Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.05 @ 18:23:19 Player: mehbruh Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (7) 35 Value Destroyed (73) 73 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 308 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 51% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Wheel EM Pulse Gun Small Laser Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Wheel EM Pulse Gun [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 7 | 7 . Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads 2 | 2 . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 2 . Device 1 | 1 . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 2 | 2 . Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 2 | 2 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 3 | . 3 Power 1 | . 1 Propulsion . | . . Utility 1 | . 1 Weapon 1 | . 1 Highest Loss Streak 3 | . 3 To Critical Strikes . | . . Average Slot Usage (%) 97 | . 97 Engine 14 | . 14 Treads 28 | . 28 Device 14 | . 14 Storage 14 | . 14 Ballistic Gun 25 | . 25 Peak Build Rating 7 | 7 7 Average Rating 6 | 5 6 On Entrance 3 | . 7 Naked Turns . | . . Heaviest Build 12 | 12 12 Greatest Support 40 | 40 40 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 7 8 Most Carried 6 | 3 6 Average Carried 3 | 2 4 Final Capacity 8 | 8 8 Final Carried 6 | 3 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 310 | 234 76 Remotely . | . . Salvage Created 137 | 30 107 Parts 13 | 4 9 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 5 | . 5 Guns 5 | . 5 Classes Destroyed 3 | 1 2 Tunneler 1 | 1 . Watcher 1 | . 1 Swarmer 5 | . 5 Best Kill Streak 3 | 1 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 2 | 1 2 Gunslinging 1 | . 1 Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 50 | . 50 Missed 18 | . 18 Damage Taken 623 | . 623 Core 258 | . 258 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 13 | 2 11 Largest 2 | 2 2 Hottest 40 | 40 40 Shots Fired 26 | 4 22 Gun 26 | 4 22 Cannon . | . . Launcher . | . . Special . | . . Kinetic 26 | 4 22 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 5 | 2 5 Robot Miss Streak 3 | 1 3 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 15 | 2 13 Core Hits 9 | 1 8 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 302 | 19 283 Guns 172 | 19 153 Cannons . | . . Explosions . | . . Melee . | . . Ramming 130 | . 130 Kinetic 172 | 19 153 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 51 | . 51 Average Corruption 24 | . 24 Corruption Purged . | . . Corruption Blocked . | . . Effects 5 | . 5 Message Errors 1 | . 1 Matter Fused 1 | . 1 Heat Flow Errors 1 | . 1 Parts Rejected 1 | . 1 Data Loss (major) 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 122 | . 122 Shots . | . . Rammed 2 | . 2 Targets Rammed 2 | . 2 Kicked . | . . Crushed . | . . Highest Temperature 184 | . 184 Average Temperature 96 | . 96 Received Heat Transfer 126 | . 126 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 135 | 5 135 Initial 3 | . 3 Average 83 | 2 104 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 11 | . 11 Peak Tracking Total 3 | . 3 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 2 | . 2 Successful . | . . Failed 2 | . 2 Catastrophic . | . . Database Lockouts . | . . Manual 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 456 | 91 365 Spaces Moved 195 | 51 144 Core 9 | 9 . Treads 186 | 42 144 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 160 Average Speed 154 | 140 160 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 19 | 4 35 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed 50 | . 50 Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 280 | 64 216 Wait 8 | 1 7 Move 194 | 50 144 Hop . | . . Pick Up 7 | 4 3 Fast Attach 6 | 6 . Attach 1 | 1 . Detach . | . . Swap . | . . Drop . | . . Fire 13 | 2 11 Melee . | . . Ram 49 | . 49 Kick . | . . Crush 2 | . 2 Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 13) 92 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 389 | -10/Materials | System corruption reached 10% 417 | -10/Materials | System corruption reached 30% 419 | -10/Materials | Core integrity fell below 50% 447 | -10/Materials | Core integrity fell below 20% 457 | -10/Materials | Core destroyed Last Messages --------------- 00449_ R-06 Scavenger collects Broken Assault Rifle. 00450_ Slammed into Wall. 00452_ Broken Lgt. Assault Rifle destroyed. 00452_ Slammed into Wall. 00452_ Destabilizing: System corrupted (+1). 00452_ Destabilizing: Core damaged (-5). 00454_ Slammed into Wall. 00454_ Destabilizing: Core damaged (-2). 00454_ Broken Lgt. Ion Engine destroyed. 00455_ Slammed into Wall. 00455_ Destabilizing: Core damaged (-7). 00455_ Destabilizing: System corrupted (+2). 00456_ Slammed into Wall. 00456_ Broken Seismic Detector destroyed. 00456_ System corrupted by crushing effect (+4). 00456_ Destabilizing: System corrupted (+1). 00456_ Destabilizing: Core damaged (-12). 00457_ Slammed into Wall. 00457_ Destabilizing: Core damaged (-12). Map ----- +----------------------------------------------------+ | ??????????????????#######################+##+# | | ??????????????????# | | ??????????????????# ############# | | ??????????????????# #???????????? | | ??###########?????##### #######?????? | | ??# #?????????# # ?????? | | ??# #####?????# # """ ?????? | | ??# # ####### # """"" ????? | | ??# +% #*""""" ???## | | ??# =# + """"" ## | | ??# # """"" # """ ## | | ??# #!!! """"" *# ## | | ??# #!!! """"" # ## | | ?######+#####!! 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