Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 21:22:13 Player: LightKnight Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (233) 1165 Value Destroyed (11397) 11397 Prototype IDs (51) 1020 Alien Tech Used (6) 1200 Bonus (15472) 15472 TOTAL SCORE: 39954 Bonus ------- High Alert Combat Kills 2329 Follower Combat Kills 848 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Win 3000 Friendly Fire -905 Cogmind --------- Core Integrity 289/1600 Matter 234/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Gravity Neutralizer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Guided Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Large Storage Unit Experimental Energy Well Enhanced Optical Array Advanced Terrain Scan Processor Improved Particle Charger Graphene Brace LC Capacitor > --- WEAPON ----------- Potential Cannon Potential Cannon > --- INVENTORY -------- Fusion Reactor Advanced Cooling System Makeshift Terrain Scanner Deep Network Scanner Relay Coupler [Proto] Relay Coupler [Proto] Improved Dynamic Insulation System Transdimensional Reconstructor Enhanced Quantum Rifle Compact HERF Cannon Matter Neutralizer Long-range Missile Launcher Guided Remote Datajack [Rating: 193] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Particle Charger Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Makeshift Heavy Armor Plating Artifact LC Capacitor Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Potential Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 2 2 . 2 . . . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . 1 . Utility 11 | . . . 1 . . . 2 . . . . 1 1 . 1 . . . . . . 2 . . 1 2 Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Parts Attached 212 | 1 6 5 4 8 2 3 11 6 4 4 3 30 2 1 3 33 . 7 1 5 1 20 2 24 20 6 Power 20 | . . 1 . . . 1 2 . 1 . . 2 1 . 1 2 . . . 1 1 . 2 . 3 2 Engine 9 | . . 1 . . . . 2 . 1 . . 2 1 . 1 1 . . . . . . . . . . Core 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 3 2 Propulsion 35 | . . 1 1 5 . 1 3 . . 1 1 4 . . 1 9 . . . . . 2 . . 6 . Treads 25 | . . . . . . . 3 . . 1 1 4 . . 1 9 . . . . . 2 . . 4 . Leg 8 | . . 1 1 5 . 1 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 76 | . 2 . 1 . . 1 6 1 1 1 . 12 1 . 1 9 . 7 . 3 . 9 . 13 4 4 Device 37 | . 1 . . . . . 2 . 1 1 . 5 . . . 3 . 3 . 2 . 4 . 10 3 2 Storage 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Processor 11 | . 1 . 1 . . . 1 1 . . . 1 1 . . 1 . 1 . 1 . 2 . . . . Hackware 10 | . . . . . . 1 . . . . . 2 . . . 3 . . . . . 3 . . 1 . Protection 14 | . . . . . . . 1 . . . . 4 . . 1 2 . 3 . . . . . 1 . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 81 | 1 4 3 2 3 2 . . 5 2 2 2 12 . 1 . 13 . . 1 1 . 9 . 11 7 . Energy Gun 32 | 1 1 . 1 3 . . . . . . . 9 . 1 . 7 . . . 1 . 4 . 3 1 . Energy Cannon 18 | . 2 . 1 . 1 . . . . . . 1 . . . 2 . . . . . . . 7 4 . Ballistic Gun 9 | . . . . . 1 . . 4 1 . 2 1 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Launcher 12 | . 1 3 . . . . . 1 . 1 . . . . . 2 . . 1 . . 2 . . 1 . Special Weapon 7 | . . . . . . . . . . . . 1 . . . 2 . . . . . 3 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . . . . . . . . 1 . . . . . 2 . 3 . . 1 9 1 1 Parts Lost 48 | . . . . 1 . . . . 1 1 1 5 . . 1 8 . . . . . 2 . 2 18 8 Power 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 1 Propulsion 13 | . . . . . . . . . . 1 . . . . 1 2 . . . . . 1 . . 6 2 Utility 15 | . . . . . . . . . 1 . . 2 . . . 3 . . . . . 1 . 1 3 4 Weapon 15 | . . . . 1 . . . . . . 1 3 . . . 2 . . . . . . . 1 6 1 Highest Loss Streak 7 | . . . . 1 . . . . 1 1 1 1 . . 1 4 . . . . . 1 . 2 5 7 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 100 100 99 91 88 84 90 94 100 99 93 93 94 84 88 84 84 84 83 84 82 83 71 58 21 Engine 4 | . 14 14 11 11 11 . 7 9 9 9 7 6 11 11 10 5 5 5 5 5 3 . . . . . Core 1 | . . . . . . 10 1 . . . . . . . . 4 5 5 5 3 1 4 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 5 4 8 9 6 2 Treads 15 | . . . . . . . 20 27 27 27 30 25 23 23 21 23 15 15 15 15 15 14 14 13 10 . Leg 4 | . 28 28 33 33 33 33 6 . . . . . . . . . . . . . . . . . . . Device 14 | . 7 14 11 11 11 11 10 . 2 12 15 13 11 11 10 13 15 20 21 17 15 18 19 18 13 2 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 6 5 5 5 5 5 5 5 5 5 4 4 8 6 . Processor 7 | . 6 . 11 11 11 10 9 18 18 18 15 5 4 5 5 4 5 5 5 7 10 9 9 9 6 . Hackware 1 | . . . . . . . 9 9 9 5 . . . . . 1 . . . . . 1 3 . . 2 Protection 3 | . . . . . . . 1 9 6 . . 5 11 11 10 7 10 5 5 5 5 4 4 . . 2 Energy Gun 9 | . 11 . 1 20 6 . . . . . . 11 17 20 21 15 21 21 19 21 21 17 19 2 . . Energy Cannon 3 | . 13 14 15 . . . . . . . . 4 . . . 2 . . . . . . . 5 7 . Ballistic Gun 2 | . . . . . 7 11 9 8 9 9 15 8 5 1 . . . . . . . . . . . . Peak Build Rating 193 | 6 9 12 14 15 27 33 46 46 47 40 46 69 76 77 81 121 118 128 124 126 128 142 148 188 193 72 Average Rating 91 | 6 8 11 13 14 22 30 41 44 43 39 45 61 75 76 77 96 118 122 122 123 126 136 145 170 148 53 On Entrance 69 | 6 6 9 12 14 14 27 33 46 46 39 39 45 69 76 77 76 118 118 123 120 125 128 142 143 188 45 Naked Turns 66 | . . . . . . . . . . . . . . . . . . . . . . . . . 66 . Heaviest Build 117 | 13 17 20 20 17 21 21 49 47 50 45 49 78 81 82 82 99 92 97 99 99 98 102 99 117 117 27 Greatest Support 184 | 20 20 20 30 30 30 35 60 60 60 60 80 92 92 92 92 163 163 163 163 163 163 167 157 157 184 46 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 8 8 8 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 6 8 8 8 8 8 8 13 15 15 13 11 15 14 14 15 15 15 15 15 15 15 15 15 15 15 2 Average Carried 12 | 6 7 7 6 7 7 7 9 14 13 11 10 13 13 14 14 13 14 14 14 14 14 14 13 14 11 1 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 8 8 7 8 8 13 15 12 11 11 15 14 14 14 15 15 14 15 15 15 11 14 14 2 2 Class Distribution -------------------- 20% | Bothacker-Skirmisher 16% | Mutant 10% | Scavenger-Mutant 10% | Alien-Skirmisher 10% | Gunner 8% | Scavenger-Skirmisher 7% | Tank 4% | Bothacker-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Gunner | -7/Factory Tank | -6/Factory Gunner | -5/Factory Gunner | -5/DSF Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Bothacker-Gunner | -4/Factory Bothacker-Skirmisher | -4/Upper Caves Bothacker-Skirmisher | -4/Upper Caves Bothacker-Skirmisher | -4/Zhirov Bothacker-Skirmisher | -3/Proximity Caves Bothacker-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Armory Alien-Skirmisher | -3/Lab Alien-Skirmisher | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 3393 | 210 80 81 30 90 . 37 120 179 180 272 55 612 . . . 468 . 75 25 . 85 292 . 81 345 76 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10160 | . 249 93 48 358 . 89 796 356 570 270 53 1272 . 90 . 1028 47 272 49 . 253 1093 85 193 2827 69 Parts 490 | . 19 8 5 23 . 5 38 19 21 20 5 56 . 6 . 51 1 9 6 . 13 58 1 4 115 7 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . . . . . . . . . 18 6 . 15 . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 199 | . 6 5 2 15 . 2 10 16 10 14 1 24 . 1 . 17 . 3 4 . 4 16 1 4 43 1 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Guns 90 | . 1 . . 10 . 2 10 9 5 9 1 13 . 1 . 6 . 3 1 . 4 13 1 1 . . Cannons 51 | . 3 2 2 2 . . . . 5 2 . 8 . . . 5 . . . . . . . 1 21 . AOE 45 | . 2 3 . 3 . . . 7 . 3 . 1 . . . 3 . . 3 . . 3 . 2 15 . Classes Destroyed 19 | . 2 1 1 2 . 1 4 . . . . 1 . 1 . 3 . 1 . . . 1 . . 1 . Worker 10 | . . . . . . . 1 . . . . 1 . . . . . . . . . 4 . . 4 . Builder 8 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 5 . Recycler 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . Operator 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 11 | . 2 . . . . . 3 . . . . 3 . . . . 1 . . . . 1 . . 1 . Swarmer 45 | . . 3 2 4 . . . 8 . 9 . 4 . . . 3 . 2 4 . 1 3 . . 2 . Cutter 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 74 | . 6 2 . 7 . . 7 7 6 3 . 9 . . . 2 . 1 . . 1 2 1 3 17 . Brawler 10 | . . . . 1 . . . 1 . . . 3 . . . 1 . . . . . . . . 4 . Duelist 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Sentry 17 | . . . . . . . 3 . 3 2 1 . . . . 3 . . . . 1 . . . 4 . Specialist 5 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . 2 . Hunter 17 | . . . . . . 2 . . 1 . . 4 . . . 2 . . . . . 4 . . 4 . Programmer 19 | . . . . . . . . . . . . 4 . . . . . . . . 1 6 . . 7 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | . 4 3 3 5 . 1 5 13 7 6 1 7 . 1 . 9 1 2 4 . 2 5 1 3 9 1 Combat Bots Only 13 | . 3 3 2 5 . 1 4 13 7 6 1 4 . 1 . 9 . 2 4 . 2 3 1 3 6 1 Max Kills in Single Turn 4 | . 3 2 2 2 . 1 2 3 1 2 1 2 . 1 . 1 1 1 4 . 1 3 1 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . 2 . . . 3 . 1 . 1 . . . 1 . . 3 . . 2 . 1 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Hostile Shots Fired 1258 | . 13 7 21 34 . 8 23 66 50 49 18 163 . 18 11 131 . 39 8 . 8 159 8 32 241 151 Missed 385 | . 5 2 10 6 . 3 5 21 12 17 8 39 . 6 2 50 . 14 1 . 1 48 2 5 75 53 Damage Taken 17009 | . 92 37 110 403 . 73 271 486 484 355 147 2821 . 228 250 1251 . 388 135 . 153 1901 118 695 4599 2012 Core 3429 | . 23 . 42 18 . 10 . 34 23 92 29 214 . 13 72 76 . 12 . . 23 80 34 78 1245 1311 Absorbed by Shields 239 | . . . . . . . . . . . . 18 . . . 221 . . . . . . . . . . Reduced by Siege Mode 113 | . . . . . . . . . . . . . . . . . . . 4 . 12 69 . 28 . . Redirected to Shielding 241 | . . . . . . . . . . . . . . . . . . . . . . . . . . 241 Regen/Repaired (Parts) 276 | . . . . . . . . . . . . 276 . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 90 . . . 82 . . . 72 95 74 . 98 . . . . . . 84 . . 76 10 18 Volleys Fired 395 | . 15 4 5 29 . . . 9 13 21 2 67 . 3 . 37 2 11 4 . 6 42 6 33 86 . Largest 4 | . 2 2 2 2 . . . 2 2 2 3 4 . 4 . 4 4 4 4 . 4 4 4 4 3 . Hottest 414 | . 120 96 120 130 . . . 64 85 85 113 304 . 255 . 306 260 260 260 . 260 260 260 289 414 . Shots Fired 1074 | . 26 7 10 57 . 10 51 39 37 41 5 218 . 12 . 113 5 44 16 . 24 125 17 87 130 . Gun 763 | . 6 . . 49 . 10 51 32 24 20 4 166 . 12 . 80 5 44 15 . 24 114 17 75 15 . Cannon 270 | . 18 4 10 8 . . . . 13 18 1 46 . . . 26 . . . . . . . 12 114 . Launcher 23 | . 2 3 . . . . . 7 . 3 . . . . . 3 . . 1 . . 3 . . 1 . Special 18 | . . . . . . . . . . . . 6 . . . 4 . . . . . 8 . . . . Kinetic 237 | . . . . . . 10 51 32 37 38 5 64 . . . . . . . . . . . . . . Thermal 679 | . 24 4 10 43 . . . . . . . 133 . 3 . 68 5 44 15 . 24 114 17 87 88 . Explosive 23 | . 2 3 . . . . . 7 . 3 . . . . . 3 . . 1 . . 3 . . 1 . Electromagnetic 117 | . . . . 14 . . . . . . . 15 . 9 . 38 . . . . . . . . 41 . Robot Hit Streak 25 | . 5 3 1 8 . 13 15 13 8 13 6 10 . 5 . 10 3 10 2 . 10 12 12 25 5 . Robot Miss Streak 12 | . 3 1 2 7 . . 1 1 5 4 1 12 . 1 . 10 2 6 4 . 2 4 3 4 5 . Penetration Max 1 | . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . Autonomous 98 | . . . . . . 10 51 25 12 . . . . . . . . . . . . . . . . . Shots Hit Robots 658 | . 12 3 3 46 . 10 42 28 31 22 4 135 . 7 . 61 3 19 2 . 13 82 12 61 61 1 Core Hits 441 | . 14 6 3 50 . 4 21 28 27 37 6 71 . 3 . 32 2 8 3 . 7 39 3 14 62 1 Critical Kills 17 | . . . . . . . 1 4 5 1 . 1 . . . . . . . . . . . . 5 . Critical Parts Destroyed 9 | . . . . . . . . 1 4 3 1 . . . . . . . . . . . . . . . Critical Strikes 30 | . . . . . . . 1 5 9 4 1 2 . 1 . . . . . . . . . . 6 1 Burn 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 . Destroy 20 | . . . . . . . 1 5 9 4 1 . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31516 | . 391 158 70 703 . 234 1390 1433 804 638 94 3050 . 157 11 2572 106 857 384 . 532 3698 435 2307 11445 47 Guns 14304 | . 49 . . 530 . 220 1390 674 551 302 59 2183 . 157 . 1297 106 857 38 . 532 3137 435 1569 218 . Cannons 9052 | . 160 53 70 107 . . . . 253 174 35 668 . . . 643 . . . . . . . 329 6560 . Explosions 8028 | . 182 88 . 65 . . . 759 . 162 . 181 . . . 632 . . 346 . . 561 . 409 4643 . Melee 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Ramming 92 | . . 17 . 1 . 14 . . . . . 18 . . 11 . . . . . . . . . 24 7 Kinetic 4286 | . . . . . . 220 1390 674 804 476 94 628 . . . . . . . . . . . . . . Thermal 22326 | . 209 53 70 572 . . . . . . . 2208 . 59 . 1382 106 857 38 . 532 3137 435 2307 10361 . Explosive 2759 | . 182 88 . . . . . 759 . 162 . 22 . . . 457 . . 346 . . 561 . . 182 . Electromagnetic 2013 | . . . . 130 . . . . . . . 174 . 98 . 733 . . . . . . . . 878 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Highest Corruption 11 | . . . . . . . . . . . 1 2 . . . . . 1 1 1 2 6 7 11 4 1 Average Corruption 2 | . . . . . . . . . . . 1 1 . . . . . 1 1 1 1 2 6 10 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 80 | . . . . . . . . . . . 1 4 . . . . . 2 4 . 7 5 12 26 17 2 Message Errors 15 | . . . . . . . . . . . . . . . . . . . . . 1 2 4 5 3 . Matter Fused 21 | . . . . . . . . . . . . 3 . . . . . 1 . . 3 1 2 6 3 2 Heat Flow Errors 13 | . . . . . . . . . . . 1 . . . . . . 1 1 . . 1 1 4 4 . Energy Discharges 11 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 3 4 . Data Loss (minor) 9 | . . . . . . . . . . . . . . . . . . . . . 3 1 1 3 1 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Alerts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1907 | . . . . . . . . 23 . . . 3 . . . 46 . . 35 . . 2 . 165 1633 . Projectiles 1216 | . . . . . . . . . . . . . . . . . . . . . . . . 124 1092 . Explosions 690 | . . . . . . . . 23 . . . 3 . . . 46 . . 35 . . 2 . 41 540 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Knockbacks 4 | . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 754 | . . . . . . . . . . . . 141 . . . 80 . . 28 . . . . . 502 3 Shots 13 | . . . . . . . . . . . . 4 . . . 1 . . 1 . . . . . 7 . Rammed 6 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . 2 1 Targets Rammed 15 | . . 5 . 1 . 2 1 . . . . 2 . . 1 . . . . . . . . . 2 1 Kicked 9 | . . 5 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 84 4 27 108 . . . 96 247 3 123 268 . 150 . 336 51 219 100 . 204 274 227 215 227 . Average Temperature 73 | . 32 3 15 42 . . . 53 107 3 72 68 . 91 . 93 34 56 39 . 75 90 139 70 78 . Received Heat Transfer 2033 | . 48 6 27 147 . . 189 135 198 108 18 333 . 66 27 260 . . . . 9 39 24 12 387 . Effects 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Siege Activations 15 | . . . . . . . . . . . . . . . . . . 2 1 . 2 8 1 1 . . Total Turns 222 | . . . . . . . . . . . . . . . . . . 8 7 . 29 93 19 66 . . Longest Duration 66 | . . . . . . . . . . . . . . . . . . 7 7 . 15 25 19 66 . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . Parts Fried 8 | . . . . . . . . . . . . 1 . . . 4 . . . . . . . . 3 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 5 . Combat Hostiles 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 5 . Parts Melted 45 | . . . 1 1 . . . . 1 . . 13 . . . . 1 2 . . 3 15 1 . 7 . Heat Transferred 21822 | . 469 111 148 782 . . . . . . . 4325 . 148 . 1407 111 851 37 . 481 2849 444 2606 7053 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Peak Influence 1900 | . 207 169 168 382 . 78 229 782 674 821 465 526 207 179 108 1045 573 . . . . 353 252 . 1900 1308 Initial 1048 | . . 80 31 65 . . 29 68 380 438 430 227 193 144 93 68 548 . . . . . 179 . . 1048 Average 372 | . 104 87 88 249 . 61 91 514 508 631 434 223 197 153 93 512 571 . . . . 121 230 . 793 1137 Maximum Alert Level 5 | . 1 . . 1 . . 1 3 2 3 2 2 1 . . 3 2 . . . . 1 1 . 5 4 Low Security (%) 45 | 100 77 100 100 37 . 100 87 27 . . . 47 67 100 100 18 . . . . . 75 18 . 32 . Level 1 19 | . 22 . . 62 . . 12 6 32 . . 46 32 . . 2 . . . . . 24 81 . 3 . Level 2 19 | . . . . . . . . 39 67 60 100 5 . . . 57 100 . . . . . . . 8 . Level 3 8 | . . . . . . . . 26 . 39 . . . . . 21 . . . . . . . . 19 38 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 61 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 2 1 . . . 1 1 . 1 . 1 8 . . . . . . . . . 7 1 . 19 5 Investigation 6 | . 1 1 . . . . . . . . . 2 . . . . . . . . . . . . 1 1 Extermination 11 | . . . . . . . . . . . 1 4 . . . . . . . . . 2 1 . 3 . Reinforcement 13 | . 1 . . . . 1 1 . . . . 1 . . . . . . . . . 5 . . 4 . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 Garrison 5 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 3 . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 12 | . 1 . . . . . 1 . 1 . . 3 . . . . . . . . . 2 . . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 335 | . 9 5 6 18 . 2 17 27 11 15 1 37 . 1 4 29 1 14 4 . 4 27 3 4 78 18 Peak Tracking Total 12 | . 4 3 5 4 . 1 5 12 6 6 1 4 . 1 4 8 1 5 4 . 2 6 4 3 11 10 Tactical Retreats 16 | . . . . 2 . . . 1 . . . 1 . 1 . 1 . 1 . . . 1 1 . 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 11 | . 1 . . . . . . . . . 1 3 . . 2 4 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 36 | . . . . 1 . . 1 1 1 1 . 10 . . . 5 . . . . . . 1 11 4 . Max in Single Turn 4 | . . . . . . . 1 1 1 1 . 3 . . . 1 . . . . . . 1 4 1 . Garrison Access 4 | . . . . . . . . . . . 1 2 . . . . 1 . . . . . . . . . Garrison Relay 4 | . . . . . . . . 1 . 1 . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 52 | . 1 1 2 . 1 . 5 1 1 1 2 12 2 . 1 2 1 1 . 4 1 2 . 3 5 3 Terminals 31 | . 1 . 2 . . . 3 1 . 1 1 7 2 . . 2 . . . . 1 2 . . 5 3 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 2 . . 1 . 1 . . . . . . . . . Total Hacks 132 | . 7 1 7 . 1 . 17 1 1 1 3 22 4 . 1 3 2 1 . 17 1 3 . 23 10 6 Successful 83 | . 3 1 4 . 1 . 9 1 1 1 1 11 2 . 1 1 2 1 . 17 1 1 . 23 . 1 Failed 48 | . 4 . 3 . . . 7 . . . 2 11 2 . . 2 . . . . . 2 . . 10 5 Catastrophic 14 | . 1 . 1 . . . . . . . 1 4 1 . . . . . . . . . . . 4 2 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 37 | . 5 . 4 . 1 . 10 . . . . 3 2 . . . . . . . . 1 . 1 7 3 Terminals 69 | . 7 . 7 . . . 11 1 . 1 2 13 4 . . 3 . . . . 1 3 . . 10 6 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . 1 . 1 3 . . 1 . 2 . . . . . . . . . Terminal Hacks 60 | . 2 1 2 . 1 . 3 1 . 1 . 3 1 . . 1 . 1 . 17 1 1 . 23 . 1 Record 30 | . 2 . . . . . . . . . . . . . . . . . . 5 1 . . 22 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 6 | . . . 1 . . . 1 . . . . . . . . . . . . 4 . . . . . . Open Door 4 | . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 . 1 3 . . 1 . 2 . . . . . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . 1 2 . . . . 1 . . . . . . . . . Coupler Status 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 7 | . 1 . 2 . . . 2 . . . . 1 1 . . . . . . . . . . . . . Terminals 7 | . 1 . 2 . . . 2 . . . . 1 1 . . . . . . . . . . . . . Botnet 6 | . 1 . 1 . . . 2 . . . . 1 1 . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 . 1 . . . 3 . . 1 1 9 2 . . 1 . . . . . 2 . . 5 3 Full Trace Events 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . 106 . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer 3 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . . . 6 . . . 3 . . . . . 4 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 13 | . . . . . . . . . . . . 6 . . . 3 . . . . . 4 . . . . Robot Hacks Applied 14 | . . . . . . . . . . . . 6 . . . 3 . . . . . 5 . . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . go_dormant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . overwrite_iff 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . streamctrl_high 5 | . . . . . . . . . . . . 3 . . . 1 . . . . . 1 . . . . formatsys_high 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . Relay Couplers Released 24 | . . . . . . . . 4 . 5 . 1 . . . 8 2 . . . . 4 . . . . Machine Destruction 20 | . . . . . . . . 4 . 5 . 1 . . . 8 2 . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Attached 8 | . . . . . . . . . . . . 2 . . . 3 . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 42 | . . 5 . . . . . 3 . . . 5 . . . 4 . . . . . 3 . . 14 8 Largest Group 12 | . . 4 4 1 . . . 3 1 . . 2 . . . 2 2 2 . . . 2 . . 12 8 Highest-Rated Group 198 | . . 75 75 12 . . . 90 31 . . 76 . . . 198 178 178 . . . 111 . . 165 112 Highest-Rated Ally 99 | . . 31 31 12 . . . 39 31 . . 47 . . . 99 89 89 . . . 64 . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 207 | . . 3 9 2 . . . 38 1 . . 16 . . . 39 . 15 . . . 15 . . 40 29 Total Damage 4801 | . . 10 78 71 . . . 688 22 . . 255 . . . 1355 . 364 . . . 492 . . 788 678 Kills 36 | . . . 2 1 . . . 10 . . . 2 . . . 11 . 4 . . . 1 . . 2 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 6 | . . 3 . . . . . . . . . . . . . . . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 17391 | 4 296 762 162 475 427 375 848 496 192 483 361 2397 58 80 187 1441 278 1040 827 240 1031 912 412 1590 1634 383 Spaces Moved 10079 | 3 178 608 113 312 353 295 392 250 81 230 206 1138 35 43 112 742 170 581 493 142 604 404 152 622 1118 702 Core 225 | . . . . . . . . . . . . . . . . . . . . . . . . . 127 98 Treads 6865 | . . . . . . . 251 250 81 230 206 1138 35 43 112 742 170 581 493 142 604 404 152 622 609 . Legs 2003 | 3 178 608 113 312 353 295 141 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 986 | . . . . . . . . . . . . . . . . . . . . . . . . . 382 604 Fastest Speed 37 | 120 120 120 120 120 120 120 120 170 170 170 170 161 161 161 158 160 160 160 160 160 160 160 166 166 37 37 Average Speed 141 | 120 120 120 120 120 120 120 152 170 170 170 170 165 161 161 160 162 160 160 160 160 160 162 166 166 114 39 Slowest Speed 250 | 120 120 120 120 120 120 120 250 170 170 170 170 170 161 161 161 245 160 160 160 160 160 166 166 166 250 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 42 | 2 41 97 18 74 71 55 39 35 11 31 9 35 1 45 6 73 3 84 71 61 89 18 8 100 45 24 Regions Visited 26 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 9 | . . . 1 . . . 1 . 1 . . . 1 . 1 . . 1 1 1 1 . . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 . . . . 1 1 . . . . 1 . . . . 1 1 1 1 . Scrap Searched 12 | . . 1 . 2 . 2 . . . . . . . . . . . 1 3 . 3 . . . . . Spaces Dug 23 | . . . . . . . . . . . . . . . . . . . 6 . . 2 1 . 11 3 Terrain Destroyed 759 | . 10 36 . 8 . 7 20 15 11 14 . 40 . . . 19 . 15 29 . 9 50 4 20 449 3 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Projectile 167 | . . . . . . 7 20 4 11 4 . 2 . . . 8 . 15 12 . 9 27 4 9 35 . AOE 585 | . 10 36 . 8 . . . 11 . 10 . 38 . . . 11 . . 17 . . 23 . 11 410 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac DSF Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 12421 | 3 235 635 129 358 357 317 646 310 112 281 212 1501 37 46 120 900 175 668 521 155 655 578 299 1118 1268 785 Wait 1451 | . 23 4 4 1 . 12 220 14 9 26 . 234 . . . 2 . 57 23 . 42 106 136 405 51 82 Move 9988 | 2 177 607 112 311 352 294 391 248 80 228 205 1137 34 42 111 740 169 580 492 141 603 403 151 621 1078 679 Hop 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 11 Pick Up 79 | . 7 3 2 1 . 2 9 4 2 1 2 10 1 . 2 13 2 3 1 2 1 2 2 5 2 . Fast Attach 82 | . 2 . 1 1 2 . 6 1 . . 1 13 . . 1 14 . 3 . 4 . 3 . 19 6 5 Attach 71 | . . . 2 1 . 1 1 4 3 2 2 9 2 . 1 8 . 3 . 1 1 5 1 7 16 1 Detach 42 | . 1 . 1 . 1 1 2 4 . 1 . 8 . . . 5 . 4 . 1 . 3 1 7 1 1 Swap 67 | 1 4 5 1 6 . 2 4 1 1 2 . 8 . 1 1 11 . 1 1 1 . 12 2 1 1 . Drop 118 | . 6 7 1 7 2 3 12 3 4 . . 12 . . 3 17 2 6 . 5 2 2 . 20 4 . Fire 395 | . 15 4 5 29 . . . 9 13 21 2 67 . 3 . 37 2 11 4 . 6 42 6 33 86 . Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 9 | . . 5 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 76 | . . . . . . . . 22 . . . 1 . . . 53 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/DSF -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Entered Mines 303 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 325 | -10/Mines | Build established: Mutant 367 | -10/Mines | Discovered new exit (range 4) 391 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 396 | -10/Mines | Discovered new exit (range 6) 468 | -10/Mines | Met a Derelict shopkeep closing up shop 519 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 521 | -10/Mines | Found Prototype Device 526 | -10/Mines | Learned 2 Materials zone layouts 621 | -10/Mines | Learned Materials trap positions 665 | -10/Mines | Learned Materials security intel 1063 | -10/Mines | Entered Materials 1063 | -9/Materials | Accompanied by 4 allies 1063 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1065 | -9/Materials | Loaded intel: 13 trap records 1068 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1133 | -9/Materials | Identified exit to Mines 1225 | -9/Materials | Entered Mines 1225 | -9/Mines | Accompanied by 4 allies 1226 | -9/Mines | Assembled infested the area 1258 | -9/Mines | Lost 3 allies 1355 | -9/Mines | Discovered new exit (range 8) 1365 | -9/Mines | Build established: Scavenger-Mutant 1389 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1584 | -9/Mines | Discovered new exit (range 8) 1696 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1696 | -9/Mines | Discovered new exit (range 5) 1700 | -9/Mines | Entered Exiles 1729 | -9/Exiles | Met 8R-AWN 1750 | -9/Exiles | Met EX-HEX 1783 | -9/Exiles | Met EX-BIN 1800 | -9/Exiles | Aligned with FarCom system 1801 | -9/Exiles | Given EX-Vault access code 1835 | -9/Exiles | Opened EX-Vault 1841 | -9/Exiles | Found Gui. Plasma Cannon 1846 | -9/Exiles | Found AWS/Gauss 1874 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1909 | -9/Exiles | Met EX-DEC 1970 | -9/Exiles | Discovered new exit (range 10) 2127 | -9/Exiles | Left Exiles lab with AWS/Gauss 2127 | -9/Exiles | Entered Mines 2132 | -8/Mines | Discovered new exit (range 8) 2502 | -8/Mines | Entered Materials 2502 | -8/Materials | Evolved 2 slots: Utility x2 3019 | -8/Materials | Build established: Mutant 3283 | -8/Materials | Identified Exp. Sensor Array 3332 | -8/Materials | Identified exit to Garrison 3342 | -8/Materials | Central database locked down 3350 | -8/Materials | Entered Garrison 3478 | -8/Garrison | Triggered checkpoint 3558 | -8/Garrison | Destroyed 13 combat bots 3590 | -8/Garrison | Triggered checkpoint 3632 | -8/Garrison | Discovered new exit (range 12) 3704 | -8/Garrison | Triggered checkpoint 3742 | -8/Garrison | Installed Relay Interface Framework 3766 | -8/Garrison | Garrison Relay disabled 3846 | -8/Garrison | Entered Materials 3846 | -8/Materials | Accompanied by 1 ally 3947 | -8/Materials | AWS/Gauss suddenly broke down 3966 | -8/Materials | Garrison activated, responded to threat 4019 | -8/Materials | Destroyed 7 combat bots 4037 | -8/Materials | Identified exit to Garrison 4038 | -8/Materials | Entered Garrison 4093 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 4139 | -8/Garrison | Learned Factory security intel 4144 | -8/Garrison | Triggered checkpoint 4197 | -8/Garrison | Garrison Relay disabled 4412 | -8/Garrison | Triggered checkpoint 4470 | -8/Garrison | Discovered new exit (range 10) 4504 | -8/Garrison | Triggered checkpoint 4521 | -8/Garrison | Entered Factory 4521 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4816 | -7/Factory | Discovered new exit (range 6) 4828 | -7/Factory | Build established: Gunner 4882 | -7/Factory | Entered another Factory area 4882 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5024 | -6/Factory | Repaired Arm. Treads 5134 | -6/Factory | Garrison activated, responded to threat 5783 | -6/Factory | Identified exit to Lower Caves 5933 | -6/Factory | Build established: Skirmisher 6256 | -6/Factory | Build established: Tank 6992 | -6/Factory | Fabricated Imp. Arc Projector (x2) 7270 | -6/Factory | Discovered new exit (range 7) 7279 | -6/Factory | Entered another Factory area 7279 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7337 | -5/Factory | Identified exit to DSF 7337 | -5/Factory | Entered DSF 7376 | -5/DSF | Discovered new exit (range 12) 7385 | -5/DSF | Additional patrols routed to DSF 7417 | -5/DSF | Entered Factory 7417 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7594 | -4/Factory | Build established: Gunner 7595 | -4/Factory | Identified exit to Garrison 7604 | -4/Factory | Entered Garrison 7664 | -4/Garrison | Triggered checkpoint 7678 | -4/Garrison | Garrison Relay disabled 7727 | -4/Garrison | Expanded RIF knowledge: Structural Interface 7858 | -4/Garrison | Triggered checkpoint 7901 | -4/Garrison | Triggered checkpoint 7948 | -4/Garrison | Destroyed 9 combat bots 8063 | -4/Garrison | Discovered new exit (range 13) 8141 | -4/Garrison | Lost 4 parts (1p2n1u) 8188 | -4/Garrison | Rewired Striker 8195 | -4/Garrison | Rewired Striker 8509 | -4/Garrison | Build established: Scavenger-Gunner 8728 | -4/Garrison | Triggered checkpoint 8742 | -4/Garrison | Garrison Relay disabled 8805 | -4/Garrison | Spotted B-86 Titan 8815 | -4/Garrison | Destroyed B-86 Titan 8952 | -4/Garrison | Triggered checkpoint 8992 | -4/Garrison | Found Relay Coupler [Proto] 8994 | -4/Garrison | Found Relay Coupler [Proto] 9021 | -4/Garrison | Discovered new exit (range 13) 9045 | -4/Garrison | Entered Factory 9045 | -4/Factory | Accompanied by 2 allies 9278 | -4/Factory | Build established: Bothacker-Gunner 9314 | -4/Factory | Discovered new exit (range 6) 9323 | -4/Factory | Entered Upper Caves 9323 | -4/Upper Caves | Accompanied by 2 allies 9677 | -4/Upper Caves | Build established: Bothacker-Skirmisher 9855 | -4/Upper Caves | Destroyed Striker 10198 | -4/Upper Caves | Identified exit to Upper Caves 10363 | -4/Upper Caves | Entered another Upper Caves area 10478 | -4/Upper Caves | Discovered new exit (range 5) 10486 | -4/Upper Caves | Identified exit to Research 10629 | -4/Upper Caves | Learned Research machine intel 10632 | -4/Upper Caves | Learned Research garrison access intel 11184 | -4/Upper Caves | Discovered new exit (range 5) 11189 | -4/Upper Caves | Identified exit to Zhirov 11190 | -4/Upper Caves | Entered Zhirov 11190 | -4/Zhirov | Discovered new exit (range 3) 11221 | -4/Zhirov | Met Zhirov 11250 | -4/Zhirov | Learned location of Quarantine (-2) 11250 | -4/Zhirov | Learned location of Testing (-3) 11250 | -4/Zhirov | Learned location of Command (-1) 11264 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11300 | -4/Zhirov | Found Alien Artifact 11300 | -4/Zhirov | Identified Integrated Dissipator 11300 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11320 | -4/Zhirov | Found Alien Artifact 11428 | -4/Zhirov | Identified exit to Proximity Caves 11430 | -4/Zhirov | Entered Proximity Caves 12085 | -3/Proximity Caves | Found DCF Scrap (12 items) 12201 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12389 | -3/Proximity Caves | Discovered exit to Research (range 9) 12461 | -3/Proximity Caves | Entered Research 12461 | -3/Research | Evolved 2 slots: Utility x2 12462 | -3/Research | Loaded intel: 100 machine locations 12463 | -3/Research | Loaded intel: 3 garrison access locations 12919 | -3/Research | Discovered new exit (range 16) 13263 | -3/Research | Build established: Scavenger-Skirmisher 13373 | -3/Research | Entered Armory 13685 | -3/Armory | Identified Transdimensional Reconstructor 13685 | -3/Armory | Warped through subspace to slip node 13685 | -3/Armory | Discovered new exit (range 1) 13686 | -3/Armory | Discovered new exit (range 18) 13785 | -3/Armory | Entered Lab 13785 | -3/Lab | Discovered new exit (range 9) 13805 | -3/Lab | Unable to decrypt terminal 13805 | -3/Lab | Opened the door to a hidden lab 13806 | -3/Lab | Gained access to the hidden lab's interior 13814 | -3/Lab | Detected by scanners 13822 | -3/Lab | Confronted by A5 13825 | -3/Lab | System corruption reached 10% 13888 | -3/Lab | Destroyed A5 13979 | -3/Lab | Found Prototype Energy Cannon 13979 | -3/Lab | Identified Potential Cannon 13984 | -3/Lab | Found Potential Cannon 13991 | -3/Lab | Found Prototype Device 13991 | -3/Lab | Identified AEGIS Remote Shield 13997 | -3/Lab | Found Prototype Hackware 14035 | -3/Lab | Found Prototype Special Weapon 14035 | -3/Lab | Identified Gui. Remote Datajack 14098 | -3/Lab | Unable to decrypt terminal 14103 | -3/Lab | Found Alien Artifact 14103 | -3/Lab | Identified LC Capacitor 14295 | -3/Lab | Found Alien Artifact 14295 | -3/Lab | Identified Core Reset Matrix 14295 | -3/Lab | Used Core Reset Matrix 14299 | -3/Lab | Sensed 3 artifacts in vicinity 14309 | -3/Lab | Found Transdimensional Reconstructor 14321 | -3/Lab | Found Integrated Reactor 14321 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 14331 | -3/Lab | Found Core Expander 14331 | -3/Lab | Installed Core Expander, added new Utility slot 14421 | -3/Lab | Unable to decrypt terminal 14519 | -3/Lab | Discovered new exit (range 10) 14590 | -3/Lab | Build established: Alien-Skirmisher 14996 | -3/Lab | Unable to decrypt terminal 15148 | -3/Lab | Unable to decrypt terminal 15168 | -3/Lab | Disabled Active System Cloaker 15174 | -3/Lab | MAIN.C forces arrive to investigate 15375 | -3/Lab | Entered Research 15375 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16231 | -2/Research | Spotted B-90 Cyclops 16342 | -2/Research | Lost 4 parts (1p1n2u) 16408 | -2/Research | First assault squad dispatched 16674 | -2/Research | Garrison activated, responded to threat 16760 | -2/Research | Intercept squad dispatched 16764 | -2/Research | Lost 4 parts (1p2n1w) 16785 | -2/Research | Released all parts (7) 16785 | -2/Research | Spotted Tracker 16786 | -2/Research | Spotted Tracker 16789 | -2/Research | Warped through subspace 16797 | -2/Research | Core integrity fell below 50% 16812 | -2/Research | Emitted hypermatrix ping 16815 | -2/Research | Assembled emerged from beneath the floor 16816 | -2/Research | Core integrity fell below 20% 16817 | -2/Research | Assembled emerged from beneath the floor 16829 | -2/Research | Lost 5 parts (1p1n3w) 16855 | -2/Research | Lost 4 allies 16924 | -2/Research | Identified Deep Network Scanner 17004 | -2/Research | Discovered new exit (range 13) 17009 | -2/Research | Entered Access 17009 | -1/Access | Evolved 2 slots: Utility x2 17236 | -1/Access | Build established: Hacker-Mutant 17259 | -1/Access | First assault squad dispatched 17306 | -1/Access | Spotted B-99 Colossus 17339 | -1/Access | Intercept squad dispatched 17368 | -1/Access | Spotted Tracker 17368 | -1/Access | Spotted Tracker 17373 | -1/Access | Core integrity fell below 50% 17379 | -1/Access | Emitted hypermatrix ping 17382 | -1/Access | Core integrity fell below 20% 17384 | -1/Access | Assembled emerged from beneath the floor 17390 | -1/Access | Discovered new exit (range 6) 17392 | *** | Heading to fleet! Last Messages --------------- 17384_ as-89261 sneak attacks. 17384_ P-80 Master system corrupted by crushing effect. 17384_ Tracker system corrupted by crushing effect. 17384_ Slug penetrates P-80 Master. 17384_ Slug penetrates U-05 Engineer. 17384_ U-05 Engineer destroyed. 17384_ as-23953 Unknown Hover Unit temporarily disabled. 17385_ as-14478 destroyed. 17385_ P-80 Master suffers critical hit (Destroy). 17385_ Slug penetrates P-80 Master. 17388_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 17390_ The Access Shell folds into the floor. 17390_ EXIT=FOUND [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | !! #?????????????????????????????????????????? | | !! #?????????????????????????????????????????? | | ! #?????????????????????????????? ?????????? | | #?????????????????????????????? #????????? | | #?????????????????????????????? +????????? | | #?????????????????????????????? #????????? | | #?????????????????????????????? #????????? | | #?????????????????????????????? #????????? | | #?????????????????????###?????? #????????? | | #????????????########## ####### #????????? | | #????????????" #????????? | | #??????BB????" #????????? | | ######+### BB????" #????????? | | ??????" #????????? | | ?????" "@ #????????? | | ?????" "" #????????? | | ?????" #????????? | | ########## BB????" #????????? | | ?????????????BB????" """ """ #????????? | | #???????????????????" """T""" #????????? | | #???????????????????########## ####### #????????? | | #????????????????????????????###?????# #????????? | | ###########????????????????????#####?# #????????? | | # ! #???????????????????"G""" # #????????? | | # #??????????????? """ """ # #????????? | | " #??????????????# + +????????? | | # """ ???????????????# # #????????? | | + """ #?###???####?### ! # #????????? | | # " #?# ? # ?# #????????? | | # #?# # ?#= #????????? | | # #?# """S""" ##########??#%!#????????? | | ###########?# """ """ #############= #????????? | | ????????????# ?# """"" # #????????? | | ????????????# #?# ""R"" # #????????? | | ????????????# #?# " " # %#????????? | | ###?????????# !! #?# # #????????? | | #?????????# !! #?# # #????????? | | #?????????# !! #?? # #????????? | | #?????????# % #???? # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Energy Generation 56 Energy Capacity 945 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 210 Power Amplification 30 Additional Mass Support 16 EM Shielding 3 Armor Coverage 800 Core Shielding 40 Power Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 8 Particle Charging 20 Offensive Hacking 25 Relay Coupler Types 2 Relay Coupler Value 35 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Arc Projector | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor LC Capacitor Core Reset Matrix Integrated Reactor Core Expander Achievements -------------- Home At Last? Max Potential Challenges ------------ None Game ------ Seed SlugBehemothExtractor Manual? 0 Play Time 02:51:30 Cumulative 229.0 hours Start 2025.04.10 @ 18:27:58 End 2025.04.10 @ 21:22:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type 2 Total 17 Types 14/0/1/2/0/0/0/0/0 Lore% 82 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e77a6ee-19df-4db0-8167-f65095853483