 8 14 5 . . . . . . Total Damage 316 | . . . 97 204 15 . . . . . . Kills 7 | . . . 2 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Turns Passed 3251 | 83 215 571 127 656 313 384 121 11 56 247 467 Spaces Moved 4008 | 54 121 424 101 367 364 715 205 46 172 588 851 Core 42 | 7 . . . . . . . . . . 35 Treads . | . . . . . . . . . . . . Legs 940 | 47 121 424 101 247 . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3026 | . . . . 120 364 715 205 46 172 588 816 Fastest Speed 20 | 50 120 120 120 31 31 23 23 23 20 20 20 Average Speed 46 | 110 120 120 120 91 31 26 23 23 20 20 22 Slowest Speed 137 | 120 120 120 120 137 114 31 23 23 20 20 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 20 | . . . . . 2 10 . 1 . . 7 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 4 27 84 14 49 30 23 7 1 5 15 34 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 57 | . 12 45 . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 57 | . 12 45 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Total 5243 | 67 151 468 107 666 543 905 277 44 191 713 1111 Wait 1056 | . 4 30 2 262 161 164 70 . 14 104 245 Move 3961 | 53 120 423 100 366 359 696 204 43 171 588 838 Hop 18 | . . . . . 2 9 . 1 . . 6 Pick Up 28 | 4 3 1 2 . 2 8 . . 2 3 3 Fast Attach 35 | 7 . . . 5 4 5 1 . 2 6 5 Attach 10 | . 1 . 1 . 1 2 1 . 2 . 2 Detach 2 | . . . . 1 . . . . . . 1 Swap 14 | . 3 . 1 4 . 3 1 . . 1 1 Drop 35 | . . 1 1 7 1 13 . . . 7 5 Fire 40 | 3 20 13 . 4 . . . . . . . Melee 39 | . . . . 17 13 . . . . 4 5 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Identified exit to Mines 299 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 831 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 855 | -10/Mines | Discovered new exit (range 4) 870 | -10/Mines | Entered Materials 870 | -9/Materials | Accompanied by 3 allies 870 | -9/Materials | Evolved 2 slots: Propulsion x2 972 | -9/Materials | Discovered new exit (range 16) 997 | -9/Materials | Entered Mines 997 | -9/Mines | Accompanied by 3 allies 1039 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1370 | -9/Mines | Learned Materials garrison access intel 1378 | -9/Mines | Discovered new exit (range 5) 1653 | -9/Mines | Entered Materials 1653 | -8/Materials | Accompanied by 1 ally 1653 | -8/Materials | Evolved 2 slots: Utility x2 1654 | -8/Materials | Identified exit to Storage 1654 | -8/Materials | Discovered exit to Storage (range 8) 1655 | -8/Materials | Loaded intel: 1 garrison access location 1674 | -8/Materials | Build established: Scavenger-Sprinter 1932 | -8/Materials | Repaired Flight Unit 1963 | -8/Materials | Discovered new exit (range 10) 1966 | -8/Materials | Identified exit to Factory 1966 | -8/Materials | Entered Factory 1966 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1999 | -7/Factory | Repaired Flight Unit 2031 | -7/Factory | Identified exit to DSF 2346 | -7/Factory | Discovered new exit (range 16) 2350 | -7/Factory | Identified exit to Factory 2350 | -7/Factory | Entered another Factory area 2350 | -6/Factory | Evolved 2 slots: Utility x2 2471 | -6/Factory | Discovered new exit (range 3) 2471 | -6/Factory | Identified exit to Factory 2471 | -6/Factory | Entered another Factory area 2471 | -5/Factory | Evolved 2 slots: Utility x2 2478 | -5/Factory | Discovered new exit (range 13) 2481 | -5/Factory | Identified exit to Factory 2482 | -5/Factory | Entered another Factory area 2482 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2537 | -4/Factory | Discovered new exit (range 3) 2537 | -4/Factory | Identified exit to Research 2538 | -4/Factory | Entered Research 2538 | -3/Research | Evolved 2 slots: Utility x2 2779 | -3/Research | Discovered new exit (range 12) 2781 | -3/Research | Identified exit to Research 2785 | -3/Research | Entered another Research area 2785 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2926 | -2/Research | Build established: Infiltrator-Ninja 3209 | -2/Research | Spotted B-90 Cyclops 3230 | -2/Research | Spotted B-90 Cyclops 3240 | -2/Research | Core integrity fell below 50% 3247 | -2/Research | Core integrity fell below 20% 3252 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 03238_ K-01 Serf knocked back. 03238_ Engineering Station disabled. 03239_ Adv. Signal Interpreter severed. 03239_ Slug penetrates Wall. 03240_ K-01 Serf collects debris. 03240_ Slug penetrates Wall. 03240_ Penetrated by Slug. 03242_ Adv. Terrain Scan Processor severed. 03242_ Slug penetrates Wall. 03243_ Penetrated by Slug. 03246_ U-05 Engineer destroyed. 03247_ K-01 Serf destroyed. 03247_ K-01 Serf collects debris. 03248_ Slug penetrates Wall. 03248_ Slug penetrates H-88 Terminator. 03248_ Penetrated by Slug. 03248_ K-01 Serf collects debris. 03248_ U-05 Engineer lays Concrete. 03250_ K-01 Serf collects debris. 03251_ Slug penetrates T-07 Excavator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#########??????????????????? | | ??????????????????????# ####????###???????? | | ??????????????????????# # ? #???????? | | ??????????????????????# # #???????? | | ??????????????????????? ?# """ #???????? | | ??????????????????????? ""?# """ *#???????? | | ???????????????????????? ??# """ #???????? | | ???????????????????????? "??# ?????????? | | ????????????????????????? ???# ???????????? | | ????????????????????????? ???# ?????????????? | | ?????????????????####+####+######;################ | | ?????????? @ c != | | ?????????? g c != | | ?????????? t A p * =t ! | | ??????????? k RR k % | | ???????????# ###+######+###### kk= ! | | ???????????? ???????????#??????# =%! | | ????????????????????????????????# = | | ???????????????????????????????## | | ???????????????????????????????+ | | ???????????????????????????????## | | ????????????????????????????????# | | ????????????????????????????????########/##### # | | ??????????????????????????????????????? ?? # # | | ?????????????????????????????????????? ? #### | | ?????????????????????????????????????? ???? | | ????????????????????????????????????? " " ???? | | ????????????????????????????????????# " " ????? | | ????????????????????????????????????# ""G"" ????? | | ????????????????????????????????????# ????? | | ????????????????????????????????????# ??? ????? | | ????????????????????????????????????##???###?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 30 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Resistance: KI 25 Evasion (%) 66 Melee Accuracy 14 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed DerelictBarrageAxe Manual? 0 Play Time 00:53:19 Cumulative 30.0 hours Start 2022.09.19 @ 19:55:27 End 2022.09.19 @ 20:49:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 44 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92c23f81-e0a8-44d9-9185-1b16fbb90f4e