Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.20 @ 19:47:30 Player: Demise Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (158) 790 Value Destroyed (4364) 4364 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (933) 933 TOTAL SCORE: 10667 Bonus ------- High Alert Combat Kills 271 Follower Combat Kills 654 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -492 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 160/160 System Corruption 4% Temperature Cool (9) Movement Flying (32) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (8) ------ Small Storage Unit Advanced Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (6) ---- Improved Cesium-ion Thruster Gravity Neutralizing Apparatus Advanced Terrain Scanner Long-range Tractor Beam Flak Gun Flak Gun Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- AWS/EX-DEC > --- INVENTORY -------- Makeshift Power Source Light Angular Momentum Engine Experimental Heat Sink High-capacity Matter Pod Gravity Neutralizing Apparatus Experimental Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Modified TNC Improved Target Analyzer Advanced Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Light Armor Plating Light Armor Plating Light Armor Plating EX Chip 1 EX Chip 1 Hacking Suite Hacking Suite Hacking Suite EX Chip 2 Makeshift System Shield Long-range Tractor Beam Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Heavy Rocket Launcher Datajack Power Maul Longsword +1 Deploy-a-Sentry [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun AWS/EX-DEC Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 203 | 6 13 5 28 13 21 4 13 8 63 14 15 Power 18 | 1 3 1 4 . 2 . . 1 5 1 . Engine 14 | 1 3 . 4 . 2 . . 1 3 . . Core 4 | . . 1 . . . . . . 2 1 . Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 1 2 . 1 5 1 3 2 11 4 3 Treads 20 | 2 1 2 . 1 1 . 3 2 7 1 . Leg 10 | . . . . . 4 1 . . 3 2 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 5 | . . . . . . . . . 1 1 3 Utility 68 | . 4 2 5 . 10 . 7 3 25 4 8 Device 16 | . . . . . . . 2 . 12 1 1 Storage 13 | . 2 1 2 . 6 . . . . . 2 Processor 7 | . 2 . . . . . 1 . 1 1 2 Hackware 10 | . . . . . . . . . 5 2 3 Protection 22 | . . 1 3 . 4 . 4 3 7 . . Artifact . | . . . . . . . . . . . . Weapon 82 | 3 5 . 19 12 4 3 3 2 22 5 4 Energy Gun 3 | 1 . . . 1 . 1 . . . . . Energy Cannon 3 | . . . 1 . . . . . 2 . . Ballistic Gun 46 | 2 4 . 14 6 2 2 1 1 13 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 15 | . 1 . 3 5 1 . 1 . 2 2 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 13 | . . . 1 . . . 1 1 4 2 4 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . 1 . . Unidentified Prototypes 4 | . . . 2 . . . 1 . 1 . . Parts Lost 36 | . 1 . . 1 5 1 2 . 20 6 . Power 7 | . 1 . . . 1 . . . 5 . . Propulsion 9 | . . . . 1 2 . . . 5 1 . Utility 12 | . . . . . 1 . 2 . 6 3 . Weapon 8 | . . . . . 1 1 . . 4 2 . Highest Loss Streak 5 | . 1 . . 1 4 1 1 . 5 5 . Average Slot Usage (%) 93 | . 96 99 99 100 87 92 97 100 93 60 82 Engine 8 | . 13 5 9 11 11 11 9 9 4 1 . Core 1 | . . 8 1 . . . . . 1 1 7 Treads 15 | . 28 28 22 22 6 . 9 18 12 3 . Leg 4 | . . . . . 13 22 9 . 1 1 . Device 1 | . . . . . . . 3 . 4 3 3 Storage 29 | . 13 16 30 44 39 44 36 36 26 6 2 Processor 3 | . 11 . . . . . 1 9 7 10 11 Hackware 4 | . . . . . . . . . 12 20 41 Protection 5 | . . 10 12 . 2 . 10 8 6 . . Ballistic Gun 15 | . 27 28 21 20 11 7 17 15 10 1 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 151 | 6 42 56 94 94 149 149 151 148 148 110 12 Greatest Support 60 | 40 40 40 40 40 60 60 60 40 60 48 16 Greatest Overweight (x) 42 | 1 1 1 2 2 39 2 3 3 42 5 1 Average Overweight (x) 1 | . . . 1 2 2 2 2 3 3 . . Largest Inventory Capacity 36 | 4 12 18 30 30 36 36 36 36 36 28 6 Average Capacity 25 | 4 10 13 22 30 32 36 36 36 31 11 4 Most Carried 36 | 4 12 16 26 30 36 36 36 36 36 28 6 Average Carried 24 | 3 8 12 22 26 29 34 34 36 30 10 4 Final Capacity 36 | 4 12 18 30 30 36 36 36 36 28 4 6 Final Carried 36 | 4 12 16 26 29 36 33 36 36 28 3 6 Class Distribution -------------------- 71% | Hauler-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hacker-Mutant | -7/Waste Wizard-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Matter Collected 4857 | 298 535 68 894 461 314 84 198 261 998 545 201 Remotely . | . . . . . . . . . . . . Salvage Created 5752 | 111 466 128 1042 520 430 666 287 348 1251 233 270 Parts 369 | 11 26 13 94 31 53 26 25 22 53 . 15 Haulers Intercepted 5 | . 1 . 3 . . . . . 1 . . Recyclers Shooed 4 | . 1 . . 2 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Combat Hostiles Destroyed 122 | . 7 2 25 16 8 19 8 10 24 1 2 Melee 3 | . . . . . . . . . 1 . 2 Guns 78 | . 7 2 18 4 3 16 4 10 14 . . AOE 38 | . . . 7 12 5 . 4 . 9 1 . Classes Destroyed 19 | 2 3 . 6 1 3 . . . 2 1 1 Worker 1 | . . . 1 . . . . . . . . Builder 1 | . . . 1 . . . . . . . . Tunneler 4 | 2 . 2 . . . . . . . . . Hauler 5 | . 1 . 3 . . . . . 1 . . Recycler 8 | 1 1 . . 3 . 1 . . 2 . . Operator 3 | . . . 1 . . . 1 . . . 1 Turret 1 | . . . . . 1 . . . . . . Watcher 8 | . 3 . 2 . . . . . 2 . 1 Swarmer 35 | . . . 8 7 . 13 3 4 . . . Grunt 61 | . 7 2 13 8 . 6 2 4 17 . 2 Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 11 | . . . 3 . . . 3 2 3 . . Hunter 1 | . . . . . . . . . 1 . . Programmer 3 | . . . . . . . . . 3 . . Compactor 1 | . . . . . . . . . . 1 . Zionite 8 | . . . . . 8 . . . . . . Assembled 7 | . . . . . 7 . . . . . . Martyr 2 | . . . . . . . . . . . 2 Best Kill Streak 8 | 2 4 2 6 4 8 6 7 4 6 1 2 Combat Bots Only 7 | . 2 2 6 4 7 6 6 4 6 1 2 Max Kills in Single Turn 4 | 1 1 1 3 2 2 2 4 1 3 1 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 4 | . . . 3 2 2 . 4 . 3 1 . Melee 1 | . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . EX-BIN (-9/Exiles) 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Damage Taken 7919 | . 448 96 760 429 1151 370 482 364 3231 438 150 Core 1157 | . 38 10 97 124 72 56 27 30 436 135 132 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 80 . . . 12 . 89 . . . Volleys Fired 354 | 11 51 8 90 31 9 5 17 26 95 11 . Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 . Hottest 97 | 70 40 40 46 53 53 46 53 46 97 69 . Shots Fired 818 | 22 101 16 174 55 116 58 34 41 184 17 . Gun 763 | 22 100 16 168 40 112 58 32 41 172 2 . Cannon 6 | . . . . . . . . . 6 . . Launcher 49 | . 1 . 6 15 4 . 2 . 6 15 . Special . | . . . . . . . . . . . . Kinetic 710 | 16 100 16 168 40 112 11 32 41 172 2 . Thermal 6 | 6 . . . . . . . . . . . Explosive 49 | . 1 . 6 15 4 . 2 . 6 15 . Electromagnetic 53 | . . . . . . 47 . . 6 . . Robot Hit Streak 23 | 9 20 17 21 9 15 15 15 11 23 9 . Robot Miss Streak 6 | 2 3 . 5 2 2 4 1 1 6 2 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 . . 1 . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . 1 . . Autonomous 146 | . . . . . 97 49 . . . . . Shots Hit Robots 628 | 15 77 12 112 35 102 48 27 33 138 16 13 Core Hits 296 | 4 31 6 46 28 37 24 13 19 78 4 6 Critical Hits 3 | . 1 . . . 2 . . . . . . Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . Melee Attacks 50 | . . . 2 . 4 . 1 2 22 . 19 Impact . | . . . . . . . . . . . . Slashing 44 | . . . 2 . . . 1 2 20 . 19 Piercing . | . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 4 . . . 3 . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16747 | 163 820 134 2219 1382 3024 1171 643 508 4195 1585 903 Guns 9869 | 163 820 134 1676 407 2555 1104 419 508 1998 85 . Cannons 28 | . . . . . . . . . 28 . . Explosions 5389 | . . . 543 975 469 . 224 . 1678 1500 . Melee 1376 | . . . . . . . . . 473 . 903 Ramming 85 | . . . . . . 67 . . 18 . . Kinetic 8818 | 112 820 134 1676 407 2555 104 419 508 1998 85 . Thermal 51 | 51 . . . . . . . . . . . Explosive 5389 | . . . 543 975 469 . 224 . 1678 1500 . Electromagnetic 1028 | . . . . . . 1000 . . 28 . . Impact . | . . . . . . . . . . . . Slashing 1376 | . . . . . . . . . 473 . 903 Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . 1 1 5 5 5 5 . . 6 5 4 Average Corruption 3 | . 1 1 4 5 5 5 . . 3 4 4 Corruption Purged 2 | . . . . . . . . . 1 1 . Effects 184 | . 4 3 37 43 35 16 . . 27 15 4 Message Errors 37 | . 1 1 8 10 11 2 . . 2 2 . Matter Fused 40 | . . . 6 9 8 3 . . 8 5 1 Heat Flow Errors 23 | . . . 5 9 1 3 . . 3 2 . Energy Discharges 23 | . . 1 5 3 6 2 . . 3 1 2 Parts Rejected 2 | . . . . . . 1 . . . 1 . Data Loss (minor) 26 | . 3 1 2 6 4 4 . . 5 1 . Data Loss (major) 5 | . . . . . 3 1 . . 1 . . Misfires 5 | . . . 1 1 1 . . . 2 . . Targeting Errors 22 | . . . 9 5 1 . . . 3 3 1 Weapon Failures 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 370 | . . . 38 43 6 . . . 83 48 152 Projectiles . | . . . . . . . . . . . . Explosions 179 | . . . 38 43 6 . . . 44 48 . Melee 191 | . . . . . . . . . 39 . 152 Knockbacks 1 | . . . . . . 1 . . . . . Impact 1 | . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 361 | . . . . 63 51 7 . . . 240 . Shots 11 | . . . . 2 2 . . . . 7 . Rammed 4 | . . . . . . 1 . . 3 . . Targets Rammed 6 | . . . . . . 3 . . 3 . . Kicked 2 | . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 280 | . 25 47 280 233 124 137 6 2 236 148 . Average Temperature 52 | . 9 17 42 94 72 73 3 2 71 74 . Received Heat Transfer 2172 | . 249 42 261 111 . 45 126 153 1176 . 9 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . Parts Fried 4 | . . . . . . 4 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 148 | 148 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Peak Influence 565 | 15 217 50 525 274 . 420 321 565 538 217 469 Initial 296 | . 9 . . 204 . . 56 210 296 179 . Average 225 | 7 60 5 153 160 . 238 275 449 441 134 161 Maximum Alert Level 2 | . 1 . 2 1 . 2 1 2 2 1 2 Low Security (%) 49 | 100 98 100 69 62 . 18 8 . . 96 61 Level 1 26 | . 1 . 23 37 . 79 91 29 18 3 38 Level 2 24 | . . . 6 . . 2 . 70 81 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 7 2 . . 4 . 10 . 3 Investigation 13 | . 1 . 5 1 . . . . 5 . 1 Extermination 3 | . . . . . . . . . 3 . . Reinforcement 8 | . 1 . 2 1 . . 1 . 1 . 2 Assault 1 | . . . . . . . . . 1 . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . . 1 1 . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Distress Signals 6 | . 1 . 3 . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 200 | . 17 2 47 16 17 20 10 12 38 6 15 Peak Tracking Total 9 | . 2 2 6 4 9 6 5 5 9 4 4 Tactical Retreats 9 | . 1 . 3 . 2 1 . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Traps Triggered 7 | . 1 1 1 . . . . 2 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 4 | . . . . . 4 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 4 | . . . . . 4 . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Machines Disabled 22 | . . . 3 2 13 1 . . 2 . 1 Max in Single Turn 3 | . . . 1 1 3 1 . . 1 . . Garrison Access 1 | . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Machines Accessed 44 | . 11 1 11 1 2 . 3 . 9 . 6 Terminals 22 | . 8 . 9 . . . 1 . 4 . . Fabricators 3 | . . . . . . . . . . . 3 Repair Stations 5 | . 1 . 1 . . . 1 . 1 . 1 Recycling Units 6 | . 2 . . . . . . . 3 . 1 Scanalyzers 2 | . . . 1 . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 . 1 . . Total Hacks 137 | . 33 1 38 1 2 . 7 . 30 . 25 Successful 77 | . 19 1 19 1 2 . 5 . 11 . 19 Failed 58 | . 13 . 18 . . . 2 . 19 . 6 Catastrophic 6 | . 1 . 2 . . . . . 3 . . Database Lockouts 2 | . 1 . 1 . . . . . . . . Manual 84 | . 21 . 32 . 1 . 3 . 18 . 9 Terminals 76 | . 24 . 33 . . . 3 . 16 . . Fabricators 13 | . . . . . . . . . . . 13 Repair Stations 11 | . 2 . 3 . . . 2 . 2 . 2 Recycling Units 23 | . 7 . . . . . . . 10 . 6 Scanalyzers 6 | . . . 2 . . . . . . . 4 Garrison Access 4 | . . . . . . . 2 . 2 . . Terminal Hacks 17 | . 6 1 5 1 2 . . . 2 . . Record 1 | . . . . . 1 . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . Terminal Index 3 | . 1 . 1 . . . . . 1 . . Locate Traps 2 | . 2 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . 9 Load Schematic 3 | . . . . . . . . . . . 3 Build 6 | . . . . . . . . . . . 6 Repair Station Hacks 10 | . 2 . 2 . . . 2 . 2 . 2 Scan Component 5 | . 1 . 1 . . . 1 . 1 . 1 Repair 5 | . 1 . 1 . . . 1 . 1 . 1 Recycling Unit Hacks 4 | . 1 . . . . . . . 2 . 1 Retrieve Components 4 | . 1 . . . . . . . 2 . 1 Scanalyzer 6 | . . . 2 . . . . . . . 4 Insert Component 3 | . . . 1 . . . . . . . 2 Analyze 3 | . . . 1 . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 30 | . 10 . 10 . . . 2 . 5 . 3 Terminals 22 | . 7 . 10 . . . 2 . 3 . . Assimilate 2 | . . . 2 . . . . . . . . Botnet 15 | . 5 . 6 . . . 1 . 3 . . Detonate 1 | . . . 1 . . . . . . . . Operators 4 | . 2 . 1 . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . 2 Siphon 1 | . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 3 . . . . . . . 2 . 1 Reject 1 | . 1 . . . . . . . . . . Recyclers 3 | . 1 . . . . . . . 1 . 1 Mask 2 | . 1 . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 33 | . 8 . 9 . . . 2 . 9 . 5 Full Trace Events 16 | . 4 . 6 . . . . . 5 . 1 Feedback Events 3 | . 1 . 1 . . . . . 1 . . Corruption 3 | . 1 . 1 . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . 2 Parts Built 3 | . . . . . . . . . . . 3 Matter 650 | . . . . . . . . . . . 650 Time 170 | . . . . . . . . . . . 170 Total Part Build Rating 11 | . . . . . . . . . . . 11 Parts Repaired 5 | . 1 . 1 . . . 1 . 1 . 1 Time 221 | . 13 . 26 . . . 80 . 32 . 70 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . 1 . . . . . . . 9 . 2 Parts Scanalyzed 3 | . . . 1 . . . . . . . 2 Part Schematics Acquired 3 | . . . 1 . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 6 | . . . . . 4 . . . 2 . . Non-combat 5 | . . . . . 3 . . . 2 . . Combat 1 | . . . . . 1 . . . . . . Robot Hacks Applied 6 | . . . . . 4 . . . 2 . . parse_system 4 | . . . . . 4 . . . . . . find_chute 2 | . . . . . . . . . 2 . . Relay Couplers Released 2 | . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Total Allies 21 | . . 2 1 . . . . . . 18 . Largest Group 18 | . . 2 2 1 1 . . . . 18 15 Highest-Rated Group 456 | . . 51 51 10 10 . . . . 456 406 Highest-Rated Ally 35 | . . 31 31 10 10 . . . . 35 35 Total Orders 2 | . . . . 2 . . . . . . . STAY 1 | . . . . 1 . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . Ally Attacks 147 | . . . 20 . . . . . 8 72 47 Total Damage 4485 | . . . 378 . . . . . 441 2765 901 Kills 26 | . . . 7 . . . . . 4 7 8 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Robot Analysis Total 3 | . 1 . 2 . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Turns Passed 12871 | 86 1204 892 1932 1629 1814 884 371 634 2551 535 339 Spaces Moved 6404 | 39 636 448 762 719 860 471 103 239 909 591 627 Core 380 | 29 21 . . . 8 . . . 1 321 . Treads 4012 | 10 615 448 762 719 245 . 41 239 891 42 . Legs 1236 | . . . . . 607 471 62 . 17 79 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 776 | . . . . . . . . . . 149 627 Fastest Speed 32 | 50 100 160 190 205 150 180 180 220 150 35 32 Average Speed 170 | 100 158 188 202 209 198 180 195 220 224 71 34 Slowest Speed 2150 | 160 180 190 210 210 2000 180 220 220 2150 260 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 61 | 4 97 95 73 98 82 96 9 43 29 96 13 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 5 | . . 2 . 2 1 . . . . . . Known Exits Taken 3 | . 1 1 . . . . 1 . . . . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . . . . . Scrap Searched 6 | . . 1 . 4 . 1 . . . . . Spaces Dug 30 | . 5 . 6 . . . 1 . 12 . 6 Terrain Destroyed 332 | . 5 . 39 111 29 . 18 . 47 77 6 Melee 21 | . . . 2 . . . 1 . 12 . 6 Projectile 13 | . . . . . 13 . . . . . . AOE 298 | . 5 . 37 111 16 . 17 . 35 77 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Total 7649 | 62 743 482 986 784 950 495 233 305 1198 685 726 Wait 414 | . 20 10 52 12 1 11 92 24 82 61 49 Move 6388 | 38 635 447 761 718 859 470 103 238 909 590 620 Hop 3 | . . . . . . . . . . . 3 Pick Up 114 | 6 15 6 24 6 28 1 5 . 12 4 7 Fast Attach 54 | 4 3 2 8 2 8 1 3 1 8 6 8 Attach 50 | 1 3 . 1 1 6 3 2 . 21 6 6 Detach 25 | . 1 1 3 . 4 . 1 . 5 1 9 Swap 99 | 1 7 3 19 10 7 . 8 7 34 2 1 Drop 86 | 1 8 5 26 4 20 1 1 5 7 4 4 Fire 354 | 11 51 8 90 31 9 5 17 26 95 11 . Melee 50 | . . . 2 . 4 . 1 2 22 . 19 Ram . | . . . . . . . . . . . . Kick 3 | . . . . . . 3 . . . . . Crush 3 | . . . . . . . . . 3 . . Escape Stasis 2 | . . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . . Trap 4 | . . . . . 4 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 13) 520 | -10/Materials | Repaired Assault Rifle 620 | -10/Materials | Central database locked down 901 | -10/Materials | Discovered new exit (range 15) 982 | -10/Materials | Identified exit to Materials 1054 | -10/Materials | Discovered exit to Materials (range 7) 1289 | -10/Materials | Identified exit to Mines 1291 | -10/Materials | Entered Mines 1305 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1390 | -10/Mines | Discovered exit to Materials (range 13) 1803 | -10/Mines | Discovered exit to Materials (range 5) 2002 | -10/Mines | Found a hidden stash of uninstalled traps 2183 | -10/Mines | Entered Materials 2183 | -9/Materials | Accompanied by 2 allies 2183 | -9/Materials | Evolved 2 slots: Utility x2 2183 | -9/Materials | Discovered new exit (range 15) 2188 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2322 | -9/Materials | Discovered new exit (range 16) 2596 | -9/Materials | Discovered new exit (range 16) 2678 | -9/Materials | Repaired Assault Rifle 2944 | -9/Materials | Build established: Hauler-Mutant 3092 | -9/Materials | Discovered new exit (range 14) 3760 | -9/Materials | Central database locked down 4115 | -9/Materials | Entered Mines 4115 | -9/Mines | Accompanied by 1 ally 4116 | -9/Mines | Learned location of Storage (-9) 4639 | -9/Mines | Discovered new exit (range 5) 4952 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4952 | -9/Mines | Discovered new exit (range 5) 5043 | -9/Mines | Discovered new exit (range 8) 5087 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5092 | -9/Mines | Found Prototype Device 5357 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5378 | -9/Mines | Met a Derelict shopkeep closing up shop 5621 | -9/Mines | Core integrity fell below 50% 5744 | -9/Mines | Entered Exiles 5744 | -9/Exiles | Accompanied by 1 ally 5796 | -9/Exiles | Met 8R-AWN 5838 | -9/Exiles | Met EX-HEX 5975 | -9/Exiles | Met EX-DEC 6033 | -9/Exiles | Learned location of Zion (-6) 6070 | -9/Exiles | Met EX-BIN 6100 | -9/Exiles | Aligned with FarCom system 6102 | -9/Exiles | Given EX-Vault access code 6174 | -9/Exiles | Opened EX-Vault 6185 | -9/Exiles | Found Longsword +1 6191 | -9/Exiles | Found AWS/Gauss 6199 | -9/Exiles | Found Modified TNC 6249 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6254 | -9/Exiles | Attacked by the Exiles 6272 | -9/Exiles | Destroyed EX-BIN 6309 | -9/Exiles | Destroyed 7 combat bots 6341 | -9/Exiles | Destroyed 8R-AWN 6349 | -9/Exiles | Lost 4 parts (1p2n1w) 6658 | -9/Exiles | Destroyed EX-HEX 6688 | -9/Exiles | Destroyed EX-DEC 6713 | -9/Exiles | Found Deploy-a-Sentry 6730 | -9/Exiles | Found AWS/EX-DEC 7535 | -9/Exiles | Discovered new exit (range 15) 7558 | -9/Exiles | Stole four prototypes: AWS/Gauss, Modified TNC, Longsword +1, Deploy-a-Sentry 7558 | -9/Exiles | Entered Mines 7939 | -8/Mines | Core integrity fell below 20% 8241 | -8/Mines | Discovered new exit (range 8) 8270 | -8/Mines | Discovered new exit (range 3) 8442 | -8/Mines | Entered Materials 8442 | -8/Materials | Evolved 2 slots: Utility x2 8451 | -8/Materials | Identified Exp. Sensor Array 8472 | -8/Materials | Garrison activated, responded to threat 8742 | -8/Materials | Repaired Exp. Sensor Array 8813 | -8/Materials | Identified exit to Garrison 8813 | -8/Materials | Entered Garrison 8924 | -8/Garrison | Triggered checkpoint 9108 | -8/Garrison | Triggered checkpoint 9202 | -8/Garrison | Triggered checkpoint 9250 | -8/Garrison | Discovered new exit (range 12) 9406 | -8/Garrison | Triggered checkpoint 9444 | -8/Garrison | Identified exit to Factory 9447 | -8/Garrison | Entered Factory 9447 | -7/Factory | Evolved 2 slots: Utility x2 9946 | -7/Factory | DAS Turret deployed 9979 | -7/Factory | Lost 3 parts (1p2u) 10378 | -7/Factory | Lost 4 parts (1p1n2w) 10953 | -7/Factory | Lost 5 parts (1p3n1u) 11014 | -7/Factory | Repaired Hvy. Assault Rifle 11148 | -7/Factory | Core integrity fell below 50% 11234 | -7/Factory | Found Powered Armor 11291 | -7/Factory | Identified exit to Lower Caves 11998 | -7/Factory | Sucked down chute 11998 | -7/Factory | Entered Waste 12048 | -7/Waste | Spotted C-40 Crusher 12082 | -7/Waste | Spotted C-40 Crusher 12092 | -7/Waste | Spotted C-40 Crusher 12107 | -7/Waste | Spotted C-40 Crusher 12107 | -7/Waste | Destroyed C-40 Crusher 12110 | -7/Waste | Spotted C-40 Crusher 12115 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12118 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12155 | -7/Waste | Spotted C-40 Crusher 12170 | -7/Waste | Lost 5 parts (1n2u2w) 12255 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12327 | -7/Waste | Warlord forces began an assault 12356 | -7/Waste | Allies destroyed C-40 Crusher 12356 | -7/Waste | Allies destroyed C-40 Crusher 12359 | -7/Waste | Core integrity fell below 20% 12363 | -7/Waste | Allies destroyed C-40 Crusher 12367 | -7/Waste | Allies destroyed C-40 Crusher 12416 | -7/Waste | Discovered new exit (range 12) 12431 | -7/Waste | Identified exit to Factory 12533 | -7/Waste | Entered Factory 12533 | -7/Factory | Accompanied by 15 allies 12596 | -7/Factory | Build established: Hacker-Mutant 12628 | -7/Factory | Fabricated Hacking Suite? 12713 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 12751 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 12830 | -7/Factory | Repaired Imp. Cesium-ion Thruster 12872 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- >>Trojan(Siphon) Trojan loaded successfully. Testing... Network distribution system infiltrated, ready to redirect. 12813_ K-01 Serf cleans the Repair Station. 12826_ K-01 Serf cleans the Assembly Bed. 12830_ Repair station completes Imp. Cesium-ion Thruster repairs. 12831_ Dropped Imp. Cooling System. 12831_ Acquired Imp. Cesium-ion Thruster. 12834_ K-01 Serf cleans the Assembly Bed. 12838_ Destroyed Particle Gun. 12839_ G-47 Trooper destroyed. 12840_ Acquired 17 matter. 12851_ GF-OG5(l) destroyed. 12852_ K-01 Serf collects debris. 12855_ G-47 Trooper destroyed. 12856_ R-06 Scavenger collects Carbon-fiber Leg. 12857_ G-47 Trooper destroyed. 12859_ K-01 Serf collects debris. 12871_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????########+##### %! 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Cesium-ion Thruster | -7/Factory | Scanalyzed Lrn. Tractor Beam | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileGhostArray Manual? 0 Play Time 01:26:50 Cumulative 319.7 hours Start 2021.06.20 @ 07:09:00 End 2021.06.20 @ 19:47:30 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 274 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff635150-bc89-4562-8f9c-85b26b50cbc0