Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.19 @ 01:56:30 Player: Dhoby_Ghaut Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (361) 1805 Value Destroyed (17872) 17872 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (8390) 8390 TOTAL SCORE: 37507 Bonus ------- High Alert Combat Kills 5153 Follower Combat Kills 337 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (27) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Target Analyzer Graphene Brace > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Large Storage Unit Superbattery (1500) Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Improved Kinecellerator Advanced Weapon Cycler Layered Medium Armor Plating Graphene Brace Experimental Focal Shield > --- WEAPON ----------- Gamma Rifle Heavy Machine Gun KE Penetrator KE Penetrator Railgun Linear Accelerator > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Advanced Heat Sink Large Storage Unit Superbattery Matter Compressor Matter Compressor Improved Kinecellerator Advanced Phase Shifter High-powered Tractor Beam Advanced Drone Bay Micro-nuke Launcher Advanced Remote Datajack [Rating: 184] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Quantum Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Micro-nuke Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac DSF Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . . 2 . . 2 . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . . . . . . 1 . . . . . . 2 . . Utility 9 | . . . . . . . . . 2 . . 1 . . 1 . 1 2 . 2 . Weapon 4 | . . . . . 3 . . . . . . . . . 1 . . . . . . Parts Attached 323 | 6 12 1 2 1 27 9 6 3 30 17 9 11 2 . 10 9 11 59 36 34 28 Power 25 | 1 1 1 . 1 3 1 . . 1 2 . 1 . . . . 1 4 4 3 1 Engine 8 | 1 1 1 . . 2 1 . . 1 1 . . . . . . . . . . . Core 5 | . . . . 1 1 . . . . 1 . 1 . . . . 1 . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . 4 4 3 1 Propulsion 52 | 2 2 . . . 14 3 . . 3 4 . 4 . . 1 4 . 5 5 1 4 Treads 52 | 2 2 . . . 14 3 . . 3 4 . 4 . . 1 4 . 5 5 1 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 128 | 1 4 . 2 . 2 3 2 1 12 4 7 3 . . 3 5 6 24 10 26 13 Device 67 | . . . . . . . . . 4 1 2 1 . . 2 4 . 15 4 24 10 Storage 12 | 1 1 . 2 . . . . . . . . . . . . . 3 1 1 1 2 Processor 11 | . 1 . . . . . . . 1 . 1 1 . . . . 2 2 3 . . Hackware 10 | . . . . . . 1 1 . 3 1 2 . . . . . . 2 . . . Protection 28 | . 2 . . . 2 2 1 1 4 2 2 1 . . 1 1 1 4 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 5 . . . 8 2 4 2 14 7 2 3 2 . 6 . 4 26 17 4 10 Energy Gun 8 | . . . . . . . . . . . . . . . . . . 4 1 1 2 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 2 . . . Ballistic Gun 89 | 2 5 . . . 8 1 2 2 9 5 1 1 1 . 6 . 4 19 16 2 5 Ballistic Cannon 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Launcher 6 | . . . . . . . . . . 1 . . 1 . . . . 1 . . 3 Special Weapon 8 | . . . . . . 1 1 . 4 1 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . 1 . 1 . . 1 . . 1 . . 3 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . 4 Parts Lost 85 | . . . . . . . . . . 3 . . . . . 1 1 22 14 7 37 Power 10 | . . . . . . . . . . . . . . . . . 1 2 2 2 3 Propulsion 11 | . . . . . . . . . . 1 . . . . . . . 2 2 . 6 Utility 32 | . . . . . . . . . . . . . . . . 1 . 8 5 2 16 Weapon 32 | . . . . . . . . . . 2 . . . . . . . 10 5 3 12 Highest Loss Streak 32 | . . . . . . . . . . 3 . . . . . 1 1 8 7 4 32 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 90 | . 99 100 100 100 99 99 99 100 99 84 75 79 80 80 75 71 74 85 81 85 82 Engine 4 | . 14 14 14 2 6 7 9 9 7 3 . . . . . . . . . . . Core 2 | . . . . 11 2 1 . . . 3 7 6 6 6 5 5 8 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 5 7 7 7 Treads 21 | . 28 28 28 28 26 27 27 27 23 23 23 25 26 26 23 18 10 9 14 12 11 Device 9 | . . . . . . . . . 6 14 14 15 13 13 11 10 10 18 17 25 24 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 7 6 6 6 5 5 5 4 5 4 4 Processor 5 | . 11 . . . . . . . 6 . . 4 6 6 5 5 8 11 11 9 7 Protection 6 | . 2 14 14 14 8 7 6 8 4 6 6 6 6 6 5 5 5 3 1 2 3 Ballistic Gun 28 | . 28 28 28 28 45 43 42 43 37 23 14 11 6 13 16 17 24 22 20 19 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 10 38 38 58 58 68 72 72 72 79 80 70 79 78 78 100 102 151 118 145 146 155 Greatest Support 230 | 40 40 40 40 40 68 76 76 76 84 84 70 90 90 90 90 150 150 150 230 230 225 Greatest Overweight (x) 1 | . . . 1 1 1 1 . . 1 1 . 1 . . 1 1 1 . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 20 20 20 Average Capacity 19 | 6 10 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 24 20 20 20 19 Most Carried 24 | 3 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 23 20 20 20 Average Carried 18 | 1 9 15 16 20 19 19 19 19 19 19 18 19 19 19 19 19 21 18 15 19 19 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 20 20 20 5 Final Carried 24 | 3 15 15 20 20 20 20 20 20 20 20 18 20 20 20 20 20 24 16 20 20 4 Class Distribution -------------------- 20% | Mutant 18% | Scavenger-Executioner 14% | Scavenger-Skirmisher 12% | Tank 10% | Executioner 8% | Gunner 6% | Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Executioner | -5/Factory Executioner | -5/DSF Executioner | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac DSF Fac Res Res Acc Com Matter Collected 15728 | 246 720 82 20 74 1054 781 102 301 1124 697 285 833 163 189 . 553 443 3661 1662 1780 958 Remotely 2865 | . . . . . . . . . . . . . . . . . . 1019 . 1133 713 Salvage Created 18654 | . 616 69 . 209 1142 785 85 344 1451 493 530 628 173 184 . 620 313 5158 1701 2482 1671 Parts 920 | . 39 4 . 13 61 43 6 21 78 43 25 24 7 6 . 22 19 255 94 92 68 Haulers Intercepted 19 | . 2 . . . 3 . 2 . 4 . 1 2 . . . 1 . 3 . 1 . Recyclers Shooed 8 | . . . . . 2 . . . . . . 1 . . . . . 2 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . 6 6 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac DSF Fac Res Res Acc Com Combat Hostiles Destroyed 292 | . 16 2 . 3 17 22 . 11 20 19 9 4 4 3 . 6 6 62 17 31 40 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . Guns 251 | . 16 2 . 3 17 22 . 11 20 12 9 4 2 3 . 6 6 61 16 28 13 Cannons 7 | . . . . . . . . . . . . . . . . . . . . 3 4 AOE 33 | . . . . . . . . . . 7 . . 2 . . . . 1 . . 23 Classes Destroyed 19 | . 3 . . 2 6 1 . . 2 . 2 . . . . 1 . 2 . . . Worker 12 | . . . . . 2 . . . . . 1 . . . . . 2 4 1 2 . Builder 12 | . . . . . . . . . 2 . 1 1 . . . . . 5 2 1 . Tunneler 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . Hauler 19 | . 2 . . . 3 . 2 . 4 . 1 2 . . . 1 . 3 . 1 . Recycler 12 | . . . . 1 1 . . . 4 . . 1 . . . . . 2 2 . 1 Mechanic 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . . Watcher 8 | . . . . . 2 . . . 2 . . 1 . . . . 1 1 1 . . Swarmer 65 | . 6 . . . . 7 . 6 5 11 1 . . . . . 4 9 . 2 14 Cutter 12 | . . . . . . 3 . . . 3 . . . . . . . . . . 6 Grunt 111 | . 10 2 . 3 11 9 . 5 11 2 6 2 4 3 . . . 13 . 17 13 Brawler 8 | . . . . . . . . . . . 1 . . . . . . 2 . 4 1 Duelist 7 | . . . . . . . . . . . 1 . . . . . . 3 . 3 . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . Sentry 21 | . . . . . 4 3 . . 1 2 . 2 . . . . . 5 2 . 2 Specialist 6 | . . . . . . . . . . . . . . . . 3 . 2 1 . . Hunter 23 | . . . . . 1 . . . 1 . . . . . . 2 . 10 7 . 2 Programmer 35 | . . . . . . . . . 2 1 . . . . . . 2 17 6 5 2 Heavy 3 | . . . . . 1 . . . . . . . . . . 1 . . 1 . . Best Kill Streak 19 | . 3 2 . 4 4 4 1 3 5 10 4 4 4 3 . 6 7 8 7 7 19 Combat Bots Only 19 | . 3 2 . 2 3 4 . 3 4 10 3 1 4 3 . 5 6 6 4 6 19 Max Kills in Single Turn 7 | . 1 1 . 1 1 3 1 2 2 7 2 2 2 1 . 1 2 2 2 2 7 Gunslinging 2 | . . . . . . 2 . 1 1 1 . . . . . . 1 1 1 1 . Exploded 7 | . . . . . . . . . . 7 . . 1 . . . . 1 . . 7 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac DSF Fac Res Res Acc Com Damage Taken 27549 | . 553 103 . 103 647 593 87 106 603 1321 49 75 192 73 . 546 234 7184 4274 2465 8341 Core 3372 | . 82 16 . 16 14 35 12 . 57 95 . . 13 13 . 12 20 1131 253 43 1560 Absorbed by Shields 1096 | . . . . . . 34 . . . . . 30 71 27 . 88 . 846 . . . Reduced by Siege Mode 789 | . . . . . . . . . . . . . . . . . . 152 152 228 257 Redirected to Shielding 2 | . 2 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 284 | . . . . . 178 . 88 . 6 12 . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 54 . . . 88 . . 78 . . 96 . 98 98 13 82 . . Volleys Fired 639 | . 68 4 . 8 45 41 8 15 52 22 17 13 4 4 . 16 10 142 63 68 39 Largest 6 | . 2 2 . 2 5 5 5 5 5 5 2 2 2 2 . 3 6 6 6 6 6 Hottest 288 | . 40 46 . 46 126 126 123 123 140 151 88 108 99 88 . 121 195 265 243 267 288 Shots Fired 2702 | . 136 8 . 16 209 179 19 63 228 87 32 26 8 8 . 49 52 745 299 357 181 Gun 2594 | . 136 8 . 16 209 176 15 63 221 84 30 18 4 8 . 49 52 740 299 328 138 Cannon 75 | . . . . . . . . . . . . 8 . . . . . 3 . 29 35 Launcher 15 | . . . . . . . . . . 1 . . 4 . . . . 2 . . 8 Special 18 | . . . . . . 3 4 . 7 2 2 . . . . . . . . . . Kinetic 2557 | . 136 8 . 16 209 176 15 63 221 84 30 26 4 8 . 49 52 704 272 343 141 Thermal 61 | . . . . . . . . . . . . . . . . . . 34 27 . . Explosive 15 | . . . . . . . . . . 1 . . 4 . . . . 2 . . 8 Electromagnetic 51 | . . . . . . . . . . . . . . . . . . 5 . 14 32 Robot Hit Streak 33 | . 9 5 . 5 8 25 9 13 18 26 14 14 14 18 . 10 11 24 21 32 33 Robot Miss Streak 8 | . 4 1 . 2 6 6 2 3 4 5 7 3 2 1 . 3 2 8 6 6 4 Penetration Max 3 | . . . . . 1 . . . . . 1 . . . . . 1 3 1 1 1 Secondary Targets 53 | . . 1 . . 2 6 . 2 4 5 . . . . . 1 3 17 5 6 1 Max Gunslinging Chain 2 | . . 1 . . 1 2 . 1 2 2 . . . . . 1 1 2 1 2 1 Shots Hit Robots 1713 | . 81 8 . 13 124 103 9 25 142 56 24 25 6 8 . 39 34 462 197 248 109 Core Hits 817 | . 33 5 . 10 65 41 2 14 57 29 19 17 8 7 . 18 15 205 63 92 117 Critical Kills 51 | . . . . . . . . . 1 1 . . . . . . 3 26 6 10 4 Critical Parts Destroyed 65 | . . . . . . 2 . . 1 2 . . . . . . 4 32 4 17 3 Critical Strikes 135 | . . . . . . 2 . . 2 3 . . . . . . 7 65 11 34 11 Destroy 126 | . . . . . . 2 . . 2 3 . . . . . . 7 65 11 29 7 Blast 8 | . . . . . . . . . . . . . . . . . . . . 4 4 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 4 | . . . . . . . 1 . 2 . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . 1 . 2 . . 1 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46255 | . 861 122 . 204 2020 1637 85 423 2536 1568 1069 1081 598 264 . 1333 854 11457 4685 7429 8029 Guns 38155 | . 861 122 . 204 2006 1637 85 423 2536 1092 1069 946 256 264 . 1333 854 10958 4591 6569 2349 Cannons 1734 | . . . . . . . . . . . . 135 . . . . . . . 860 739 Explosions 6262 | . . . . . 8 . . . . 476 . . 342 . . . . 499 . . 4937 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 104 | . . . . . 6 . . . . . . . . . . . . . 94 . 4 Kinetic 37808 | . 861 122 . 204 2006 1637 85 423 2536 1092 1069 1081 256 264 . 1333 854 10269 4134 7158 2424 Thermal 1202 | . . . . . . . . . . . . . . . . . . 592 457 . 153 Explosive 6058 | . . . . . . . . . . 476 . . 342 . . . . 456 . . 4784 Electromagnetic 1083 | . . . . . 8 . . . . . . . . . . . . 140 . 271 664 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . . . . . . . . 3 1 2 24 11 6 12 Average Corruption 6 | . . . . . . . . . . . . . . . 2 1 2 9 6 5 7 Corruption Purged 3 | . . . . . . . . . . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 94 | . . . . . . . . . . . . . . . 1 1 1 42 9 22 18 Message Errors 12 | . . . . . . . . . . . . . . . . . . 4 1 3 4 Matter Fused 20 | . . . . . . . . . . . . . . . 1 . . 8 2 4 5 Heat Flow Errors 13 | . . . . . . . . . . . . . . . . . . 5 1 6 1 Energy Discharges 10 | . . . . . . . . . . . . . . . . . . 3 2 3 2 Data Loss (minor) 8 | . . . . . . . . . . . . . . . . . . 3 1 4 . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . 2 1 . 1 Misfires 10 | . . . . . . . . . . . . . . . . 1 1 6 . 1 1 Alerts 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 15 | . . . . . . . . . . . . . . . . . . 10 1 1 3 Overload Shots 2 | . . . . . . . . . . . . . . . . . . 2 . . . Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 315 | . . . . . . . . . . 14 . . . . . . . 23 . 36 242 Projectiles 68 | . . . . . . . . . . . . . . . . . . . . 36 32 Explosions 247 | . . . . . . . . . . 14 . . . . . . . 23 . . 210 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 15 | . . . . . . . . . . . . 2 . . . . . . 1 7 5 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 12 | . . . . . . . . . . . . 2 . . . . . . . 6 4 Secondary 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 380 | . . . . . . . . . . 51 . . 51 . . . 64 44 . . 170 Shots 8 | . . . . . . . . . . 1 . . 1 . . . 2 1 . . 3 Rammed 12 | . . . . . 1 . . . . . . . . . . . . . 9 . 2 Targets Rammed 14 | . . . . . 2 . . . . . . . . . . . . . 10 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Highest Temperature 648 | . 27 41 . 21 261 459 121 233 373 26 72 34 17 . . 102 261 648 269 436 389 Average Temperature 117 | . 11 28 . 14 84 172 50 79 108 10 39 14 11 . . 47 93 148 63 136 139 Received Heat Transfer 2630 | . 210 57 . 57 279 151 36 27 240 195 9 28 65 18 . . . 358 18 378 504 Effects 26 | . . . . . . 4 . . 2 . . . . . . . . 11 . 7 2 Shutdowns 10 | . . . . . . . . . 1 . . . . . . . . 6 . 2 1 Energy Bleed 7 | . . . . . . 2 . . 1 . . . . . . . . 2 . 1 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 . Short Circuit 2 | . . . . . . 2 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage (core) 3 | . . . . . . . . . . . . . . . . . . 3 . . . Siege Activations 15 | . . . . . . . . . . . . . . . . . . 5 1 6 3 Total Turns 268 | . . . . . . . . . . . . . . . . . . 72 33 126 37 Longest Duration 37 | . . . . . . . . . . . . . . . . . . 22 33 37 23 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Heat Transferred 1464 | . . . . . . . . . . . . . . . . . . 722 592 . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac DSF Fac Res Res Acc Com Peak Influence 1552 | . 257 84 . 175 285 941 548 600 412 547 429 181 . . 93 152 210 1319 965 1031 1552 Initial 735 | . . 34 . . 68 115 458 236 315 119 287 114 . . 88 2 79 110 735 578 633 Average 383 | . 130 82 . 92 155 591 470 369 208 438 186 123 . . 86 110 124 577 813 824 934 Maximum Alert Level 4 | . 1 . . . 1 3 2 2 2 2 2 . . . . . 1 4 3 3 4 Low Security (%) 39 | 100 87 100 . 100 70 3 . . 47 18 44 100 . . 100 100 72 10 . . . Level 1 23 | . 12 . . . 29 26 11 75 51 11 54 . . . . . 27 27 . . . Level 2 15 | . . . . . . 27 88 24 . 70 1 . . . . . . 23 . 16 30 Level 3 19 | . . . . . . 42 . . . . . . . . . . . 29 100 83 35 Level 4 2 | . . . . . . . . . . . . . . . . . . 8 . . 33 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 4 . . 1 5 . . . 11 . 2 5 . . . 2 1 18 5 7 3 Investigation 13 | . 2 . . 1 2 . . . 1 . . 1 . . . . . 3 1 1 1 Extermination 16 | . . . . . . . . . 4 . . . . . . . 1 6 2 2 1 Reinforcement 22 | . 2 . . . 3 . . . 2 . 2 2 . . . 2 . 7 2 . . Assault 5 | . . . . . . . . . . . . . . . . . . 1 . 3 1 Garrison 8 | . . . . . . . . . 4 . . 2 . . . . . 1 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 3 . . . Haulers Reinforced 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac DSF Fac Res Res Acc Com Distress Signals 15 | . 4 . . . 4 . . . . . . . . . . . . 3 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 467 | . 34 2 . 3 28 24 5 10 32 22 15 6 4 3 . 6 7 78 22 45 121 Peak Tracking Total 93 | . 5 2 . 2 3 4 2 3 4 13 4 2 4 3 . 3 4 8 6 7 93 Tactical Retreats 12 | . . . . . 1 1 . . . . . . . . . . . 4 3 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac DSF Fac Res Res Acc Com Traps Triggered 17 | . 3 . . . . 9 . . . . 1 1 . . . . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . 4 . . . 3 . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . 1 . . . . . . . . 1 . . . 2 . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac DSF Fac Res Res Acc Com Machines Disabled 23 | . . . . . 4 2 . 2 2 1 5 . . . . 1 2 3 . 1 . Max in Single Turn 2 | . . . . . 2 1 . 1 1 1 . . . . . 1 1 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 5 | . . . . . . 2 . 2 . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac DSF Fac Res Res Acc Com Machines Accessed 47 | . 6 . 2 1 10 . 3 . 4 . 3 5 . . 2 . 2 6 . 2 1 Terminals 32 | . 6 . . 1 8 . 1 . 1 . 2 5 . . 2 . 2 2 . 1 1 Fabricators 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . Repair Stations 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 1 . . . . . . . . 2 . . . Garrison Access 5 | . . . . . 1 . 1 . 2 . . . . . . . . . . 1 . Total Hacks 124 | . 17 . 3 2 30 . 9 . 12 . 8 13 . . 5 . 6 13 . 4 2 Successful 67 | . 9 . 3 2 19 . 5 . 9 . 4 3 . . 3 . 3 5 . 2 . Failed 55 | . 7 . . . 10 . 4 . 3 . 4 10 . . 2 . 3 8 . 2 2 Catastrophic 12 | . 1 . . . 1 . . . 2 . . 3 . . . . 1 2 . 1 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Manual 31 | . 5 . 1 1 13 . 1 . 1 . 2 3 . . 1 . 1 . . 2 . Terminals 84 | . 17 . . 2 22 . 2 . 3 . 6 13 . . 5 . 6 4 . 2 2 Fabricators 5 | . . . . . . . . . . . 2 . . . . . . 3 . . . Repair Stations 11 | . . . . . 6 . 5 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . 6 . . . . . . . . 6 . . . Garrison Access 9 | . . . . . 2 . 2 . 3 . . . . . . . . . . 2 . Terminal Hacks 33 | . 9 . 3 1 11 . . . . . 2 2 . . 2 . 2 1 . . . Record 2 | . . . 2 . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 3 . . . 3 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Terminal Index 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Locate Traps 8 | . 3 . . . 2 . . . . . 2 . . . . . 1 . . . . Reprogram Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . 1 3 . . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 9 | . . . . . 5 . 4 . . . . . . . . . . . . . . Scan Component 5 | . . . . . 3 . 2 . . . . . . . . . . . . . . Repair 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . 6 . . . . . . . . 3 . . . Insert Component 5 | . . . . . . . . . 3 . . . . . . . . 2 . . . Analyze 4 | . . . . . . . . . 3 . . . . . . . . 1 . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . 2 . . . . . . . . . . 2 . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Coupler Status 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Unauthorized Hacks 8 | . . . . 1 2 . . . 1 . 1 1 . . 1 . 1 . . . . Terminals 6 | . . . . 1 2 . . . . . . 1 . . 1 . 1 . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Botnet 4 | . . . . . 1 . . . . . . 1 . . 1 . 1 . . . . Sabotage 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . Eject 1 | . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . . 1 8 . 3 . 2 . 3 5 . . 1 . 1 5 . 2 1 Full Trace Events 7 | . 1 . . . 1 . . . . . . 1 . . . . . 2 . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . Time 116 | . . . . . . . . . . . 116 . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 3 . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . Time 172 | . . . . . 58 . 114 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . 3 . . . . . . . . 2 . . . Part Schematics Acquired 4 | . . . . . . . . . 3 . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac DSF Fac Res Res Acc Com Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 12 | . . . . . . 2 3 . 4 2 1 . . . . . . . . . . Non-combat 4 | . . . . . . . . . 3 . 1 . . . . . . . . . . Combat 8 | . . . . . . 2 3 . 1 2 . . . . . . . . . . . Robot Hacks Applied 17 | . . . . . . 3 4 . 6 2 2 . . . . . . . . . . purge_threat 5 | . . . . . . . . . 3 . 2 . . . . . . . . . . locate_traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . find_shortcuts 1 | . . . . . . 1 . . . . . . . . . . . . . . . find_garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . broadcast_data 1 | . . . . . . 1 . . . . . . . . . . . . . . . spike_heat 1 | . . . . . . . 1 . . . . . . . . . . . . . . reboot_system 1 | . . . . . . . 1 . . . . . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . 2 . . . . . . . . . . . formatsys_low 1 | . . . . . . . . . 1 . . . . . . . . . . . . formatsys_high 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . 7 . 9 4 3 . . . . . . . . . . . Ejected 4 | . . . . . . . . . 4 . . . . . . . . . . . . Machine Destruction 19 | . . . . . . 7 . 9 . 3 . . . . . . . . . . . Attached 7 | . . . . . . 1 1 . 3 1 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac DSF Fac Res Res Acc Com Total Allies 8 | . . . . . . 1 1 . 2 2 2 . . . . . . . . . . Largest Group 2 | . . . . . . 1 2 2 1 2 2 1 . . . . . . . . . Highest-Rated Group 64 | . . . . . . 15 30 30 32 64 42 21 . . . . . . . . . Highest-Rated Ally 32 | . . . . . . 15 15 15 32 32 21 21 . . . . . . . . . Total Orders 18 | . . . . . . . . 2 1 2 . . . . . . . 2 . 7 4 STAY 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . AID 2 | . . . . . . . . . 1 1 . . . . . . . . . . . EXPLORE 11 | . . . . . . . . . . . . . . . . . . 2 . 5 4 RETURN 2 | . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 64 | . . . . . . . 8 10 13 5 18 10 . . . . . . . . . Total Damage 2116 | . . . . . . . 205 243 481 250 637 300 . . . . . . . . . Kills 13 | . . . . . . . 2 2 3 1 3 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac DSF Fac Res Res Acc Com Robot Analysis Total 6 | . 3 . . . 3 . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . 2 . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . . . 2 . 8 4 Drone Recoveries 10 | . . . . . . . . . . . . . . . . . . . . 7 3 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac DSF Fac Res Res Acc Com Turns Passed 18116 | 90 1338 221 940 105 2113 1495 450 840 1504 905 692 773 459 305 426 231 630 2250 734 1114 501 Spaces Moved 8524 | 55 677 128 485 33 727 675 181 412 731 482 382 423 282 184 162 91 337 1038 286 543 210 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . Treads 8515 | 46 677 128 485 33 727 675 181 412 731 482 382 423 282 184 162 91 337 1038 286 543 210 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 166 163 163 163 160 155 155 158 158 158 238 160 160 150 150 150 145 Average Speed 172 | 142 160 160 192 240 237 191 163 163 162 164 155 158 158 158 240 187 170 161 152 150 149 Slowest Speed 246 | 160 160 160 240 240 246 246 163 163 235 235 155 235 158 158 241 241 240 170 155 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 93 24 69 13 62 82 21 55 19 63 16 12 59 24 6 71 9 30 7 19 15 Regions Visited 21 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . . . 1 1 1 . . . 1 . 1 . Scrap Searched 5 | . . . . . . . . . . . . . 2 3 . . . . . . . Spaces Dug 11 | . . . . . . . 1 . 2 4 . 1 . . . . . 3 . . . Terrain Destroyed 324 | . . . . . . 4 1 . 2 4 3 6 46 1 . . 9 66 8 23 151 Melee 4 | . . . . . . . 1 . 2 . . 1 . . . . . . . . . Projectile 79 | . . . . . . 3 . . . . 3 5 1 1 . . 5 27 6 12 16 AOE 233 | . . . . . . . . . . 4 . . 45 . . . 4 36 . 9 135 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Low Low Fac DSF Fac Res Res Acc Com Total 10892 | 64 819 139 498 44 1028 822 326 560 954 553 467 511 291 195 201 136 371 1409 432 743 329 Wait 1017 | 1 27 2 . 2 177 71 124 128 114 16 60 47 . 6 13 2 4 115 19 55 34 Move 8506 | 54 676 127 484 32 727 674 181 411 731 481 381 422 281 183 161 90 336 1037 285 542 210 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 152 | 3 19 2 6 . 17 5 2 2 8 6 . 8 2 1 6 4 6 21 8 18 8 Fast Attach 97 | 6 3 . . 1 6 3 1 . 5 3 . 5 . . 5 5 2 24 17 7 4 Attach 90 | . . . . . 5 1 . . 3 2 2 2 . . 2 1 6 24 11 13 18 Detach 41 | . 2 . . . 2 . . . 3 3 . 1 . . 2 2 3 12 6 4 1 Swap 136 | . 9 1 2 . 16 5 5 3 22 12 7 4 2 . 3 3 3 11 8 14 6 Drop 178 | . 15 3 6 1 31 6 3 1 13 8 . 8 2 1 9 13 1 23 5 22 7 Fire 639 | . 68 4 . 8 45 41 8 15 52 22 17 13 4 4 . 16 10 142 63 68 39 Melee 4 | . . . . . . . 1 . 2 . . 1 . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . . . . 2 . . . . . . . . . . . . . 10 . . Escape Stasis 15 | . . . . . . 15 . . . . . . . . . . . . . . . Rewire 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 5) 702 | -10/Materials | Central database locked down 707 | -10/Materials | Discovered new exit (range 10) 723 | -10/Materials | Discovered new exit (range 15) 1211 | -10/Materials | Discovered new exit (range 6) 1337 | -10/Materials | Discovered new exit (range 8) 1429 | -10/Materials | Entered Mines 1433 | -10/Mines | Met a Derelict bent on vengeance 1642 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1644 | -10/Mines | Discovered new exit (range 5) 1650 | -10/Mines | Entered Exiles 1693 | -10/Exiles | Met 8R-AWN 1719 | -10/Exiles | Met EX-HEX 1807 | -10/Exiles | Met EX-DEC 1836 | -10/Exiles | Learned location of Zion (-7) 1865 | -10/Exiles | Met EX-BIN 1890 | -10/Exiles | Aligned with FarCom system 1892 | -10/Exiles | Given EX-Vault access code 1933 | -10/Exiles | Opened EX-Vault 1948 | -10/Exiles | Found Superbattery 1983 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2348 | -10/Exiles | Found XL Autogun Array 2356 | -10/Exiles | Found Supersonic Drone Bay 2564 | -10/Exiles | Discovered new exit (range 14) 2590 | -10/Exiles | Stole three prototypes: Superbattery, Supersonic Drone Bay, XL Autogun Array 2590 | -10/Exiles | Entered Mines 2663 | -9/Mines | Discovered new exit (range 14) 2695 | -9/Mines | Entered Materials 2695 | -8/Materials | Evolved 4 slots: Propulsion x1, Weapon x3 2742 | -8/Materials | Repaired Lgt. Treads 2776 | -8/Materials | Repaired Med. Armor Plating 3061 | -8/Materials | Build established: Scavenger-Skirmisher 3646 | -8/Materials | Central database locked down 3926 | -8/Materials | Found Prototype Device 4311 | -8/Materials | Discovered new exit (range 16) 4808 | -8/Materials | Identified exit to Garrison 4808 | -8/Materials | Entered Garrison 5022 | -8/Garrison | Triggered checkpoint 5110 | -8/Garrison | Discovered new exit (range 15) 5236 | -8/Garrison | Triggered checkpoint 5364 | -8/Garrison | Discovered new exit (range 10) 5474 | -8/Garrison | Triggered checkpoint 5564 | -8/Garrison | Discovered new exit (range 9) 5596 | -8/Garrison | Installed Relay Interface Framework 5630 | -8/Garrison | Triggered checkpoint 5692 | -8/Garrison | Garrison Relay disabled 5772 | -8/Garrison | Triggered checkpoint 6094 | -8/Garrison | Triggered checkpoint 6119 | -8/Garrison | Garrison Relay disabled 6303 | -8/Garrison | Entered Materials 6303 | -8/Materials | Accompanied by 1 ally 6412 | -8/Materials | Repaired Broken Arm. Treads 6474 | -8/Materials | Repaired Broken Med. Treads 6624 | -8/Materials | Build established: Skirmisher 6655 | -8/Materials | Discovered new exit (range 15) 6753 | -8/Materials | Identified exit to Garrison 6753 | -8/Materials | Entered Garrison 6753 | -8/Garrison | Accompanied by 2 allies 6792 | -8/Garrison | Triggered checkpoint 6886 | -8/Garrison | Garrison Relay disabled 6984 | -8/Garrison | Triggered checkpoint 7000 | -8/Garrison | Triggered checkpoint 7029 | -8/Garrison | Discovered new exit (range 11) 7156 | -8/Garrison | Discovered new exit (range 13) 7172 | -8/Garrison | Build established: Mutant 7331 | -8/Garrison | Triggered checkpoint 7433 | -8/Garrison | Discovered new exit (range 15) 7464 | -8/Garrison | Expanded RIF knowledge: Hotswap 7495 | -8/Garrison | Build established: Skirmisher 7500 | -8/Garrison | Triggered checkpoint 7535 | -8/Garrison | Garrison Relay disabled 7593 | -8/Garrison | Entered Factory 7593 | -7/Factory | Accompanied by 1 ally 7593 | -7/Factory | Evolved 2 slots: Utility x2 7595 | -7/Factory | FarCom data flow suspended 7976 | -7/Factory | Build established: Gunner 8063 | -7/Factory | Garrison activated, responded to threat 9039 | -7/Factory | Garrison activated, responded to threat 9097 | -7/Factory | Identified exit to Garrison 9097 | -7/Factory | Entered Garrison 9097 | -7/Garrison | Accompanied by 1 ally 9162 | -7/Garrison | Triggered checkpoint 9260 | -7/Garrison | Garrison Relay disabled 9353 | -7/Garrison | Triggered checkpoint 9369 | -7/Garrison | Triggered checkpoint 9390 | -7/Garrison | Destroyed 10 combat bots 9424 | -7/Garrison | Lost 3 parts (1n2w) 9514 | -7/Garrison | Triggered checkpoint 9666 | -7/Garrison | Discovered new exit (range 10) 9788 | -7/Garrison | Discovered new exit (range 13) 9815 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 9842 | -7/Garrison | Build established: Scavenger-Tank 9988 | -7/Garrison | Discovered new exit (range 9) 10002 | -7/Garrison | Entered Factory 10124 | -7/Factory | Fabricated H-55 Commando (x2) 10667 | -7/Factory | Build established: Tank 10668 | -7/Factory | Discovered new exit (range 13) 10690 | -7/Factory | Identified exit to Factory 10694 | -7/Factory | Entered another Factory area 10694 | -6/Factory | Accompanied by 1 ally 10694 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11321 | -6/Factory | Garrison activated, responded to threat 11372 | -6/Factory | Discovered new exit (range 15) 11467 | -6/Factory | Entered Lower Caves 11898 | -6/Lower Caves | Discovered new exit (range 10) 11926 | -6/Lower Caves | Entered another Lower Caves area 12073 | -6/Lower Caves | Learned Factory emergency access door positions 12127 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 12201 | -6/Lower Caves | Discovered new exit (range 8) 12231 | -6/Lower Caves | Entered Factory 12231 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12524 | -5/Factory | Build established: Executioner 12641 | -5/Factory | Identified exit to DSF 12657 | -5/Factory | Entered DSF 12725 | -5/DSF | Additional patrols routed to DSF 12837 | -5/DSF | Discovered new exit (range 14) 12888 | -5/DSF | Entered Factory 12888 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13028 | -4/Factory | Discovered new exit (range 15) 13053 | -4/Factory | Identified exit to Research 13518 | -4/Factory | Entered Research 13518 | -3/Research | Evolved 2 slots: Utility x2 13911 | -3/Research | Spotted B-86 Titan 14130 | -3/Research | Garrison activated, responded to threat 14358 | -3/Research | Cargo convoy interrupted 14449 | -3/Research | Build established: Scavenger-Executioner 14931 | -3/Research | Core integrity fell below 50% 14966 | -3/Research | Spotted B-86 Titan 15064 | -3/Research | Lost 4 parts (2n1u1w) 15219 | -3/Research | System corruption reached 10% 15275 | -3/Research | Lost 3 parts (1u2w) 15560 | -3/Research | First assault squad dispatched 15717 | -3/Research | Found Prototype Device 15717 | -3/Research | Identified Exp. Focal Shield 15743 | -3/Research | Discovered new exit (range 4) 15752 | -3/Research | Core integrity fell below 20% 15768 | -3/Research | Entered another Research area 15768 | -2/Research | Evolved 2 slots: Propulsion x2 15797 | -2/Research | Lost 8 parts (1p4u3w) 15978 | -2/Research | Lost 7 parts (1p2n3u1w) 16342 | -2/Research | System corruption reached 10% 16380 | -2/Research | Lost 6 parts (1p2u3w) 16475 | -2/Research | Discovered new exit (range 3) 16478 | -2/Research | Identified exit to Access 16502 | -2/Research | Entered Access 16502 | -1/Access | Evolved 2 slots: Utility x2 16526 | -1/Access | Energy Cycler disabled 16783 | -1/Access | First assault squad dispatched 16859 | -1/Access | Garrison activated, responded to threat 16923 | -1/Access | Lost 4 parts (2u2w) 17487 | -1/Access | Discovered new exit (range 10) 17616 | -1/Access | Entered Command 17866 | -1/Command | First assault squad dispatched 18008 | -1/Command | Destroyed 8 combat bots 18040 | -1/Command | System corruption reached 10% 18115 | -1/Command | Core integrity fell below 50% 18117 | -1/Command | Core integrity fell below 20% 18117 | -1/Command | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 18114_ Penetrated by Slug. 18114_ Slammed into H-88 Terminator. 18114_ Adv. Target Analyzer broken. 18114_ Destabilizing: Short circuit. 18114_ Matter Compressor destroyed. 18114_ Penetrated by Slug. 18114_ Slug penetrates G-73 Enforcer. 18114_ G-73 Enforcer suffers critical hit (Destroy). 18114_ Slug penetrates G-73 Enforcer. 18114_ G-73 Enforcer suffers critical hit (Destroy). 18114_ Adv. Heat Sink destroyed. 18115_ Penetrated by Slug. 18115_ Matter Compressor destroyed. 18116_ ALERT: Rogue bot located, Programmers report to Command Zone 7M. 18116_ Adv. Weapon Cycler destroyed. 18116_ H-88 Terminator destroyed. 18116_ Slammed into H-88 Terminator. 18117_ Penetrated by Slug. 18117_ Slug penetrates H-88 Terminator. 18117_ H-88 Terminator suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ??????? | | ?????????????????????????####???????????? ??????? | | ????????????????????? # #??????????? ??????? | | ???????????????????# # #??????????? ??????? | | ???????????????????# # #??????????# ??????? | | ???????????????????# # ###????????# #?????? | | ???????????????????# [ #????????# #????# | | ???????????????????? =%= #?###????# #????# | | ???????????????????## [[ ## #????# #????# | | ???????????????????# # [ #?????# #????# | | ???????????????????# #?????# #?????? | | ???????????????????## hhhh ######?# #?????? | | ???????????????????# # h %[ # # #?# #?????? | | ????????????????????# hbh# # #?# #?????? | | ????????????????????# hhhhs# ### #?# #?????? | | ???????????????#/b###gh lhg!%s###;## #### ##????? | | ?????????? bg gh@*g h * != =%; "###### | | ?????????? gblghhgggg !m !%; # | | ?????????? b h h%gg%g == **%; # | | ??????????? gg ggg=g %%%=" # | | ???????????##########/g###;[####;;;; *##"! # "" | | ????????????????????#g ??# #??# ; ! ; [![" """ | | ????????????????????# ???# g#??####*% ##%= +% """ | | ????????????????????# ???#g #?????# ###=[# "" | | ????????????????????#????# g#?????###"#?#!%# | | ?????????????????????????# #???????# #?#% # | | ?????????????????????????# #???????###?#= # | | ?????????????????????????#g #???????????# # | | ????????????????????????? ???????????# # = | | ????????????????????????? ???????????# ####### | | ????????????????????????? ??????????? ?????? | | ????????????????????????? ??????????? ?????? | | ???????????????????????????????????????# ?????? | | ???????????????????????????????????????# ?????? | | ???????????????????????????????????????## #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# ?????? | | ????????????????????????????????????????# ?????? | | ????????????????????????????????????????#+##?????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 45 Energy Capacity 590 Matter Stores 700 Matter Capacity 800 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 1200 Resistance: KI 30 Weapon Shielding 33 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 26 Relay Coupler Types 1 Relay Coupler Value 24 Authchip Count 3 Item Schematics ----------------- Weapon Cycler | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Imp. Heavy Treads | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingRegenerativeCannon Manual? 0 Play Time 03:04:05 Cumulative 152.1 hours Start 2022.04.18 @ 22:48:58 End 2022.04.19 @ 01:56:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 15 Types 15/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f41067d5-a07d-46fc-83b2-5c492a9b85d0