Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 14:52:34 Player: Derk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1956) 1956 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 5307 Bonus ------- High Alert Combat Kills 206 Cogmind --------- Core Integrity 649/700 Matter 252/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Wheel Compact Matter Pod (150) Weapon Cycler Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Advanced Visual Processing Unit Hardened Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Light Nuclear Core Meta Core Armored Treads Wheel Compact Matter Pod Weapon Cycler Light Armor Plating Hardened Light Armor Plating Hacking Suite Improved Medium Laser Field Laser Improved EM Pulse Cannon Assault Rifle Heavy Assault Rifle Barrage Gun Enhanced Autogun Subdweller Shrapnel Launcher Heavy Missile Launcher Mining Laser Multitool Ripper [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Hardened Light Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 3 | . . . 2 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 89 | 7 13 14 50 2 3 Power 6 | 1 . 1 3 1 . Engine 3 | 1 . 1 . 1 . Core 3 | . . . 3 . . Reactor . | . . . . . . Propulsion 16 | 2 . 1 10 1 2 Treads 12 | 2 . 1 6 1 2 Leg . | . . . . . . Wheel 4 | . . . 4 . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 2 2 4 15 . 1 Device 11 | 1 . 2 8 . . Storage 4 | 1 2 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 8 | . . 2 6 . . Artifact . | . . . . . . Weapon 43 | 2 11 8 22 . . Energy Gun 2 | . . 1 1 . . Energy Cannon 14 | . 5 4 5 . . Ballistic Gun 11 | 2 1 1 7 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 8 | . 5 1 2 . . Impact Weapon . | . . . . . . Slashing Weapon 7 | . . 1 6 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 18 | . . 3 10 . 5 Power 2 | . . 1 1 . . Propulsion 4 | . . . 3 . 1 Utility 7 | . . . 4 . 3 Weapon 5 | . . 2 2 . 1 Highest Loss Streak 5 | . . 1 2 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 100 95 92 89 Engine 7 | . 14 14 1 5 6 Core 2 | . . . 5 1 . Treads 29 | . 28 28 30 38 34 Wheel 2 | . . . 4 . . Device 12 | . 14 11 12 15 13 Storage 11 | . 14 14 9 7 6 Protection 7 | . . 2 14 7 5 Energy Cannon 9 | . 17 15 2 7 6 Ballistic Gun 8 | . 8 1 13 7 5 Special Weapon 1 | . 2 4 . . . Slashing Weapon 3 | . . 6 2 . . Peak Build Rating 42 | 7 11 15 37 39 42 Average Rating 20 | 5 9 11 28 38 39 On Entrance 17 | . 7 10 13 35 39 Naked Turns 3 | . . . . . 3 Heaviest Build 109 | 14 34 37 108 109 109 Greatest Support 100 | 40 40 40 80 100 100 Greatest Overweight (x) 4 | . . . 4 1 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 17 | 7 12 15 21 25 24 Most Carried 25 | 6 15 15 25 24 23 Average Carried 16 | 3 11 14 19 23 22 Final Capacity 25 | 8 15 15 25 25 5 Final Carried 24 | 6 15 15 23 24 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Matter Collected 1796 | 326 112 164 1194 . . Remotely . | . . . . . . Salvage Created 2534 | 178 210 410 1736 . . Parts 144 | 7 13 16 108 . . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 3 | . . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Combat Hostiles Destroyed 51 | . 6 8 37 . . Melee 6 | . . . 6 . . Guns 25 | . 2 1 22 . . Cannons 15 | . 4 3 8 . . AOE 1 | . . . 1 . . Classes Destroyed 11 | 2 3 1 5 . . Worker 3 | . . . 3 . . Builder 3 | . . . 3 . . Tunneler 5 | 4 . . 1 . . Hauler 1 | . . . 1 . . Recycler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 12 | . 3 . 9 . . Grunt 20 | . 3 . 17 . . Sentry 9 | . . . 9 . . Hunter 2 | . . . 2 . . Subdweller 8 | . . 8 . . . Best Kill Streak 4 | 4 2 2 4 . . Combat Bots Only 4 | . 2 2 4 . . Max Kills in Single Turn 1 | 1 1 1 1 . . Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Hostile Shots Fired 296 | . 20 32 240 . 4 Missed 75 | . 5 11 59 . . Damage Taken 3467 | . 142 530 2652 . 143 Core 591 | . 37 95 408 . 51 Absorbed by Shields 275 | . . . 243 . 32 Regen/Repaired (Parts) 132 | . . . 132 . . Core Remaining (%) 57 | 100 . 47 25 . . Volleys Fired 215 | 14 27 43 131 . . Largest 2 | 2 2 2 2 . . Hottest 112 | 40 112 112 112 . . Shots Fired 346 | 28 42 51 224 . 1 Gun 207 | 28 6 4 168 . 1 Cannon 121 | . 26 43 52 . . Launcher 2 | . . . 2 . . Special 16 | . 10 4 2 . . Kinetic 206 | 28 6 3 168 . 1 Thermal 53 | . 10 4 39 . . Explosive . | . . . . . . Electromagnetic 87 | . 26 44 17 . . Robot Hit Streak 35 | 6 6 35 14 . . Robot Miss Streak 5 | 2 3 1 5 . . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 239 | 19 20 43 157 . . Core Hits 100 | 7 10 10 73 . . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 4 | . . . 4 . . Destroy 2 | . . . 2 . . Sever 2 | . . . 2 . . Melee Attacks 43 | . . 9 34 . . Impact . | . . . . . . Slashing 43 | . . 9 34 . . Piercing . | . . . . . . Sneak Attacks 6 | . . . 6 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4940 | 233 405 790 3512 . . Guns 2005 | 233 51 51 1670 . . Cannons 1784 | . 328 739 717 . . Explosions 114 | . 26 . 88 . . Melee 1037 | . . . 1037 . . Ramming . | . . . . . . Kinetic 1990 | 233 51 36 1670 . . Thermal 506 | . 26 . 480 . . Explosive . | . . . . . . Electromagnetic 1407 | . 328 754 325 . . Impact . | . . . . . . Slashing 1037 | . . . 1037 . . Piercing . | . . . . . . Highest Corruption 18 | . . . 6 . 18 Average Corruption 7 | . . . 6 . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . 4 . 5 Message Errors 4 | . . . 1 . 3 Heat Flow Errors 2 | . . . 1 . 1 Misfires 2 | . . . 1 . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 108 | . . . 108 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 108 | . . . 108 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 364 | . 200 3 364 . 263 Average Temperature 88 | . 50 3 102 . 141 Received Heat Transfer 1004 | . 33 54 917 . . Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 4 | . . 4 . . . Combat Hostiles 4 | . . 4 . . . Parts Fried 11 | . 2 7 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 753 | . 50 . 703 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Peak Influence 687 | 25 142 . 687 312 109 Initial 312 | . 16 . . 312 109 Average 307 | 11 79 . 423 312 105 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 39 | 100 100 . 11 . 100 Level 1 17 | . . . 22 100 . Level 2 43 | . . . 66 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 6 . . Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 4 | . . . 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 12 9 59 . 3 Peak Tracking Total 6 | . 4 2 6 . 3 Tactical Retreats 9 | . 1 . 8 . . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Traps Triggered 3 | . . 1 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Machines Accessed 17 | . 7 2 8 . . Terminals 12 | . 7 . 5 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 50 | . 21 5 24 . . Successful 35 | . 14 5 16 . . Failed 15 | . 7 . 8 . . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 24 | . 12 . 12 . . Terminals 36 | . 21 . 15 . . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units 1 | . . . 1 . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 5 5 4 . . Record 4 | . . 4 . . . Robot Analysis 2 | . . . 2 . . Prototype ID Bank 2 | . 2 . . . . Locate Traps 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 3 | . 2 . 1 . . Derelict Proto ID Bank 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 3 | . . . 3 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 9 . 6 . . Terminals 14 | . 9 . 5 . . Track 1 | . 1 . . . . Assimilate 1 | . . . 1 . . Botnet 2 | . 2 . . . . Operators 2 | . 1 . 1 . . Skim 8 | . 5 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 7 . 6 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 10 | . . . 10 . . Highest-Rated Ally 10 | . . . 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Robot Analysis Total 2 | . . . 2 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Turns Passed 5111 | 186 836 1559 2309 99 122 Spaces Moved 2316 | 85 416 844 881 39 51 Core 10 | 4 . . . . 6 Treads 1932 | 81 416 844 507 39 45 Legs . | . . . . . . Wheels 374 | . . . 374 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 95 250 50 Average Speed 175 | 154 160 160 192 250 226 Slowest Speed 330 | 160 160 160 330 250 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 42 | 5 85 45 66 1 53 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched 16 | . . 16 . . . Spaces Dug 34 | . 8 5 21 . . Terrain Destroyed 43 | . 11 5 27 . . Melee 12 | . . 4 8 . . Projectile 28 | . 8 1 19 . . AOE 3 | . 3 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Total 2929 | 111 523 978 1216 42 59 Wait 176 | . 47 55 74 . . Move 2312 | 84 415 843 880 39 51 Hop . | . . . . . . Pick Up 58 | 6 14 8 29 1 . Fast Attach 14 | 7 . . 6 . 1 Attach 18 | . . 3 12 1 2 Detach . | . . . . . . Swap 57 | . 13 11 32 1 . Drop 36 | . 7 6 18 . 5 Fire 215 | 14 27 43 131 . . Melee 43 | . . 9 34 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves -8/Materials (discovered 5 exits: [*Fac x3] / [*Sto x2]) -7/Factory -7/Waste History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 187 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 6) 684 | -10/Materials | Loaded intel: 11 trap records 726 | -10/Materials | Learned Storage interactive machine intel 757 | -10/Materials | Learned 4 Recycling zone layouts 778 | -10/Materials | Identified exit to Mines 778 | -10/Materials | Identified exit to Subcaves 790 | -10/Materials | Learned 2 Mines zone layouts 794 | -10/Materials | Learned Storage emergency access door positions 809 | -10/Materials | Learned location of 1 exit from Recycling 870 | -10/Materials | Identified exit to Materials 1023 | -10/Materials | Entered Subcaves 1024 | -10/Subcaves | Identified exit to Materials 1112 | -10/Subcaves | Visited Clippyterm 1117 | -10/Subcaves | Learned Research machine intel 1117 | -10/Subcaves | Learned Factory stockpile data 1465 | -10/Subcaves | Disturbed a concealed Subdweller 2009 | -10/Subcaves | Core integrity fell below 50% 2299 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2415 | -10/Subcaves | Visited 4L-MR0's lab 2434 | -10/Subcaves | Found Meta Core 2582 | -10/Subcaves | Entered Materials 2582 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3049 | -8/Materials | Discovered new exit (range 12) 3554 | -8/Materials | Discovered new exit (range 9) 3659 | -8/Materials | Discovered new exit (range 3) 3680 | -8/Materials | Repaired Hrd. Light Armor Plating 4166 | -8/Materials | Discovered new exit (range 14) 4369 | -8/Materials | Core integrity fell below 50% 4771 | -8/Materials | Crushed by falling debris 4794 | -8/Materials | Discovered new exit (range 5) 4891 | -8/Materials | Entered Factory 4891 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4990 | -7/Factory | Sucked down chute 4990 | -7/Factory | Entered Waste 5005 | -7/Waste | EMP discharged 5020 | -7/Waste | Spotted C-40 Crusher 5077 | -7/Waste | Spotted C-40 Crusher 5079 | -7/Waste | Spotted C-40 Crusher 5098 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5101 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5105 | -7/Waste | EMP discharged 5105 | -7/Waste | System corruption reached 10% 5106 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5109 | -7/Waste | Crushed by Compactor (1 part destroyed) 5111 | -7/Waste | Spotted C-40 Crusher 5112 | -7/Waste | Self-destructed Last Messages --------------- 05095_ ALERT: Foreign system detected. Charging EMP. 05098_ Hrd. Light Armor Plating crushed. 05098_ Arm. Treads crushed. 05098_ Hvy. Assault Rifle destroyed. 05101_ Arm. Treads crushed. 05102_ Acquired Arm. Treads. 05105_ System corrupted (+9). 05106_ 6%A9Q1UQGJMAJQZJDR5R2XK 05106_ Heat Sink crushed. 05106_ Arm. Treads crushed. 05106_ Dropped Huge Storage Unit. 05107_ Dropped Imp. Shield Generator. 05108_ Dropped Hvy. Particle Cannon. 05108_ Dropped Arm. Treads. 05109_ Dropped Imp. Deuterium Engine. 05109_ Meta Core crushed. 05109_ Assault Rifle crushed. 05109_ Hvy. Missile Launcher crushed. 05109_ Prototype Ballistic Gun crushed. 05109_ Adv. Visual Processing Unit crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????? ????????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #??????? ?????????????????????? | | ????????????# #??????? #???????????????????? | | ????????##### #??????? ####????????????????? | | ? ???? #??????? ????????????????? | | ???? #??????? ?????????????????? | | ????? ! #??????? ??????????????????? | | ?????? #??????? 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