Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.16 @ 13:00:26 Player: kiedra Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (751) 3755 Value Destroyed (44252) 44252 Prototype IDs (86) 1720 Alien Tech Used (12) 2400 Bonus (20628) 20628 TOTAL SCORE: 83455 Bonus ------- Triggered High Security 500 High Alert Combat Kills 17598 Follower Combat Kills 319 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 548 Friendly Fire -237 Cogmind --------- Core Integrity 0/1850 Matter 300/300 Energy 98/100 System Corruption 9% Temperature Cool (18) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (17) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Reinforced Quantum Reactor Advanced Energy Well (121) Quantum Capacitor Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Experimental Sensor Array Advanced Signal Interpreter Quantum Capacitor SHELL Armor Improved Force Field System Mapper System Mapper > --- WEAPON ----------- Hypercooled Linear Accelerator Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Vortex Chain Reactor Biometal Heavy Treads Advanced Cooling System Experimental Coolant Injector Advanced Energy Well Experimental Matter Compressor Advanced Sensor Array Advanced Terrain Scanner Quantum Capacitor Advanced Phase Shifter Experimental Weapon Shielding EM Disruption Field Improved Force Field Improved System Restoration Module Transdimensional Reconstructor Subatomic Replicator Advanced Variable Charge Gun Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun Long-range Proton Cannon HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Helical Railgun Hypercooled Linear Accelerator Fusion Bomb Launcher Hellfire Missile Launcher Sigix Terminator Power Sword [Rating: 228] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Biometal Heavy Treads Treads Biometal Heavy Treads Leg Improved Carbon-fiber Leg Hover Unit Cooled Antigrav System Flight Unit Improved Diametric Drive Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection SHELL Armor Artifact Phase Redirector Weapon Chainsword Energy Gun Advanced Beam Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Hypercooled Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 17 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 . 2 . . 1 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 14 | . . . 2 . 1 2 . . . . 1 . . . . 2 . . . . 2 . . . 2 . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 850 | 8 8 . 24 13 17 66 12 25 5 6 86 4 3 . 11 48 1 4 7 9 64 . 9 3 41 77 25 62 69 57 86 Power 35 | 1 1 . 2 2 . 1 . . . . 4 . . . 2 3 . . 2 . 2 . 1 . 2 4 1 4 . 1 2 Engine 12 | 1 1 . 2 2 . 1 . . . . 3 . . . 1 1 . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . . . 1 2 . . 1 . 1 . . . . . . . . . . Reactor 18 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 . 1 . 2 4 1 4 . 1 2 Propulsion 61 | 2 . . 4 . 4 6 1 5 1 . 6 . . . 1 3 . . 2 . 4 . 4 1 5 3 3 2 1 2 1 Treads 52 | 2 . . 4 . 4 6 1 2 . . 6 . . . 1 3 . . 1 . 4 . 1 1 5 2 3 2 1 2 1 Leg 7 | . . . . . . . . 3 1 . . . . . . . . . 1 . . . 1 . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 375 | 2 4 . 7 6 7 34 5 6 4 . 27 1 1 . 7 17 1 2 3 2 22 . 4 . 15 30 15 46 33 26 48 Device 267 | . . . 4 . 2 17 5 5 3 . 17 1 1 . 5 13 . 1 2 1 16 . 2 . 12 24 12 30 30 24 40 Storage 53 | 2 4 . 3 6 4 3 . . . . 2 . . . . 1 1 . . . . . . . . 1 3 13 2 2 6 Processor 10 | . . . . . . 3 . . . . 2 . . . . . . . . . . . 1 . 1 1 . . 1 . 1 Hackware 6 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 2 . . . . . Protection 38 | . . . . . 1 11 . 1 1 . 6 . . . 2 3 . 1 1 1 4 . . . 1 2 . 2 . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 379 | 3 3 . 11 5 6 25 6 14 . 6 49 3 2 . 1 25 . 2 . 7 36 . . 2 19 40 6 10 35 28 35 Energy Gun 43 | 1 1 . . . 4 13 2 1 . . 1 . . . . 1 . . . . 4 . . . 3 6 1 . 4 1 . Energy Cannon 243 | . 1 . 1 1 1 4 3 7 . 4 29 2 1 . 1 24 . 1 . 4 30 . . 1 13 31 2 7 27 20 28 Ballistic Gun 19 | 2 . . 6 2 . . . . . . . . . . . . . . . 2 1 . . . 2 2 1 . . 1 . Ballistic Cannon 6 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . 1 1 Launcher 24 | . 1 . 4 2 . 1 . 2 . . 4 . . . . . . 1 . 1 1 . . 1 . 1 1 . . 1 3 Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 41 | . . . . . 1 7 1 3 . 1 14 1 1 . . . . . . . . . . . . . . 1 4 4 3 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 69 | . . . 2 1 2 1 . 1 . . 4 . 1 . . 1 . . 4 . 2 . 5 . 5 13 4 10 5 3 5 Parts Lost 76 | . . . 1 1 3 13 . 8 . . 4 . . . 4 3 . . . 4 6 . . . 3 3 . 4 2 . 17 Power 6 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . 2 Propulsion 14 | . . . . . 2 3 . 4 . . 1 . . . 1 . . . . . . . . . . . . . . . 3 Utility 29 | . . . 1 . . 6 . 1 . . 2 . . . 1 1 . . . 2 2 . . . 2 2 . 2 1 . 6 Weapon 27 | . . . . 1 1 3 . 3 . . 1 . . . 1 2 . . . 2 4 . . . 1 . . 1 1 . 6 Highest Loss Streak 10 | . . . 1 1 2 7 . 6 . . 4 . . . 4 1 . . . 4 1 . . . 1 2 . 2 1 . 10 Average Slot Usage (%) 91 | . 100 100 99 100 100 97 100 99 100 100 99 100 100 100 99 94 94 94 93 93 94 95 94 95 94 89 82 82 83 79 75 Engine 4 | . 14 14 11 11 9 6 7 7 7 7 13 13 12 12 11 2 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 8 11 11 10 11 10 10 6 5 4 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 4 7 8 8 8 7 3 Treads 12 | . 28 28 22 22 27 22 23 8 . . 17 20 18 18 18 11 11 11 10 11 10 10 9 10 8 9 8 8 8 7 6 Leg 1 | . . . . . . . . 13 23 23 2 . . . . . . . . . . . . . . . . . . . . Device 15 | . . . 14 11 9 9 15 15 15 15 13 13 12 12 16 16 16 15 15 15 19 20 19 20 19 16 19 16 16 19 19 Storage 21 | . 28 28 29 33 27 23 23 23 23 23 20 20 18 18 18 20 22 22 22 22 20 20 20 20 18 18 16 19 20 19 18 Processor 6 | . . . . . . 6 7 7 7 7 12 13 12 12 12 11 11 11 11 11 10 10 10 10 9 8 4 4 4 3 3 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 8 9 8 8 8 7 6 Protection 4 | . . . . . 9 10 7 7 7 7 5 6 6 6 1 6 5 5 5 4 5 5 5 5 6 5 4 4 4 3 3 Energy Gun 1 | . 10 . . . 10 10 6 1 . . . . . . . . . . . . . 5 5 5 . . . . . . . Energy Cannon 7 | . 3 14 11 11 4 3 7 10 15 14 9 7 11 12 11 11 11 10 11 7 8 5 5 4 8 8 3 4 3 2 2 Ballistic Gun 1 | . 14 14 10 10 3 . . . . . . . . . . . . . . 3 . . . . . . 3 2 . . . Slashing Weapon 2 | . . . . . . 1 . 1 . . 2 4 5 6 6 5 5 5 5 5 5 5 5 5 3 . . 3 3 2 2 Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Heaviest Build 260 | 15 42 42 81 96 113 134 137 134 124 127 152 138 141 141 153 197 194 200 194 194 207 195 195 194 222 223 230 246 257 257 260 Greatest Support 155 | 40 40 40 45 45 66 66 72 72 53 53 68 68 68 68 68 98 97 97 97 97 100 100 100 100 105 115 115 115 110 155 150 Greatest Overweight (x) 6 | 3 1 1 1 2 1 2 2 5 2 2 3 2 2 2 2 2 1 2 2 1 2 1 2 1 2 2 6 2 2 1 3 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 2 2 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 . Largest Inventory Capacity 36 | 8 16 16 24 28 28 28 28 28 28 28 28 28 28 28 28 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 Average Capacity 31 | 6 10 16 21 24 26 28 28 28 28 28 28 28 28 28 28 34 36 36 36 36 36 36 36 36 36 36 36 35 36 36 35 Most Carried 36 | 3 13 15 24 26 26 28 28 28 28 28 28 28 28 27 28 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 Average Carried 30 | 2 8 13 20 23 24 24 28 26 28 27 27 27 27 27 27 33 35 36 35 35 34 36 35 35 34 35 35 35 35 35 34 Final Capacity 36 | 8 16 16 24 24 28 28 28 28 28 28 28 28 28 28 28 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 4 Final Carried 36 | 3 12 15 24 24 25 28 28 28 28 28 28 28 27 27 28 36 36 36 36 34 36 36 36 35 36 36 36 35 36 36 4 Class Distribution -------------------- 32% | Hacker-Mutant 28% | Hauler-Assassin 27% | Hauler-Mutant 4% | Mutant 3% | Hacker-Assassin 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Assassin | -6/Factory Hauler-Assassin | -6/Lower Caves Hauler-Assassin | -6/Lower Caves Hauler-Assassin | -6/Data Miner Hauler-Assassin | -5/Proximity Caves Hauler-Assassin | -5/Factory Hauler-Assassin | -5/Upper Caves Hauler-Assassin | -5/Upper Caves Hauler-Assassin | -5/Zhirov Hauler-Assassin | -4/Proximity Caves Hauler-Assassin | -4/Factory Hauler-Assassin | -4/Upper Caves Hauler-Assassin | -4/Warlord Hauler-Assassin | -3/Proximity Caves Hauler-Assassin | -3/Research Hacker-Assassin | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 11535 | 289 207 30 484 527 447 726 151 271 70 78 1124 72 25 . 105 485 10 60 96 148 581 34 133 58 512 772 890 640 797 610 1103 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 33673 | 84 489 . 1042 845 1086 1339 219 854 . 76 1861 91 . . 436 1233 97 110 121 209 1381 . 341 53 957 1555 404 2520 4724 4399 7147 Parts 1523 | 3 34 . 69 71 51 60 10 32 . 4 68 1 . . 13 64 6 10 1 6 63 . 15 6 36 80 17 140 209 192 262 Haulers Intercepted 19 | . 1 . 5 1 3 2 . . . . 3 . . . . . . . . . . . . . . 1 1 . . 2 . Recyclers Shooed 16 | . 1 . 3 . 2 . . . . . 5 . . . . 1 . . . . 2 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 119 | . . . . . . . 12 31 . 11 . . . . 3 . . 8 1 1 . . 46 6 . . . . . . . Prevented 42 | . . . . . . . . 6 . . . . . . 12 . . 2 . 5 . . 17 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 621 | . 11 . 22 18 13 21 2 15 . 1 21 . . . 6 17 1 5 . 6 21 . 4 3 14 23 12 30 56 48 251 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Guns 56 | . 9 . 4 7 9 14 . 3 . . . . . . . . . . . 1 . . 1 . 3 5 . . . . . Cannons 215 | . . . 11 11 3 5 2 7 . 1 13 . . . 4 12 . . . . 10 . . . 4 13 3 13 35 27 41 AOE 211 | . 2 . 7 . . . . 3 . . 6 . . . . 1 . 4 . 3 5 . . 1 . . 8 . 1 4 166 Classes Destroyed 24 | 1 6 . 2 . 2 2 1 1 . . . . . . . . . . . . . . . . . . 2 1 . . 6 Worker 27 | . 2 . 2 1 2 . . . . . 4 . . . . . . . . . 6 . . . . . . . 1 5 4 Builder 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Tunneler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 19 | . 1 . 5 1 3 2 . . . . 3 . . . . . . . . . . . . . . 1 1 . . 2 . Recycler 16 | 1 1 . 2 1 2 3 . . . . 2 . . . . . . . . . 1 . . . . . . . . 1 2 Carrier 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Operator 6 | . 1 . . . 1 1 . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . Watcher 39 | . 2 . 1 2 2 1 . . . . 4 . . . . 3 . . . . 2 . . . . 2 . 1 5 9 5 Swarmer 102 | . 6 . 12 6 . 3 . . . . 3 . . . . . . 4 . 4 4 . . 3 3 4 5 . . 6 39 Saboteur 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Grunt 173 | . 5 . 4 3 8 10 . 8 . . 10 . . . 4 1 . . . . 3 . 4 . . 1 3 9 18 13 69 Brawler 18 | . . . 1 . . 1 . . . . . . . . 2 1 . . . . . . . . . . . . . . 13 Duelist 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 15 Protector 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Sentry 50 | . . . 5 9 4 3 . 1 . . 1 . . . . 5 . . . . 4 . . . 3 . 1 . 7 4 3 Demolisher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Specialist 9 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 6 Hunter 72 | . . . . . 1 . 1 2 . . 3 . . . . . 1 1 . 2 . . . . 2 4 . 5 4 5 41 Programmer 134 | . . . . . . 4 1 1 . 1 4 . . . . 10 . . . . 10 . . . 6 13 . 4 26 20 34 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 4 | . . . . . . . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 182 | 1 6 . 8 5 4 6 1 5 . 1 12 . . . 4 3 1 4 . 6 11 . 4 3 4 4 10 7 8 10 182 Combat Bots Only 165 | . 3 . 6 4 4 6 1 5 . 1 9 . . . 4 3 1 4 . 6 4 . 4 3 4 4 10 7 8 8 165 Max Kills in Single Turn 174 | 1 2 . 3 1 2 1 1 1 . 1 4 1 . . 1 1 1 3 . 2 5 . 1 1 1 1 3 2 2 3 174 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 157 | . 2 . 3 . . . . 1 . . 2 . . . . 1 . 3 . 2 2 . . 1 . . 3 . 1 3 157 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 31253 | . 410 13 605 649 789 2013 260 1362 . 84 1668 . . . 694 897 241 125 . 658 1829 . 360 153 700 2720 1045 2497 1782 1272 8427 Core 3425 | . 81 . 97 55 122 231 27 176 . . 149 . . . 19 87 21 . . 24 130 . 41 . 49 143 68 138 72 46 1649 Absorbed by Shields 9573 | . . . . . . . . . . . . . . . . . . . . 27 73 . . . 562 399 263 2284 1839 1262 2864 Core Remaining (%) 75 | 100 . 67 . 62 77 . . . . 38 . . . . 80 . . . . 86 . . . 85 . 85 . . 74 . . Volleys Fired 1675 | 3 50 . 76 45 65 96 11 45 . 8 59 3 1 . 14 45 6 6 3 14 53 . 10 2 43 93 20 110 223 181 390 Largest 2 | 2 2 . 2 2 2 2 2 2 . 2 2 2 1 . 2 2 2 2 2 2 2 . 2 1 2 2 1 1 1 1 1 Hottest 240 | 70 80 . 91 91 129 141 138 160 . 128 180 125 69 . 138 188 156 156 156 126 196 . 146 39 196 211 240 120 240 120 120 Shots Fired 2340 | 6 99 . 135 82 127 191 22 79 . 16 104 6 1 . 29 87 12 8 6 26 104 . 20 2 85 170 20 110 224 181 388 Gun 571 | 6 97 . 63 38 95 154 9 16 . . . . . . . . . . . 10 5 . 10 . 30 28 3 . 7 . . Cannon 1720 | . 1 . 64 41 32 37 13 57 . 16 96 6 1 . 29 87 12 4 6 14 97 . 10 . 55 142 12 110 217 179 382 Launcher 48 | . 1 . 8 3 . . . 5 . . 8 . . . . . . 4 . 2 2 . . 2 . . 5 . . 2 6 Special 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 215 | 3 49 . 63 38 21 . . . . 3 . . . . . . . . . 10 . . . . 27 . . . 1 . . Thermal 1088 | 3 49 . 64 41 106 185 16 73 . 3 19 . . . . 40 . . . . 56 . . . 34 116 3 12 97 70 101 Explosive 38 | . 1 . 8 3 . . . . . . 4 . . . . . . 4 . 2 2 . . 2 . . 5 . . 2 5 Electromagnetic 997 | . . . . . . 6 6 5 . 10 81 6 1 . 29 47 12 4 6 14 46 . 20 . 24 54 12 98 125 109 282 Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hit Streak 27 | 5 7 . 9 20 10 26 5 18 . 7 18 4 . . 13 21 3 7 10 11 14 . 9 . 17 19 8 27 11 13 20 Robot Miss Streak 6 | . 4 . 4 2 3 6 1 3 . 4 3 2 . . 1 3 2 . . 2 4 . 1 . 3 3 1 2 4 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 904 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 110 218 179 382 Shots Hit Robots 1664 | 5 57 . 79 53 93 146 13 62 . 7 72 4 . . 22 62 7 4 3 18 74 . 16 2 62 112 13 90 160 133 295 Core Hits 936 | 2 28 . 40 29 34 55 7 27 . 3 57 3 . . 11 27 2 6 3 10 45 . 6 4 19 30 23 44 67 65 289 Critical Hits 40 | . . . 5 5 1 1 2 3 . . . . . . . 4 1 . . 1 . . . 1 1 5 1 1 2 2 4 Critical Kills 18 | . . . 3 5 1 . 1 1 . . . . . . . 1 1 . . . . . . 1 . 2 . . . 1 1 Critical Parts Destroyed 19 | . . . 2 . . 1 1 2 . . . . . . . 2 . . . 1 . . . . 1 3 1 . 2 1 2 Melee Attacks 465 | . . . . . 1 23 1 9 . 2 36 8 7 . 7 42 11 2 . 6 37 1 3 7 13 41 19 60 67 42 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 391 | . . . . . 1 23 1 9 . 2 36 8 7 . 7 42 11 2 . 6 37 1 3 7 9 . . 50 67 42 20 Piercing 74 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 41 19 10 . . . Sneak Attacks 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 207335 | 66 886 . 1843 1017 1842 3249 321 1933 . 228 3589 140 . . 577 2602 216 458 63 741 4618 . 493 332 2246 4780 2843 3842 8219 8128 152063 Guns 7334 | 66 751 . 446 335 1289 2468 82 322 . . . . . . . . . . . 91 62 . 239 . 324 859 . . . . . Cannons 51033 | . . . 909 682 553 638 239 1187 . 228 2116 140 . . 577 2253 216 138 63 259 2638 . 254 . 1783 3921 368 3842 7801 7152 13076 Explosions 148031 | . 135 . 486 . . . . 309 . . 1461 . . . . 349 . 320 . 391 1875 . . 256 . . 2475 . 368 740 138866 Melee 656 | . . . . . . 81 . 115 . . . . . . . . . . . . 30 . . 76 139 . . . 50 165 . Ramming 281 | . . . 2 . . 62 . . . . 12 . . . . . . . . . 13 . . . . . . . . 71 121 Kinetic 1866 | 41 402 . 446 335 229 . . . . 61 . . . . . . . . . 91 . . . . 261 . . . . . . Thermal 167018 | 25 349 . 909 682 1613 2975 211 1509 . 64 691 . . . . 1415 . . . 64 1938 . . . 1231 3430 . 582 4195 3290 141845 Explosive 8753 | . 135 . 486 . . . . . . . 860 . . . . 59 . 320 . 327 1666 . . 256 . . 2475 . . 740 1429 Electromagnetic 28761 | . . . . . . 131 110 309 . 103 2026 140 . . 577 1128 216 138 63 259 971 . 493 . 615 1350 368 3260 3974 3862 8668 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 517 | . . . . . . 81 . 115 . . . . . . . . . . . . 30 . . 76 . . . . 50 165 . Piercing 139 | . . . . . . . . . . . . . . . . . . . . . . . . . 139 . . . . . . Highest Corruption 11 | . . . . . 4 9 8 4 . . 1 . . . 5 2 . . . . 3 2 5 . 2 11 . 3 7 3 9 Average Corruption 3 | . . . . . 3 7 4 3 . . 1 . . . 3 1 . . . . 1 1 2 . 1 4 . 1 3 1 4 Corruption Purged 82 | . . . . . . 2 8 4 . . 1 . . . 5 5 . . . . 7 1 1 . 2 12 . 6 13 8 7 Effects 272 | . . . . . 14 81 27 9 . . 3 . . . 5 2 . . . . 4 1 1 . 1 36 . 6 31 8 43 Message Errors 54 | . . . . . 1 14 5 2 . . 1 . . . 3 1 . . . . 1 1 . . . 3 . 4 7 2 9 Matter Fused 49 | . . . . . 4 13 8 2 . . . . . . . . . . . . . . . . . 4 . . 7 1 10 Heat Flow Errors 23 | . . . . . 1 9 4 2 . . . . . . . . . . . . . . . . . 5 . . . . 2 Energy Discharges 28 | . . . . . 1 7 1 1 . . . . . . . . . . . . . . . . . 7 . . 4 4 3 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 33 | . . . . . 4 7 4 . . . . . . . . 1 . . . . 2 . 1 . . 6 . 2 3 . 3 Data Loss (major) 8 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 Misfires 8 | . . . . . . 2 1 . . . . . . . 1 . . . . . . . . . . 1 . . 2 . 1 Targeting Errors 59 | . . . . . 2 26 1 1 . . 2 . . . 1 . . . . . 1 . . . 1 7 . . 6 1 10 Weapon Failures 8 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 Overload Shots 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 . . Overflow Damage 18797 | . . . 24 1 . 28 30 91 . 23 57 38 . . . 138 1 53 . 22 464 . 17 7 162 118 172 44 372 342 16593 Projectiles 1746 | . . . 2 1 . . 30 16 . 23 29 38 . . . 87 1 . . . 59 . 17 . 53 118 . 44 358 261 609 Explosions 16839 | . . . 22 . . . . . . . 28 . . . . 51 . 53 . 22 405 . . 7 . . 172 . 14 81 15984 Melee 212 | . . . . . . 28 . 75 . . . . . . . . . . . . . . . . 109 . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 848 | . 22 . 60 . . . . . . . 74 . . . . 109 . . . 42 275 . . . . . 175 . 91 . . Shots 17 | . 1 . 2 . . . . . . . 2 . . . . 2 . . . 2 4 . . . . . 3 . 1 . . Rammed 13 | . . . 1 . . 3 . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 6 Targets Rammed 15 | . . . 1 . . 3 . . . . 1 . . . . . . . . . 1 . . . . . . . . 3 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Highest Temperature 542 | 27 123 . 72 42 126 542 259 280 . . 258 114 24 . 54 144 54 30 18 . 378 . 262 . 240 330 56 256 244 216 240 Average Temperature 69 | 14 31 . 16 11 28 72 81 98 . . 56 60 13 . 21 37 27 17 9 . 82 . 128 . 54 81 23 121 72 36 58 Received Heat Transfer 3145 | . 117 9 144 180 324 600 42 198 . . 288 . . . 279 99 . . . . 94 . 102 . 34 . 31 73 101 101 329 Effects 11 | . . . . . . 7 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 7 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 141 | . . . . . . 1 . 1 . . 4 1 . . 2 4 1 1 . 2 6 . 3 . 5 6 1 17 22 19 45 Combat Hostiles 130 | . . . . . . 1 . 1 . . 1 . . . 2 4 1 1 . 2 6 . 3 . 5 5 1 17 20 17 43 Parts Fried 308 | . . . . . . 1 4 3 . 2 17 1 . . 3 10 3 2 . 5 6 . 5 . 4 16 2 43 55 35 91 Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . 1 1 . 1 . . 1 . . . . . . . . . . . . . 2 . . . . . 1 Combat Hostiles 7 | . . . . . 1 1 . 1 . . 1 . . . . . . . . . . . . . 2 . . . . . 1 Parts Melted 109 | . 2 . 2 1 10 12 . 6 . . 1 . . . . 1 . . . . 9 . . . 17 8 . 3 14 11 12 Heat Transferred 34840 | 74 1036 . 1776 1221 2960 5260 333 2686 . 100 900 . . . . 1468 . . . 50 1925 . . . 1500 3142 . 407 2764 2331 4907 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . 1 . . 1 . . . . 2 . . . 1 1 . . . . . . . 2 . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 1637 | 5 323 19 504 518 487 396 . . . . 491 . . . . 455 . . . . 592 . . . 313 264 622 593 797 1307 1637 Average Influence 328 | 2 176 19 173 339 351 204 . . . . 298 . . . . 202 . . . . 199 . . . 119 123 367 294 363 678 803 Maximum Alert Level 5 | . 1 . 2 2 2 1 . . . . 2 . . . . 2 . . . . 2 . . . 1 1 2 2 3 4 5 Low Security (%) 36 | 100 69 100 63 17 . 51 . . . . 21 . . . . 44 . . . . 50 . . . 90 86 16 44 26 . . Level 1 29 | . 30 . 15 48 77 48 . . . . 49 . . . . 49 . . . . 45 . . . 9 13 47 9 27 12 . Level 2 24 | . . . 21 34 22 . . . . . 28 . . . . 6 . . . . 3 . . . . . 35 45 40 43 46 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 33 30 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 11 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 95 | . 2 . 1 1 2 12 . . . . 8 . . . . 6 . . . . 6 . . . 4 7 1 7 13 14 11 Investigation 8 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . 3 . 1 . Extermination 48 | . . . . . . 4 . . . . 4 . . . . 5 . . . . 4 . . . 2 5 . 1 9 7 7 Reinforcement 22 | . 1 . 1 1 2 2 . . . . 3 . . . . 1 . . . . 2 . . . 1 2 1 . 2 3 . Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 3 4 Garrison 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 28 | . . . 1 1 3 2 . . . . 3 . . . . . . . . . 3 . 2 . . 1 10 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 654 | . 21 1 32 23 20 36 4 17 . 5 33 . . . 7 24 1 2 . 6 25 . 5 3 16 30 14 34 69 62 164 Peak Tracking Total 42 | . 5 2 6 5 6 6 3 7 . 3 10 . . . 4 3 1 4 . 5 4 . 4 3 4 4 11 9 7 7 42 Tactical Retreats 48 | . 2 . 1 3 2 7 . 2 . . 2 . . . . . . . . . 3 . . . 1 2 . 2 3 1 17 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 17 | . 1 . . . 2 4 . . . . . . . . . 1 . . . . . . . . 1 . . 3 . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 77 | . 1 . 7 3 . . . 1 . . 5 . . . . 8 . . . . 16 . . . . 7 5 8 11 2 3 Max in Single Turn 8 | . 1 . 2 1 . . . 1 . . 2 . . . . 4 . . . . 8 . . . . 1 1 1 1 1 1 Garrison Access 7 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 2 1 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 134 | . 5 . 5 5 5 8 . . 1 . 10 1 . 4 . 12 . . 9 1 6 . 1 . 4 9 2 15 13 10 8 Terminals 88 | . 5 . 3 4 4 6 . . . . 7 . . . . 8 . . . 1 4 . . . 4 7 . 9 12 7 7 Fabricators 8 | . . . . . . 1 . . . . 1 . . . . 4 . . . . 1 . . . . . . . . 1 . Repair Stations 8 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 1 . 1 Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 8 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 2 1 . 2 . Total Hacks 385 | . 15 . 18 11 18 19 . . 6 . 30 1 . 28 . 26 . . 48 3 16 . 1 . 8 18 2 35 36 25 21 Successful 273 | . 12 . 12 6 10 11 . . 6 . 13 1 . 28 . 11 . . 48 2 14 . 1 . 3 15 2 26 25 14 13 Failed 112 | . 3 . 6 5 8 8 . . . . 17 . . . . 15 . . . 1 2 . . . 5 3 . 9 11 11 8 Catastrophic 12 | . . . 1 . 1 2 . . . . 3 . . . . 2 . . . . . . . . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 189 | . 9 . 11 5 7 13 . 1 . . 20 . . . . 17 . . . 2 8 . 1 . 2 9 1 20 26 18 19 Terminals 244 | . 15 . 12 10 16 16 . . . . 23 . . . . 20 . . . 3 11 . . . 8 14 . 25 32 19 20 Fabricators 15 | . . . . . . 1 . . . . 3 . . . . 6 . . . . 3 . . . . . . . . 2 . Repair Stations 19 | . . . 4 . . . . . . . . . . . . . . . . . 2 . . . . 4 . 4 4 . 1 Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 5 . . . Garrison Access 12 | . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . 2 1 . 4 . Terminal Hacks 158 | . 6 . 4 4 4 4 . . 6 . 2 1 . 28 . 3 . . 48 1 3 . 1 . 2 4 . 12 12 7 6 Record 48 | . . . . . . . . . . . . . . 11 . . . . 36 1 . . . . . . . . . . . Part Schematic 19 | . . . . . 1 . . . 6 . . . . 8 . . . . 4 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . 1 . . . Prototype ID Bank 9 | . 1 . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 6 | . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 7 | . . . 1 . 1 1 . . . . . . . . . 1 . . . . 2 . . . 1 . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Terminal Index 6 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Alert Level 6 | . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 . Unreport Threat 20 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . 4 5 4 3 Locate Traps 6 | . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 9 | . 2 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Fabricator Hacks 9 | . . . . . . . . . . . 3 . . . . 1 . . . . 3 . . . . . . . . 2 . Load Schematic 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . Build 5 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . 1 . Repair Station Hacks 17 | . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . 4 . 4 4 . . Scan Component 9 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 2 . . Repair 8 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 2 . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . Insert Component 6 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . Analyze 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 180 | . 13 . 8 2 8 17 . . . . 21 . . . . 19 . . . 2 13 . . . 2 16 2 15 18 10 14 Terminals 71 | . 6 . 3 1 4 6 . . . . 5 . . . . 7 . . . 1 6 . . . 1 7 . 5 9 3 7 Track 32 | . 3 . 1 . 1 4 . . . . 3 . . . . 2 . . . . 2 . . . . 3 . 3 3 2 5 Assimilate 6 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 2 . 1 Botnet 18 | . 2 . 1 1 2 1 . . . . 1 . . . . 2 . . . . 1 . . . 1 2 . 1 1 1 1 Disrupt 7 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 . 1 2 . . Operators 8 | . 1 . 1 . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 . 2 . Reprogram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Jam 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 104 | . 4 . 3 4 5 8 . . . . 10 . . . . 11 . . . 1 6 . . . 4 6 . 12 12 10 8 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 1 . 2 . . . 6 . . . . 8 . . . . 4 . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 . Matter 1147 | . . . . . . . . . . . 292 . . . . . . . . . 570 . . . . . . . . 285 . Time 296 | . . . . . . . . . . . 146 . . . . . . . . . 100 . . . . . . . . 50 . Total Part Build Rating 18 | . . . . . . . . . . . 3 . . . . . . . . . 10 . . . . . . . . 5 . Parts Repaired 8 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 2 . . Time 391 | . . . 44 . . . . . . . . . . . . . . . . . 100 . . . . 78 . 39 130 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 1 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 12 | . . . . . . . . . 5 . 1 . . . 1 2 . . . . 1 . . . . . 1 . . . 1 Largest Group 5 | . . . . . . . . . 5 5 2 . . . 1 2 1 . . . 1 . . . . . . . . . 1 Highest-Rated Group 147 | . . . . . . . . . 147 147 59 . . . 94 94 26 . . . 26 . . . . . . . . . 26 Highest-Rated Ally 94 | . . . . . . . . . 37 37 31 . . . 94 94 26 . . . 26 . . . . . . . . . 26 Total Orders 28 | . . . . . . . . . . . . . . . . 15 1 . . . 11 . . . . . . . . . 1 GOTO 18 | . . . . . . . . . . . . . . . . 9 1 . . . 7 . . . . . . . . . 1 FOLLOW 10 | . . . . . . . . . . . . . . . . 6 . . . . 4 . . . . . . . . . . Ally Attacks 72 | . . . . . . . . . . 40 19 . . . 9 4 . . . . . . . . . . . . . . . Total Damage 1422 | . . . . . . . . . . 715 290 . . . 230 187 . . . . . . . . . . . . . . . Kills 10 | . . . . . . . . . . 5 2 . . . 1 2 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 6 | . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . 1 . . . Derelict Logs Recovered 7 | . . . . . . . 1 . 2 2 . . . . . . 1 . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 41300 | 82 871 338 1359 675 963 2416 1208 1108 1470 723 3274 889 711 159 668 2723 442 462 315 525 2142 122 559 575 1128 1981 1515 2978 3708 2565 2646 Spaces Moved 18413 | 40 426 187 586 286 415 1073 544 447 809 371 1387 417 339 78 253 1237 213 236 157 243 857 69 234 319 460 742 791 1239 1602 1201 1155 Core 41 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Treads 16589 | 29 426 187 586 286 415 1073 544 73 . . 1158 417 339 78 253 1237 213 236 157 243 857 69 234 319 460 742 791 1239 1602 1201 1125 Legs 1783 | . . . . . . . . 374 809 371 229 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 172 172 165 165 170 170 180 180 180 186 186 206 186 180 185 185 185 185 172 172 172 172 172 165 172 172 185 165 50 Average Speed 181 | 148 160 180 177 172 171 176 180 198 180 180 202 186 202 206 188 186 185 185 185 185 189 172 172 172 189 173 172 184 185 167 162 Slowest Speed 265 | 200 180 180 180 192 175 190 190 245 180 180 230 206 206 206 206 206 185 205 200 185 205 172 200 172 197 200 265 192 185 172 205 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 51 | 4 90 63 54 55 30 35 72 59 84 52 42 60 66 68 47 43 50 51 62 48 24 18 56 52 12 79 27 97 86 28 40 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 7 | . . . . . . . . . 3 . . . . 1 . . . . 3 . . . . . . . . . . . . Known Exits Taken 26 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 2 . . . . 2 2 4 4 . 6 . . 3 . 2 . . 1 . 1 . 1 . . . . . . . Spaces Dug 526 | . . . 33 24 1 22 1 8 . 2 76 8 7 . 7 44 11 2 . 15 38 1 3 25 11 35 15 46 46 30 15 Terrain Destroyed 1832 | . 6 . 77 24 1 22 1 11 . 3 87 8 7 . 7 116 11 50 . 39 142 1 3 27 15 51 31 47 70 49 926 Melee 384 | . . . . . 1 22 1 8 . 2 36 8 7 . 7 42 11 2 . 6 36 1 3 3 11 25 15 46 46 30 15 Projectile 93 | . . . 1 . . . . . . 1 3 . . . . 8 . . . . 13 . . . 4 26 . 1 13 7 16 AOE 1355 | . 6 . 76 24 . . . 3 . . 48 . . . . 66 . 48 . 33 93 . . 24 . . 16 . 11 12 895 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Total 24140 | 53 514 189 781 394 544 1353 743 567 822 406 1674 512 351 77 403 1501 234 248 176 281 1219 72 373 333 624 1201 909 1838 2214 1672 1862 Wait 2071 | . 13 . 51 36 22 47 171 26 6 16 27 72 . . 113 75 1 1 . 8 176 1 108 1 35 193 18 305 220 155 174 Move 18381 | 39 425 186 585 285 414 1072 543 446 808 370 1386 416 338 77 252 1236 212 235 156 242 856 68 233 318 459 741 790 1238 1601 1200 1154 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 259 | 3 11 3 24 6 11 23 2 10 . 2 25 4 . . 5 26 1 . 1 2 14 1 1 1 10 14 11 22 7 9 10 Fast Attach 182 | 7 1 . 3 . 3 15 1 5 2 . 21 1 2 . 1 8 . . 7 . 7 . 5 . 9 23 13 22 12 5 9 Attach 149 | . 1 . 3 1 5 15 . 8 . . 10 . 1 . 4 8 . . . 4 12 . 3 1 10 6 3 10 18 8 18 Detach 71 | . . . 1 . 1 2 . . . . 6 . . . . 3 . . 1 . 6 . 2 . 7 8 4 9 13 4 4 Swap 530 | 1 6 . 18 12 9 36 11 12 4 6 55 3 1 . 6 32 1 4 1 5 45 . 1 2 23 48 9 30 44 44 61 Drop 329 | . 7 . 19 9 13 19 3 6 2 2 41 5 1 . 1 26 2 . 7 . 12 1 7 1 15 34 22 32 8 19 15 Fire 1675 | 3 50 . 76 45 65 96 11 45 . 8 59 3 1 . 14 45 6 6 3 14 53 . 10 2 43 93 20 110 223 181 390 Melee 465 | . . . . . 1 23 1 9 . 2 36 8 7 . 7 42 11 2 . 6 37 1 3 7 13 41 19 60 67 42 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . 1 . . 3 . . . . 1 . . . . . . . . . 1 . . . . . . . . 3 6 Escape Stasis 10 | . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . . . 2 1 Rewire 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 7) 567 | -10/Materials | Discovered new exit (range 16) 646 | -10/Materials | Discovered new exit (range 16) 750 | -10/Materials | Discovered new exit (range 12) 839 | -10/Materials | Discovered new exit (range 16) 954 | -10/Materials | Entered Mines 956 | -10/Mines | Met a Derelict bent on vengeance 971 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1253 | -10/Mines | Discovered new exit (range 10) 1292 | -10/Mines | Entered Materials 1292 | -9/Materials | Evolved 2 slots: Utility x2 1331 | -9/Materials | Discovered new exit (range 16) 1477 | -9/Materials | Discovered new exit (range 15) 1753 | -9/Materials | Identified exit to Mines 1753 | -9/Materials | Identified exit to Storage 2056 | -9/Materials | Build established: Hauler-Mutant 2339 | -9/Materials | Discovered new exit (range 4) 2537 | -9/Materials | Repaired Autogun 2651 | -9/Materials | Entered Storage 2988 | -9/Storage | Discovered new exit (range 16) 3326 | -9/Storage | Entered Materials 3326 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3852 | -8/Materials | Discovered new exit (range 16) 4289 | -8/Materials | Entered Factory 4289 | -7/Factory | Evolved 2 slots: Utility x2 4660 | -7/Factory | Garrison activated, responded to threat 4700 | -7/Factory | Lost 7 parts (2n4u1w) 5281 | -7/Factory | Identified exit to Lower Caves 5300 | -7/Factory | Discovered new exit (range 2) 5302 | -7/Factory | Identified exit to Factory 5432 | -7/Factory | Garrison activated, responded to threat 5871 | -7/Factory | Discovered exit to Factory (range 16) 6705 | -7/Factory | Entered Lower Caves 7316 | -7/Lower Caves | Encountered a Warlord checkpoint 7335 | -7/Lower Caves | Learned 4 Factory zone layouts 7356 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7509 | -7/Lower Caves | Discovered new exit (range 8) 7633 | -7/Lower Caves | Identified exit to Lower Caves 7913 | -7/Lower Caves | Entered another Lower Caves area 7947 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7957 | -7/Lower Caves | Found Prototype Special Weapon 7957 | -7/Lower Caves | Identified Molecular Deconstructor 8055 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8069 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8100 | -7/Lower Caves | Core integrity fell below 50% 8141 | -7/Lower Caves | Lost 6 parts (3n1u2w) 8485 | -7/Lower Caves | Spotted B-75 Beast 8676 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8944 | -7/Lower Caves | Discovered new exit (range 14) 8965 | -7/Lower Caves | Identified exit to Zion 9021 | -7/Lower Caves | Entered Zion 9138 | -7/Zion | Discovered new exit (range 13) 9392 | -7/Zion | Learned location of Extension (-6) 9457 | -7/Zion | Learned Factory garrison access intel 9462 | -7/Zion | Learned location of Warlord (-4) 9477 | -7/Zion | Given A8's code to call for help 9718 | -7/Zion | Identified exit to Deep Caves 9809 | -7/Zion | Visited the Megawrench Repair Shop 9809 | -7/Zion | Megawrench repaired 13 parts 9969 | -7/Zion | Learned location of Quarantine (-2) 10043 | -7/Zion | Found Relay Coupler [Programmer] 10143 | -7/Zion | Gained Derelict followers 10484 | -7/Zion | Identified exit to Proximity Caves 10491 | -7/Zion | Entered Proximity Caves 10491 | -6/Proximity Caves | Accompanied by 5 allies 10718 | -6/Proximity Caves | P-60 Hacker assimilated allied 4M-WTC(b) 11132 | -6/Proximity Caves | Discovered exit to Factory (range 6) 11214 | -6/Proximity Caves | Entered Factory 11214 | -6/Factory | Accompanied by 2 allies 11214 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11215 | -6/Factory | Identified exit to Extension 11216 | -6/Factory | Identified exit to Lower Caves 11217 | -6/Factory | Loaded intel: 4 garrison access locations 11326 | -6/Factory | Found Prototype Processor 11326 | -6/Factory | Identified Exp. Terrain Scan Processor 12027 | -6/Factory | Build established: Hauler-Assassin 12160 | -6/Factory | Lost 4 parts (1n2u1w) 12170 | -6/Factory | Destroyed 9 combat bots 12257 | -6/Factory | Fabricated Adv. Sensor Array? 12445 | -6/Factory | Discovered exit to Lower Caves (range 18) 12740 | -6/Factory | Discovered exit to Extension (range 13) 12819 | -6/Factory | Discovered new exit (range 14) 12871 | -6/Factory | Identified exit to Factory 13984 | -6/Factory | Discovered exit to Factory (range 19) 14488 | -6/Factory | Entered Lower Caves 14609 | -6/Lower Caves | Build established: Hauler-Skirmisher 15011 | -6/Lower Caves | Build established: Hauler-Assassin 15148 | -6/Lower Caves | Discovered new exit (range 19) 15191 | -6/Lower Caves | Identified exit to Lower Caves 15377 | -6/Lower Caves | Entered another Lower Caves area 15504 | -6/Lower Caves | Found Alien Artifact 15504 | -6/Lower Caves | Identified Core Expander 15504 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 15651 | -6/Lower Caves | Discovered new exit (range 20) 16086 | -6/Lower Caves | Identified exit to Data Miner 16088 | -6/Lower Caves | Entered Data Miner 16088 | -6/Data Miner | Discovered new exit (range 6) 16128 | -6/Data Miner | Met Data Miner 16163 | -6/Data Miner | Learned location of Section 7 (-2) 16163 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16198 | -6/Data Miner | Received God Mode back door access code from Data Miner 16245 | -6/Data Miner | Identified exit to Proximity Caves 16247 | -6/Data Miner | Entered Proximity Caves 16300 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 16705 | -5/Proximity Caves | Discovered exit to Factory (range 20) 16876 | -5/Proximity Caves | Escorted by Enhanced Grunt 16915 | -5/Proximity Caves | Entered Factory 16915 | -5/Factory | Accompanied by 1 ally 16915 | -5/Factory | Evolved 2 slots: Utility x2 16916 | -5/Factory | Identified exit to Upper Caves 17374 | -5/Factory | Discovered new exit (range 19) 17458 | -5/Factory | Identified exit to Factory 18150 | -5/Factory | Discovered exit to Factory (range 15) 18498 | -5/Factory | Discovered exit to Factory (range 19) 19202 | -5/Factory | P-70 Sage assimilated allied Technician 6a 19638 | -5/Factory | Entered Upper Caves 19638 | -5/Upper Caves | Accompanied by 1 ally 19967 | -5/Upper Caves | Learned Factory stockpile data 20035 | -5/Upper Caves | Discovered new exit (range 14) 20056 | -5/Upper Caves | Identified exit to Upper Caves 20080 | -5/Upper Caves | Entered another Upper Caves area 20101 | -5/Upper Caves | Discovered exit to Factory (range 8) 20130 | -5/Upper Caves | Encountered a Warlord checkpoint 20458 | -5/Upper Caves | Discovered new exit (range 20) 20533 | -5/Upper Caves | Identified exit to Zhirov 20542 | -5/Upper Caves | Entered Zhirov 20542 | -5/Zhirov | Discovered new exit (range 3) 20576 | -5/Zhirov | Met Zhirov 20609 | -5/Zhirov | Learned location of Testing (-3) 20609 | -5/Zhirov | Learned location of Command (-1) 20644 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20674 | -5/Zhirov | Found Alien Artifact 20774 | -5/Zhirov | Found Alien Artifact 20774 | -5/Zhirov | Identified Integrated Reactor 20774 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 20855 | -5/Zhirov | Identified exit to Proximity Caves 20857 | -5/Zhirov | Entered Proximity Caves 21006 | -4/Proximity Caves | Spotted B-86 Titan 21087 | -4/Proximity Caves | Learned 12 Research zone layouts 21244 | -4/Proximity Caves | Lost 4 parts (2u2w) 21286 | -4/Proximity Caves | Discovered exit to Factory (range 20) 21382 | -4/Proximity Caves | Entered Factory 21382 | -4/Factory | Evolved 2 slots: Utility x2 21480 | -4/Factory | Build established: Hauler-Mutant 21661 | -4/Factory | Identified exit to Upper Caves 21661 | -4/Factory | Identified exit to Armory 21795 | -4/Factory | Discovered new exit (range 20) 22026 | -4/Factory | Fabricated Exp. Sensor Array (x1) 22076 | -4/Factory | Fabricated Exp. Sensor Array (x1) 22666 | -4/Factory | Build established: Hauler-Assassin 22963 | -4/Factory | Repaired Exp. Sensor Array? 23523 | -4/Factory | Found Quantum Capacitor 23524 | -4/Factory | Entered Upper Caves 23566 | -4/Upper Caves | Encountered a Warlord checkpoint 23644 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 23645 | -4/Upper Caves | Identified exit to Warlord 23646 | -4/Upper Caves | Entered Warlord 23683 | -4/Warlord | Discovered new exit (range 20) 23705 | -4/Warlord | System corruption cleaned by Quarantine Array 23791 | -4/Warlord | Met Warlord 23806 | -4/Warlord | Opened Warlord's prototype stash 23815 | -4/Warlord | Found Prototype Processor 23815 | -4/Warlord | Identified Spectral Analyzer 23816 | -4/Warlord | Warlord's base attacked by MAIN.C 23820 | -4/Warlord | Found Prototype Hackware 23820 | -4/Warlord | Identified System Mapper 23845 | -4/Warlord | Found Prototype Reactor 24006 | -4/Warlord | Opened side exit 24166 | -4/Warlord | Warlord forces counterattacked 24204 | -4/Warlord | Identified exit to Proximity Caves 24205 | -4/Warlord | Entered Proximity Caves 24696 | -3/Proximity Caves | Discovered new exit (range 17) 24777 | -3/Proximity Caves | Identified exit to Research 24780 | -3/Proximity Caves | Entered Research 24780 | -3/Research | Evolved 2 slots: Utility x2 24781 | -3/Research | Identified exit to Research 24789 | -3/Research | Discovered exit to Research (range 18) 24805 | -3/Research | Identified exit to Testing 24848 | -3/Research | Found Prototype Processor 24848 | -3/Research | Identified Exp. Targeting Computer 25303 | -3/Research | Found Prototype Device 25303 | -3/Research | Identified Exp. Focal Shield 25312 | -3/Research | Incoming investigation squad redirected 25476 | -3/Research | Found Prototype Processor 25476 | -3/Research | Identified Exp. Melee Analysis Suite 25685 | -3/Research | Found Fusion Bomb Launcher 25908 | -3/Research | Entered Testing 25978 | -3/Testing | Found System Mapper 25997 | -3/Testing | Repaired Lrn. Proton Cannon? 26224 | -3/Testing | Spotted PH-DGVPB3WYXC 26261 | -3/Testing | Destroyed PH-DGVPB3WYXC 26342 | -3/Testing | Build established: Hacker-Assassin 26390 | -3/Testing | Found Prototype Device 26390 | -3/Testing | Identified EM Disruption Field 26694 | -3/Testing | Found Prototype Protection 26694 | -3/Testing | Identified SHELL Armor 26862 | -3/Testing | Repaired Com. HERF Cannon 27018 | -3/Testing | Found Prototype Launcher 27018 | -3/Testing | Identified Hellfire Missile Launcher 27315 | -3/Testing | Found Prototype Energy Gun 27315 | -3/Testing | Identified Hyp. EM Gauss Rifle 27476 | -3/Testing | Found Prototype Hackware 27476 | -3/Testing | Identified Exp. System Shield 27694 | -3/Testing | System corruption reached 10% 27833 | -3/Testing | Discovered exit to Research (range 8) 27889 | -3/Testing | Entered Research 27889 | -2/Research | Warlord forces began assault on 0b10 27889 | -2/Research | Evolved 2 slots: Utility x2 27917 | -2/Research | Build established: Hacker-Mutant 27984 | -2/Research | Borebot progress halted 27999 | -2/Research | Research machine network offline 28022 | -2/Research | Borebot progress halted 28143 | -2/Research | Spotted Striker 28143 | -2/Research | Spotted Executioner 28160 | -2/Research | Destroyed Executioner 28186 | -2/Research | Destroyed 10 combat bots 28504 | -2/Research | Borebot progress halted 28672 | -2/Research | Spotted Executioner 28674 | -2/Research | Destroyed Executioner 29211 | -2/Research | Discovered new exit (range 4) 29216 | -2/Research | Identified exit to Quarantine 29404 | -2/Research | Entered Quarantine 29430 | -2/Quarantine | Spotted Alpha 7 29445 | -2/Quarantine | Destroyed Alpha 7 29502 | -2/Quarantine | Found Alien Launcher 29510 | -2/Quarantine | Destroyed 7 combat bots 29654 | -2/Quarantine | First assault squad dispatched 29799 | -2/Quarantine | Cryocooling Duct disabled 29814 | -2/Quarantine | Ambient heat levels rising (+20) 29814 | -2/Quarantine | Non-combat units ordered to evacuate 29972 | -2/Quarantine | Incoming assault squad redirected 30026 | -2/Quarantine | Cryocooling Duct disabled 30041 | -2/Quarantine | Ambient heat levels rising (+20) 30041 | -2/Quarantine | Combat units ordered to evacuate 30097 | -2/Quarantine | Incoming assault squad redirected 30141 | -2/Quarantine | Quarantine Guard activated 30200 | -2/Quarantine | Spotted Quarantine Guard 30207 | -2/Quarantine | Destroyed Quarantine Guard 30372 | -2/Quarantine | Found Alien Artifact 30372 | -2/Quarantine | Identified Phase Redirector 30383 | -2/Quarantine | Spotted Quarantine Guard 30396 | -2/Quarantine | Spotted Quarantine Guard 30405 | -2/Quarantine | Destroyed Quarantine Guard 30417 | -2/Quarantine | Destroyed Quarantine Guard 30593 | -2/Quarantine | Repaired Hcp. Storage Unit 30609 | -2/Quarantine | Repaired Quantum Capacitor 30624 | -2/Quarantine | Incoming assault squad redirected 30954 | -2/Quarantine | Found Alien Artifact 31007 | -2/Quarantine | Identified Transdimensional Reconstructor 31007 | -2/Quarantine | Identified Core Reset Matrix 31153 | -2/Quarantine | Found Alien Artifact 31218 | -2/Quarantine | Identified Subatomic Replicator 31243 | -2/Quarantine | Spotted Quarantine Guard 31249 | -2/Quarantine | Destroyed Quarantine Guard 31363 | -2/Quarantine | Destroyed Quarantine Guard 31510 | -2/Quarantine | Spotted Quarantine Guard 31515 | -2/Quarantine | Destroyed Quarantine Guard 31542 | -2/Quarantine | Discovered new exit (range 16) 31542 | -2/Quarantine | Spotted Quarantine Guard 31551 | -2/Quarantine | Destroyed Quarantine Guard 31605 | -2/Quarantine | Identified exit to Access 31865 | -2/Quarantine | Found Alien Energy Cannon 31865 | -2/Quarantine | Identified Core Cannon 31907 | -2/Quarantine | Found Alien Artifact 31961 | -2/Quarantine | Identified Matter Drive 31990 | -2/Quarantine | Spotted Quarantine Guard 31995 | -2/Quarantine | Destroyed Quarantine Guard 32040 | -2/Quarantine | Found Alien Slashing Weapon 32193 | -2/Quarantine | Spotted Quarantine Guard 32199 | -2/Quarantine | Destroyed Quarantine Guard 32242 | -2/Quarantine | Spotted Fortress 32372 | -2/Quarantine | Discovered new exit (range 5) 32372 | -2/Quarantine | Spotted Quarantine Guard 32378 | -2/Quarantine | Destroyed Quarantine Guard 32380 | -2/Quarantine | Identified exit to Section 7 32382 | -2/Quarantine | Entered Section 7 32610 | -2/Section 7 | Found Alien Artifact 32610 | -2/Section 7 | Identified Integrated Dissipator 32610 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 32648 | -2/Section 7 | Found Integrated Dissipator 32648 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 33859 | -2/Section 7 | Spotted B-90 Cyclops 33862 | -2/Section 7 | Crushed by falling debris 34329 | -2/Section 7 | Destroyed 8 combat bots 34424 | -2/Section 7 | Repaired Quantum Capacitor 34500 | -2/Section 7 | Repaired Com. HERF Cannon 34661 | -2/Section 7 | First assault squad dispatched 34676 | -2/Section 7 | Incoming assault squad redirected 34795 | -2/Section 7 | Found Alien Artifact 34795 | -2/Section 7 | Identified Integrity Redistributor 34795 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-148) 35054 | -2/Section 7 | Spotted B-99 Colossus 35110 | -2/Section 7 | Identified Sigix Broadsword 35209 | -2/Section 7 | Found Core Expander 35209 | -2/Section 7 | Installed Core Expander, added new Utility slot 35276 | -2/Section 7 | Found Alien Artifact 35276 | -2/Section 7 | Identified LRC Armor 35276 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 35817 | -2/Section 7 | Found Alien Energy Gun 35817 | -2/Section 7 | Identified Sigix Quantum Sheargun 35824 | -2/Section 7 | Found Sigix Quantum Sheargun 35827 | -2/Section 7 | Found Sigix Quantum Sheargun 36090 | -2/Section 7 | Entered Access 36090 | -1/Access | Evolved 1 slot: Propulsion x1 36627 | -1/Access | First assault squad dispatched 36652 | -1/Access | Incoming assault squad redirected 36921 | -1/Access | Spotted B-99 Colossus 37607 | -1/Access | Found Quantum Capacitor 37611 | -1/Access | Found Quantum Capacitor 37807 | -1/Access | Fabricated Exp. Sensor Array (x1) 37948 | -1/Access | Destroyed 8 combat bots 38222 | -1/Access | Discovered new exit (range 8) 38364 | -1/Access | Incoming assault squad redirected 38654 | -1/Access | Identified exit to Command 38655 | -1/Access | Entered Command 38804 | -1/Command | Spotted B-99 Colossus 38838 | -1/Command | Destroyed B-99 Colossus 38885 | -1/Command | Identified Vortex Chain Reactor 39153 | -1/Command | Phase Generator disabled 39392 | -1/Command | Found Quantum Capacitor 40055 | -1/Command | Found Prototype Slashing Weapon 40055 | -1/Command | Identified Centrium Greatsword 40128 | -1/Command | Spotted Striker 40141 | -1/Command | Destroyed Striker 40157 | -1/Command | Spotted Executioner 40161 | -1/Command | Destroyed Executioner 40161 | -1/Command | Spotted Executioner 40165 | -1/Command | Destroyed Executioner 40165 | -1/Command | Spotted Alpha 7 40188 | -1/Command | Destroyed Alpha 7 40199 | -1/Command | First assault squad dispatched 40244 | -1/Command | Found Prototype Device 40244 | -1/Command | Identified Exp. ECM Suite 40491 | -1/Command | Failed to warp due to unstable space 40833 | -1/Command | Destroyed 9 combat bots 40841 | -1/Command | Used Subatomic Replicator to replicate HERF Cannon 41022 | -1/Command | Identified Sigix Terminator 41023 | -1/Command | Fired Sigix Terminator 41023 | -1/Command | High security lockdown imminent 41023 | -1/Command | MAIN.C activated Command garrisons 41044 | -1/Command | Destroyed 165 combat bots 41218 | -1/Command | Lost 3 parts (1n2u) 41221 | -1/Command | Destroyed 20 combat bots 41230 | -1/Command | Build established: Hauler-Mutant 41287 | -1/Command | Released all parts (12) 41292 | -1/Command | Core integrity fell below 50% 41298 | -1/Command | Crushed by falling debris 41299 | -1/Command | Core integrity fell below 20% 41301 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 41287_ Released Hcp. Storage Unit. 41287_ Released Adv. Signal Interpreter. 41287_ Released Hcp. Storage Unit. 41287_ Released Quantum Capacitor. 41287_ Released Exp. Coolant Injector. 41287_ Released Lrn. Sensor Array. 41287_ Released Adv. Armor Integrity Analyzer. 41287_ Released Force Field. 41287_ Released Adv. Energy Well. 41287_ Released Exp. Power Amplifier. 41287_ Slug penetrates Wall. 41287_ C-30 ARC bursts open, deploying its payload. 41287_ B-74 Champion unfolds itself. 41287_ G-73 Enforcer unfolds itself. 41289_ Penetrated by Slug. 41295_ I-47 Archangel sends out distress signal. 41298_ The unstable cave ceiling collapses. 41298_ Crushed by falling debris. 41298_ G-73 Enforcer IFF system glitched. 41300_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????? " ?????????# | | ????????????????????????? "" ##???????# | | ????????????????????????" " #???????# ! | | ??????????????????????? " " #??###### !! | | ??????????????????????" " " """##?# !* | | ????????????????????? " " " " #?# =%! [!! | | ???????????????????? " " " " #?# ######## | | ???????????????????" " " " " ### #?# =[ | | ???????????????????" """ """""""" ""## #?# ! | | ?????????????????? #?# | | ????????????????? #?# | | | ???????????????? s #?# | | ??????????????? g s #?# | | ??????????????" ;;; ;d; ;;;;;;;; "### #?# | | ??????????????; ; ; ; ; g; " #?# #?###### | | ????????????? ; ; ; ; d ; ; #?# #??????? | | ????????????? ; ; ; b; ; ; b #?# ??????? | | ????????????" ; ; ; ; ; ; s;;###?# ?????? | | ????????????; ; ; ; ; ; ; # #???#+####????? | | ????????????; ; g; ; ; ; s; #?????????????? | | ??????????? ;;; ;;;x ;;; ;; ##?????????????? | | ??????????? ; b ; ; #??????????????? | | ?????????? k; g; ; ; ##??????????????? | | ?????????? ; g; ;s ; #???????????????? | | ?????????? ; ; ; ; ##???????????????? | | ?????????? ;k ; g; @ ; ###????????????????? | | ?????????? ; ; ; ###??????????????????? | | ??????????; ;;;;sg;; ;;;; ###????????????????????? | | ??????????? # ; ; ; ;### #??????????????????????? | | ????????????#### ; # #??# #??????????????????????? | | ???????????????# #?# ???# #??????????????????????? | | ?????????????? ??? ???? #??????????????????????? | | ?????????????##??? ?????###??????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 154 Coolant Potential 120 Energy Generation 85 Energy Capacity 1500 Matter Stores 630 Matter Capacity 800 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 1210 Power Amplification 40 Armor Coverage 900 Resistance: KI 30 Resistance: EM 50 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Armor Integrity Analysis 66 Recoil Reduction 4 Particle Charging 25 Force Boost 4 Offensive Hacking 40 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Hcp. Storage Unit | -8/Materials | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Adv. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Sensor Array | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Phase Redirector Core Cannon Integrated Dissipator Integrity Redistributor Sigix Broadsword LRC Armor Sigix Quantum Sheargun Transdimensional Reconstructor Subatomic Replicator Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystSuspensionRegulator Manual? 0 Play Time 12:02:44 Cumulative 452.7 hours Start 2019.11.12 @ 16:11:40 End 2019.11.16 @ 13:00:26 Sessions 26 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 90 Adventurer 0 Explorer 1 Win Type - Total 21 Types 9/3/3/2/1/1/2 Lore% 88 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fa13e4e-9564-49fc-bee5-ff08f74a35a9