Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 18:33:02 Player: MJWkr Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (25) 125 Value Destroyed (710) 710 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1470) 1470 TOTAL SCORE: 8405 Bonus ------- Follower Combat Kills 870 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (2) Movement Hovering (60) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Antigrav System Field Propulsion Drive > --- UTILITY (9) ------ Phase Shifter > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Neutrino Core Advanced Terrain Scan Processor Great Axe Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Cooled Aerolev Unit Gravmag Array Antigrav System Combat Gravmag System Improved Gyrokinetic Inverter > --- UTILITY ---------- Energy Well Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Improved Reaction Control System Force Field Advanced Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Biomechanical Wings Power Amplifier Advanced Terrain Scan Processor Power Sword Spear [Rating: 108] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Storage Energy Well Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Weapon Spear Energy Gun EM Pulse Gun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Slots Evolved 12 | . . . 2 2 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 1 1 . . . . . . 1 . . Utility 7 | . . . 1 1 1 . . . . 2 1 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 94 | 7 6 4 7 7 8 . 3 1 1 19 11 8 12 . Power 12 | 1 . 1 1 . 1 . . 1 . . 3 . 4 . Engine 5 | 1 . 1 1 . 1 . . 1 . . . . . . Core 6 | . . . . . . . . . . . 2 . 4 . Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 35 | 2 2 1 3 3 3 . 3 . . 4 4 5 5 . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 5 | 2 2 1 . . . . . . . . . . . . Hover 14 | . . . . 1 1 . 1 . . 4 4 2 1 . Flight 16 | . . . 3 2 2 . 2 . . . . 3 4 . Utility 30 | 2 1 1 2 3 2 . . . 1 13 3 1 1 . Device 15 | 1 1 1 . 2 . . . . . 7 1 1 1 . Storage 2 | 1 . . . . . . . . . 1 . . . . Processor 12 | . . . 2 1 2 . . . 1 5 1 . . . Hackware 1 | . . . . . . . . . . . 1 . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 17 | 2 3 1 1 1 2 . . . . 2 1 2 2 . Energy Gun 2 | 1 . . . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . 1 . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . 1 1 . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 1 . . . . 2 1 1 . . Piercing Weapon 2 | . . . . . 1 . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 1 . . . . 2 1 1 . . Parts Lost 30 | . 3 1 5 . . . . . . 6 3 7 5 . Power 4 | . . . 1 . . . . . . . 1 1 1 . Propulsion 14 | . 1 1 2 . . . . . . 3 . 4 3 . Utility 7 | . 1 . 1 . . . . . . 2 2 1 . . Weapon 5 | . 1 . 1 . . . . . . 1 . 1 1 . Highest Loss Streak 5 | . 1 1 5 . . . . . . 3 2 4 5 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 100 60 64 81 100 100 100 100 96 83 63 13 21 Engine 4 | . 12 14 2 . 1 7 7 7 7 6 1 . . . Wheel 1 | . 26 28 5 . . . . . . . . . . . Hover 18 | . . . . 7 9 15 16 23 23 24 22 17 . 5 Flight 9 | . . . 20 14 17 23 21 15 15 5 . 1 5 5 Device 12 | . 13 14 8 14 11 7 7 7 7 19 17 13 . 5 Storage 2 | . 14 14 . . . . . . . 4 5 3 . . Processor 20 | . . . 16 20 25 30 30 30 30 21 16 11 . . Ballistic Gun 1 | . 23 16 6 . . . . . . . . . . . Slashing Weapon 5 | . . . . 7 7 7 7 7 7 6 5 3 . . Piercing Weapon 4 | . . . . . 6 7 7 7 7 5 . . 5 5 Peak Build Rating 108 | 7 7 16 18 23 44 44 45 46 48 74 96 108 28 23 Average Rating 52 | 4 6 15 11 19 33 44 44 45 46 66 84 78 13 23 On Entrance 31 | . 7 6 16 8 23 44 44 45 46 48 68 96 2 23 Naked Turns 13 | . . . . . . . . . . . . 13 . . Heaviest Build 47 | 15 15 22 11 3 15 15 15 15 15 26 45 47 12 3 Greatest Support 66 | 26 26 20 13 11 17 17 26 26 26 45 54 66 15 12 Greatest Overweight (x) 3 | 3 1 1 . . . . . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 7 8 6 5 5 5 5 5 5 5 5 5 3 3 Average Carried 4 | 2 4 7 3 4 4 5 5 5 5 4 4 4 2 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 4 7 7 4 5 5 5 5 5 5 5 5 4 3 3 Class Distribution -------------------- 69% | Scout 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Matter Collected 1204 | 243 122 181 . 42 118 41 30 10 10 140 115 20 132 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 941 | 25 225 119 50 42 18 62 83 . . 26 270 21 . . Parts 56 | 2 15 8 3 2 1 4 4 . . 3 11 3 . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 6 4 . 1 . . . 6 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Combat Hostiles Destroyed 20 | . 9 2 1 . . 1 3 . . 1 2 1 . . Melee 8 | . . . . . . 1 3 . . 1 2 1 . . Guns 7 | . 7 . . . . . . . . . . . . . AOE 4 | . 2 1 1 . . . . . . . . . . . Classes Destroyed 8 | 1 2 1 . 1 . 1 . . . . 2 . . . Builder 1 | . . 1 . . . . . . . . . . . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . Recycler 1 | . . . . . . . . . . . 1 . . . Swarmer 11 | . 6 . . . . . 3 . . 1 . 1 . . Grunt 6 | . 3 2 1 . . . . . . . . . . . Sentry 2 | . . . . . . 1 . . . . 1 . . . Hunter 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 5 | 1 5 3 1 1 1 1 3 . . 1 1 1 . . Combat Bots Only 5 | . 5 2 1 . . 1 3 . . 1 1 1 . . Max Kills in Single Turn 2 | 1 2 2 1 1 1 1 1 . . 1 1 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 2 | . 2 1 1 . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Hostile Shots Fired 435 | . 36 9 54 13 14 9 18 . . 16 20 196 47 3 Missed 196 | . 10 2 27 7 9 6 4 . . 7 7 91 25 1 Damage Taken 4155 | . 338 143 330 88 77 30 195 . . 615 276 1482 556 25 Core 1628 | . 72 36 215 45 16 . 39 . . 38 11 772 371 13 Absorbed by Shields 376 | . . . . . . . . . . . 85 291 . . Regen/Repaired (Parts) 75 | . . . . . 23 . . 22 . . 30 . . . Core Remaining (%) 82 | 100 . 56 46 91 . . . . 92 95 98 . . . Volleys Fired 25 | 2 15 6 2 . . . . . . . . . . . Largest 2 | 2 2 2 1 . . . . . . . . . . . Hottest 100 | 60 100 56 36 . . . . . . . . . . . Shots Fired 47 | 4 29 12 2 . . . . . . . . . . . Gun 39 | 4 28 6 1 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . . 6 1 . . . . . . . . . . . Special 1 | . 1 . . . . . . . . . . . . . Kinetic 35 | 2 26 6 1 . . . . . . . . . . . Thermal 1 | . 1 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 11 | 2 2 6 1 . . . . . . . . . . . Robot Hit Streak 10 | 2 10 3 1 . . . . . . . . . . . Robot Miss Streak 2 | 1 2 . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 55 | 2 19 1 1 3 1 1 7 . . 4 11 3 2 . Core Hits 30 | 1 12 4 1 1 1 1 2 . . 1 3 2 1 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . 1 . . . . Melee Attacks 85 | . . . . 7 10 1 8 1 2 15 25 13 3 . Impact . | . . . . . . . . . . . . . . . Slashing 74 | . . . . 7 6 1 7 1 1 13 25 13 . . Piercing 11 | . . . . . 4 . 1 . 1 2 . . 3 . Sneak Attacks 6 | . . . . 2 1 . 1 . . . 2 . . . Combat Hostiles 2 | . . . . . . . 1 . . . 1 . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . . . . Damage Inflicted 2179 | 26 281 213 31 161 62 45 279 . . 165 661 179 76 . Guns 243 | 26 210 7 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 308 | . 71 206 31 . . . . . . . . . . . Melee 1625 | . . . . 161 62 45 279 . . 165 661 176 76 . Ramming 3 | . . . . . . . . . . . . 3 . . Kinetic 220 | 14 199 7 . . . . . . . . . . . . Thermal 71 | . 71 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 260 | 12 11 206 31 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1524 | . . . . 161 62 45 254 . . 165 661 176 . . Piercing 101 | . . . . . . . 25 . . . . . 76 . Highest Corruption 5 | . . . . . . . . . . 5 . . . . Average Corruption 4 | . . . . . . . . . . 4 . . . . Corruption Purged 2 | . . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . 2 . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 337 | . 1 . . 45 . . 32 . . . 221 38 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 1 | . 1 . . . . . . . . . . . . . Melee 336 | . . . . 45 . . 32 . . . 221 38 . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 62 | . 40 21 . . . . . . . . . 1 . . Shots 2 | . 1 1 . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 62 | . 34 62 3 . . . . . . . . 14 . . Average Temperature 15 | . 13 26 2 . . . . . . . . 4 . . Received Heat Transfer 611 | . 123 60 114 45 . 12 . . . 84 . 101 72 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 100 | . 100 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Peak Influence 564 | 5 256 164 190 135 98 . . . . 564 410 465 . . Initial 221 | . 3 99 63 79 60 . . . . . 221 198 . . Average 184 | . 141 112 63 105 64 . . . . 178 275 260 . . Maximum Alert Level 2 | . 1 . . . . . . . . 2 2 2 . . Low Security (%) 52 | 100 76 100 100 100 100 . . . . 51 11 34 . . Level 1 38 | . 23 . . . . . . . . 24 88 56 . . Level 2 8 | . . . . . . . . . . 23 . 9 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 1 2 5 . . . . 1 2 3 . . Investigation 5 | . . . . . 3 . . . . . 1 1 . . Extermination 4 | . . . . . 1 . . . . 1 1 1 . . Reinforcement 5 | . 1 . 1 2 1 . . . . . . . . . Assault 1 | . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Distress Signals 6 | . . . . . 1 . . . . 1 1 3 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 122 | . 12 3 16 6 10 1 2 . . 15 13 32 9 3 Peak Tracking Total 13 | . 5 2 11 6 9 1 2 . . 5 2 13 8 6 Tactical Retreats 14 | . 1 1 3 . 1 . . . . . . 6 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Traps Triggered 1 | . . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Machines Disabled 7 | . . . . . . . . . . 5 2 . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Machines Accessed 25 | . 4 1 2 3 8 . . . . 3 4 . . . Terminals 10 | . 3 . 2 1 2 . . . . . 2 . . . Fabricators 4 | . . . . . 3 . . . . . 1 . . . Repair Stations 6 | . 1 . . . 2 . . . . 2 1 . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . 1 1 . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 57 | . 9 1 6 13 16 . . . . 4 8 . . . Successful 31 | . 4 1 4 8 9 . . . . . 5 . . . Failed 26 | . 5 . 2 5 7 . . . . 4 3 . . . Catastrophic 5 | . 2 . . . 1 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 31 | . 1 . 3 . 1 . . 3 . 13 8 2 . . Terminals 21 | . 6 . 6 3 3 . . . . . 3 . . . Fabricators 10 | . . . . . 8 . . . . . 2 . . . Repair Stations 11 | . 3 . . . 3 . . . . 2 3 . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . Scanalyzers 11 | . . . . 7 2 . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 7 | . 3 1 2 . 1 . . . . . . . . . Record 1 | . 1 . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 8 | . . . . . 6 . . . . . 2 . . . Load Schematic 4 | . . . . . 3 . . . . . 1 . . . Build 4 | . . . . . 3 . . . . . 1 . . . Repair Station Hacks 6 | . 1 . . . 2 . . . . . 3 . . . Scan Component 4 | . 1 . . . 1 . . . . . 2 . . . Repair 2 | . . . . . 1 . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . Scanalyzer 6 | . . . . 6 . . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 4 . 1 3 7 . . . . 3 3 . . . Full Trace Events 4 | . 1 . . . 3 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . 67 . . . Total Robot Build Rating 8 | . . . . . . . . . . . 8 . . . Part Schematics Acquired 26 | . . . . 2 . . . 15 . . 9 . . . Parts Built 3 | . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 297 | . . . . . 297 . . . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . Time 82 | . . . . . 38 . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Total Allies 10 | . . . . . . . . 6 . 2 2 . . . Largest Group 6 | . . . . . . . . 6 6 6 5 1 . . Highest-Rated Group 391 | . . . . . . . . 343 343 391 391 32 . . Highest-Rated Ally 96 | . . . . . . . . 96 96 96 96 32 . . Zionite Dispatches 2 | . . . . . . . . . . 2 . . . . Heavy 1 | . . . . . . . . . . 1 . . . . Recon 1 | . . . . . . . . . . 1 . . . . Total Orders 11 | . . . . . . . . . . 9 2 . . . ROAM 1 | . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . RETURN 7 | . . . . . . . . . . 6 1 . . . Ally Attacks 109 | . . . . . . . . . 12 40 54 3 . . Total Damage 4904 | . . . . . . . . . 357 2243 2175 129 . . Kills 35 | . . . . . . . . . 1 19 15 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . 1 . 2 2 . . . . . Drone Launches 8 | . . . . . . . . . . 7 1 . . . Drone Recoveries 8 | . . . . . . . . . . 7 1 . . . Zionite Intel Received 3 | . . . . . . . . . . 1 2 . . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Turns Passed 6155 | 67 225 135 144 139 472 221 193 1050 563 1281 1046 388 199 32 Spaces Moved 6944 | 53 182 118 236 259 670 428 337 1127 563 1153 860 503 402 53 Core 165 | 19 . . . . . . . . . . . 30 116 . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 334 | 34 182 118 . . . . . . . . . . . . Hover 5122 | . . . . . 212 428 337 1127 563 1153 860 355 34 53 Flight 1323 | . . . 236 259 458 . . . . . . 118 252 . Fastest Speed 30 | 50 80 80 34 35 34 51 48 48 48 38 45 40 30 60 Average Speed 48 | 86 88 92 39 37 41 51 50 48 48 44 48 49 42 60 Slowest Speed 200 | 200 95 95 42 40 51 51 51 48 48 48 118 111 60 60 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 18 | . . . 13 3 2 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 38 | 4 41 24 32 29 26 64 59 90 70 30 18 20 62 7 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 7 | . . 1 . . . . . . . 6 . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . 1 1 . Scrap Searched 11 | . . 1 . . . 2 1 3 1 . . . 3 . Spaces Dug 32 | . 1 . . 4 8 . . . . 7 6 6 . . Terrain Destroyed 40 | . 4 5 . 4 8 . . . . 7 6 6 . . Melee 31 | . . . . 4 8 . . . . 7 6 6 . . Projectile 1 | . 1 . . . . . . . . . . . . . AOE 8 | . 3 5 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Total 9518 | 67 218 132 273 284 845 428 349 1635 852 1902 1441 616 423 53 Wait 2329 | . 5 2 36 12 153 . . 504 288 699 538 88 4 . Move 6896 | 52 181 117 210 252 665 427 336 1126 562 1152 859 503 401 53 Hop 17 | . . . 12 3 2 . . . . . . . . . Pick Up 29 | 6 7 1 . 1 3 . . 1 . 6 2 1 1 . Fast Attach 61 | 5 . 2 2 6 8 . 3 . . 12 9 6 8 . Attach 22 | 2 3 1 5 1 . . . . . 3 1 2 4 . Detach 12 | . 1 . 3 2 . . . . . 3 . 1 2 . Swap 11 | . 3 1 . . . . . 1 1 4 1 . . . Drop 36 | . 3 2 3 . 5 . 3 2 . 10 6 2 . . Fire 25 | 2 15 6 2 . . . . . . . . . . . Melee 80 | . . . . 7 9 1 7 1 1 13 25 13 3 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp / [Ext]) -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 10) 293 | -10/Materials | Entered Mines 296 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 332 | -10/Mines | Build established: Mutant 383 | -10/Mines | Learned location of Mines (-9) 421 | -10/Mines | Discovered new exit (range 8) 428 | -10/Mines | Entered Materials 428 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 562 | -9/Materials | Core integrity fell below 50% 564 | -9/Materials | Discovered new exit (range 10) 568 | -9/Materials | Lost 5 parts (1p2n1u1w) 571 | -9/Materials | Identified exit to Materials 572 | -9/Materials | Entered another Materials area 572 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 709 | -8/Materials | Discovered new exit (range 5) 710 | -8/Materials | Identified exit to Factory 711 | -8/Materials | Entered Factory 711 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 861 | -7/Factory | Repaired Cesium-ion Thruster 903 | -7/Factory | Fabricated Imp. Flight Unit? 910 | -7/Factory | Fabricated Imp. Flight Unit? 1072 | -7/Factory | Fabricated Imp. Flight Unit? 1084 | -7/Factory | Build established: Scout 1179 | -7/Factory | Discovered new exit (range 9) 1183 | -7/Factory | Identified exit to Lower Caves 1183 | -7/Factory | Entered Lower Caves 1225 | -7/Lower Caves | Learned 4 Factory zone layouts 1253 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1359 | -7/Lower Caves | Encountered a Warlord checkpoint 1396 | -7/Lower Caves | Discovered new exit (range 13) 1403 | -7/Lower Caves | Identified exit to Lower Caves 1404 | -7/Lower Caves | Entered another Lower Caves area 1593 | -7/Lower Caves | Discovered new exit (range 9) 1597 | -7/Lower Caves | Identified exit to Zion 1597 | -7/Lower Caves | Entered Zion 1614 | -7/Zion | Given A8's code to call for help 1803 | -7/Zion | Met Imprinter 1816 | -7/Zion | Imprinted 1818 | -7/Zion | Declared Zion's savior 1954 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1961 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2086 | -7/Zion | Learned Factory emergency access door positions 2591 | -7/Zion | Given the Hacking Drone Bay 2592 | -7/Zion | Found Prototype Device 2603 | -7/Zion | Discovered new exit (range 12) 2628 | -7/Zion | Identified exit to Proximity Caves 2647 | -7/Zion | Entered Proximity Caves 2647 | -6/Proximity Caves | Accompanied by 6 allies 2985 | -6/Proximity Caves | Spotted B-75 Beast 3146 | -6/Proximity Caves | Learned Factory trap positions 3157 | -6/Proximity Caves | Discovered new exit (range 8) 3163 | -6/Proximity Caves | Learned Factory trap positions 3173 | -6/Proximity Caves | Identified exit to Factory 3210 | -6/Proximity Caves | Entered Factory 3210 | -6/Factory | Accompanied by 6 allies 3210 | -6/Factory | Evolved 2 slots: Utility x2 3211 | -6/Factory | Identified Hacking Drone Bay 3212 | -6/Factory | Loaded intel: 85 trap records 3509 | -6/Factory | Zion Recon squad teleported in 3825 | -6/Factory | Lost 3 parts (2n1u) 3825 | -6/Factory | Lost 3 allies 3997 | -6/Factory | Zion Heavy squad teleported in 4392 | -6/Factory | Crushed by falling debris 4423 | -6/Factory | Lost 3 parts (1n1u1w) 4438 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 4475 | -6/Factory | Discovered new exit (range 6) 4478 | -6/Factory | Identified exit to Factory 4491 | -6/Factory | Entered another Factory area 4491 | -5/Factory | Accompanied by 5 allies 4491 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4492 | -5/Factory | Identified exit to Upper Caves 4493 | -5/Factory | Loaded intel: 128 trap records 4892 | -5/Factory | Discovered new exit (range 10) 5000 | -5/Factory | Repaired Gravmag System? 5074 | -5/Factory | Retrieved Zion intel report: Active Terminals 5327 | -5/Factory | Build established: Mutant 5393 | -5/Factory | Fabricated Y-54 Guardian (x2) 5442 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 5467 | -5/Factory | Discovered new exit (range 16) 5504 | -5/Factory | Identified exit to Factory 5537 | -5/Factory | Entered another Factory area 5537 | -4/Factory | Accompanied by 1 ally 5537 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5826 | -4/Factory | Released all parts (13) 5854 | -4/Factory | Lost 4 parts (1p2n1u) 5918 | -4/Factory | Core integrity fell below 50% 5918 | -4/Factory | Discovered new exit (range 15) 5925 | -4/Factory | Entered Upper Caves 5942 | -4/Upper Caves | Ambushed by wild Derelicts 5954 | -4/Upper Caves | Lost 3 parts (2n1w) 6005 | -4/Upper Caves | Spotted B-86 Titan 6016 | -4/Upper Caves | Core integrity fell below 20% 6041 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6069 | -4/Upper Caves | Lost 5 parts (1p3n1w) 6097 | -4/Upper Caves | Discovered new exit (range 4) 6124 | -4/Upper Caves | Entered another Upper Caves area 6156 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06073_ Found 38 Matter. 06074_ Acquired Great Axe. 06075_ Acquired 38 matter. 06097_ Searching scrap... 06097_ Found Phase Shifter. 06097_ Found Field Propulsion Drive. 06097_ Found Enh. Flamer. 06097_ Found Imp. Antigrav System. 06097_ Found 57 Matter. 06097_ EXIT=FOUND 06098_ Acquired Field Propulsion Drive. 06099_ Acquired 23 matter. 06100_ Acquired Imp. Antigrav System. 06103_ Acquired Phase Shifter. 06121_ Acquired 30 matter. LOCATION=UNKNOWN GOAL=ESCAPE 06156_ C-30 ARC bursts open, deploying its payload. 06156_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? s?????????????????????????? | | ???????????????????? s%????###??????????????????? | | ???????????????????? s#?## ##?????????????????? | | ??????????????????? ?# #?????????????????? | | ??????????????????? ## ##????????????????? | | ???????????????????? ????????????????? | | ????????????????????? ?????????????????? | | ?????????????????????? #?????????????????? | | ????????????#####?????? ??????????????????? | | ???????????## ##?????# #??????????????????? | | ???????????# #?????# ## #??????????????????? | | ???????????# ##????# ## #???###????????????? | | ????????????# ###### #??## ##???????????? | | ???????????## @ #??# ##??????????? | | ??????????## #### ##?????????? | | ?????????## " ## ##????????? | | ???????### """" #### # #????????? | | ???????# " #### ## # ##????????? | | ???????# " #?# ## ## #?????????? | | ???????# """ ##?# ## ## ? ##?????????? | | ???????##### """" ##??##########?####??????????? | | ???????????# "" #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????##########????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 735 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 410 Power Amplification 20 Additional Mass Support 6 Evasion (%) 65 Targeting Accuracy 11 Melee Accuracy 12 Salvage Targeting 3 Offensive Hacking 14 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Coil Gun | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Recalibrator | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Cld. Cesium-ion Thruster | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive C-17 Slicer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Y-54 Guardian | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Help From High Places Party Time Challenges ------------ None Game ------ Seed BiomechanicalPulsePlating Manual? 0 Play Time 01:47:08 Cumulative 38.7 hours Start 2025.01.29 @ 12:37:59 End 2025.01.29 @ 18:33:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bd42a27-18a8-488e-ab60-b095dc304726